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Sanagi
05-15-2008, 12:10 PM
Serge's Journal - First Entry
http://thumbnails7.imagebam.com/631/3252786307842.gif (http://www.imagebam.com/image/3252786307842)http://thumbnails7.imagebam.com/631/0cb1736307843.gif (http://www.imagebam.com/image/0cb1736307843)
Weird dream last night. I was in a tower surrounded by dragon statues. I had two companions - a loudmouthed girl who dressed like jailbait, and a goofy-looking guy wearing the shortest shorts in the world. They both talked funny, and I think the girl was insane.

http://thumbnails7.imagebam.com/631/f63d466307447.gif (http://www.imagebam.com/image/f63d466307447)http://thumbnails7.imagebam.com/631/93105c6307647.gif (http://www.imagebam.com/image/93105c6307647)

We were being chased by a big gold robot. Goofy-looking guy somehow swam in mid-air, then dove headfirst into the robot.

http://thumbnails2.imagebam.com/631/84d2366307336.gif (http://www.imagebam.com/image/84d2366307336)http://thumbnails7.imagebam.com/631/b2002c6307650.gif (http://www.imagebam.com/image/b2002c6307650)http://thumbnails7.imagebam.com/631/2fba2b6307651.gif (http://www.imagebam.com/image/2fba2b6307651)
I see no reason why this shouldn't be considered a valid martial art.

http://thumbnails7.imagebam.com/631/18816b6307844.gif (http://www.imagebam.com/image/18816b6307844)
I used magic to finish off the robot - much better magic than I have in real life! It was pretty cool.

We found a purple obelisk, which we turned off somehow. This activated an elevator. Hey, don't ask me. Dreams don't have to make sense.
http://thumbnails7.imagebam.com/631/03c1a36307649.gif (http://www.imagebam.com/image/03c1a36307649)http://thumbnails7.imagebam.com/631/9f25f56307652.gif (http://www.imagebam.com/image/9f25f56307652)

The elevator beamed us right through the ceiling.

Ample Vigour
05-15-2008, 12:13 PM
http://i98.photobucket.com/albums/l241/fonkaygarry/shangtsung.jpg

It has begun!

Falselogic
05-15-2008, 12:13 PM
But I don't remember any of this... God, so long ago! God, such a poor memory!

Looking towards getting refreshed on what happened in this game

shivam
05-15-2008, 12:16 PM
time to cue up the best soundtrack square ever made =)

Sanagi
05-15-2008, 12:16 PM
First Entry - Continued

http://thumbnails7.imagebam.com/631/ede6e76307653.gif (http://www.imagebam.com/image/ede6e76307653)http://thumbnails7.imagebam.com/631/ad67246307655.gif (http://www.imagebam.com/image/ad67246307655)http://thumbnails7.imagebam.com/631/c84a016307656.gif (http://www.imagebam.com/image/c84a016307656)

Jailbait girl was really obnoxious. Then I killed her. I think. The dream got kind of hazy and weird at that point. And it doesn't seem like the kind of thing I'd do. But then, she was pretty annoying.

http://thumbnails7.imagebam.com/631/747e276307642.gif (http://www.imagebam.com/image/747e276307642)http://thumbnails7.imagebam.com/631/cc88de6307644.gif (http://www.imagebam.com/image/cc88de6307644)http://thumbnails7.imagebam.com/631/5971cf6307645.gif (http://www.imagebam.com/image/5971cf6307645)

Anyways, it was about then that I woke up. Weird, huh?
http://thumbnails7.imagebam.com/631/79f6f96307657.gif (http://www.imagebam.com/image/79f6f96307657)

Well, I'll write more later. I just wanted to get this down before I forgot about it.

Falselogic
05-15-2008, 12:18 PM
How are you running this Sanagi? I see it's on a Mac but I didn't know there was ANY decent PSX emulation yet...

Gredlen
05-15-2008, 12:23 PM
I love Chrono Cross. Do you think you could find a way to directly link to the images instead of using thumbnails? I think it's a lot better that way.

PapillonReel
05-15-2008, 12:24 PM
time to cue up the best soundtrack square ever made =)

This.

Brickroad
05-15-2008, 12:27 PM
I humbly request that you use Leah as often as possible because she is Ayla Jr. and therefore rocks.

Sanagi
05-15-2008, 12:28 PM
How are you running this Sanagi? I see it's on a Mac but I didn't know there was ANY decent PSX emulation yet...
PCSX runs the game fine, though it's laggy at times. I haven't had any trouble at all so far.

As you may have noticed, though, it lacks a screengrab feature so I'm using OSX's built-in ability(Command-Shift-4, then spacebar) to take a picture of any window.

By the way, you can click on any of the thumbnails to see the full-sized picture.

I love Chrono Cross. Do you think you could find a way to directly link to the images instead of using thumbnails? I think it's a lot better that way.
I could, but the images are kinda big, and honestly the PSX's 3D graphics don't look that good closeup. I also liked the layout better with thumbnails, since it conveys more information in a smaller space.

Falselogic
05-15-2008, 12:30 PM
PCSX runs the game fine, though it's laggy at times. I haven't had any trouble at all so far.

As you may have noticed, though, it lacks a screengrab feature so I'm using OSX's built-in ability(Command-Shift-4, then spacebar) to take a picture of any window.


Off topic but this is a good place to ask, what windows Emulators are there out there that work?

and then we'll get right back to enjoying CC

Kishi
05-15-2008, 12:32 PM
Opening a new tab to see each image without crippling eyestrain breaks the flow of the LP. Just resize them to about fifty percent of their original size, then post them directly.

Pajaro Pete
05-15-2008, 12:32 PM
For Windows? pSX is fairly amazing. I'm not sure how well it will run Chrono Cross though.

TheSL
05-15-2008, 12:33 PM
Off topic but this is a good place to ask, what windows Emulators are there out there that work?

ePSXe(I think that's what it was called) worked well for me for the little bit of time I didn't have my PS1. It was kind of a bitch to do the initial configuration with all the plug-ins and crap, though.

nunix
05-15-2008, 12:36 PM
For Windows? pSX is fairly amazing. I'm not sure how well it will run Chrono Cross though.

pSX is fantastic. Runs CC - and virtually every other Playstation game - flawlessly. Also has a linux port. No plugins or other bullshit configuration. Maybe have to tweak sound latency but that's two sliders and that's all.

Falselogic
05-15-2008, 12:38 PM
sorry for this brief interruption of CC goodness

Sanagi
05-15-2008, 12:39 PM
Opening a new tab to see each image without crippling eyestrain breaks the flow of the LP. Just resize them to about fifty percent of their original size, then post them directly.
I agree that these thumbnails are a bit small. I'll try something different with the next entry. I'm looking at different image hosting sites because imageshack has been sucking lately, but no one else seems to have good resize options.

Brickroad
05-15-2008, 12:42 PM
I used ePSX when I imported DQ4 but that's the only game I've played on it. It ran pretty great though.

Otherwise I just use my A/V-in-USB-thing-that-I-don't-know-what-it-is-technically-called and play the game in my real live PS2.

PapillonReel
05-15-2008, 12:45 PM
I agree that these thumbnails are a bit small. I'll try something different with the next entry. I'm looking at different image hosting sites because imageshack has been sucking lately, but no one else seems to have good resize options.

Use photobucket. You can upload in bulk and it's reliable for the most part. I think their resizing option's pretty good as well.

Pajaro Pete
05-15-2008, 12:51 PM
pSX is fantastic. Runs CC - and virtually every other Playstation game - flawlessly. Also has a linux port. No plugins or other bullshit configuration. Maybe have to tweak sound latency but that's two sliders and that's all.

I'm trying to figure out if there's a way to get better screencaps, because right now the .jpgs are not working for me. But other than that is amazing.

And Sanagi, you need to speed things up so we can get to Mojo. Then you can take all the time you want.

Sanagi
05-15-2008, 12:53 PM
Use photobucket. You can upload in bulk and it's reliable for the most part. I think their resizing option's pretty good as well.
Don't they tend to delete images for a variety of arcane reasons? That's all I ever hear about them.

Brickroad
05-15-2008, 12:57 PM
And Sanagi, you need to speed things up so we can get to Mojo. Then you can take all the time you want.

I AM IN THE LUCKY DAN FAN CLUB. ARE YOU?

Re: screenshots. I can see the thumbnails from work, but the big images are blocked. Weeeiiird.

TheSL
05-15-2008, 12:58 PM
Don't they tend to delete images for a variety of arcane reasons? That's all I ever hear about them.

I've had mine for about 3 years now and every photo I've ever uploaded is still there.

Pajaro Pete
05-15-2008, 01:19 PM
I AM IN THE LUCKY DAN FAN CLUB. ARE YOU?

Re: screenshots. I can see the thumbnails from work, but the big images are blocked. Weeeiiird.

Fan clubs are for 13 year old girls. I am a member of the Society in Service of His Lordship Lucky Dan, which is sometimes the Society in Service of His Lordship Mojoy-Om.

Kirin
05-15-2008, 01:22 PM
Mmm, Chrono Cross. I'm just now listening to an insane man's podcast about the music of it. Looking forward to more of it!

And yeah, if I didn't know how much Jeremy hates trying to dredge up dead projects I'd be totally on board with reviving the Lucky Dan fan club.

Sanagi
05-15-2008, 02:03 PM
Serge's Journal - Second Entry

Contrary to what you might think, it's not so great being a mute hero. I hear what people say behind my back. Get a real job, they say. Get a personality, they say. Well, it just so happens that I have a rich inner life, and if they think fighting monsters is so easy, why don't they try it sometime?

Anyway. Rant over. On with the day... Which was very strange. I'm not sure what to make of it, really. I'm still waiting for someone to tell me it was all an elaborate joke.

http://i295.photobucket.com/albums/mm124/zenoki/Picture27.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture28.png
Mom woke me up and reminded me that I was supposed to meet Leena. At least Leena didn't come wake me up herself. We mute heroes get that treatment from our girlfriends a lot.

My mom's name is Marge, but if it's like my name, it should be pronounced "Mar-Gay." I know, that confuses even me.

http://i295.photobucket.com/albums/mm124/zenoki/Picture39.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture40.png
I talked to Leena. She can be weirdly overenthusiastic sometimes. But those huge green eyes are so... hypnotic... Um... What was I saying? Oh yeah, she wanted some Komodo scales for a necklace, so I agreed to get some from Lizard Rock.

http://i295.photobucket.com/albums/mm124/zenoki/Picture30.png
First though, I checked out my hometown, Aruni. It's a nice little village. I visited Belcha's kitchen, and a waitress there read me her poetry. I also won a staring contest with a barrel.
http://i295.photobucket.com/albums/mm124/zenoki/Picture32.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture33.png

http://i295.photobucket.com/albums/mm124/zenoki/Picture41.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture43.png
Poshul. The fact that this animal has the power of speech and I don't must surely be proof that God hates me. Still, I needed some help hunting komodos so I bribed... it... with a heckran bone.

http://i295.photobucket.com/albums/mm124/zenoki/Picture45.png
Poshul frightens me.

Sanagi
05-15-2008, 02:16 PM
2nd entry - continued

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I talked with the fisherman whose name I don't know. He wondered what his life would be like if he had made different choices. Then, as compensation for wasting so much of my time, he gave me a shark-scale amulet. I guess it was worth it. I just wish more people would value my time that appropriately.

http://i295.photobucket.com/albums/mm124/zenoki/Picture35.png
And I stole a magic spell from the old lady - come to think of it, I probably shouldn't write that down.

http://i295.photobucket.com/albums/mm124/zenoki/Picture44.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture46.png
Poshul and I went to Lizard Rock and hunted some komodos. We also had to fight some Beach Bums.

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After killing a few komodos, the komodo mama came out to play. It was a lot tougher than its babies, but we handled it. I guess Poshul isn't that bad.

http://i295.photobucket.com/albums/mm124/zenoki/Picture49.png
Next, it's on to Opassa Beach to meet Leena!

shivam
05-15-2008, 02:20 PM
i played this game on a tv that had terrible blue-green contrast. it made the field effect judgement really difficult.

nunix
05-15-2008, 02:32 PM
It was 3-4 playthroughs before I ever picked Poshul up that early.

Stupid dog. Thing.

Jakanden
05-15-2008, 02:35 PM
Poshul. The fact that this animal has the power of speech and I don't must surely be proof that God hates me.

This made me chuckle for reals.

Sanagi
05-15-2008, 02:46 PM
Second entry - continued again
Poshul and I reached the beach, where the dog realized that I wanted to be alone with Leena.

http://i295.photobucket.com/albums/mm124/zenoki/Picture50.png
Very perceptive. Sadly, Leena invited Poshul along anyway.

http://i295.photobucket.com/albums/mm124/zenoki/Picture52.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture53.png
I found out that Leena's making plans for marriage already. This relationship is moving a little fast for me. Although she did imply that sex would be happening at some point.

http://i295.photobucket.com/albums/mm124/zenoki/Picture54.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture55.png
I thought I heard a voice calling my name. Then I had this bizarre sensation and collapsed. I think I saw a cat in there somewhere. Very surreal.

http://i295.photobucket.com/albums/mm124/zenoki/Picture57.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture58.png
When I woke up, everything had changed somehow. And Leena was gone. Damn. I was probably about to get lucky.

Pajaro Pete
05-15-2008, 02:49 PM
Poshul ith awethome you athholeth.

Loki
05-15-2008, 03:01 PM
This is pretty great so far. I can't wait to see the rest of it.


... I hate Poshul. But then again I hate about 90% of Chrono Crosses cast. I'm looking forward to lots of playable character mocking.

Zef
05-15-2008, 03:04 PM
Poshul. The fact that this animal has the power of speech and I don't must surely be proof that God hates me. Still, I needed some help hunting komodos so I bribed... it... with a heckran bone.

Man, never mind Poshul. A barrel is somehow sentient enough to reply and even get annoyed. It only has two lines and it's already more expressive than Serge :(

I'd usually pick up Poshul in my "save Kid!" games, if only because she's innate Yellow (the first character with such color in the game, IIRC,) and the Hydra Marsh critters are innate Green. But I'd dump her immediately after getting a better character (usually, El Greco.) I don't even remember what her L7 Tech looks like.

And is it me, or does everyone in Arni-Home radiate an aura of quiet desperation? From the proto-emo poet chick, to the guy who gives you the Shark Scale amulet who seems to regret every decision he has ever made, to Leena herself, it looks like they have dreadfully stagnant lives in El Nido. [But then, when we learn what has happened in El Nido-Home, it makes more sense.]

Egarwaen
05-15-2008, 03:14 PM
... You know, this and the opening to Kingdom Hearts seem curiously similar. Coincidence... Or not?!?!

Loki
05-15-2008, 03:28 PM
Oh man, drag out the opening to ten times the length maybe and you've got the opening to Kingdom Hearts.

Lakupo
05-15-2008, 03:28 PM
Poshul's cute! In a creepy sort of way.

So many games have characters that you wish were playable... so it's kind of sad that Chrono Cross let's you play as everyone, but... you don't really want to!

(Except for Lucky Dan, he's the best~)

Don't they tend to delete images for a variety of arcane reasons? That's all I ever hear about them.
From what I understand, if you're a registered user, they stay forever, if you're not registered, they stay until someone hasn't looked at them in like 9 months.

Gredlen
05-15-2008, 04:22 PM
You must get Glenn. It is mandatory.
Please?

nunix
05-15-2008, 04:24 PM
The CC dimension shift always struck me as so underwhelming compared to CT time tunnel. The giant wave coming at you is pretty cool, but other than that it's over pretty dang quick.

Knight
05-15-2008, 04:36 PM
You must get Glenn. It is mandatory.
Please?
Yes, Glenn is a must. Also, get him dual Einlanzers.

Zef
05-15-2008, 04:51 PM
Yes, Glenn is a must. Also, two of something is better than one of something.

I'm inclined to agree, but... (http://tvtropes.org/pmwiki/pmwiki.php/Main/GameBreaker)

Then again, Chrono Cross is unrelentingly easy already, so making it easier would only expedite the proceedings.

R^2
05-15-2008, 10:47 PM
Why are we thpoilertexthting thtuff from a game that came out yearth and yearth ago? Can we athume anyone reading thith thread already knowth?

PapillonReel
05-15-2008, 10:50 PM
YOU MUST GET GLENN.

Knight
05-16-2008, 01:05 AM
I'm inclined to agree, but... (http://tvtropes.org/pmwiki/pmwiki.php/Main/GameBreaker)

Then again, Chrono Cross is unrelentingly easy already, so making it easier would only expedite the proceedings.
Yea, I paid no attention to the element field until the final battle, and just used the characters I liked (except I missed Glenn on my first playthrough) and I still beat the game without much fuss. My only speedbumps were Garai and Miguel. I guess Dario too, but he's optional.

Sanagi
05-16-2008, 01:25 AM
Serge's Journal: Third Entry

When I came to, Leena was nowhere to be found. Poshul had a theory as to how this happened.
http://i295.photobucket.com/albums/mm124/zenoki/Picture59.png

We went back to my house, where things got even weirder. Apparently, or so I thought, we got evicted while I was away.
http://i295.photobucket.com/albums/mm124/zenoki/Picture60.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture61.png

And while all of this was disturbing, when I found Leena it got downright scary.
http://i295.photobucket.com/albums/mm124/zenoki/Picture64.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture65.png

Leena revealed that the Serge she knew died ten years ago. She suggested that I should visit his grave on Cape Howl.

http://i295.photobucket.com/albums/mm124/zenoki/Picture67.png

But when I arrived, someone was waiting for me - several someones, in fact. First was...
http://i295.photobucket.com/albums/mm124/zenoki/Picture68.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture69.png
Jailbait girl - I mean, Kid. The girl from my dream. Things were getting seriously weird. And then this guy showed up who was looking for me. He knew that I was supposed to be dead. Which was impressive considering I had only just found out a minute earlier.
http://i295.photobucket.com/albums/mm124/zenoki/Picture70.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture72.png

Sanagi
05-16-2008, 01:44 AM
Third entry, continued

http://i295.photobucket.com/albums/mm124/zenoki/Picture73.png
Naturally, violence ensued. But this Karsh guy and his flunkies could hardly stop arguing with each other. These two guys, Solt and Peppor(seriously) didn't understand magic at all. Kid and I made short work of them.

http://i295.photobucket.com/albums/mm124/zenoki/Picture75.png

Kid suggested that we team up, but I was still kind of freaking out that the girl I met in my dream was a real person. I needed some time away from all these weird people to collect my thoughts and figure out if I was still sane. Kid said she'd meet me later, in Termina.

http://i295.photobucket.com/albums/mm124/zenoki/Picture77.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture78.png

Oh, did I forget to mention that Karsh kicked Poshul right off the mountain? Maybe he's not that bad.

Leena was waiting for me when I got home. Well... It's not home anymore, but she was there.

http://i295.photobucket.com/albums/mm124/zenoki/Picture79.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture80.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture81.png
She still didn't believe me, and suggested that I might have brain damage. But even so, she had been captured by my sexual magnetism and wanted to come with me to Termina.

Sanagi
05-16-2008, 01:54 AM
Third entry, continued again

Before taking a much-needed rest, I visited the fisherman who had given me the shark-scale amulet. Except now he wasn't a fisherman, he was worshipping some weird doll.

http://i295.photobucket.com/albums/mm124/zenoki/Picture62.png

I began to suspect that he was on drugs. But I showed him the amulet.

http://i295.photobucket.com/albums/mm124/zenoki/Picture63.png

He wasn't really convinced. But then...

http://i295.photobucket.com/albums/mm124/zenoki/Picture83.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture82.png
http://i295.photobucket.com/albums/mm124/zenoki/Picture84.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture85.png

I began to suspect that I was on drugs.

Crested Penguin
05-16-2008, 01:59 AM
Oh god that dog needs to go. I'm so glad I didn't find the Heckran bone the first time I played this.

PapillonReel
05-16-2008, 02:15 AM
Lucky! Lucky! Lucky!

I-om missed him the first time, soo I'm glad-om you remembered Moojoo-om.

Lakupo
05-16-2008, 02:47 AM
I think I actually renamed him to "LuckyD" in my game. Not that Mojo is bad or anything, just at the time I was trying to be true to his original character! *cough*

The resurgence of Lucky Dan love has inspired me to think about making a Lucky Dan plushie :D I think I lack the proper amount of yellow and orange felt, though... Hrm...

Alixsar
05-16-2008, 03:06 AM
You must get Glenn. It is mandatory.
Please?

Yes, Glenn is a must. Also, get him dual Einlanzers.

YOU MUST GET GLENN.

This. I'm late to the thread, and kind of drunk right now, so I don't have much else to say.

But you MUST get Glenn. This is not an option.

Lakupo
05-16-2008, 03:13 AM
*checks character list to refresh memory* Wow, one path, you get Korcha, Razzly and Mel. The other, you get Glenn, Macha, and Doc. What a difficult choice.

Merus
05-16-2008, 04:39 AM
I'd just like to point out that Kid is nothing like a real Australian except for the wanting to solve all her problems with violence bit.

Pajaro Pete
05-16-2008, 06:18 AM
I'm lucky, I'm lucky, I'm lucky!
Uh-huh-Uh-huh!

Zef
05-16-2008, 07:42 AM
Leena revealed that the Serge she knew died ten years ago. She suggested that I should visit his grave on Cape Howl.

http://i295.photobucket.com/albums/mm124/zenoki/Picture67.png


Another-Serge's grave always made me snicker. Okay, so he died when he was seven and tiny, but even so, there's not enough room in that measly little outcropping --unless it's a disturbingly shallow grave.

(Digging that grave must've been fun, too. Dig dig dig dig aaaaaaaaah splash.)

And good call ditching Kid. She's a wee bit... psychotic. The complete lack of nutrition (she's skin and bones, man) must have done something to her head. I'm sure the Australian accent is only a symptom of her greater mental issues.

Speaking of, can anyone imagine this game being remade with voice-acting? Can anyone imagine Poshul?

I'd just like to point out that Kid is nothing like a real Australian except for the wanting to solve all her problems with violence bit.

And threatening to kick someone's arse so hard they'll kiss the Moon[s]?

fanboymaster
05-16-2008, 07:52 AM
I always assumed they hadn't recovered his body. Makes more sense then digging on a cliff over the sea.

shivam
05-16-2008, 08:56 AM
i've always liked Kid. and the Another theme.

TheSL
05-16-2008, 09:08 AM
Speaking of, can anyone imagine this game being remade with voice-acting? Can anyone imagine Poshul?

It'd be better than having to read it. All those accents were the reason I stopped playing after meeting up with some aboriginal-esque kid- it was a chore.

Falselogic
05-16-2008, 10:32 AM
How many people could you find to add to your party in this game? Loving it so far, I'm pretty sure I got Mojo though I don't think I ever used him.

Gredlen
05-16-2008, 10:48 AM
and the Another theme.

The first time I played this game, I just stayed on the overworld for a while and listened to the music. It's still as awesome as it was then.

Red Hedgehog
05-16-2008, 11:07 AM
The music is pretty much the only thing about this game that I can be bothered to do again. It's amazing.

Coinspinner
05-16-2008, 11:20 AM
http://i295.photobucket.com/albums/mm124/zenoki/Picture84.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture85.png

I don't think I ever noticed the triforce on the floor until today.

nunix
05-16-2008, 11:28 AM
How many people could you find to add to your party in this game? Loving it so far, I'm pretty sure I got Mojo though I don't think I ever used him.

I think the total is something like 44 slots, but you can't get all of them on any one playthrough, lots of "this character OR this character" paths. There's an item that you get in New Game+ that allows you to kind of warp in, or merge, character rosters from other save slots, though, so you can have a complete set (you can, in fact, have an alternate Kid in your party while she is comatose and have her save herself)

Sanagi
05-16-2008, 12:14 PM
*checks character list to refresh memory* Wow, one path, you get Korcha, Razzly and Mel. The other, you get Glenn, Macha, and Doc. What a difficult choice.
I think of it as a choice between Razzly, who's funny, and Glenn, who is probably the most useful character in the game, for lack of anyone else with significant doubletechs. Unless there's a last-minute campaign it looks like Kid is going to continue getting ignored by Serge.

shivam
05-16-2008, 12:18 PM
if you don't use kid, i'll hate you forever.

Brickroad
05-16-2008, 12:36 PM
Chrono Cross has too many characters to justify such a small party. It's a crime. Where will you ever find room for quirky awesomeness like Funguy, Nikki or Grobyc? Wasn't there a mexican wrestleman in there too? Man. Too much awesomeness.

Zef
05-16-2008, 12:44 PM
(you can, in fact, have an alternate Kid in your party while she is comatose and have her save herself)

Heh! I never tried this. I used to think you could only use the item in question at Sprigg's home, and only after Serge stops acting all catty.

I think of it as a choice between Razzly, who's funny, and Glenn, who is probably the most useful character in the game, for lack of anyone else with significant doubletechs. Unless there's a last-minute campaign it looks like Kid is going to continue getting ignored by Serge.

Actually, as far as usefulness goes, Kid's a pretty good character. Innate Red, which lots of enemies have weaknesses again, and her Techs are very useful. Razzly, on the other hand... even though she's a good mage, and she's the only way you'll ever see Serge's Triple Tech, actually getting her L7 Tech is an exercise in frustration and infuriation. You need a very obscure and precise combination of "event flags" to even get it, made worse by having to set said flags near the beginning of the game even though you get the Tech near the end. I never did get the Tech, on account of it taking far too long to get to that point versus the risk of not setting one of the flags (and the FAQs written around that time all contradicted each other, and the official guide, on this issue.)

So yeah, Glenn's a much better choice, as he's already a powerhouse and it's relatively easy to get him to dual-wield. And you can still use Kid anyway.

PapillonReel
05-16-2008, 12:57 PM
When I was playing through Chrono Cross, I found that Kid, Glenn and Leena are pretty much the only characters you'll ever need, since you can get a good balance of attack power, spell power and healing from the three. Though I admit having a team consisting of [Skully], [Mojoy] and/or [Fungi] would be the funniest thing ever.

Lucas
05-16-2008, 01:46 PM
I don't know this game. Then again, I read most of the stuff in the spoilers in these things because I would never know it anyway, and it still doesn't make much sense to me. What do I know or care about fighting a certain character or getting two of a particular sword?

nunix
05-16-2008, 02:25 PM
Chrono Cross has too many characters to justify such a small party. It's a crime. Where will you ever find room for quirky awesomeness like Funguy, Nikki or Grobyc? Wasn't there a mexican wrestleman in there too? Man. Too much awesomeness.

There is, indeed, a lucha, who has a nice little subplot/quest of his own, even.

Yeah, the characters are all over the map in terms of theme and such. Basically it boils down to, "I am going to use these guys because they are fun." And out-of-party characters are not significantly weaker than often-used characters due to the experience/level system.

Hopefully, we'll get a lot of opportunity to suggest party changes. "Use Nikki for this" or "Use the wrestler and the fairy!" or something, you know?

Torgo
05-16-2008, 02:27 PM
You guys are making Chrono Cross seem way more fun then I remember it being. I got maybe a quarter of the way into the game, but dropped it after seeing the kick in the teeth that was the 'real' ending (I had watched my friend play most of the game, so it wasn't exactly spoilers or anything). It's a pity too, considering CC had one of the strongest first impressions I've ever seen for a game.

Oh, and Poshul rocks, you fools.

nunix
05-16-2008, 02:42 PM
I dunno, I didn't mind the ending at all.. but that's a whole other conversation, maybe we can save it for when we get there. ;D

Most of the fun for me came from the environments and the soundtrack. I enjoy the battle system and the elements. I like forging new gear instead of just buying it in shops, and how there's a bunch of accessory slots instead of just "armor" slot.

I guess it's not a game for everyone.. but I don't care what other people like, I'm pretty content with my choices. ;p (if I wasn't, the WOW subscriber numbers would drive me into a murderous rampage)

SlimJimm
05-16-2008, 02:43 PM
I know everyone here loves Glenn, but I think you should take some of the lesser used (and often way wacky) characters that you find later on.

Also did anyone ever use Pip? I played through the game 3 times just to use all of his forms :D

nunix
05-16-2008, 04:06 PM
There's a bug with Pip's evolution and element grid that comes into play on New Game+.. my inner-OCD demond knew I had to just leave it alone, lest it consume me. -.-

My favourite "oddball" characters are Starky (alien) and Sneff. I don't think I've ever used Janice (cosplayer), or Turnip or NeoFio.

(and there's probably some debate over who's wacky/oddball or not.. Draggy's a dragon, so I'd think him pretty popular, even if he's a kid; Orcha may be a chef but he is a badass in battle, and so on)

Loki
05-16-2008, 04:07 PM
Reflecting back a lot of the characters are pretty neat and fun. Unfortunately they really don't fit with the rest of the game. If the plot was more lighthearted and fun then most of the characters would jell well. However, it's hard to get down to serious busineess with a dancing skellington clown and a midget alien in tow.

Also: if anyone here says that Guile is really Magus I'm going to punch them in the face.

David Cartoon
05-16-2008, 04:09 PM
Huh, and I thought I was the only one with an irrational like of Glenn.

Well, maybe it's not so irrational, but what is it then that we all like about him? His LOOSE connection to Frog? That swordsmen are just cool? Is it something in his character (he does have a bit for a member of this cast)?

nunix
05-16-2008, 04:14 PM
He's human, he's got sword(s), he's not a "silly" character.. he certainly fits in with the main players a little better. He's standard-RPG-guy, you know?

Dhroo
05-16-2008, 04:22 PM
Plus there's the fact that he's, you know, probably the strongest character in the game once you get both swords.

But then I had a tendency to always go with the characters who had a crazy attack stat, like Grobyc, Zoah, etc. Never really used Leah, though, for some reason.

nunix
05-16-2008, 04:25 PM
Plus there's the fact that he's, you know, probably the strongest character in the game once you get both swords.

Okay, but is that "I like Glenn" or "I like Glenn's stat numbers"? Because those are two different things. Are you saying that if he WASN'T the strongest character, you wouldn't use him at all?

SlimJimm
05-16-2008, 04:27 PM
I LOVED ZOAH BECAUSE HE TALKS LIKE HES YELLING HAW HAW!

And for those who didnt use Neo Fio and Turnip you missed out on this (http://www.youtube.com/watch?v=7k29NVtbdw4).

Zef
05-16-2008, 04:29 PM
Reflecting back a lot of the characters are pretty neat and fun. Unfortunately they really don't fit with the rest of the game. If the plot was more lighthearted and fun then most of the characters would jell well. However, it's hard to get down to serious busineess with a dancing skellington clown and a midget alien in tow.

I always wondered what "serious" characters like Viper or Norris, or CAPTAIN CAPSLOCK, thought of fighting alongside a ten year-old who doodles on enemies and throws tantrums, a living voodoo doll, or... Korcha.

...nevermind. Korcha's fashion sense is disturbingly similar to ZOAH'S, so I better stop thinking about it.

The gimmick about Chrono Cross' characters is that it intends to show how, under certain circumstances, anyone you meet can be convinced to join your cause. It's a refreshing and novel approach, compared to 90% of RPGs where the party is on its own and hardly anyone else lends any kind of help. The downside is, because those characters individual plotlines pretty much stop once you recruit them (unless they're one of the Big Four,) it's impossible for the game to accommodate them, and they become little more than an accent and a different battle model.

Also: if anyone here says that Guile is really Magus I'm going to punch them in the face.

The Missing Piece artbook said there were plans for it, but the entire backstory was dropped in favor of the Cast of Thousands.

Frankly, I'm satisfied it was dropped, and that Guile is his own character. Shoehorning Magus into the story with any sort of dignified approach to his character would have required a near-total rewrite.

And Luccia is actually Lucca! Nevermind she works in an entirely different field, has a Frau Blucher accent, and looks totally different.

Gredlen
05-16-2008, 04:29 PM
He's got the same name as Frog, he can dual-wield, and he and Serge share Chrono and Frog's dual tech. Pure badassery. I actually liked a lot of characters in this game. Fargo is also pretty sweet because he's a pirate.

The great thing about Greco is the fact that they weren't content to just make him a Mexican wrestler. No, they had to make him a luchador priest.

spineshark
05-16-2008, 04:34 PM
You guys are making Chrono Cross seem way more fun then I remember it being. I got maybe a quarter of the way into the game, but dropped it after seeing the kick in the teeth that was the 'real' ending (I had watched my friend play most of the game, so it wasn't exactly spoilers or anything). It's a pity too, considering CC had one of the strongest first impressions I've ever seen for a game.

Oh, and Poshul rocks, you fools.
When I realized how bad/nonsensical the plot was, I decided to pay it essentially no attention, which really did a lot for my opinion of the game. Because that aside, it's got amazing music, a fairly enjoyable battle system and it still looks pretty damn good, honestly. I think it was trying too hard and it fails to be as cohesive as most RPGs, but I look back on some of the best moments (I loved the FATE battle) as fondly as almost any other game's.

mopinks
05-16-2008, 04:40 PM
Chrono Cross has too many characters to justify such a small party. It's a crime. Where will you ever find room for quirky awesomeness like Funguy, Nikki or Grobyc? Wasn't there a mexican wrestleman in there too? Man. Too much awesomeness.

I always make room for Grobyc. and sometimes Nikki, because he's a pretty lady. and Orlha, because she's ORLHA.

you know what? Chrono Cross is really pretty fantastic.

Dhroo
05-16-2008, 04:43 PM
Okay, but is that "I like Glenn" or "I like Glenn's stat numbers"? Because those are two different things. Are you saying that if he WASN'T the strongest character, you wouldn't use him at all?

Well, no, I like his character design too, and plus there aren't that many sword users in the early game(expect for awful, awful Pierre). And yeah, there's also the Trigger connection(however insubstantial) and his being one of very few characters who can double tech.

And I think Zoah's all-caps is supposed to represent how his voice would echo inside that helmet? I guess?

shivam
05-16-2008, 04:51 PM
When I realized how bad/nonsensical the plot was, I decided to pay it essentially no attention, which really did a lot for my opinion of the game. Because that aside, it's got amazing music, a fairly enjoyable battle system and it still looks pretty damn good, honestly. I think it was trying too hard and it fails to be as cohesive as most RPGs, but I look back on some of the best moments (I loved the FATE battle) as fondly as almost any other game's.

You know, that's it exactly. I came to this game without the benefit of having played trigger, so all i saw was pretty graphics, a really clever combat system that hasn't been replicated, and the best non suikoden soundtrack i've heard. And i couldn't tell you a damn thing about the story, except that there was a cat somewhere, but otherwise, yeah, fun times.

Loki
05-16-2008, 05:16 PM
(expect for awful, awful Pierre)

I like Pierre a lot. I gues I just can't so no to a fop.

A comment on the graphics: I was listening to the soundtrack today, and I thought to myself how some of the songs sounded like they should have been from Xenogears. I'm confusing RPGs from different console generations, I said to myself. Then I realized that Chrono Cross actually was on the PSX. I honestly thought for a while that it was an early PS2 game. A testamony on the game's excellent graphics, or just on my confused and rattled mind?

Lakupo
05-16-2008, 05:50 PM
Also: if anyone here says that Guile is really Magus I'm going to punch them in the face.
Of course Guile's not Magus. Guile is his CAT!

Octopus Prime
05-16-2008, 07:24 PM
Well, Guile is a Magus. That's got to count for something.

I'm ashamed to say that when I played through this game, I only used the "serious" characters, like Glenn, Karsh, Guile etc. In my defense, I was a foolish young man who didn't want "stupid kid characters" in my big epic adventure.

I regret being that person.

Use Turnip and Starky. You have to.

Coinspinner
05-16-2008, 08:16 PM
I loved this game so much, yet I remember so little of it.

You could get Harle in the party permanently using that thing in New Game +, right? I think I'd already done everything else several times over by the time I learned of that and didn't have the patience left to try.

Zef
05-16-2008, 10:05 PM
(I loved the FATE battle)

The "FATE ~ Goddess Of Destiny~ " battle theme is easily among my top ten of all time, up there with "Sun" and "The Extreme." Also, I didn't even learn of the System Shock games until much later, but I thought that FATE's anthropomorphic design was the most awesome visual ever (now, I just consider SHODAN a ripoff of FATE :D) It even started a trend where I've named every single computer I've owned after it. Naturally, the "remote terminals" (that is, my laptops) have been named Lynx.

As for the battle itself, well, I'll try to save that discussion for when we actually get there, but man. I remember desperately trying to keep the Element Field from going all black, so FATE's ultimate attack didn't turn into an instant-kill for Serge. Whacking that construct with the L7 White Summon was cathartic.

I always make room for Grobyc. and sometimes Nikki, because he's a pretty lady. and Orlha, because she's ORLHA.

Orlha is awesome, and I've always had a soft spot for butt-kicking female martial artists. I hate that you can only get her after retrieving the second Dragon's Tear. :(

You know, that's it exactly. I came to this game without the benefit of having played trigger, so all i saw was pretty graphics, a really clever combat system that hasn't been replicated, and the best non suikoden soundtrack i've heard.

This, and...

A comment on the graphics: I was listening to the soundtrack today, and I thought to myself how some of the songs sounded like they should have been from Xenogears.

...this: wasn't the Xeno team actually the same team that did the Chrono games? (Right down to including the Lucca cameo in Lahan, teaching you about Save Points. Incidentally, the Records of Fate are pretty much identical in function to Solaris' holographic memory units.) Xenogears' combat engine, with the three levels of attack that you could mix 'n' match as long as you had stamina, and which rewarded you with points that you could use to perform Deathblows, is pretty much the prototype for Chrono Cross.

As for the music, both Xenogears and Chrono Cross are just Yasunori Mitsuda going through his Celtic phase. I'd KILL for a Creid (http://www.soundtrackcentral.com/cds/xenogears_creid.htm)-style arrangement of the Chrono Cross OST. Speaking of, we're well-past the opening, so why haven't we discussed the indescribable awesomeness of Scars of Time (the best opening theme to any video game yet) and Time of the Dreamwatch (which combines the themes to both Chrono Trigger and Radical Dreamers)?

You could get Harle in the party permanently using that thing in New Game +, right?

(Spoiler-tagging because some people in the LP threads are still new to the games in question.)

You can, by waiting until Serge is back to normal, and using the Chrono Cross by the pot at Sprigg's home. This will let you load your roster from a previous game. So, all you have to do is keep a save file set during Serge's bad hair days, before starting the Dragon Relics fetch quest (so Harle's still with you) and load that when prompted by the Chrono Cross. Unfortunately, like all the other characters, she's reduced to a silly accent in the story bits. I really really wanted to see her reaction to the Sage of Time's revelations atop Terra Tower (when she's outed as the Seventh Dragon,) as well as her ending, but my hopes were dashed. :(

dwolfe
05-16-2008, 10:52 PM
I liked Kid, despite the corny accent. I felt like she was the connection to trigger, via radical dreamers.

I hardly recall how the battle system is, other than it's the about the easiest RPG ever. Full health restoration after every battle? Don't mind if I do!

(Technically, I don't THINK you actually regained health, but you DID regain all your magic blocks so you could heal up before finishing every battle for free, if I recally this game system at ALL).

Request! Could you actually go into some details on HOW the battle system works, as it opens up? I'm really having trouble remembering :(

PS: no talk of the opening song? Are we all just taking it as a given that the OST rocks?

spineshark
05-16-2008, 11:32 PM
Request! Could you actually go into some details on HOW the battle system works, as it opens up? I'm really having trouble remembering :(
Oh dear. It's been a while, so I don't remember exactly. But basically, each character (on your side; my friend has done speedruns on the game so he knows a lot of relatively inconsequential inner workings) has an AP gauge, which ranges from -6.0 to 7.0. (I don't think it's actually called that) There's also an element power counter (which also has a name) for each character.

Characters begin battle with 7 AP and 0 EP, unless you have certain accessories equipped. Each character has 3 basic attacks. The first one costs 1 AP, builds 1 EP, does almost no damage and has a high hit rate. Then there's a medium attack. This costs 2 AP, builds 2 EP, does some damage and has a lower hit rate. The Strong attack, predictable, costs 3, gives 3, does high damage, and has an even lower hit rate. But, each successful hit in a turn, raises the chance that the next hit works, so choosing 1-2-3 is quite likely to work out.

Elements are laid out on the elemental grid, which grows larger as the game goes on. The higher they are, the more EP they cost and the stronger they are (most special techs are restricted to one tier, however). Using an element (regardless of the EP cost) costs 7 AP, which ends your turn. So early on it's really simple, you pretty much just want to 3-3-Element your way through all the battles, but things start to come together later and you get more options and things to think about.

For example, the field attributes. Each element changes the field attribute, and if the field is all one color, elements of that color become stronger, and certain special attacks (esp. summons) become available.

Of course, the game still falls way short of its potential but oh well.

Honestly, the free healing after battles (you rarely even have to plan for it, although sometimes you might not get it if you didn't plan out your last turn) does make things pretty easy/stress-free, but the game isn't about random battles at all and really doesn't encourage you to fight them, aside from the part where you have to. In general the boss battles are pretty tightly tuned because the game has so much control over how powerful your party is and the characters are all nearly identical. A lot of them are still very easy, but then you get stuff like Garai, Dario and Miguel OR MAYBE I DON'T REMEMBER ANYONE'S NAME.

Gredlen
05-16-2008, 11:49 PM
"AP" is stamina. I think "EP" is element level. To add to your post, I believe each character regenerates a certain amount of stamina each turn (Serge, if I remember correctly, regains 10).

Also, each spell has a certain level. If you put a level 3 element on the second tier, you can cast it when your element level is 2, but it's weaker. If you put it on the fourth tier, you have to wait until it's at 4, but it becomes a little bit stronger. Skills work a little bit differently, if I'm not mistaken, in that they can only be put on the tier that matches their level.

You can only use an element once per battle. When healing after battle, I think you can only use the elements you didn't use during battle (except for consumables).

Incidentally, I first discovered Parish ("toastyfrog") from his Chrono Cross FAQs.

Zef
05-17-2008, 12:13 AM
Also, you can't just expect to spam offensive/defensive/support Elements either. Once you've spent an Element, and it's not a consumable (like Tablet or Nostrum,) it's unusable for the rest of the battle. So, it's very important to strategize the use of your Element Level as well as your healing magics. You do NOT want to be stuck facing a healthy Miguel or Garai after spending all your non-White healing Elements.

However, there IS a way to recharge your Elements, either through Leena's L5 Tech or through the "Recharge" Red Element (which only works once, natch.) And, IIRC, using the titular item will recharge your entire grid, but it's only available at the endgame.

SpoonyGundam
05-17-2008, 12:13 AM
Miguel

FUCKING MIGUEL. It's been years since I've played the game, but I still remember how much trouble I had with that fight. It probably didn't help that I stubbornly refused to not use Harle, leaving me with two black element characters for the fight. Going through all the dialogue again each attempt didn't make it any more fun, either.

But anyway. One thing that I always thought was neat about the game is the introduction. The third character you get for that opening segment is random, and it caused a lot of confusion when I talked to friends about the game when it first came out. "Hey, I got Greco to join my party earlier." "Who's that?" "You know, Greco. The luchadore. From the beginning of the game." "Uh, no. The guy at the beginning was a guitarist." "Huh."

I remember starting new games and resetting for a while after that to see how many characters can get picked for that scene. I was kind of hoping that someone would have made a list of them by now, since that's exactly the kind of useless information that the internet is made for. But alas, I couldn't find anything about it on GameFAQs beyond "it's random."

I did see Parish's guide (http://www.gamefaqs.com/console/psx/file/196917/15728) there, though.

Gredlen
05-17-2008, 12:21 AM
Dario and Miguel were gigantic pains in the ass. They were also both pretty memorable fights aside from that, though, particularly Miguel. The Dead Sea is easily my favorite place in the whole game and the music there is particularly awesome.

spineshark
05-17-2008, 01:34 AM
FUCKING MIGUEL. It's been years since I've played the game, but I still remember how much trouble I had with that fight. It probably didn't help that I stubbornly refused to not use Harle, leaving me with two black element characters for the fight. Going through all the dialogue again each attempt didn't make it any more fun, either.
You can run away when you're clearly screwed, which gives you a chance to, if nothing else, heal back up and try to get luckier, without having to see the scene again.

mr_bungle700
05-17-2008, 02:56 AM
FUCKING MIGUEL.

I remember that guy! I played this game only once, back when it came out. I don't recall much about it, but I will never forget that jerk and the gazillion tries it took me to beat him.

By comparison, Dario was a pushover. I figured out his counter attack system during my first fight with him and used it to shut down his attack pattern.

Torgo
05-17-2008, 03:37 AM
PS: no talk of the opening song? Are we all just taking it as a given that the OST rocks?
The ost as a whole? It gets a lot of love, but thinking back I can't remember any of it. Like, at all.

But Time's Scar specifically? One of the best songs ever.

spineshark
05-17-2008, 04:01 AM
I got maybe a quarter of the way into the game,
Some of the early game music is great, particularly the first couple towns (Arni and Termina) and the overworld. The common battle themes are appalling though and the early dungeons aren't so hot either. Later on though...the special battle themes (Miguel, FATE, whatever the second-to-last boss was called), sailing, dungeon tracks, town themes, Nikki's concert, the credits...

Honestly guys? I like this game more than Trigger. Hate away. Although seriously they shouldn't really be compared. That's kind of the problem in the first place.

Makkara
05-17-2008, 04:33 AM
Also: if anyone here says that Guile is really Magus I'm going to punch them in the face.

Guile is really Magus*.

* In Radical Dreamers. Okay, Gil. Whatever.

nunix
05-17-2008, 04:36 AM
Time's Scar gives me goosebumps, particularly the opening section. Something about "Under cerulean skies" gets to me. And Chronomatic/Chronomantique (seen different spellings) is perfect. The music makes the game.

But I'm the kind of dork that buys the piano music collections from Doremi and spends time arranging it for other instruments, so. ;p

nadia
05-17-2008, 06:38 AM
It's funny. Chrono Cross is one of those games I remember liking, but I just watched the intro again and it occours to me that I remember none of it. Except for Kid, because I detested her. Actually, I hated the way everyone had to have a goofy accent in that game.

(Only a video game could ever get away with, "whilst our laughter echoed under cerulian skies.)

I looked up some of the soundtrack pieces. Most of those come back to me because they were pretty brilliant.

Pajaro Pete
05-17-2008, 07:54 AM
I never had a lot of trouble with Miguel, but Garai was a pain in my ass.

But anyway. One thing that I always thought was neat about the game is the introduction. The third character you get for that opening segment is random, and it caused a lot of confusion when I talked to friends about the game when it first came out. "Hey, I got Greco to join my party earlier." "Who's that?" "You know, Greco. The luchadore. From the beginning of the game." "Uh, no. The guy at the beginning was a guitarist." "Huh."

I had Leena as my third on my first playthrough. I thought it was intentional by the developers. "Hm. Silent main, blonde ponytail and straight red hair. This seems familiar." The second playthrough gave me Korcha. Sigh.

Zef
05-17-2008, 07:55 AM
(Only a video game could ever get away with, "whilst our laughter echoed under cerulian skies.)

The first time I played it, I thought it was Serge writing that, like in Radical Dreamers. The "whilst" sentence didn't sound too pretentious, as it would have been part of the sole contribution of an otherwise silent hero.

After finishing the game, though, there was some severe cognitive dissonance. THIS character wrote THAT? ...oh, OK, they wrote it after getting back their memory of who they were previously, so I guess that's fine. That whole family likes spouting awkward adages anyway. :D

nadia
05-17-2008, 08:14 AM
After finishing the game, though, there was some severe cognitive dissonance. THIS character wrote THAT? ...oh, OK, they wrote it after getting back their memory of who they were previously, so I guess that's fine. That whole family likes spouting awkward adages anyway. :D

I never finished the game, so maybe that's my problem. I got very close to the end, had to stop playing for a while and had no idea what to do when I turned the game back on.

I should play it over again from the start, but God only knows where my CDs are. Through a hilarious mishap, I have two Disc Ones and an elusive Disc Two.

Loki
05-17-2008, 08:51 AM
Guile is really Magus*.

* In Radical Dreamers. Okay, Gil. Whatever.

Guile isn't Gil though. Guile is just Guile, a stage magician.

Stiv
05-17-2008, 11:43 AM
All I remember about this game was that it was frustrating and massively dumb (stroy-wise). Plus suffered from those awesome translation mistakes that plagued Square in the PSX era. I can't even remember the music, but since it's the Xenogears guy I have no doubt in my mind that it rocks the balls off everything.

Sanagi
05-17-2008, 01:20 PM
Hopefully, we'll get a lot of opportunity to suggest party changes. "Use Nikki for this" or "Use the wrestler and the fairy!" or something, you know?
I played into the game a bit while waiting for other LPs to finish up, so I have to catch up with myself, but once I do, input like that will be welcome.

The gimmick about Chrono Cross' characters is that it intends to show how, under certain circumstances, anyone you meet can be convinced to join your cause. It's a refreshing and novel approach, compared to 90% of RPGs where the party is on its own and hardly anyone else lends any kind of help. The downside is, because those characters individual plotlines pretty much stop once you recruit them (unless they're one of the Big Four,) it's impossible for the game to accommodate them, and they become little more than an accent and a different battle model.
Agreed. It was a really interesting idea for a different way to structure an RPG, but it precluded any possibility of depth.

Some of the early game music is great, particularly the first couple towns (Arni and Termina) and the overworld. The common battle themes are appalling though and the early dungeons aren't so hot either. Later on though...the special battle themes (Miguel, FATE, whatever the second-to-last boss was called), sailing, dungeon tracks, town themes, Nikki's concert, the credits...

Honestly guys? I like this game more than Trigger. Hate away. Although seriously they shouldn't really be compared. That's kind of the problem in the first place.
Yeah, I wish Chrono Cross was its own game with no connection to Chrono Trigger.

Also, I like the normal battle music a bit better now that I can tell that it's in 9/8 meter. When I first played through the game I just found it confusing.

Incidentally, I reccomend the episodes of Into The Score (http://intothescore.blueandbrownbooks.com/) that discuss Chrono Trigger and Chrono Cross to anyone interested in those games' soundtracks.

Sanagi
05-17-2008, 01:46 PM
Serge's Diary - Fourth Entry

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We set off for Termina. First, though, we had to make our way through Bone Valley. Some heckrans got in the way... How unfortunate for them.

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I'm not sure what to make of this Mojo fellow, but he makes me laugh. Hmm... Maybe he's made of drugs. That would explain it... Well, don't look a gift voodoo doll in the mouth.

There were Termina soldiers around. They asked if we were exorcists. Obviously we said yes.
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Luckily, no exorcism was necessary. A disembodied skull with clown make-up was hopping around, and just wanted help looking for the rest of his bones.

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Why do people keep saying that?

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We agreed to help. I don't want to be haunted by a clown.

Those two idiots, Solt and Peppor, were once again waiting for a chance to embarrass themselves and get beaten up. Leena, Mojo and I are developing into a pretty good team. Leena is great with magic, and not bad at fighting considering she's armed with a spoon.

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Mojo's fighting technique is different, to say the least.
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But no less effective. He's not much good with magic, though.

nunix
05-17-2008, 01:48 PM
Second recommendation for ITS. As I mentioned in another thread, the first half of each episode is.. a little iffy, but once he gets into the analysis stuff it's usually good. (and most all of the episodes work except for the 2nd, which is MM2, which is.. freaking aggravating)

Also, because no one has done it yet (fools!):

This thread is s-s-shakin'!

Sanagi
05-17-2008, 02:05 PM
Fourth entry, continued

So, after trouncing those dorks again, we continued on to Termina. Kid was waiting for us when we arrived. She immediately got jealous of Leena.

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Leena's a little shy about it, though, as I discovered when we met a friend of hers at the item shop.
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Ouch. I guess this parallel Leena hasn't been completely won over by my charms yet... Hey, is it cheating if I date my girlfriend in a parallel universe? This is confusing.

A lackey told us about Viper Manor and how well defended it is. Kid wanted to break in.
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I do want to find out what that Karsh fellow was talking about, so I guess I'm going along for the ride. Leena had said she was only coming along until Termina, but I guess I've earned her trust... Or maybe she's just high on Mojo.

Kid gave me a teleporter that lets me choose which of my friends to bring along with me. We only travel three-at-a-time, which... I don't know why, I guess... It's just tradition, you know?
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Sanagi
05-17-2008, 02:22 PM
Fourth entry, continued

Viper Manor was the next destination, but we took some time to check out Termina. We encountered a variety of strange characters.

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It's Korcha, the other person from my dream. He has some kind of feud with this shopkeeper. He didn't recognize me, though.

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We met this rich artist kid who was arguing with his father.

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Mojo tried to talk to a sword practice dummy.

We met a couple of people who seemed important. They were visiting someone's grave.
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The most fruitful conversation, though, was with a dancer named Miki. She was there for a big concert a guy called Nikki, who's apparently a famous musician or something. I've seen his posters, he looks a victim of a makeup overdose. Anyways, Nikki went missing in the woods by Viper Manor. Apparently there's a secret entrance to the Manor there, so we might as well look for Nikki while we're heading that way.

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Well, when you put it that way...

Destil
05-17-2008, 03:48 PM
http://i295.photobucket.com/albums/mm124/zenoki/Picture9.pngHere's what I've always wonders about this game, but never asked: is there any difference between Say, Photon Ray +2 and a level 3 White elemental single attack spell? It seems like most of the magic is entirely redundant when you can move it all up and down level...

Sanagi
05-17-2008, 04:08 PM
Here's what I've always wonders about this game, but never asked: is there any difference between Say, Photon Ray +2 and a level 3 White elemental single attack spell? It seems like most of the magic is entirely redundant when you can move it all up and down level...
I think the spells that have innately higher levels are always stronger, but it's been a while since I've played this game and I don't know the exact mechanics. I'll tinker with things like that a bit once I get further into the game.

Also: Avatars!

Pajaro Pete
05-17-2008, 04:18 PM
And now, my least favorite part of the game is about to begin.

Ample Vigour
05-17-2008, 04:49 PM
I'm enjoying this quite a bit, which is more than I can say about the time I watched my roommate work his way through CC.

Put me in the camp that believes this should never have been tied to Chrono Trigger.

nunix
05-17-2008, 06:58 PM
But then you'd have another game entirely. Maybe it'd be better, maybe it'd be worse, but I wouldn't take the chance on missing out on the soundtrack.

EDIT: I dunno. I guess.. I appreciate the ties, and I certainly bought it because of the Chrono connection, but I enjoy it on its own merits, and didn't go into it looking for CT 2.

Ample Vigour
05-17-2008, 07:23 PM
EDIT: I dunno. I guess.. I appreciate the ties, and I certainly bought it because of the Chrono connection, but I enjoy it on its own merits, and didn't go into it looking for CT 2.

Unfortunately, I recall CC buzz centering on the grand finale of the CT storyline. It didn't help that one of my friends was the original CT fanboy and was roused to boiling heat by the existence of a sequel. In short, I expected CT2 exactly, but received a Final Fantasy instead (at the precise moment I lost all taste for the FF formula.) I've had better times with RPGs.

It's nice to see CC is more fun than I recall, if only in LP form.

nunix
05-17-2008, 07:30 PM
Huh. I've never thought of it as an FF. I.. don't think I quite agree with that. I think I see where you're coming from, though. Maybe as a CT/FF hybrid, neither one nor t'other.

I think most of the complaints (is that too strong a word?) I've heard about the game is, "Not Chrono Trigger 2."

I dunno. Part of me wants to start digging into essential "Chrono-ness", completely seperate from anything like a sequel, almost in the way you'd look at.. I don't know.. Indiana Jones or some other movie serial. Yes, there's some sequence to them, but it is entirely inconsequential to the viewer.

But that strikes me as pretty juvenile and I would "bet all the dollars in my pocket, against all the dollars in your pocket," that no such thought went into it at the development level. And with a sample size of two it's not exactly a definitive study. Too bad that reality doesn't cooperate analagous to the amount of effort we put into it. ;)

Also: 5 pages now and we haven't even hit Viper Manor yet. Who wants to take odds on whether or not this makes "most-posted thread"?

McDohl
05-18-2008, 08:31 AM
Chrono Cross is about one of two games I have not ever replayed, and have immensely regretted doing so - I bought a second copy having lost one of the discs of my first copy. It was sealed, and one of my friends expressed interest in acquiring it, so I gave it to him as a birthday present.

Time to find me yet another copy of Chrono Cross, me thinks. I remember liking everything about this game.

Sanagi
05-19-2008, 01:45 AM
Serge's Diary - Fifth Entry

Into the woods we go. Mojo pranced merrily along the way, but Leena and I weren't really into it.

Enemies attacked in greater numbers here, but luckily I had purchased some Magmabomb spells that could target enemy groups. I also got some Cure spells. Leena was quite adept at using Cure, as it matched her innate element of blue. These magics came in handy when we found Nikki, because he was being attacked by some bird-like warriors. He tried to fight back by playing his guitar... And it didn't really impress me that much. I must be getting desensitized to insane weirdos.
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Nikki mentioned something about looking for his sister at Viper Manor. I wondered if he meant Miki, but that didn't really make sense.
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Nikki showed us some notes that had been left by some unseen mycologist, explaining the eating habits of the local creatures. This came in handy, because we had to get the attention of a plant monster. We lured one of these weird blob creatures toward it, and when it made a lunch of the creature, we attacked.

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Take that!

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Nikki offered to sing us a song, but considering that he had earlier used his music to inflict physical harm upon his enemies, we declined. I let him tag along because he might come in handy, although I put him on the reserve list because I didn't want him hanging out with my real friends.

We were attacked yet again by Solt and Peppor. They were accompanied by a shouty man called ZOAH.

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Solt and Peppor behaved like idiots, as always, but this time they had at least brought some decent magic. They even knocked Leena out with an Upheaval spell. Mojo and I finished off the fight, but I got a sprain. This really sucked. I had forgotten to buy medicine, so I was stuck walking slowly for the foreseeable future. Further proof that God hates me.

I don't know how Mojo stays so cheerful all the time.
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Sanagi
05-19-2008, 02:13 AM
Fifth Entry, continued

Before getting out of the cave, we had to clear a bunch of insects from the path. A simple rock could block them, but a ghost was preventing us from reaching it. Leena slapped the ghost into submission, and we got on our way.

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Ahead - Viper Manor.
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Ooh, forboding.

We had to sneak past some guards, which was difficult with my sprain. I felt like an idiot. And in front of my parallel universe girlfriend and my life-size voodoo doll! How embarrassing. We helped a dragon tamer feed his animals in exchange for the key to the manor. Once inside, we immediately failed to supply an entry code and fell into a trap. This has been a crappy day.

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Kid got us out of the cage, and we took the guards' uniforms as disguise. Except Mojo. But I figured if he acted casual no one would notice him.

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This Viper manor was a weird place. A French clown told me to shut up, a treasure chest opened itself and gave us an Icelance spell, and there were doors with eyeballs. We had to be careful to go through the doors when the eyes blinked, or we'd get attacked. Kid kept passing by and muttering weird nonsense about a "frozen flame." Though on the plus side, we found a Revive spell and we learned the secret code by sneaking a peek at Glenn's note.

And then we fell into a trap - again - and a strange woman sicced her experimental plant monsters on us.
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They were a bit tougher than the creatures we fought in the forest, but still not too bad.
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Then we went upstairs and I put in the code backwards and we fell into the basement again.

Sanagi
05-19-2008, 02:33 AM
Fifth entry, continued

I almost forgot to mention - I set one of the mad scientist's creatures free, because it was cute.
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And I pestered Karsh until he let me take his treasure, a Dragoon Gauntlet. Snazzy.
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I got impatient to get back up to the ground floor, so I tried to knock over these security robots. They looked kind of familiar... But more importantly, they beat up Leena.
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Mean! Good thing I gave myself that Revive spell. I always set spells like that to my lowest magic ranks so that I can access them easily. I reserve the higher ranks for damage spells in order to get the most power out of them.

We couldn't get up the main tower, so we headed west to a library area. Here, we found a creepy girl who took an immediate dislike to us. The feeling was mutual.
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The old guy gave us a trippy lecture about parallel worlds that nevertheless failed to really explain the reason any of this was happening to me.

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Then, it was time to beat up the creepy girl. SPOOOOON!!

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I'm not dead. I think I'll go for a walk. I feel happy.

Sanagi
05-19-2008, 02:46 AM
Fifth entry - continued

Getting knocked out and revived cured my sprain. If I'd known unconsciousness had such great healing properties, I'd have beat my head against the wall. It would've been preferable to walking this whole way.

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The old guy told us about a secret switch to get up to the tower, so we headed back that way, and ran into the French clown again.

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She may look a little funny, but she has good taste in men.

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Cat fight! My money's on the clown.

Actually, Harle refused to fight us, saying she would get in trouble. I guess she's one of the bad guys. We went up to the tower, and since there was a nice quiet room there, we took a little rest. I had a feeling things were about to take a turn for the worse.

shivam
05-19-2008, 08:18 AM
Nikki's Song is fucking great.

Loki
05-19-2008, 10:10 AM
What's up with that Sprain effect? I've never heard of that before? Or am I just forgetting about it? I can't remember...

SlimJimm
05-19-2008, 10:24 AM
Theres a map effect for most colors. Sprain was a yellow color effect and I think it slows you down on the map.
The one I hated was where it made your character wobbly to control.

Pajaro Pete
05-19-2008, 10:25 AM
If I remember it right, sprain is a yellow status effect that comes from Earth magic, I think. You can't dash on the field map, and your stamina recovers more slowly in battle.

e: CURSE YOU SLIMJIMM. You can't see me, but I'm shaking my fist at you SO HARD.

nunix
05-19-2008, 11:40 AM
Interestingly enough, there's even a place or two where you can get a Sprain while exploring an area (I want to say there's a place in the swamp where you can jump down and wind up with a Sprain, but its been awhile).

Red: Burn: Take more damage both in and out of battle
Blue: Flu: Unsteady walking in field, stamina recovery is slow in battle
Green: Poison: Standard RPG poison effect both in and out of battle
Yellow: Sprain: Can't run in field, speed decreases in battle

Obviously there are more effects, but those are the 4 that can affect you outside of battle and must be manually cured.

Sanagi
05-21-2008, 01:02 PM
Serge's Journal - Sixth Entry

We found General Viper's study. Kid was still rambling about the frozen flame. And booty.
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I have all the booty I need just at the moment. I might even have access to clown booty. Not that I want it.

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In true evil fashion, Viper and Lynx made a dramatic entrance through a back door.

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Lynx and Kid seemed to know each other. Which didn't help me much. I wish these guys could stop being enigmatic for a second and give me a clue.

In any case, it was time for a fight. Cryptic conversations always seem to come down to that.

Sanagi
05-21-2008, 01:28 PM
Sixth entry, continued

Lynx was a tougher opponent than anything we'd faced so far. He was both strong and nimble, and he used spells to attack our minds, weakening our own magic.
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He had one particularly nasty trick, a spell called Antiwhite that prevented us from using white spells. My innate element is white, and some of our best healing magic is white, so obviously this caused problems. Green and blue healing spells helped to fill the gap.
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Things were looking bad for a minute when Lynx KOd Leena and I couldn't use Revive. Mojo and I managed to keep going until the Antiwhite spell wore off.

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With our team back up to full strength, we beat Lynx. Or so we thought.

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What a bastard.

PapillonReel
05-21-2008, 01:55 PM
One thing I've always wondered: if Kid was part of a band of thieves (the Radical Dreamers), where are the other members? Why aren't they helping her?

Sanagi
05-21-2008, 01:55 PM
Sixth entry - continued

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Lynx started talking directly to me, as if I had any idea what was going on. But before I could collect my thoughts, I picked up some weird vibes from the shiny thing on the table... The thing Kid said wasn't the frozen flame.

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I had a vision of an island, and of some object that I'm guessing really was the frozen flame. Although what do I know?

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Lynx had more weird crap to tell me, but Kid interrupted by taking Viper's daughter hostage. I'm pretty sure that's a faux pas.

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Zef
05-21-2008, 01:57 PM
I have all the booty I need just at the moment. I might even have access to clown booty. Not that I want it.

It's a good thing I can mask the laffs as a bout of coughing while at work, but now people think I have tuberculosis or something.

I don't think I ever had much trouble with the Anti-color Elements. Lynx's specialty is support/status spells, but even so Serge hits hard enough that Imbecile status on him (*cough*) is useless. Still, if Anti-White locks you out of your stronger healing Elements, it's a simple matter to run away, shift your White healing onto another character (since Lynx usually focuses on Serge) and return to combat.

(OTOH, the only boss I ever ran away from was the giant gnat in the Hydra Marsh. Naturally, I was locked in the area till I finished the fight, despite being able to access the menu screen. What happens if you run from Lynx? Does he taunt you some more?)

I always wondered what was up with the "fearsome" band of Radical Dreamers in this game, especially we only ever see one member of that band. Hell, even in the real Radical Dreamers game, it was just the three of them, and only Gil was any use. Either Kid is bloodthirsty enough on her lonesome to earn such a reputation, or she has an excellent marketing agent.

And, man, with Harle talking about "laying down wit' ze dogs and catching ze fleaz," and Lynx outright calling her a rabid dog, Kid just miiiiiight develop some issues. Jus' sayin'.

Just in case of spoiler: I find it interesting, now, that Lynx's head-trip includes a vision of Chronopolis. I wonder if it's meant to show "where it all started" or "this is where the real me is taunting you from." Regardless, FATE was pretty far gone to spout nonsensical threats like those: so the human world is about to end, great. Because of FATE? Or because FATE is unable to stop it?

Sanagi
05-21-2008, 02:02 PM
Sixth entry, continued

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Viper seemed less villainous, maybe even trustworthy... But Lynx struck so fast, I hardly even saw it.

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Oops.

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And that's the last thing I remember before blacking out...

Say, Chrono Trigger. That's kinda catchy.

Sanagi
05-21-2008, 02:13 PM
What happens if you run from Lynx? Does he taunt you some more?)
I want to say that you can't run from that battle, but I don't remember for sure.

I always wondered what was up with the "fearsome" band of Radical Dreamers in this game, especially we only ever see one member of that band. Hell, even in the real Radical Dreamers game, it was just the three of them, and only Gil was any use. Either Kid is bloodthirsty enough on her lonesome to earn such a reputation, or she has an excellent marketing agent.

Just in case of spoiler: I find it interesting, now, that Lynx's head-trip includes a vision of Chronopolis. I wonder if it's meant to show "where it all started" or "this is where the real me is taunting you from." Regardless, FATE was pretty far gone to spout nonsensical threats like those: so the human world is about to end, great. Because of FATE? Or because FATE is unable to stop it?
Yeah, these are a few of the obvious plotholes in the game. All the talk about Radical Dreamers seems pointless, and the behavior of Lynx/FATE never makes much sense. Though considering how little explanation you get for the parallel worlds coming into existence in the first place, the whole game is pretty much one big plothole.

Pajaro Pete
05-21-2008, 02:17 PM
And, man, with Harle talking about "laying down wit' ze dogs and catching ze fleaz," and Lynx outright calling her a rabid dog, Kid just miiiiiight develop some issues. Jus' sayin'.

In Another-Another World, Kid becomes a Furry.

I want to say that you can't run from that battle, but I don't remember for sure.

I'm pretty sure you can run from every battle, and you'll get a brief moment to check the menu before being sucked back into combat.

As for the Radical Dreamers, they mention it somewhere that they're mainly on the Porre Continent.

Issun
05-23-2008, 07:46 PM
Hmmm. We have a Chrono Cross thread and a Legend of Mana thread. All we need now is a Threads of Fate er... thread, and we can experience Square's "Summer Of Adventure" all over again!

TK Flash
05-24-2008, 09:32 PM
I think I might just have to replay this one myself...I only played it once back in the day, but this Let's Play reminds me how trippy and kind of cool the story (un-story?) was.

Also, the Dead Sea remains one of my favorite places in any game, even though I have almost entirely forgotten the rest of CC.

I vote for Glenn too!

Issun
05-24-2008, 09:45 PM
I vote for Glenn too!

I agree, besides, there's a certain battle in Hydra Marsh so annoying, I could not, In good conscience, tell you to put yourself through it.
So yes, you must beeba getting Glenn.

Wolf
05-26-2008, 11:37 PM
...the whole game is pretty much one big plothole.

Which is pretty ironic. Wasn't part of the point of Chrono Cross to help fill in a plot hole from Chrono Trigger?

Sanagi
05-27-2008, 03:24 AM
Sorry I haven't updated for a while. I've been preoccupied with a recording project with my band.

Sanagi
05-30-2008, 05:28 PM
...And now it seems I've lost interest in continuing this thread. Sorry about that.

juanfrugalj
05-30-2008, 05:59 PM
...And now it seems I've lost interest in continuing this thread. Sorry about that.

Too bad. It was shaping up nicely.

Sanagi
05-30-2008, 06:18 PM
Too bad. It was shaping up nicely.
I may come back to it after a little more time, but I thought I should let everyone know they could stop holding their breath.

Pajaro Pete
05-31-2008, 12:56 PM
I may come back to it after a little more time, but I thought I should let everyone know they could stop holding their breath.

You've grown afraid to desire. Your heart has been filled with empty emotions because you have become estranged from Mojo's hands. You have turned your eyes from his infinite power. Remember him! Need him! He can provide you with everything! He is love. Find him and walk beside him once more!

Gamgee
09-03-2008, 08:54 AM
Aw, dang! Just read through this only to discover it's been abandoned. A shame, as I was looking forward to seeing how the rest of Chrono Cross played out.

Elfir
09-03-2008, 09:01 AM
Aw, dang! Just read through this only to discover it's been abandoned. A shame, as I was looking forward to seeing how the rest of Chrono Cross played out.

Aw, dang! I saw it pop back up to the front page and thought maybe it was resumed.

Sanagi
09-03-2008, 11:20 AM
I'm not making any promises(especially with school starting up) but I haven't forgotten about this thread.

There, I think that's just the right mixture of hope and frustration to leave them with.

Elfir
09-03-2008, 11:25 AM
Pancakes.

Hooray!

My only regret is missing out on the good part of the game by not joining this forum yet.

Kirin
09-03-2008, 11:32 AM
I'll second that conditional "Hooray". Chrono Cross is awesome.

Sanagi
09-14-2008, 02:37 PM
Diary of a mute hero, seventh entry

It seems like I was unconscious for a long time, but it was only one day. Weird.

http://i295.photobucket.com/albums/mm124/zenoki/Picture44-2.png

I woke up in a hut and found that I had encountered the fabled Woman With Junk In The Trunk. I didn't believe that they really existed in our world of skinny waifs. But it was a little early to be making discoveries about my sexual preferences so I went for a walk.

http://i295.photobucket.com/albums/mm124/zenoki/Picture46-2.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture47-2.png
Apparently we have Korcha to thank for rescuing us. In return, I declined to comment on his wardrobe.

http://i295.photobucket.com/albums/mm124/zenoki/Picture48-2.png
Just a second later, Kid collapsed. Sure, we all enjoy a ride on the consciousness see-saw.

http://i295.photobucket.com/albums/mm124/zenoki/Picture50-2.png
The unnervingly laid-back Doc gave us the bad news: Kid was poisoned with hydra venom and has two days to live. Worse news: We need to find a hydra to make the antidote, and hydras don't, technically speaking, exist.

http://i295.photobucket.com/albums/mm124/zenoki/Picture52-2.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture53-2.png

Unexpectedly, Harle the sex clown crashed the party and insulted Korcha.
http://i295.photobucket.com/albums/mm124/zenoki/Picture57-2.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture58-2.png
Harle made the very sensible suggestion that I just let Kid die. I just met her and she's kind of unstable, so what do I care?

At this point, Korcha got angry and tried to fight Harle but she just teleported around and said, "such a simpleton. It'z so much fun playing jokez on you." Hmm, does Korcha have a thing for Kid?

Harle teleported away like the annoying bad guy she is. Korcha implied that all the people who hang out with me are weirdos, which is probably a more astute observation than he realized.
http://i295.photobucket.com/albums/mm124/zenoki/Picture62-2.png

Sanagi
09-14-2008, 02:39 PM
http://i295.photobucket.com/albums/mm124/zenoki/Picture63-2.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture64-2.png
To make things more emotionally complicated, Kid woke up and gave me her most valuable possession, which I'm pretty sure is symbolic of something.

http://i295.photobucket.com/albums/mm124/zenoki/Picture65-2.pnghttp://i295.photobucket.com/albums/mm124/zenoki/Picture66-2.png
Korcha really can be incisive when he wants to be. It's a good question. Man. If only I had a week or two to think about it, or a council of wise men to advise me. Meh, they'd probably just jerk me around. Councils of wise men are always full of bastards.

PapillonReel
09-14-2008, 02:53 PM
You're back? Oh my Godddddd!

I don't trust Kid; ever since she joined our group it's been one fiasco after another. Let's let someone else go find a cure for her while we try and figure out a way out of the Frozen Flame mess she left us in.

Also, an LP without Glenn is dead to me. DEAD!

Octopus Prime
09-14-2008, 03:29 PM
Oh like you're going to waste your time hunting down a fictional animal.

Don't bother hunting down that antidote. She should have known better then to get poisoned anyway.

And if you save her, you get Korcha, which means you might use Korcha. And that is a fate I wouldn't wish to see.

Elfir
09-14-2008, 03:36 PM
Antidote antidote!

It pretty much comes down to the choice between Razzly and Mel. They're the only ones who matter anyway. And I want my sparkle fairy!!! *pout*

juanfrugalj
09-14-2008, 05:13 PM
I remember reading it's possible to nearly finish Chrono Cross without recruiting Kid. I'd like to see that.

Kirin
09-15-2008, 07:59 AM
Yay, more Chrono Cross!

Cute as Razzly is, I'm gonna throw in with the "blow off Kid" crowd. Aside from Glen being awesome, that plot path leads to endless fan-wank speculation about who *actually* gets to save her. Fun times.

spineshark
09-15-2008, 08:06 AM
I remember reading it's possible to nearly finish Chrono Cross without recruiting Kid. I'd like to see that.
Yeah, if you leave her alone, she's not shown to recover and the game will just plod along with different characters. Then when Serge gets body-switched later you lose access to all of your previous characters for a while anyway. Near the end of the game, she re-appears either way, perfectly healthy, because she has Wolverine-esque regeneration capabilities (albeit slower) for some reason which I've forgotten.

Anyway you should not save Kid because Vic from Infinite Undiscovery reminds me of her.

Dhroo
09-15-2008, 09:34 AM
Aside from Glen being awesome, that plot path leads to endless fan-wank speculation about who *actually* gets to save her. Fun times.

I thought the game practically comes right out and says Norris saved her? But then, it's been a while since I've played it.

Of all the diverging paths in the game, this is the one that I get the most indecisive over. I mean, Glenn is awesome, but poor Razzly ;_;

So yeah, save Kid. At least you can partially make up for lost awesomeness by picking up Greco.

nunix
09-15-2008, 09:36 AM
I don't understand how anyone could just skip out on Kid. Are you all some kind of monster?

Although with the way you've played the game so far Sanagi, I guess saving her would be out of character.

spineshark
09-15-2008, 09:46 AM
I don't understand how anyone could just skip out on Kid. Are you all some kind of monster?
I saved her the first time I played because I was genuinely worried that she'd die and I'd miss out. That dungeon is a pain in the ass though and Glenn is awesome.

nunix
09-15-2008, 09:56 AM
That dungeon is a pain in the ass though

You can't beeba serious!

Zef
09-15-2008, 10:21 AM
Glenn is far more awesome than El Greco or Razzly, and he's the source of endless amusement at the expense of fanboys who think there's amphibian DNA in his blood. Also, if you go get Razzly, you'll be OBLIGATED (yes, OBLIGATED) to track down her Level 7 Tech. And yet, down that road lie madness and despair. Do you want to inflict madness and despair upon yourself?

Of all the diverging paths in the game, this is the one that I get the most indecisive over. I mean, Glenn is awesome, but poor Razzly ;_;

Look at it this way: in yet another world, Razzly lived. She was saved from the Pentapus by... oh, let's say, Moe.

You can't beeba serious!

I hated the Beeba battle. I still have the song etched in my brain!

Elfir
09-15-2008, 10:30 AM
I hated the Beeba battle. I still have the song etched in my brain!

There was a song? It was clearly not sufficiently etched into my brain and thus we must save Razzly.

Sanagi
09-15-2008, 12:04 PM
Glenn is far more awesome than El Greco or Razzly, and he's the source of endless amusement at the expense of fanboys who think there's amphibian DNA in his blood. Also, if you go get Razzly, you'll be OBLIGATED (yes, OBLIGATED) to track down her Level 7 Tech. And yet, down that road lie madness and despair. Do you want to inflict madness and despair upon yourself?
I haven't been able to get that thing even after reading a FAQ that explained the whole process. You have to specifically fail at certain plot events, and you have to do it at the right time... Anyways. I don't think that will be happening, but that doesn't mean taking the Razzly route isn't an option.

PapillonReel
09-15-2008, 12:08 PM
It doesn't change the fact that Glenn is still cooler. [Dual-wielding knight with duplicate holy swords], who is capable of double-teching with Serge ([who himself gets a legendary weapon]), all the while speaking in the same tone of voice as Frog did while kicking just as much ass as he ever did? Hells yeah.

I like Razzly and all - really, I do - but there is seriously no competing with that.

Elfir
09-15-2008, 12:12 PM
When I finally played the Glenn route I was disappointed. He wasn't as cool as everybody made him out to be by a long shot. Just... somebody's little brother. *shrug*

Dhroo
09-15-2008, 01:01 PM
When I finally played the Glenn route I was disappointed. He wasn't as cool as everybody made him out to be by a long shot. Just... somebody's little brother. *shrug*

Well, when he first joins you, sure he's not. But once he gets the dual Einlanzers, he's easily the strongest character in the game, and he learns to stop living in his father and brother's shadow, to boot!

Also, his fighting stance is cool.

Yeah, I know, I'm essentially voting for Razzly instead, but still!

Malefor
09-15-2008, 01:14 PM
Kid always annoyed the heck out of me, so count me in for Glenn (and Leena - I was always amused by her weapon of choice).

blitzchamp
09-18-2008, 12:33 AM
I'm so excited you've decided to continue this thread! I never cared for Kid, I skipped out on saving her my first play around.

TK Flash
09-24-2008, 05:47 PM
How the hell do you get poisoned by a monster that doesn't exist?

Octopus Prime
09-24-2008, 05:48 PM
How the hell do you get poisoned by a monster that doesn't exist?

Man, you ever get an elf bite? Those things can be nasty.

Jeanie
09-24-2008, 08:54 PM
You think that's bad? My cousin once got bit by Bigfoot. Nasty bite too.

True story.

PapillonReel
02-11-2009, 12:02 PM
Will this thread ever beeba returning? :<

Elfir
02-11-2009, 12:20 PM
Will this thread ever beeba returning? :<

I think it was mentioned in some other thread that it's highly unlikely. Forget the reasoning. Would be nice if someone would pick it up. And hey, different party/names? Just another alternate reality. I dislike the post-bodyswap far too much to volunteer.

Tanto
02-11-2009, 12:29 PM
It would also be nice if people would stop bumping dead threads for no reason. You're peddling false hope, man.

PapillonReel
02-11-2009, 12:43 PM
I think it was mentioned in some other thread that it's highly unlikely. Forget the reasoning. Would be nice if someone would pick it up. And hey, different party/names? Just another alternate reality.

Hmm... Chrono Cross works for PCSX well enough, doesn't it? And it's not like Chrono Cross isn't a particularly long game either, or hard for that matter. Maybe once I've cleaned a few things off of my plate, I'll consider it. For now, I guess it'll be left abandoned, alone, forgotten in the cold, harsh winters of this forum's recesses.

It would also be nice if people would stop bumping dead threads for no reason. You're peddling false hope, man.

Is it so wrong that I want to see Kid die already?

...Wait, let me rephrase that.

Sanagi
02-12-2009, 09:43 PM
To make it official: I won't be continuing this. Long story short, trying to make the game interesting was getting to be like wringing blood from a stone. Anyone who wants to give it a go is welcome.

Sky Render
02-12-2009, 10:12 PM
Don't tempt me. I can comedy-snark pretty much any game, but Hand of Fate's already got my attention. I doubt I could handle 2 LPs at once.