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Mr_Nuts
08-20-2008, 07:59 AM
I picked up a few new ones at this year's Gen Con:

- Gangster (http://www.mayfairgames.com/shop/product/amigo/pages/asi5772.htm): A fun little strategy game that takes place in 1930 Chicago. You drive around the different districts deploying your goons, stuffing enemy mobsters in the trunk and dropping them into Lake Michigan. Nothing spells fun like a pair of cement shoes.

- The Cities and Knights (http://www.mayfairgames.com/shop/product/0480-0499/pages/0494.htm) add-on for Settlers of Catan (http://www.mayfairgames.com/shop/product/0480-0499/pages/0483.htm): Those of you who have played Settlers of Catan (or Catan on Xbox Live) know what a great game this is. Cities and Knights is an expansion somehow involving city walls and barbarian invasions. I haven't tried it yet, I opened it up and was happy to see that I got my money's worth, but a little overwhelmed by all the changes. I've sure it'll be boss, or tits, or whatever kids use for "good" these days.

- 10 Days in Europe (http://www.otb-games.com/europe/index.html): A game involving collecting pieces that represent countries, boats and planes, then stringing them together to represent a 10-day trip through Europe. They have games for Asia, USA and Africa as well. It's fun, easy to learn and educational (at least for those of us who don't know their geography. At all.)

- Carcassonne the Discovery (http://www.boardgamegeek.com/game/16216): I thought it was the original Carcassonne when I bought it and only later noticed it had "the DISCOVERY!" on the box. It's a Carcassonne spinoff, and after reading the rules it sounds fun. I am Jack's lack of attention to detail.

- Fredericus (http://www.boardgamegeek.com/game/16141): this was on sale for $4.00 at the Mayfair booth. I bought it on a whim and, once we got the rules sorted out, it's a very cool, very fun little game involving moving your falcons around and hunting for prey.

Not a bad haul this year, and we're looking at trying to get a semi-regular board game night going. Do you guys have any recommendations for some good 2-4 player board games? Apart from those listed above, we have Clue, a couple of Scene It games, Cranium, Rummikub, Apples to Apples and Munchkin.

Edit: I wanted to pick up a copy of Ticket to Ride, but they were sold out when I inquired...

Sarcasmorator
08-20-2008, 08:02 AM
I got Arkham Horror recently; it's thick on rules, but a fun and rather intense game, as you're trying to keep Cthulhu or Nyarlathotep or whatever from waking up, and if it does wake up it'll probably eat you before you can kill it (there's a great Let's Play thread about it, courtesy Poetfox). I haven't played it, but I've heard really good things about Race for the Galaxy. It's a card game.

Dadgum Roi
08-20-2008, 08:16 AM
I like:

Twilight Struggle:

http://www.boardgamegeek.com/game/12333

Commands and Colors: Ancients

http://www.boardgamegeek.com/game/14105

Mr_Nuts
08-20-2008, 08:29 AM
Arkham Horror looks appealing. As for the two Grant listed, they look like wargames. I have little experience with these, but I'm open to the concept.

sraymonds
08-20-2008, 08:35 AM
I played the People's Court (http://boardgamegeek.com/game/7147) over the weekend. It was a goofy fun game.

And remember, don't take the law into your own hands. Take it to the People's Court!

Brickroad
08-20-2008, 08:44 AM
Give Gangster a few good plays and come back with a full report. It sounds like good times.

I really hate that there aren't any good board game stores around here. I'm pretty much limited to Target and the one book store that stocks nerd games like Munchkin and Arkham Horror.

Yeah, yeah, I know, I can buy whatever I want on the interwebs. But it's not the same as being able to just walk around a for-real store and browsing. Every Christmas a seasonal board game store opens up in a local mall, but last year they just calendars (??) and all the hip new flavors of Monopoly.

Dadgum Roi
08-20-2008, 08:45 AM
As for the two Grant listed, they look like wargames. I have little experience with these, but I'm open to the concept.

Despite the historical theme, I wouldn't classify Twilight Struggle as a wargame. It's basically an area control game(a common euro boardgame mechanic) gussied up with historical chrome. The fun part is that it's card driven; every card has an operations value(which can be used to place influence, conduct coups, etc.) and an event. If the event belongs to your side, you can choose to play for ops or play the event, but if you play a card belonging to the other side, you get the ops and they get the event. So you get these nailbiters where you need ops to do things and have to balance that against the nasty event on the card that will benefit your opponent.

C&C:A is a wargame, but it's a very simple one, that's card driven. Loads of fun, surprisingly historical outcomes, and you can play a game in an hour.

MCBanjoMike
08-20-2008, 08:45 AM
Cities and Knights is the ultimate evolution of Settlers, and it's among my favorite board games ever. There are so many more ways to screw your friends over! Just remember, getting your green city card up to level 4 = win.

Sarcasmorator
08-20-2008, 08:46 AM
Twilight Imperium is also cool, but it's a monster. I got it at the same time as Arkham Horror (birthday) but haven't been able to play it yet because you need at least three people (unless you want to use one of the unofficial two-player variants). But I have done a couple solo rounds to get the hang of the turn flow, and I'm really looking forward to when I can get a proper game going.

Guys, I just ordered Seafarers of Catan — it looked like the best expansion to start with. How are the others?

Dizzy
08-20-2008, 08:57 AM
I never played Risk... something tells me I missed out big time with playing that game during my childhood. I could have been even more megalomaniacal than I am now.

I liked the Goosebumps board game that makes my player pieces disappear into a bottomless pit, or get attacked by an eye-popping mummy!

shivam
08-20-2008, 08:58 AM
man, seafarers is not the best catan. indeed, it's not even as good as vanilla catan. Cities and Knights all the way!

Sarcasmorator
08-20-2008, 09:05 AM
Too late! I'll have to get that one (and maybe the Traders and Barbarians one?) later on.

I've played a bit of risk. It's a bit boring to me, honestly. I have a LotR version that I should try one of these days — no Australia to hunker down in, and a time limit in the form of the One Ring's movement.

Calorie Mate
08-20-2008, 10:01 AM
As for your original question, Mr_Nuts, you were on the right track: hunt down a copy of Ticket to Ride pronto.

man, seafarers is not the best catan. indeed, it's not even as good as vanilla catan. Cities and Knights all the way!

This is my understanding as well. I've only played Cities and Knights once or twice, but it is indeed awesome.

Mr_Nuts
08-20-2008, 10:28 AM
Give Gangster a few good plays and come back with a full report. It sounds like good times.

I've gotten 3 full games of Gangster in and I really like it. There are some fun dynamics with moving your mobsters around, moving your opponents' mobsters around. Not too complicated to learn, but a lot of strategy. It's for 2-5 players, but my experience is that it works best with 4-5, but 3 is decent as well. 2 player seems to lose a lot of the spirit of the game. Gangster is definitely recommended.

Glad to see Cities and Knights getting so much love here. I haven't played it yet, but I'm confident that it rocks. When I bought it, I asked about the various add-ons and was told that the others were more "scenarios" than full on gameplay expansions. Interestingly enough, I have video games to thank for my renewed interest in board games. Catan, Carcassonne, Ticket to Ride = WIN. Lost Cities seems decent too, though I think it's better as a card game than video game.

Thanks for the input guys, keep it coming!

Torgo
08-20-2008, 10:31 AM
I never played Risk... something tells me I missed out big time with playing that game during my childhood. I could have been even more megalomaniacal than I am now.
For most board game types, Risk is entirely too simple. Not necessarily bad, mind you, but not really any depth to it. Most of them will tell you to go for Risk 2110, which I haven't played but has a pretty high reputation.

I love original Risk though. I'm a fan of simplicity. Spent entire weekends playing it in high school.

Pombar
08-20-2008, 10:34 AM
Risk is my drug, and I demand some version of it for XBLA.
There was a board game that Gangsters reminds me of on old Mac OS 9, or early Mac OS X. It's irritating that I can't remember it, because it actually worked pretty well for good times.

shivam
08-20-2008, 10:37 AM
Risk 2110 sets the high water mark for board games in the modern era. It's incredibly elegant and incredibly fun.

The-Bavis
08-20-2008, 10:38 AM
We bought Blokus a few weeks back and the party hasn't stopped. It's awesome. You can even play by yourself, which I haven't done yet.

Mr_Nuts
08-20-2008, 10:46 AM
I love original Risk though. I'm a fan of simplicity. Spent entire weekends playing it in high school.

I never liked Risk. Every game I played went far too long, I dislike my games taking hours to complete. Gangster is about right in this regard - usually about 60-90 minutes or so.

Also, curious if anyone else has played Rummikub (http://en.wikipedia.org/wiki/Rummikub). It's usually about 10 bucks at Target, and I absolutely love it. It's rules are simple but there is a ton of thinking and strategy that goes into it.

Essentially, you have 4 sets of tiles numbered 1-12, and you need to lay out sets and runs in groups of 3 or larger. Where it gets interesting is that you can add your tiles in your hand to any tiles in play so long as everything in play is legal (a set or run of 3 or more) at the end of your turn. So you can rearrange the whole board, which means there are a ton of possible play options every turn. Cheap, accessible, fun and easy to find.

Mr_Nuts
08-20-2008, 10:50 AM
We bought Blokus a few weeks back and the party hasn't stopped. It's awesome. You can even play by yourself, which I haven't done yet.

Blokus (http://en.wikipedia.org/wiki/Blokus) sounds very cool, I'd never heard of it til you mentioned it. I see there's an online version (http://www.blokus.com/en/jouer.html) which I may check out.

dwolfe
08-20-2008, 11:06 AM
Risk 2110 sets the high water mark for board games in the modern era. It's incredibly elegant and incredibly fun.

Why the hell isn't this announced for XBLA? or Steam?

Zithuan
08-20-2008, 01:22 PM
I haven't played it, but I've heard really good things about Race for the Galaxy. It's a card game.

Race for the Galaxy is pretty awesome. Sadly, my copy arrived in the mail 3 weeks ago, and was missing 50 cards!! I've been waiting on Rio Grande to restock ever since, maybe I'll get to play this weekend? I doubt it.

I find it hard to go back to vanilla Settlers by now; Cities & Knights is the way to play. If my Race for the Galaxy cards haven't shown up, maybe I'll force my gaming group to play Settlers.

I've noticed a lot of love for Ticket to Ride; has anyone here played the Crayon-Rails games (Iron Dragon, Eurorails, Lunar Rails) or the Railroad Tycoon board game?

The-Bavis
08-20-2008, 01:38 PM
Blokus (http://en.wikipedia.org/wiki/Blokus) sounds very cool, I'd never heard of it til you mentioned it. I see there's an online version (http://www.blokus.com/en/jouer.html) which I may check out.

I intentionally did not search the internet for Blokus info so as to not waste my life further on it. You, sir, may have ruined me with your online version!

Thanks, though!

Mr_Nuts
08-20-2008, 01:44 PM
I intentionally did not search the internet for Blokus info so as to not waste my life further on it. You, sir, may have ruined me with your online version!

Thanks, though!

I tried it out, and it's cool. Cool enough to warrant checking out but not so cool you'll stay and play for hours and hours. I promise. Just click the link, nothing bad will happen...

sraymonds
08-20-2008, 01:49 PM
I think I'm going to enjoy an evening of Arkham Horror to ease my mind tonight.

Calorie Mate
08-20-2008, 02:32 PM
Risk 2110 sets the high water mark for board games in the modern era. It's incredibly elegant and incredibly fun.

I don't believe you. Risk was so boring, I can't imagine a way to make it better.

shivam
08-20-2008, 02:56 PM
oh calories, do you really need another lesson in how i'm never ever wrong when it comes to board games?

Pombar
08-20-2008, 02:58 PM
Chess is wicked cool.

Sheana
08-20-2008, 03:09 PM
Nobody likes to play Monopoly with me anymore 'cos I have a nasty tendency of winning all the time. This is also the case with Yahtzee and the card game Gin.

Pombar
08-20-2008, 03:11 PM
I win Monopoly on the light blues every damn time. But I fear for an XBLA version, since matches take upwards of 4 hours. That, and I'd probably have to deal with one of the many American versions instead of good ol' London monopoly.

Wolfgang
08-20-2008, 03:15 PM
Again:

Zombies!!! Glow in the dark figures. Clown figures. Google it, for it is some super-ass fun. On a bun! I guarantee it will not disappoint.

Calorie Mate
08-20-2008, 03:40 PM
oh calories, do you really need another lesson in how i'm never ever wrong when it comes to board games?

I'm just skeptical, is all. (HAY WHY DON'T WE PLAY IT SOMETIME EH?)

Dizzy
08-20-2008, 03:44 PM
Here's what you seething nerds need: The Socially Speaking Game (http://www.superduperinc.com/L_Pages/ll01515.htm)

In the Socially Speaking board game, students practice effective social interactions like greeting, turn-taking, eye contact, listening, compliments, emotions, telephoning others, showing an interest in what others are saying, sitting appropriately, asking and answering questions, using your voice effectively, developing and maintaining friendships, and communicating in a variety of situations (school, friend, restaurant, etc.).

More here (http://www.superduperinc.com/prodtopic.asp?id=37).

Mr_Nuts
08-20-2008, 05:33 PM
Good stuff, guys. One more that deserves mention is the Great Dalmuti (http://en.wikipedia.org/wiki/The_Great_Dalmuti). Fun as hell card game for 5-7 players, can be played with 3 decks of standard playing cards.

Not a board game, but I'm feelin' crazy tonight.

Sarcasmorator
08-20-2008, 06:54 PM
Oh, one more! Labyrinth is a fun and quick maze game where each player changes the layout before their turn.

chud_666
08-20-2008, 10:07 PM
Twilight Imperium is also cool, but it's a monster. I got it at the same time as Arkham Horror (birthday) but haven't been able to play it yet because you need at least three people (unless you want to use one of the unofficial two-player variants). But I have done a couple solo rounds to get the hang of the turn flow, and I'm really looking forward to when I can get a proper game going.

Guys, I just ordered Seafarers of Catan — it looked like the best expansion to start with. How are the others?

beware twilight! i have usually played 3 players and some one will always win through imperial card just as we are getting our war on. seems like it is really meant for 5-6 players. also its 12 hours and the finer points are massively vague in the rulebook

Sarcasmorator
08-20-2008, 11:44 PM
I have Shattered Empire. I already know enough to use that expansion's Strategy Card deck or to sub in the Imperial II card.

I don't actually expect to finish a game of it any time soon. I just want to start one. Also, there are variants and house rules that can speed up the game, which I think will help things.

Sanagi
08-21-2008, 12:34 AM
man, seafarers is not the best catan. indeed, it's not even as good as vanilla catan. Cities and Knights all the way!
I disagree with this %100. I find Cities and Knights to be overcomplicated and annoying.

shivam
08-21-2008, 12:39 AM
sure, if you hate fun.

standing8
08-21-2008, 06:55 AM
I'm a Connect 4 whore. I literally walk up to random strangers and go: "You. Me. Connect 4. To the death." I've never lost.....mwa ha ha ha!

I like playing Scrabble too.

Pombar
08-21-2008, 07:05 AM
I don't dabble in Scrabble with the American rabble.
All those spelling issues... it gets nasty.

Brickroad
08-21-2008, 08:22 AM
Last time I played Scrabble I scored a shitload of points off "macabre" and my girlfriend challenged me then cried when I won the challenge. She declared I was no longer allowed to "use words that don't sound like real words".

shivam
08-21-2008, 09:12 AM
i love scrabble with the heat of a thousand suns.

spineshark
08-21-2008, 09:27 AM
I win Monopoly on the light blues every damn time. But I fear for an XBLA version, since matches take upwards of 4 hours. That, and I'd probably have to deal with one of the many American versions instead of good ol' London monopoly.
Hey man, there is nothing wrong with Atlantic City.

I love original Risk, sure it's simplistic and often dumb but it's simple enough to jump right into so it's great to just invite some people over and conquer the world over (and after) dinner.

Arkham Horror I absolutely must try. I think it'll be my Christmas present.

Scrabble is great, but now I play Quiddler (http://en.wikipedia.org/wiki/Quiddler) instead usually; it's a similar idea but with cards, and the whole thing feels more open-ended and less restricting.

Sarcasmorator
08-21-2008, 09:49 AM
Quiddler's great; that's another one I got for my birthday. I like how the scoring is all about the words you make — no lucky breaks for triple-letter scores and the like. Upwords is also fun for the same reason.

MCBanjoMike
08-21-2008, 09:52 AM
I disagree with this %100. I find Cities and Knights to be overcomplicated and annoying.

Well I find YOU to be overcomplicated and annoying!

Oh wait, that doesn't make sense.

Calorie Mate
08-21-2008, 10:20 AM
Oh wait, that doesn't make sense.

Neither did his comment!

spineshark
08-21-2008, 10:30 AM
Quiddler's great; that's another one I got for my birthday. I like how the scoring is all about the words you make — no lucky breaks for triple-letter scores and the like. Upwords is also fun for the same reason.
Well, there's the score bonuses for longest word and most words in a hand, but those are clearly meant to encourage creative play, rather than putting down "OX" or something on a certain tile.

Matchstick
08-21-2008, 10:39 AM
Cities and Knights is not to be played lightly. Inexperienced people can get ground into dust while the barbarians ravage the land. I haven't played it in a long while, but at the time I thought it was a nice change of pace, but not a replacement. Even without playing, I dispute the idea that Risk 2112: By-Tor Edition is the best game ever (tm).

Sarcasmorator
08-21-2008, 10:41 AM
Well, there's the score bonuses for longest word and most words in a hand, but those are clearly meant to encourage creative play, rather than putting down "OX" or something on a certain tile.

Oxactly right.

Mr_Nuts
08-21-2008, 04:03 PM
i love scrabble with the heat of a thousand suns.

Scrabble's good stuff for us word folk out there. I also like some Upwords (http://en.wikipedia.org/wiki/Upwords) action.

Matchstick
08-21-2008, 06:19 PM
I loves me some Scrabble. Also, some Boggle, some Runes, some Upwords, etc., etc., but my favorite word game has to be Montage (http://www.boardgamegeek.com/game/5243). Suck on that, whipper snappers.

Mr_Nuts
08-21-2008, 08:01 PM
I loves me some Scrabble. Also, some Boggle, some Runes, some Upwords, etc., etc., but my favorite word game has to be Montage (http://www.boardgamegeek.com/game/5243). Suck on that, whipper snappers.

Looks cool. And out of print. And expensive.

Matchstick
08-21-2008, 09:56 PM
Looks cool. And out of print. And expensive.

It is all of those things. If we ever had a TT boardgaming meet-up, I'd bring my copy for all to love.

Calorie Mate
08-22-2008, 11:07 AM
Come to California.

Brickroad
08-22-2008, 11:10 AM
Dunno if I mentioned it before, but Sequence is good clean fun and dirt cheap. You basically play Bingo with a two decks of cards and a board set up so all the squares show card faces. Cool elements of strategy come into play too; do I play this card and get closer to my sequence? Or that one to block my opponent...?

Blockus is one I almost buy every time I go to the store, but the $30 price tag has stayed my wallet so far. Thoughts?

Sarcasmorator
08-22-2008, 11:24 AM
Come to California.

Good advice, in general.

Pombar
08-22-2008, 11:24 AM
Mahjong is pretty rad. Pity I only know 2 people in London who can play it, and we all play different versions.

Matchstick
08-22-2008, 11:45 AM
Blokus is good fun and it scores well with the ladies, in my experience.

standing8
08-23-2008, 12:48 PM
Breaking out and winning a game of Hungry Hungry Hippos always impresses the ladies.

Zithuan
08-23-2008, 11:24 PM
We played a game of Settlers of Catan tonight (Cities & Knights, of course), and sometimes the probabilities in that game infuriate me.

On 2d6, 11 (5.5%) came up more often than 10 (8.3%). 3 (5.5%) was rolled far more often than 4 (8.3%), and 5 (11.1%) was rolled only once in the entire game! I had the Inventor card for most of the game and never used it because I couldn't in good conscience swap out my "underperforming" 5 for an 11 or 3.

Mr_Nuts
08-24-2008, 04:20 AM
We played a game of Settlers of Catan tonight (Cities & Knights, of course), and sometimes the probabilities in that game infuriate me.

On 2d6, 11 (5.5%) came up more often than 10 (8.3%). 3 (5.5%) was rolled far more often than 4 (8.3%), and 5 (11.1%) was rolled only once in the entire game! I had the Inventor card for most of the game and never used it because I couldn't in good conscience swap out my "underperforming" 5 for an 11 or 3.

Inventor card? Swapping out your numbers? I need to give knights and cities a try...

Daikaiju
08-24-2008, 05:31 AM
I've always enjoyed Star Wars:The Queen's Gambit. The concept of juggling two battles at once is exceuted well and the board setup is sweet. Conquest Of The Empire is great fun and was recently reissued by Eagle Games, though try and get your hands on the Milton Bradley ruleset. They handle combat better. The best monopoly clone I've played is Milwaukee Scene. The compnents are a bit bare bones (except for the money which puts most mints to shame) but the flavor text really captures the feel for the town. They apparently made several Scene games for most of the major cities but I haven't had any luck locating them.
I used to enjoy Payday!, but recent versions stripped out a lot of the junk mail and postcards and removed "Sweet Sunday" from the board. Finally everyone should play Kill Doctor Lucky at least once. Go and off the old codger. You know you want to.

Red Hedgehog
08-25-2008, 01:49 PM
I haven't played it, but I've heard really good things about Race for the Galaxy. It's a card game.

Race for the Galaxy is great. It's a little like Puerto Rico with cards. Tons of different and good strategies, too, though I'm not wild about the fact that your homeworld strongly decides your strategy. Still, it's a lot of fun and games are relatively quick.

Zithuan
08-25-2008, 01:56 PM
Race for the Galaxy is great. It's a little like Puerto Rico with cards. Tons of different and good strategies, too, though I'm not wild about the fact that your homeworld strongly decides your strategy. Still, it's a lot of fun and games are relatively quick.

After only 2 games, my group decided to stop using the starting worlds, and just start with a couple extra cards in hand.

Matchstick
08-25-2008, 02:20 PM
Race for the Galaxy is great. It's a little like Puerto Rico with cards.

There's a reason for that. Tom Lehman worked on a version of this that didn't become the Puerto Rico card game. Instead, we got Seyfarth's take (San Juan) and then Tom kept working to develop Race for the Galaxy.

teg
08-25-2008, 06:45 PM
My favourite card game is 1000 Blank White Cards (http://en.wikipedia.org/wiki/1000_Blank_White_Cards) due to the amount of creativity involved and the lack of conventional rules (not that I don't like regular board games). The idea is that the game is played like an escalatingly ridiculous trading card game, except that the players just make things up as they go along.

On that note, Brikwars (http://en.wikipedia.org/wiki/Brikwars) is a Lego-based tabletop game that can easily (and is encouraged to) be adapted for all kinds of fun.

Mr_Nuts
08-25-2008, 08:44 PM
My wife and I have been playing the crap out of Ticket to Ride on Xbox 360 and I'm really wishing I'd made more of an effort to find one at Gen Con. I may have to break down and order one on the interwebs.

I also spotted Blokus at Target the other day ($30) and made a mental note to return and acquire it one day.

The-Bavis
08-26-2008, 09:17 AM
I also spotted Blokus at Target the other day ($30) and made a mental note to return and acquire it one day.

You, sir, will not be sorry.

Brickroad
08-26-2008, 09:40 AM
I finally picked up Carcassonne on XBLA and have been playing that with the lady fan about every night.

It's funny, we're pretty evenly matched, although in different areas; she always scores the roads and rocks out monastaries, whereas I trail until the endgame and then make a killing on my farmland.

Last game we played she was really pissed at me when I ninja'd a supercastle she was painstakingly building, so maybe we won't ever play it again who knows.

I still have the scars from the Great Monopoly Battle of '06.

Mr_Nuts
08-26-2008, 03:28 PM
I finally picked up Carcassonne on XBLA and have been playing that with the lady fan about every night.

It's funny, we're pretty evenly matched, although in different areas; she always scores the roads and rocks out monastaries, whereas I trail until the endgame and then make a killing on my farmland.

Last game we played she was really pissed at me when I ninja'd a supercastle she was painstakingly building, so maybe we won't ever play it again who knows.

I still have the scars from the Great Monopoly Battle of '06.

My wife and I often play Carcassonne with similar results. Usually when I draw a tile, I check to see if it can be used to my benefit. If not, I look to see if it can be used to hose my opponent. My wife appreciates that I don't take it easy on her.

Sanagi
08-27-2008, 12:54 PM
Carcassonne gets a lot more cutthroat when you use the big meeple(aka Big Dude). And, to a lesser extent, the mayor(aka Fat Pants).

The barn is broken.

Mr_Nuts
08-27-2008, 01:16 PM
Carcassonne gets a lot more cutthroat when you use the big meeple(aka Big Dude). And, to a lesser extent, the mayor(aka Fat Pants).

The barn is broken.

I haven't gotten/seen any of the add-ons yet. I need to get the base game first. We gave Carcassonne: The Discovery a try last night, and it's pretty good. Same basic concepts with different scoring rules, and plains, mountains and water rather than castle walls and roads.

MCBanjoMike
08-27-2008, 02:33 PM
Carcassonne gets a lot more cutthroat when you use the big meeple(aka Big Dude). And, to a lesser extent, the mayor(aka Fat Pants).

The barn is broken.

I'm so glad I'm not the only person here who uses the term "meeple". Also, the first Carcassonne expansion (with Inns/Cathedrals/Big Meeples) is a very good purchase, if you want my opinion. If you can get the tiny Count of Carcassonne box for ~$5, that's a good bet, too.

Red Hedgehog
08-27-2008, 02:56 PM
I'm so glad I'm not the only person here who uses the term "meeple". Also, the first Carcassonne expansion (with Inns/Cathedrals/Big Meeples) is a very good purchase, if you want my opinion. If you can get the tiny Count of Carcassonne box for ~$5, that's a good bet, too.

I've had the first two Carcasson expansions (Inns and Cathedrals & Traders and Builders) for awhile and they are both good stuff. If just for the new tile combinations they add and not even the new rules. But both the new rules in them work well.

I recently went crazy and bought every other expansion to Carcassonne, but haven't tried any of them out yet.

And everyone calls them Meeples because that's what they're supposed be called. Duh.

Sanagi
08-28-2008, 12:21 PM
My big list of opinions about Carcassonne expansions which are hardly worth sharing because all of them come with new tiles that you know you want regardless of the rules they introduce:

The River 2: A welcome expansion to the essential River 1. Can be unwieldy, though. The fork in the river can generate debates about which way the river is allowed to go. Good anyway.

King and Scout: Awards for longest road and biggest city. Kind of dull, requires a lot of scorekeeping and just makes big cities better than they already are.

The Count: Overly elaborate for what it does, but interesting. The most cooperation-friendly expansion, it gives you rewards for finishing other people's work.

The Tower: Adds a method for capturing enemy meeple. Has a lot of hosing potential, which can make it un-fun.

The Princess and the Dragon: Very chaotic. The dragon removes meeple from the board in a semi-random fashion. The princess can also remove meeple in a more controlled way which is mainly useful in fights for control of cities. The fairy protects against the dragon and is a rare way of scoring points without doing anything. This expansion can be fun if you don't mind the randomness.

Inns and Cathedrals: Big meeple count as two followers for the purpose of fighting over ownership - sharing becomes outright theft. New tiles give you a chance to score extra points on a road or city, but you risk losing all the points if you fail to finish. I'd say this is one of the more essential expansions.

Traders and Builders: The trading aspect, in which you get goods tokens for completing cities and exchange them for points at the end of the game, is not very interesting. The builders, however, are quite fun. By placing a builder on a city or road you can draw an extra tile every time you add to that property. Also introduced in this expansion are pigs, which simply add to a farm's score, but are very cute.

Abbey and Mayor: The abbey is a wild card that can fill in holes, and one is given to each player. Mayors are like big meeple, but they count as one follower for each pennant in a city(sometimes making them worthless). Wagons are followers that can move into unoccupied properties, which is less useful than you might think. Barns let you score farmers repeatedly off the same field, which is insane. If you like new pieces, this comes with a lot of them, but they don't add a lot to the game.

shivam
08-28-2008, 01:56 PM
i buy expansions, stick the tiles into my communal pile, and completely ignore the rest of the rules. the core game is pretty much perfect and needs no extraneous mods.

MCBanjoMike
08-28-2008, 02:23 PM
i buy expansions, stick the tiles into my communal pile, and completely ignore the rest of the rules. the core game is pretty much perfect and needs no extraneous mods.

The core game is a bit too simple and luck-based. I like adding at least Inns and Cathedrals and maybe the Count to give people a few more tactical options. It prevents the game from turning into "who got the most abbeys," which is a common problem that I have with the basic setup.

Sarcasmorator
08-28-2008, 02:28 PM
Hooray! I was getting demoralized by a long string of defeats, but now my wife and I are now just about evenly matched at standard Catan. Hooray! Now to throw Seafarers into the mix and go from there.

Mr_Nuts
08-28-2008, 02:42 PM
A lot of words about the various Carcassonne expansions.

Good info, thanks for sharing. Once I pick up the base game, I'll definitely get some of these. The Discovery spinoff is very fun so far.

Red Hedgehog
08-28-2008, 03:45 PM
The core game is a bit too simple and luck-based. I like adding at least Inns and Cathedrals and maybe the Count to give people a few more tactical options. It prevents the game from turning into "who got the most abbeys," which is a common problem that I have with the basic setup.

I agree. I like that the first two expansions emphasize roads and cities more so that cloisters (and farming) don't necessarily determine who wins.

Cyrael
08-28-2008, 04:05 PM
I guess it isn't technically a board game, but has anyone ever tried Killer Bunnies?

We have about 4 expansions, plus the core set, and it is the most played game at our house right behind Arkham Horror. The chaos that it generates is amazing.

Mr_Nuts
08-28-2008, 04:19 PM
I guess it isn't technically a board game, but has anyone ever tried Killer Bunnies?

We have about 4 expansions, plus the core set, and it is the most played game at our house right behind Arkham Horror. The chaos that it generates is amazing.

I've never heard of it, but LINKY. (http://www.boardgamegeek.com/game/3699)

Sounds like it might be fun.

Sanagi
08-28-2008, 04:38 PM
The core game is a bit too simple and luck-based. I like adding at least Inns and Cathedrals and maybe the Count to give people a few more tactical options. It prevents the game from turning into "who got the most abbeys," which is a common problem that I have with the basic setup.
Agreed.

Maybe it would be more helpful to put it this way:

Top Eight Best Additions to the Basic Rules of Carcassonne!

1. The River
2. Builders
3. Big Meeple
4. The River II
5. "Magic gate" tiles(from Princess & Dragon)
6. Inns & Cathedrals
7. Pigs
8. The Count

(That last one just for jokes related to the muppet of the same name...)

Cyrael
08-28-2008, 04:40 PM
If you don't like random outcomes, you may not enjoy it much. But, being a poor strategist, this gives me an edge.

Lucas
08-28-2008, 11:04 PM
Killer Bunnies is a hell of a lot of fun, but I never bought my own copy because, yeah, tons of different sets to buy.

If you want to get a bit more morbid with your chaotic violent card games, try Lunch Money.

Zithuan
08-28-2008, 11:22 PM
If you want to get a bit more morbid with your chaotic violent card games, try Lunch Money.

Let's Kill is another good one along those lines.

Red Hedgehog
08-29-2008, 10:57 AM
All this love for the river? Really? I think it's a pretty poor addition to Carcassonne.

Daikaiju
08-31-2008, 01:24 PM
Anyone ever play Scotland Yard? My family always made me play Mr. X. I had an uncanny knack to surface on the opposite side of the board from their positions.

Mr_Nuts
09-02-2008, 06:49 AM
Anyone ever play Scotland Yard? My family always made me play Mr. X. I had an uncanny knack to surface on the opposite side of the board from their positions.

Isn't that the game where one person is the bad guy and everyone else has to catch him?

Sarcasmorator
09-02-2008, 07:31 AM
I successfully ran a game of Arkham Horror with three people who had never played it before with a minimum of rule-checking. And it was my second time playing. I'm proud!

Matchstick
09-02-2008, 07:59 AM
Isn't that the game where one person is the bad guy and everyone else has to catch him?

That's the one. I've played that and enjoyed it, although it's been a long while since I did so. I enjoy co-op games with or without a player antagonist. This weekend, I got to play Red November (http://www.fantasyflightgames.com/red-november/), which I found a giant hoot. Bruno took the action timing mechanism from Thebes which really makes the impending doom palpable.

sraymonds
09-05-2008, 05:32 AM
Arkham Horror's getting a new expansion (http://www.boardgamegeek.com/game/37008) fairly soon!

Mr_Nuts
09-05-2008, 06:10 AM
Has anyone played Shadows over Camelot (http://www.boardgamegeek.com/game/15062)? I emailed links to a few interesting games around to my friends, and this generated a lot of interest. The co-op gameplay is appealing, as is the "there's a traitor among us" aspect.

sraymonds
09-05-2008, 06:18 AM
Has anyone played Shadows over Camelot (http://www.boardgamegeek.com/game/15062)? I emailed links to a few interesting games around to my friends, and this generated a lot of interest. The co-op gameplay is appealing, as is the "there's a traitor among us" aspect.

I have it, and I've tried it a few times. I can't say I'm overly impressed though. It was basically just trying to form poker hands.

I may have played it wrong though.

MCBanjoMike
09-05-2008, 07:33 AM
My cousin game me a copy of Citadel for my birthday last week. That's a good thing!

Sarcasmorator
09-05-2008, 07:56 AM
Arkham Horror's getting a new expansion (http://www.boardgamegeek.com/game/37008) fairly soon!

And they just released a second big expansion (http://www.boardgamegeek.com/game/31536)over the summer! Innsmouth is likely to be next, I think. This game has more add-ons (http://www.boardgamegeek.com/image/361621?size=large) than a Sega console. Fantasy Flight sure likes to give you gameplay options. And by "give" I mean "sell" (not a complaint).

One nice thing about Twilight Imperium is the current edition has most of the expansion content from the old editions and the expansion has the rest, plus a ton of new stuff.

Brickroad
09-05-2008, 07:59 AM
Arkham Horror is awesome because the more rules you "forget" the easier it is, but the more you play the better you get.

So as you get more games under your belt more and more rules become clear, but you get better at the strategy at about the same rate. It's kind of like the difficulty curve comes together with the reverse-difficulty curve to form a wonderful sine wave of brilliance.

And NOBODY tries to cheat or gets angry or anything because it is a cooperative game and not a competitive one.

I think it might be the world's perfect board game.

Matchstick
09-05-2008, 08:40 AM
I have it, and I've tried it a few times. I can't say I'm overly impressed though. It was basically just trying to form poker hands.

I may have played it wrong though.

If that's all you got out of it, then yeah, I think you were playing it wrong.


It's a co-operative game that also can have a competitive aspect to it. The mystery/intrigue of whether a traitor is in your midst or not (or if you're actually the traitor, the tightrope you end up walking in trying to not get caught out too soon) is a big piece of the game. I personally find it a decent game, but it's not as good an experience as Lord of the Rings. Other people I know like Shadows a bit more than LotR because of that co-operative/competitive flavor, but I just tell them to add the Sauron expansion to LotR. :)

I'm happy to answer any specific questions regarding Shadows.

sraymonds
09-06-2008, 09:51 AM
Fantasy Flight Games, makers of Arkham Horror, are instituting a price change.

Everything's more expensive now. (http://www.fantasyflightgames.com/2008-price-change.html) :(

Sarcasmorator
09-06-2008, 10:01 AM
Bad news, but understandable given the state of things these days.

Mr_Nuts
09-06-2008, 10:03 AM
Fantasy Flight Games, makers of Arkham Horror, are instituting a price change.

Everything's more expensive now. (http://www.fantasyflightgames.com/2008-price-change.html) :(

I just read about this. Time to instigate operation "Buy Arkham Horror Before the Price Goes Up."

Sarcasmorator
09-06-2008, 10:12 AM
Do it! And get some expansions while you're at it.

This (http://www.gameoutfitter.com/items/board-games/strategy-games/fantasy-flight/arkham-horror-series/arkham-horror-expansion-bundle-arkham-horror-kingsport-horror-dunwhich-horror-curse-of-the-dark-phar-detail.htm)looks like a good deal.

Mr_Nuts
09-06-2008, 11:52 AM
That does look like a good deal...need...more...money....

Mr_Nuts
10-06-2008, 10:19 AM
I did end up getting Arkham Horror, and my group and I love it. It runs a little long sometimes (Hastur is a dick when you draw him as the ancient one) but it's still rewarding and fun.

I just got done trading in some remnants of my old MtG collection for store credit (CoolStuffInc.com has been awesome to deal with) and got a bunch of shiny new board games:

Ticket to Ride (http://www.boardgamegeek.com/boardgame/9209)
TtR: Switzerland (http://www.boardgamegeek.com/boardgame/30746)
Catan Dice Game (http://www.boardgamegeek.com/boardgame/27710)
Citadels (http://www.boardgamegeek.com/boardgame/478)
Last Night on Earth (http://www.boardgamegeek.com/boardgame/29368)
Power Grid (http://www.boardgamegeek.com/boardgame/2651)
Princes of Florence (http://www.boardgamegeek.com/boardgame/555)
El Grande (http://www.boardgamegeek.com/boardgame/93)

I also have Agricola on the way and about another $150 in store credit. Now we all need to coordinate some time to actually play...

shivam
10-06-2008, 10:23 AM
that is a good fucking haul, friend. I completely approve.

Ample Vigour
10-06-2008, 10:33 AM
I just got done trading in some remnants of my old MtG collection for store credit (CoolStuffInc.com has been awesome to deal with) and got a bunch of shiny new board games:

Holy bugshit! Were you sitting on like a thousand Mox Rubies or something?

Sarcasmorator
10-06-2008, 10:33 AM
I wish my MtG cards weren't in a friend's closet in Northern California. I need to figure out what I can sell to get enough for a bunch of the games on my list, like the AH expansions (and I MUST HAVE the Battlestar Galactica game).

MCBanjoMike
10-06-2008, 10:35 AM
Holy crap, that's a big-ass pile of wicked games. I wonder if there's anything in my old magic cards worth selling?

Mr_Nuts
10-07-2008, 03:30 AM
Holy bugshit! Were you sitting on like a thousand Mox Rubies or something?

I sold 95% of my collection years ago (sadly.) At the time I knew I could get a lot of money for it and figured "well, who knows if the game will still be around in a few years. I may as well get out while the getting is good." I sold the bulk of my collection for about $3500 then.

Now moxes look to go for like $400-$800 each. I just sold (http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&ssPageName=STRK:MESOX:IT&item=110292557432) a beta Mox Sapphire on Ebay for $200. It had a big fucking crease through the middle of it. One of my buddies as work is a Magic junkie and he was looking through my leftovers I had after the big sale, saying "Oooh, this is worth a lot now....and so is this one."

So yeah. Lord knows I could use the extra cash, which I got a good little bit of. And trading a bunch of smaller valued things to CoolStuffInc (http://www.coolstuffinc.com/) makes me happy because A) I get a nice start to my board game collection and B) if I'm going to be getting rid of my toys, I'd like to do more than just pay bills.

I'm still debating what to buy with the ~$150 in credit I still have coming. I think Galaxy Trucker (http://www.boardgamegeek.com/boardgame/31481) is likely, and I keep waffling back and forth on Shadows Over Camelot (http://www.boardgamegeek.com/boardgame/15062) and Blue Moon City (http://www.boardgamegeek.com/boardgame/21882).

It's nice to have something fun to worry about for a change.

MCBanjoMike
10-07-2008, 04:06 AM
I'm still debating what to buy with the ~$150 in credit I still have coming. I think Galaxy Trucker (http://www.boardgamegeek.com/boardgame/31481) is likely, and I keep waffling back and forth on Shadows Over Camelot (http://www.boardgamegeek.com/boardgame/15062) and Blue Moon City (http://www.boardgamegeek.com/boardgame/21882).

My personal suggestions would be Cities and Knights of Catan (requires basic Settlers of Catan), Puerto Rico or Caylus - although that might be too much Eurogame for you, depending on your tastes. If so, get Unexploded Cow and some poker chips.

Kirin
10-07-2008, 06:54 AM
Criminy. I really ought to get around to selling my Magic cards. I was under the impression that a lot of the old stuff had gone down in value because the basic set keeps recycling old cards in new editions these days, so I haven't really looked into it. But I have a very nearly full set of Revised sitting in a box somewhere, along with a smattering of Legends, Antiquities, Dark, and other old expansions.

Matchstick
10-07-2008, 08:12 AM
I think Caylus is too long for the fun to be had in it, but that's not necessarily the consensus. Regardless, Caylus Magna Carta, I'm told, distills the Caylus essence into a much more reasonable play time.

Galaxy Trucker is fun, but the stuff that Mike mentioned is much more essential. I like Shadows over Camelot, but think that Lord of the Rings is a better co-op game (but you must have the Sauron expansion). For either game, you're going to need a decent quorum of people who aren't going to cry that the game is co-operative. I've only played Blue Moon City a couple of times, and found it enjoyable, but, again, not essential.

MCBanjoMike
10-07-2008, 08:20 AM
I think Caylus is too long for the fun to be had in it, but that's not necessarily the consensus. Regardless, Caylus Magna Carta, I'm told, distills the Caylus essence into a much more reasonable play time.

I don't find Caylus to be any longer than Power Grid or Cities and Knights, really. Actually, speaking of that, are there any other Caylus players with a bit of experience on this forum? My friends and I have found a way of using the royal favors that practically seems to be an exploit, I was curious to know what other people thought about it...

Rice Cooka
10-07-2008, 09:09 AM
I'm still debating what to buy with the ~$150 in credit I still have coming. I think Galaxy Trucker (http://www.boardgamegeek.com/boardgame/31481) is likely, and I keep waffling back and forth on Shadows Over Camelot (http://www.boardgamegeek.com/boardgame/15062) and Blue Moon City (http://www.boardgamegeek.com/boardgame/21882).

It's nice to have something fun to worry about for a change.

For what it's worth, we got about 2 or 3 decent (not great) plays of Shadows Over Camelot and have since shelved the game for about 2 years.

Sarcasmorator
10-07-2008, 09:09 AM
I have read through the rules for the BSG (http://www.fantasyflightgames.com/bsg/support.shtml) game and I am very excited.

(For party times.)

Egarwaen
10-07-2008, 09:35 AM
I've only played Blue Moon City a couple of times, and found it enjoyable, but, again, not essential.

Blue Moon City is good but a little fiddly for my tastes.

sraymonds
10-07-2008, 09:37 AM
What are good but cheap German-type board games?

Calorie Mate
10-07-2008, 09:58 AM
I don't find Caylus to be any longer than Power Grid or Cities and Knights, really.

I can only speak on Catan / City and Knights, but it's worth pointing out that I rarely play those anymore because they take so damn long. I much prefer the Ticket to Ride / Carcassone style built-in ending point for my boardgames.

MCBanjoMike
10-07-2008, 10:17 AM
I can only speak on Catan / City and Knights, but it's worth pointing out that I rarely play those anymore because they take so damn long. I much prefer the Ticket to Ride / Carcassone style built-in ending point for my boardgames.

Regular Settlers isn't that long, but Cities and Knights (and Power Grid and Puerto Rico and Caylus...) are all time commitments in the 2.5 - 3 hour range. I wish that they were a bit shorter, too, but I love them too much to give up on them. When I want a shorter game, these days, I usually play Citadels or poker.

What are good but cheap German-type board games?

None, unless your threshold for cheap is $40 and below. Basic Settlers of Catan is about $40 and is worth it in every possible way, you can get the expansions later if you really like it.

Sarcasmorator
10-07-2008, 10:19 AM
The Catan Travel Edition (http://www.amazon.com/s/ref=nb_ss_gw?url=search-alias%3Daps&field-keywords=travel+catan&x=0&y=0) can be had for quite a bit cheaper, but it's vanilla-only, I think.

sraymonds
10-07-2008, 10:20 AM
Has anyone played the 2-Player Lord of the Rings game? It's sorta Stratego like or something.

Calorie Mate
10-07-2008, 10:25 AM
Regular Settlers isn't that long,

Man, you have no idea how long it can drag out with my group of friends.

MCBanjoMike
10-07-2008, 10:35 AM
Man, you have no idea how long it can drag out with my group of friends.

Oh, I have friends like that too - I just try to avoid playing with them too often. Seriously, vanilla Settlers shouldn't take more than about 90 minutes for a game (although 2 hours is within reason).

Matchstick
10-07-2008, 10:36 AM
Regular Settlers isn't that long, but Cities and Knights (and Power Grid and Puerto Rico and Caylus...) are all time commitments in the 2.5 - 3 hour range.

Man, you guys are dragging your feet if Puerto Rico takes that long. I'll agree on the others. My point on Caylus was that it was too long for the fun I had. I don't mind longer games. Hell, one of my top games of all time is Die Macher and it's a solid 4 hours period. However, I like to be fully engaged the whole time and my interest in Caylus wanes near the end. I just start wanting it to be over. It's a decent game and I'd play it if asked, but my preference would be to play something else. Regular Settlers should clock in in under an hour (maybe an hour and a half at the outside) unless you have some really whacky dice/board layout issues. If you're playing longer than that, You're Doing It Wrong (tm).

Has anyone played the 2-Player Lord of the Rings game? It's sorta Stratego like or something.

I presume you're talking about LotR: The Confrontation (http://www.boardgamegeek.com/game/3201). I found it fun when I played it.

MCBanjoMike
10-07-2008, 10:39 AM
Admittedly, I think our Puerto Rico times are closer to 2 hours now that everyone knows the rules pretty well. The real variable there is whether or not my cousin is playing, 'cause he takes forever.

Matchstick
10-07-2008, 10:46 AM
Admittedly, I think our Puerto Rico times are closer to 2 hours now that everyone knows the rules pretty well. The real variable there is whether or not my cousin is playing, 'cause he takes forever.

There's one in every group. Don't invite him over when we're up there, Mike. I don't need an international homicide beef to deal with.

MCBanjoMike
10-07-2008, 10:49 AM
There's one in every group. Don't invite him over when we're up there, Mike. I don't need an international homicide beef to deal with.

Oh man, I'd better make sure you don't meet my friend Ariane - you'd have an aneurism if you played a game with her.

Matchstick
10-07-2008, 11:12 AM
I once played a game of Torres in which the very last turn of the game (not the last round, but the final player's final turn) took 45 minutes. Two of the player's basically did a full analysis out loud of every possible move. Or at least I think that's what happened. I left the table after 10 minutes rather than just turn it over and declare the game finished. I'm not a violent person, really. I just don't see the need to go to those kinds of lengths in what is essentially a friendly pasttime. Spend a little time, think about your options, pick one and go. That's all I ask.

Sarcasmorator
10-07-2008, 11:14 AM
I usually know my move before or right after my turn starts. I don't understand the analysis paralysis thing at all.

Egarwaen
10-07-2008, 11:59 AM
I usually know my move before or right after my turn starts. I don't understand the analysis paralysis thing at all.

I've yet to find a game that requires more than 30 seconds of thought if you actually understand the rules and have been paying attention during the other players' moves. Most cases of analysis paralysis I've seen are due to players either not paying attention or getting stuck in a bad situation and wanting to ruin the game for others. I've never seen taking long thinking pauses before moving produce significantly better results in any reasonably well-designed game.

Mr_Nuts
10-07-2008, 02:23 PM
I do have Settlers: Cities and Knights. My wife and I have played it a few times (just 2 player) so far and I like what it adds to the game. I'm somewhat new to board gaming and the guys in my group are very new, so we're sticking to vanilla Settlers for the time being. I also have Puerto Rico as well but have yet to get a chance to try it.

I'm wavering on Shadows over Camelot very much. It looks cool, and a lot of people seem to like it but there's also a large number of "meh" reviews.

And yeah, Settlers can be a long pain in the ass. When you have someone who wants to talk trade to death on every turn, it can drag.

I'd definitely buy Pandemic (http://www.boardgamegeek.com/game/30549) if only it were in stock!

Matchstick
10-07-2008, 02:35 PM
When you have someone who wants to talk trade to death on every turn, it can drag.

That's when you kill them and move on. Seriously. Whenever I play a negotiation game, I'm very direct. "I'll give you X and Y for A and B. No? Okay, fuck it, I'm moving on."

I'd hold off on SoC. As I mentioned, I don't like it as much as Lord of the Rings. Another possible co-op game you could check out is Pandemic. (Full disclosure: Matt Leacock is a friend of mine, but that doesn't factor into my recommendation.)

Other options if you're just starting to build a collection:
Agricola
Blokus
Bluff (also known as Liar's Dice)
Can't Stop
Acquire
Carcasonne
Elfenroads
Hare and Tortoise
Igel Argern
Medici
Bohnanza
Tigris & Euphrates
Schnaeppchen Jagd
Mu (get the Mu and Mehr edition)

Mr_Nuts
10-07-2008, 03:41 PM
That's when you kill them and move on. Seriously. Whenever I play a negotiation game, I'm very direct. "I'll give you X and Y for A and B. No? Okay, fuck it, I'm moving on."

I'd hold off on SoC. As I mentioned, I don't like it as much as Lord of the Rings. Another possible co-op game you could check out is Pandemic. (Full disclosure: Matt Leacock is a friend of mine, but that doesn't factor into my recommendation.)

Other options if you're just starting to build a collection:
Agricola
Blokus
Bluff (also known as Liar's Dice)
Can't Stop
Acquire
Carcasonne
Elfenroads
Hare and Tortoise
Igel Argern
Medici
Bohnanza
Tigris & Euphrates
Schnaeppchen Jagd
Mu (get the Mu and Mehr edition)

Agricola is on its way. Carcassonne will likely be ordered soon (we have the Discovery spinoff, which is decent but I want the original.) I'm gonna get Blokus eventually, it's just low priority since it's one of a very few I can get at, say, Target or Toys R Us. T&E is highly recommended as is Bohnanza and Aquire. The rest I've never heard of but will research.

Thanks for the suggestions! Can I have some money?

Red Hedgehog
10-08-2008, 09:40 AM
Man, Vanilla Settlers games with my friends rarely take more than an hour. Usually we can get two game in 90 minutes.

Sanagi
10-08-2008, 02:15 PM
Catan suffers from the Slow Guy effect. One person who takes a long time to make decisions can drag the whole game down.

Sarcasmorator
10-08-2008, 02:24 PM
Most games have that problem to some extent. I need to start setting a timer for 60 seconds when I play with a group of people. When the timer's up to you have to make your move, period.

If I ever get a group for TI I'm doing the same thing. One minute to decide, then it's action time!

Sarcasmorator
10-11-2008, 10:01 PM
OK, so I sold off some stuff and used the money to buy World of Warcraft: The Boardgame (planning to get the expansions later, if we like it); the big Arkham Horror expansions Dunwich and Kingsport, the small cards-only expansion, Curse of the Dark Pharaoh, that's actually in print at the moment (with plans to get the other two later); Race for the Galaxy; and a preorder for Battlestar Galactica. All for about $185, including shipping. Not a bad haul.

Have I gone crazy, Y/N?

Matchstick
10-12-2008, 12:08 AM
Yes, you've gone crazy. I thought the WoW game was pretty weak, but that's not necessarily related to my first statement. It works, but I felt that it took way too long. It surprisingly captures a lot of the flavor of playing WoW (although maybe the too long part is part of that).

Sarcasmorator
10-12-2008, 08:02 AM
I've heard that about WoW, but figured it was worth taking a chance; I've been wanting to play actual WoW for a while, but really can't dedicate that sort of time or money anymore, so this seems like the next best. It appears a that a lot of the problem is how team turns take place separately and without much interaction beyond PvP (thus, downtime). I'm going to see if I can find any variants that would fix that a bit.

Traumadore
10-12-2008, 03:53 PM
There's a $35-$40 WoW adventure game coming out soon. I'll be going to the Fantasy Flight offices on the 20th to play a bunch of games. I'll let you know what I think. I'll probably have a crack at battlestar galactica too.

Has anyone played Tomb yet? I got to open up a copy at work today because a customer needed a die since their copy came with one missing. I think it looks awesome, but I have several adventure games already (Runebound, Descent, Arkham Horror, Dwarven Dig, Dungeons and Dragons w/ minis) so I feel like it might be pretty redundant. But guys! It comes with 84 characters and you pick six for your own party! I feel like there are a ton of playstyles to explore and the rulebook looked rather merciful compared to some of FFGs fare.

Sarcasmorator
10-12-2008, 04:10 PM
Cool, man. How did you arrange that? I think a WoW adventure game came out over the summer; is this a different one or an expansion?

Mr_Nuts
10-12-2008, 04:48 PM
There's a $35-$40 WoW adventure game coming out soon. I'll be going to the Fantasy Flight offices on the 20th to play a bunch of games. I'll let you know what I think. I'll probably have a crack at battlestar galactica too.

Has anyone played Tomb yet? I got to open up a copy at work today because a customer needed a die since their copy came with one missing. I think it looks awesome, but I have several adventure games already (Runebound, Descent, Arkham Horror, Dwarven Dig, Dungeons and Dragons w/ minis) so I feel like it might be pretty redundant. But guys! It comes with 84 characters and you pick six for your own party! I feel like there are a ton of playstyles to explore and the rulebook looked rather merciful compared to some of FFGs fare.

Wow, what do you do for work?

I've read that Tomb's rules are very muddled and fiddly. Lots of skills and items which means lots of exceptions to rules. I'd be interested to hear peoples' thoughts on it as well, since I've never actually played it.

Also, I scoured the depths of my old Magic collections yet again and have Galaxy Trucker, Carcassonne (w/a few expansions) Shadows Over Camelot and the TtR 1910 expansion on their way. I'm loving being able to buy stuff guilt free.

Traumadore
10-12-2008, 04:57 PM
I work part time at a boardgame store, and I imagine we do a fine job of shifting Fantasy Flight Games, because they keep inviting us back. Personally I have a really easy time of selling some of their more family oriented games like Ingenious and Penguin. Of course selling a gamer one of their nerdier games is easy as pie.

I don't think the new WoW boardgame is out quite yet because we would definitely have them. We sell stupid amounts of the EIGHTY DOLLAR one, so I know we'll be getting in lots of the smaller game when we can.

I'm also excited that they are reprinting Tannhauser. I never got to pick up a copy before it dried up.

Another suggestion I didn't see is Wings of War from FFG. The Dawn of WWII is the newest one, and it's great. You can play up to six players and games can be as short as 15 minutes and theres zero downtime. Its a "programming" type game like Robo Rally, Wreckage, or Haunting House, but it simulates a dogfight. Sooo fun. Make sure to have a scoreboard to keep track of how many of your friends you shot down!

Mr_Nuts
10-12-2008, 05:06 PM
OK, so I sold off some stuff and used the money to buy World of Warcraft: The Boardgame (planning to get the expansions later, if we like it); the big Arkham Horror expansions Dunwich and Kingsport, the small cards-only expansion, Curse of the Dark Pharaoh, that's actually in print at the moment (with plans to get the other two later); Race for the Galaxy; and a preorder for Battlestar Galactica. All for about $185, including shipping. Not a bad haul.

Have I gone crazy, Y/N?

Traumadore, I am officially jealous of your job.

Sarc: The only Arkham Horror expansion I have is the King in Yellow, though I haven't played it yet. My FLGS happened to have it, and I know it's tough to find online right now so I grabbed it. Dunwich Horror is probably next in the queue. We're all enjoying the hell out of Arkham Horror right now.

I've never played Race for the Galaxy but I just picked up San Juan which I'm told has similar mechanics.

I've gotten to play a couple games of Agricola and I'm very impressed so far. We've only tried the Family version so far (no cards involved) but the outlook is very good.

Sarcasmorator
10-12-2008, 05:08 PM
Pretty sure Wings of War is being made into an XBLA game — which is great, since Catan is what drew me into board games at last.

Also, the WoW Adventure game appears to be in stock here (http://www.coolstuffinc.com/main_boardGame.php?viewType=view%20board%20games&fp=Acc-BGFFGWoWAdventureGame#World%20of%20Warcraft:%20the %20Adventure%20Game) (they keep a running tally of how many they have of each title). It's definitely not a preorder, because I have a preorder for something else and this entry looks much different. I think it came out in June, maybe?

Sarc: The only Arkham Horror expansion I have is the King in Yellow, though I haven't played it yet.

Man, the stuff in that one looks nasty. Blight cards in particular. And Heralds. BTW, there are two Heralds on the FFG site that you can download and print out for free — the Dunwich Horror and the Dark Pharaoh — if you like the mechanic. And Kingsport comes with two more.

My only complaint about any of the games I have is that it's hard to get a group playing. My wife loves Catan, but she's a hard sell on new games, even though she usually likes them once she's tried them. An unfortunate instant devouring by Nyarlathotep (she had no clue tokens) in our first game of AH has made her reluctant to try again too soon.

Traumadore
10-12-2008, 05:16 PM
The more you know! I can't believe we don't have that. I'm sure we could sell at least 10-15 copies in a month.

Also don't be jealous of my job. My store is in a mall and is not the awesome kind with demos galore and game nights for customers and things. It's just too small and crammed floor to ceiling with product. And I spend far more time with picky chess/poker/dart customers that I do with people who want to know about the actual cool games.

The discount is boss however. I should take more advantage of that.

Sarcasmorator
10-12-2008, 06:15 PM
While I'm thinking about it, anyone have thoughts on the following:

Galactic Emperor
Nexus Ops
Risk 2210 A.D.
Agricola
Power Grid
Starcraft
Age of Empires III: The Age of Discovery

I know some of these have been mentioned before. They're all on my list of games to possibly get in the future, but I'm curious how they're regarded here.

Traumadore
10-13-2008, 07:29 AM
Power Grid is good, but I can't stand playing it because all my friends are ruthless. I pretty much can't play auction games with them at all. You budget your money so you have enough for all three phases, auction for power plants, but fuel, expand power grid. There is a neat player ranking and supply and demand system that gives the better players a disadvantage, which is very cool.

Risk 2210 is probably my favorite Risk. If you play with people who like risk because they just want to hang out and don't really care about what happens in the game they may not take to all the extra rules. You can kind of pick and chooce the variations at least.

Nexus Ops felt like a hasbro ripoff of FFGs Warcraft III boardgame. It did a better job of having unique-feeling units, but every player uses the same army. Still it had a great sense of urgency and felt fast paced. It has nice playing pieces but the board tiles are kind of thin. Overall it's one I wouldn't mind having.

Mr_Nuts
10-13-2008, 08:01 AM
While I'm thinking about it, anyone have thoughts on the following:

Galactic Emperor
Nexus Ops
Risk 2210 A.D.
Agricola
Power Grid
Starcraft
Age of Empires III: The Age of Discovery

I know some of these have been mentioned before. They're all on my list of games to possibly get in the future, but I'm curious how they're regarded here.

I own 2 of these. We have Power Grid but haven't had a chance to try it out yet.

We've played 4 or 5 games of Agricola so far and it's pretty impressive. The game is divided into 14 rounds. The game starts with 8 action spaces on the board and a new one is flipped at the start of each round. Each player starts with 2 family members, each of which may be placed on 1 of the action spaces each turn.

Each player has a board which represents their farm land. You can add on to your 2 room house (which allows you to add family members, which means taking more actions) you can build fences for pastures (which allows you to keep animals) and you can plow fields (which allows you to grow grains and veggies.) You must frequently feed your family, the downside to adding family members.

At the end of the game you score points based on how big the house is, how many of each animal you have, how many pastures, etc. The game is full of decisions and different ways to score points at the end. It's one of those games where each turn there are 5 things you want to do but you can only do 3.

Mr_Nuts
10-13-2008, 08:06 AM
My only complaint about any of the games I have is that it's hard to get a group playing. My wife loves Catan, but she's a hard sell on new games, even though she usually likes them once she's tried them. An unfortunate instant devouring by Nyarlathotep (she had no clue tokens) in our first game of AH has made her reluctant to try again too soon.

It's hard to get a group going here as well. Twice a month (or so) I invite everyone over for some gaming, I typically invie 7 or 8 over with the knowledge that probably at least 4 or 5 won't be able to make it on a given day.

My wife likes Arkham Horror in a group, but we've found the 2 player game to be a bit long for our tastes. When wife and I sit down to play, we'd usually prefer some Ticket to Ride, Citadels, Catan or Agricola. It's the difference between finishing 2 or 3 games in one night or finishing one game over 2 or 3 nights.

Sarcasmorator
10-13-2008, 08:07 AM
Thanks, guys. Good info to have. I know Nexus Ops is out of print, but it doesn't seem hard to find or pricy nonetheless. Agricola is one I've been hesitant on because of the theme and that it's $70 without nearly as many goodies as a FFG title, but people are going so nuts over it I can't ignore it.

MCBanjoMike
10-13-2008, 08:09 AM
I own 2 of these. We have Power Grid but haven't had a chance to try it out yet.

I heart Power Grid very much, but to me it seems like a very "male" game. The industrial aesthetic, combined with the constant grade-school level math, can make it a chore for someone who isn't inclined for that sort of experience. Personally, though, if I could play one game right now, if would be Power Grid.

Matchstick
10-13-2008, 08:37 AM
Power Grid and Agricola are great games. I've played Nexus Ops twice and found it enjoyable, but am not compelled to own it.

Mr_Nuts
10-13-2008, 07:19 PM
I've heard that Power Grid is pretty lame with 2 players, which is part of the reason we haven't tried it yet.

Whether Agricola is worth $70 will vary from person to person. I got it for $50 online (again, I traded MtG cards which made it a much easier decision than cash.) I've seen it for as little as $35, though it doesn't last long at that price (or any price it seems.) www.pozy.com (http://www.pozy.com/) gets it cheap once in a while.

This (http://www.boardgamesearch.com/) website is also incredibly useful for game board hunting.

Sarcasmorator
10-13-2008, 07:26 PM
I wish I had my MtG stuff here. It's somewhere in El Dorado Hills, I think.

shivam
10-13-2008, 07:26 PM
what is agricola?

Sarcasmorator
10-13-2008, 07:27 PM
Subsistence-Living Peasant Farmer: The Board Game (http://www.boardgamegeek.com/game/31260)

Mr_Nuts
10-13-2008, 07:55 PM
FYI: Agricola is currently in stock at CoolStuffInc for $53. Free shipping happens on orders of over $100.

Edit: these include the Pre-order "Z deck cards."

Kirin
10-14-2008, 06:10 AM
Not quite a board game, but you know what's fun, silly and short? King's Blood. It's a crazy Japanese card-based game translated by Steve Jackson games. Basically, it's Uno, but not boring, and with silly manga characters and royal intrigue.

Also, it's crying out for someone to hand-make a super copyright violation version by replacing all the cards with characters from other sources. I might do it someday.

MCBanjoMike
10-14-2008, 06:44 AM
I didn't realize that Agricola had shot up to first place on the Boardgamegeek scoreboards. It doesn't have as many reviews as some games, though, so it's possible that we're still in the honeymoon phase.

Mr_Nuts
10-14-2008, 06:53 PM
Wife and I just played San Juan (http://www.boardgamegeek.com/boardgame/8217) for the first time tonight. Pretty fun. Seems like a nice warm up for Puerto Rico (http://www.boardgamegeek.com/boardgame/3076) which we still have yet to try.

Sarcasmorator
10-19-2008, 02:54 AM
I managed to get a three-person game of Twilight Imperium going, at last, and not only did it run smoothly and everyone have fun, but not counting the setup (which I took care of while the others watched SNL) it was done in just a bit over three hours, which is on the low end for the title from what I understand.

The following won't mean much to anyone who hasn't played the game, but I thought the way it played out was remarkable. My buddy Danny (whom some of you know as SlightlySausage from XBL) pulled off a total blowout, moving up to 9 VP by the end of the second round through a horrific combination of the Imperial II card, controlling Mecatol Rex and fulfilling several Stage II Public Objectives (we were playing the Age of Empires variant, with all objectives revealed). His final VP hinged on gaining a fifth technology, which was assured as soon as I used the Technology strategy card in the next round. There was no way to beat him, even when I smashed his occupying forces at MR with my Death Star.

First time for all of us playing, so I was really surprised we finished at all, let alone like that.

Next time I'll introduce some new options, maybe leaders or space mines or Distant Suns or something. And use the alternate Strategy Cards.

Sarcasmorator
10-21-2008, 08:27 PM
Hey, Arkham Horror fans, you should check out Strange Eons (http://www.sfu.ca/~cjenning/eons/index.html). It's an editor that lets you create custom monsters, characters, Ancient Ones, etc. I made this in a few minutes:

http://i2.photobucket.com/albums/y27/christabean/The-Joker.jpg

It's fun!

Mr_Nuts
10-22-2008, 04:08 AM
Yeah, Strange Eons is pretty great. It's really user-friendly and intuitive.

The only thing keeping me from doing more with it is the inability to actually print up the monsters/investigators onto sturdy card stock that I could seamlessly integrate into the game.

Kirin
10-22-2008, 06:54 AM
That's pretty great. Really, someone should do this for every game that has distinctive character/moster/item type cards. Customizablility is awesome.

Sarcasmorator
10-22-2008, 07:35 AM
The only thing keeping me from doing more with it is the inability to actually print up the monsters/investigators onto sturdy card stock that I could seamlessly integrate into the game.

Actually, you could probably have Kinko's or some other copy shop print out your custom things on high-quality card stock. No idea how anyone could do the monsters, though.

Mr_Nuts
10-23-2008, 07:34 PM
Fury of Dracula, War of the Ring and Thurn & Taxis are now on their way here in a large brown truck. Pandemic, Pillars of the Earth, Blue Moon City and Dunwich Horror are sitting in stasis, waiting for Pandemic to be restocked before shipping. I'll be having a couple of buddies over on Saturday for some board gamin' and it's about time.

My wife and I play frequently, but I really need to program some AI opponents for us to play with. If anyone has a robot who can play board games, please let me know.

Sarcasmorator
10-27-2008, 11:23 AM
Arkham Horror fans: Black Goat of the Woods appears to be out, and The King in Yellow appears to be back in print.

Also! (http://www.fantasyflightgames.com/ah_penny-arcade-adventures.html)

Mr_Nuts
10-28-2008, 07:49 AM
Also! (http://www.fantasyflightgames.com/ah_penny-arcade-adventures.html)

Nice!

My buddy from Germany was in town, so we got together and had a board game day. There were 4 of us altogether, and we played Ticket to Ride (1910 expansion,) Citadels (http://www.boardgamegeek.com/boardgame/478), Settlers (Cities and Knights,) San Juan and Power Grid (http://www.boardgamegeek.com/boardgame/2651). Everything went really well except for Power Grid, and that was my fault. I'd only played the game once and that was with 2 people. So I had to keep referencing the rulebook, and we were doing a few things wrong during the game. I still think Power Grid is a great game, I just need to prepare better. Citadels was a blast.

Wife and I also tried Last Night on Earth (http://www.boardgamegeek.com/boardgame/29368) the other night and we were pleasantly surprised at how fun and easy to learn it is.

Sarcasmorator
12-15-2008, 09:26 AM
REVIVE!

I'm considering Android (http://www.boardgamegeek.com/game/39339) — anyone tried it? It looks kinda weird, and I can't decide if I like that weirdness enough to take a chance.

Also, if anyone's playing Battlestar Galactica: The Board Game, FFG has released some play variants (http://new.fantasyflightgames.com/edge_news.asp?eidn=290) — solo, two-player, no sympathizer and no Cylons. Which is great, because in a month's time I have yet to get a group of three together for the game.

MCBanjoMike
12-15-2008, 09:31 AM
Just this weekend, I picked up a mint copy of Ticket to Ride for $20 from a craigslist ad. Sweet! I already have TTR Europe, but I figure I can leave this copy at my parents' cottage, where we get a lot of good boardgaming in during the summer months.

My girlfriend still doesn't like it, though. :(

Cyrael
12-15-2008, 09:32 AM
How about that Munchkin Board Game? I asked my wife to pick it up for me for Christmas since the card game is one of our favorites.

shivam
12-15-2008, 10:34 AM
my girl and i played TTR Switzerland last night. It's a little too head to head for my blood.

Brickroad
12-15-2008, 10:40 AM
How about that Munchkin Board Game? I asked my wife to pick it up for me for Christmas since the card game is one of our favorites.

If you get it, let us know how it is. The card game was fun a couple times but I think now I'm pretty much over it.

nunix
12-15-2008, 10:44 AM
Agricola sounds like Harvest Moon: the Board Game.


.......


Must have!


Also, a kindly UK Tyrant assisted me in acquiring a copy of Thud! and I finally got a few games of that in this weekend. It is satisfying!

Mr_Nuts
12-15-2008, 02:38 PM
Agricola sounds like Harvest Moon: the Board Game.


.......


Must have!




Agricola is terrific, my wife and I play frequently. It's a great game, but it's pretty intense. It always feels like I'm behind and struggling to keep up. More often than not, everything comes together in the last round or two, but it feels like a train wreck until that point.

Also:

I've heard good things about BSG and Android but haven't seen or played them.

My wife and I have also been playing a clever little cat-and-mouse game called Mr Jack. I highly recommend it as a quick, fun 2-player game.

Sarcasmorator
12-15-2008, 02:41 PM
I've heard good things about BSG and Android but haven't seen or played them.

I have BSG (two copies actually, by happenstance), and will hopefully be playing it with some company next week. I'll let you know how it goes. Looks awesome, though.

sraymonds
01-01-2009, 07:52 PM
Has anyone heard anything or played Tannhäuser? The setting sounds cool, but it's sorta pricey for me to make a blind buy.

I still need to figure out what to do with my new Halo board game.

Lucas
01-01-2009, 09:05 PM
Has anyone heard anything or played Tannhäuser? The setting sounds cool, but it's sorta pricey for me to make a blind buy.

I still need to figure out what to do with my new Halo board game.

I studied the rule book a bit at my local game store because they had a demo copy of the game, and they looked simpler than I expected. This is due largely to a system that uses colored circles to simulate movement and perception - if you're on stairs that use gray circles and want to move into the hallway that uses red circles, you just move until you reach the red-and-grey circle at the base of the stairs and you can switch; similarly, once you're on the red circles in the middle of the hall, you can see any other characters on the red spaces, but not characters on other color circles.

Unfortunately, as interested as I was in the game, none of the other regulars really were, so I never got to actually play it :(

Sarcasmorator
01-03-2009, 11:10 AM
OK, guys, Battlestar Galactica TBG is really, really great. You need a group who can get into the theme (familiarity with the show is a plus, but not required) for it to really work, but if everyone clicks on the system it's super fun.

Traumadore
01-03-2009, 11:57 AM
Has anyone heard anything or played Tannhäuser? The setting sounds cool, but it's sorta pricey for me to make a blind buy.

I still need to figure out what to do with my new Halo board game.

Tannhauser is fantastic. Unfortunately It is pretty similar in concept to your Halo Boardgame. Both have story based scenario campaigns, deathmatch, and capture the flag.

Halo has more pieces, a modular board, and a (superfluous, in my opinion) DVD element.

Tannhauser has completely AWESOME gameplay mechanics. The pathfinder system is the easiest, fastest miniatures gaming system I have ever seen. Having color coded spaces for line of sight is pretty brilliant. It also has way more optional weapons and equipment than Halo.

sraymonds
01-06-2009, 10:19 AM
What's a good online retailer? I generally use Thought Hammer, but Tannhauser is out of stock at the moment.

ChefCthulhu
01-06-2009, 11:01 AM
Red Dragon Inn is the Bomb...

It's a bit more of a card game then board game but comes in a board game sized box and has boards for all the players..

Essentially it's just a game of a bunch of adventurers sitting around the tavern after a quest trying to get everyone elses gold via dirty tricks. The best part is Pookie!!! The familiary/Vorpal Bunny.

Sarcasmorator
01-06-2009, 11:52 AM
What's a good online retailer? I generally use Thought Hammer, but Tannhauser is out of stock at the moment.

I've made a few purchases through CoolStuffInc (http://www.coolstuffinc.com/), and while the Web site is kind of a pain to navigate their prices are really good, you get percentage discounts the more you buy, shipping is free on orders over $100 and everything I've ordered has arrived quickly and in good shape.

Looks like they're out of Tannhauser too, though.

ajr82
01-06-2009, 11:15 PM
I picked up Illuminati yesterday, and I'm looking forward to giving it a whirl. How much of a difference would it make to get the expansions?

Mr_Nuts
01-08-2009, 01:49 PM
I've made a few purchases through CoolStuffInc (http://www.coolstuffinc.com/), and while the Web site is kind of a pain to navigate their prices are really good, you get percentage discounts the more you buy, shipping is free on orders over $100 and everything I've ordered has arrived quickly and in good shape.

Looks like they're out of Tannhauser too, though.

I'll second CoolStuffInc. I've shopped around, but haven't purchased anywhere else. They have great prices, good selection, free shipping at $100, the orders usually get to me in 3 or 4 days and they have quick and quality customer service. If you get a few friends to order together and meet the free shipping threshold, it's gravy.

Basically everything Sarcasmorator said.

nunix
01-08-2009, 08:25 PM
Does anyone want a copy of A Game of Thrones (http://boardgamegeek.com/game/6472)? My basement recently semi-flooded, and the only reason this didn't get trashed is because it was sitting on top of this (http://boardgamegeek.com/game/7479) (which DID get ruined, but that's fine, since it was pretty boring anyway). I've played maybe 4-5 games total, and they've been good fun, but it's sat untouched for 3 years now and is unlikely to get played again. I'd post over in the Trading Time but I figure the interest is higher over here. =p

Requirements: cost of shipping + a play report! I want to make sure this goes to a home where it won't just sit on a shelf forever.

Sarcasmorator
01-08-2009, 09:24 PM
PM sent.

Daikaiju
01-09-2009, 12:32 PM
By the way Sarc, how's that Monopoly variation?

Sarcasmorator
01-09-2009, 02:03 PM
Haven't played it yet, but having gone over the rules it looks pretty sweet (finally, an actual revision of Monopoly instead of a simple reskinning). You have a chance each turn to move extra spaces or jet forward to one of the corners, and there's a whole new tier of buildings.

MCBanjoMike
01-09-2009, 02:08 PM
Tonight there will be board games! I'll be really happy if I can convince some people to play a game of Power Grid, but I wouldn't be surprised if we mostly hit Ticket to Ride. That's right, my girlfriend, the world's biggest hater of TTR, has done a complete 180 on this game and now asks to play it before anything else. What a world.

Failing Power Grid, I'd also be happy to play Citadels tonight.

Sarcasmorator
01-09-2009, 02:27 PM
Heading to the in-laws' in Berkeley this weekend, along with Nexus Ops, Battlestar Galactica TBG, Carcassonne, Catan TCG and Fluxx. I figure the variety increases the odds of playing something.

Red Hedgehog
01-09-2009, 04:39 PM
Tonight there will be board games! I'll be really happy if I can convince some people to play a game of Power Grid, but I wouldn't be surprised if we mostly hit Ticket to Ride. That's right, my girlfriend, the world's biggest hater of TTR, has done a complete 180 on this game and now asks to play it before anything else. What a world.

Finally she saw the light.

I bought Race for the Galaxy a week ago because it is an awesome game, even if it takes forever to learn (and teach) the iconography.

Sarcasmorator
01-09-2009, 05:10 PM
I bought Race for the Galaxy a week ago because it is an awesome game, even if it takes forever to learn (and teach) the iconography.

I think this aspect may doom the likelihood of ever playing the game with my wife, after I had a terrible time trying to teach my mom and brother.

sraymonds
01-12-2009, 08:41 PM
I ordered Tannhauser and the latest Arkham Horror expansion from www.newspiel.com, and I hope to get them by the end of this week.

Traumadore
01-12-2009, 10:22 PM
So I have been playing alot of Agricola lately, and I really didn't like the first game, but since it has grown on my and I can see what all the attention is about. I've only played with 2 and 3 players, and I can't wait to do a 4 or 5 player game.

Hey guys, does anyone have any tips on turning my collectable card and miniatures games into money? I've never really explored this. I want to pick up the Tomb of Ice expansion for Descent, and also grab Cosmic Encounter or Formula D, but I would feel alot less guilty if I could liquidate some of these old magic cards and miniatures.

Sarcasmorator
01-12-2009, 10:51 PM
For the cards you could try a bulk eBay or Craigslist sale, or take your stuff to a decent comic shop and sell them off.

Mr_Nuts
01-13-2009, 06:29 AM
So I have been playing alot of Agricola lately, and I really didn't like the first game, but since it has grown on my and I can see what all the attention is about. I've only played with 2 and 3 players, and I can't wait to do a 4 or 5 player game.

Hey guys, does anyone have any tips on turning my collectable card and miniatures games into money? I've never really explored this. I want to pick up the Tomb of Ice expansion for Descent, and also grab Cosmic Encounter or Formula D, but I would feel alot less guilty if I could liquidate some of these old magic cards and miniatures.

Go to CoolStuffInc.com and look at their buy lists. You can trade cards and minis to them for cash or get 15% extra if you do store credit instead. This arrangement has been terrific for me.

Sarcasmorator
02-03-2009, 08:01 AM
OK guys, I'm ordering some games tonight. I'm not sure which ones! So I thought I'd see who of you have played my list of possible picks, and what you think of them. To wit:

StarCraft: The Boardgame and the Brood War expansion
Galactic Emperor
Risk 2210 A.D.
Power Grid
Pandemic
Dominion
Android
Dust

I also want to get Age of Empires III: The Age of Discovery, but it's sold out at my usual shop so I can't get the free shipping until it's back in stock. Worth picking up later? Or does anyone know if it's going out of print?

sraymonds
02-03-2009, 08:05 AM
I shouldn't have bought Tannhauser.

spineshark
02-03-2009, 08:11 AM
StarCraft: The Boardgame and the Brood War expansion
I played part of a game with some of my brother's friends once. I'm not a board game connoisseur or anything, so don't take this as a good review or representative of anything, but it was really slow to get going and felt really complicated. Also, one guy had a much better idea of what to do than everyone else and pretty much wrapped up the game on turn 3 or so.

Traumadore
02-03-2009, 08:26 AM
I shouldn't have bought Tannhauser.

You don't like it?

Anyway, I've played Power Grid, and it is pretty good. It has paper money a-la monopoly, but you can't be eliminated in standard eurogame fashion. You have to budget your money every turn for three phases. This is really important. You have to know your spending limit for the auction, so that when you buy fuel and expand your power grid you have enough money to do so and power the optimum number of cities. There is an interesting mechanic that gives advantage to the losing players, but games are still usually not very close. I don't like this game, or really any game with an auction element.

Risk 2210 is probably the best risk, as long as you have open minded friends who don't mind trying new things. You can play classic risk or add in alot of extra fun stuff. Has rules for a short game that actually works well and really changes your goals and playstyle.

Starcraft falls right in with all of FF games' big box affairs. It takes an hour+ to teach and setup, 2 hours minimum to play. It had a fun orders system that is meant to mimic the time pressure of RTS games, and it has six full armies (six players) which is really rare for a wargame it seems.

sraymonds
02-03-2009, 08:28 AM
You don't like it?

We never made it through rules and setup because it got all complicated and shit. We ended up playing Left 4 Dead.

I am going to try out Fury of Dracula tonight.

Calorie Mate
02-03-2009, 11:00 AM
Risk 2210 A.D.

I know Shivam's a fan, but I still don't believe him about this one. I have not played the others.


I will be stopping off at Games of Berkeley today to pick up Fluxx. I'm pretty stoked about that.

djSyndrome
02-03-2009, 11:05 AM
I will be stopping off at Games of Berkeley today to pick up Fluxx. I'm pretty stoked about that.

Shivam got us hooked on Fluxx years ago. Did you play on Saturday? (they were just polishing off the last game when we arrived)

Sarcasmorator
02-03-2009, 11:10 AM
Fluxx is fun! Got it for the wife for Christmas. Only played a couple times so far.

I know Shivam's a fan, but I still don't believe him about this one. I have not played the others.

Having looked at the rules it seems pretty cool, we have some friends who like it and the five-turn limit would appear to avoid the dreaded endless Risk scenario. But aside from owning and playing a partial game of LOTR Trilogy Risk I don't have much experience with the game. On the other hand it comes with hundreds of tiny plastic robots. So I'm torn.

Calorie Mate
02-03-2009, 11:42 AM
Shivam got us hooked on Fluxx years ago. Did you play on Saturday? (they were just polishing off the last game when we arrived)

Yes, I was a part of that game. It's fantastic. (Glad to see I'm not the only one Shivam sells board games and the like to! He really should find a way to make commissions. Thankfully, this is the least expensive one he's gotten me hooked on yet.)

ChefCthulhu
02-03-2009, 12:36 PM
I was gifted with Monty Python Flux over christmas... lets just say it becomes cooler when catapults are launching cows..

shivam
02-03-2009, 12:47 PM
risk 2210 is pretty much the pinnacle of the game. it's elegant, simple to grasp yet incredibly deep to master, and really really fun. I have nothing but good things to say about it.

Matchstick
02-03-2009, 04:09 PM
Power Grid is a really great economic game. There's a number of different maps that you can pick up as well as a separate power plant deck. It can be a bit of a brain burner, but there's a lot of interaction to be had.

Pandemic is a co-operative game where the players are trying to deal with a number of different diseases that are spreading throughout the world. Each player can get a special power that will allow them to do different good things for the group (like drop things on the board that make transport easier). It can be pretty tough to win at first, but if you have a group that can enjoy a shared struggle, it can be a blast regardless of whether you can survive or not.

Dominion is the new hotness in the Eurogaming community. It's kind of CCG-ish in that you're drafting cards and building a deck that you're trying to use to win the game, but the cards from a common pool. You're constantly cycling through your deck and trying to get cards that will work well together to help you extend your turn through extra actions, extra buying rounds or what have you. I've played it once, but wasn't bowled over like almost everybody else I know that's played it. It could get better if I try it more. I didn't think it was bad, but it wasn't the Holy Grail to me.

I guess I should caveat all of the above by saying that I think Fluxx is not that great, so YMMV on these. ;)

shivam
02-03-2009, 04:12 PM
fluxx isnt meant to be great, it's meant to be a pleasant time filler. it's best played when you're too tired to play anything else. most folks can just play it on autopilot and be just fine.

Sarcasmorator
02-03-2009, 04:49 PM
Thanks for all the advice. I'm leaning toward Risk 2210, Pandemic and possibly Galactic Emperor (it's different enough from TI3 to be its own game, and looks a lot faster to play).

But! Barnes & Noble just started a half-off sale on many of its board games, both on its online store and at its brick-and-mortar locations. And since my local one carries Age of Empires III: The Age of Discovery, I can pick that up for $30 today. Which I'm going to do.

I'll see what else I can afford to order after that.

Red Hedgehog
02-03-2009, 06:18 PM
I guess I should caveat all of the above by saying that I think Fluxx is not that great, so YMMV on these. ;)

I'm with you there. I mean, Fluxx is fine, but there are plenty of other no-brainer games I'd rather play.

ajr82
02-03-2009, 08:15 PM
I'm going to use some of my tax refund money (or my Visa before the refund arrives) on a big game buy with a friend of mine (hooray flat-rate shipping!). I'm going to get:
- Risk 2210
- Ticket to Ride Europe
- Arkham Horror
- the two Illuminati expansions

He's getting:
- Dominion
- Agricola
- Pandemic
- the Race for the Galaxy expansion

There will be some good gaming times ahead.

Which AH expansions should I make a priority, and should I get any of those with the core game and just play it that way?

sraymonds
02-03-2009, 08:36 PM
Which AH expansions should I make a priority, and should I get any of those with the core game and just play it that way?

I'd get the Dunwich Horror and Kingsport Horror expansions. They're bigger and more expensive, but you would get new investigators to play with. The rest of the new stuff you could set aside until you got a good grasp of the game.

Sarcasmorator
02-03-2009, 08:50 PM
I'd get the Dunwich Horror and Kingsport Horror expansions. They're bigger and more expensive, but you would get new investigators to play with. The rest of the new stuff you could set aside until you got a good grasp of the game.

Yeah, the small box expansions have some cool stuff, but they tend to focus on increasing the game's ability to destroy you. The big box sets do too, of course, but they also give you more options.

Also, where are you buying from? I've found CoolStuffInc consistently has the best prices.

ajr82
02-04-2009, 06:57 AM
Yeah, the small box expansions have some cool stuff, but they tend to focus on increasing the game's ability to destroy you. The big box sets do too, of course, but they also give you more options.

Also, where are you buying from? I've found CoolStuffInc consistently has the best prices.

I'm in Canada, so buying from a US store would lead to being destroyed on shipping charges and the exchange rate. I did up a spreadsheet with prices from a bunch of Canadian stores, and it looks like we'll be going with J&J Superstore (http://www.jjcards.com/shop/).

Calorie Mate
02-04-2009, 10:20 AM
Yeah, well, I just bought Fluxx yesterday, and I had a lot of fun last night.


Slightly related: what board games are good with two people, besides Carcassone? It seems like a lot (Ticket to Ride, for example) can work, but are more fun with more people. I want something that's equally fun with two.

Sarcasmorator
02-04-2009, 10:22 AM
My wife and I have had a ton of fun with 2P Settlers of Catan, actually. Just up the victory point requirement to 12 or 13 instead of 10. You have to work for the last few that way.

Arkham Horror is a good one, too; just take two investigators each.

shivam
02-04-2009, 10:58 AM
San Juan is the 2 player version of Puerto Rico, and it's pretty rad.

Traumadore
02-04-2009, 11:22 AM
So i'm going to try and set up a buy list with that coolstuffinc website. It took me six hours to sort all my cards into sets, as I haven't touched or looked at them in like 2 years, along with completely unorganised boxes a friend gave me a while ago. I hope this is going to be worht it. Oh and I still have to go through and separate 4th edition magic from 5th edition magic. And then try and find these cards on that like 100 page list of what theyre buying, and I don't even remember what all these cards look like anymore or what I have.

apsigfdopghdfo

Edit: I'm about halfway through my collection. Does the list change often if I wanted to do it again in a few months or something? Or should I look for a different buyer?

dkun
02-04-2009, 11:51 AM
Some decent 2 player games:
Lost Cities - Card game where you lay claim to different expeditions by playing cards on them. Will require some math as you need to sort out how many points you can make to see if it's worth starting the trip or not.
Odin's Ravens - Only played this a couple times, but it seemed like there was some fun strategy and could get pretty involved if you wanted it to.
Blue Moon City plays pretty well with two - this is my current favorite game. Games tend to be pretty close and it's fun to see how well you can use your cards. It takes a little bit to remember how the cards work, but once you get that down, it's pretty interesting.
Blue Moon also seems pretty good (we've just started playing that one based on how much we liked Blue Moon City. They're very different games. This is basically a non collectible card game that plays like tug of war. I think it's out of print, but you can still pick up the base set and the expansions.
Alhambra has a 2 player variant in the rulebook that works pretty well (you have a dummy third player).

Those are all I can think of off the top of my head. Will contemplate others...

Matchstick
02-04-2009, 03:35 PM
Two player games:
Street Soccer (so awesome)
Mystery Rummy - Jack the Ripper or Jeckyl & Hyde
Carcasonne: The Castle
Starship Catan
All of the Gipf family of games

I have some friends that swear by Race for the Galaxy as a two player game, but I haven't tried it myself.

Sarcasmorator
02-04-2009, 03:46 PM
I have some friends that swear by Race for the Galaxy as a two player game, but I haven't tried it myself.

I have, a bit. I haven't gotten a proper game going because the iconography of the cards is kinda dense. They all have to do with telling you under what conditions you can draw more cards (and thus use them to pay for putting down more cards during the appropriate phase) and collect victory points. Confusing until you get it down.

It has a neat role-selection mechanic like San Juan (I think) or Twilight Imperium, with a bonus for the chooser, and the art is really neat. Should be fine for two players if it's the kind of game you like.

Matchstick
02-04-2009, 03:48 PM
I have, a bit. I haven't gotten a proper game going because the iconography of the cards is kinda dense. They all have to do with telling you under what conditions you can draw more cards (and thus use them to pay for putting down more cards during the appropriate phase) and collect victory points. Confusing until you get it down.

It has a neat role-selection mechanic like San Juan (I think) or Twilight Imperium, with a bonus for the chooser, and the art is really neat. Should be fine for two players if it's the kind of game you like.

I've played the game, just not with only two players. I like the game quite a bit overall.

Sarcasmorator
02-04-2009, 03:52 PM
If I remember right there's a variant where you can pick two role cards every turn in a two-player game. They even include extras of certain cards so you can choose them twice. Seems like a good way to play.

I have the expansions and the base game, but my wife doesn't want to play and I'm totally confused by the game's "robot" for solo games.

Red Hedgehog
02-04-2009, 04:18 PM
If I remember right there's a variant where you can pick two role cards every turn in a two-player game. They even include extras of certain cards so you can choose them twice. Seems like a good way to play.

I have the expansions and the base game, but my wife doesn't want to play and I'm totally confused by the game's "robot" for solo games.

Yes, in two player games there's an extra of a couple of the phases and you pick two roles per turn. I don't remember what else.

I can't even imgaine how solo games would work.

Traumadore
02-04-2009, 11:29 PM
Man, I just spend about 12 hours over the last couple days wringing $120 out from my damn magic cards. And then I thought, "hey might as well check what they are taking for D&D miniatures," and rung up another $130 in thirty minutes off about three dozen figures I didn't even like.

All I wanted was some spending money for my brothers birthday present and now I guess I can get something else for myself too.

Honestly I've been so strapped for cash that this is more "fun" money than I have given myself in the last 12 months. I am almost tearing up here.

Sarcasmorator
02-04-2009, 11:32 PM
I can't even imgaine how solo games would work.

The expansion provides a sheet, some tokens and a couple dice that you use to determine a "robot" second player's actions, but I'm so shaky on the fundamentals of the game because of my limited plays that I haven't bothered with it yet.

chud_666
02-05-2009, 05:23 AM
risk 2210 is pretty much the pinnacle of the game. it's elegant, simple to grasp yet incredibly deep to master, and really really fun. I have nothing but good things to say about it.

And simple is really important. Several games have turn phases now. So every one moves in turn, THEN everyone takes action in turn, and so forth. I know this kind of stuff sounds like not a big deal but it fucks up the flow of a game and can make you miss details. This has happened to me in Arkham and TI.

Also Risk 2210 is a good 'middle game' in terms of complexity. There are things like special units, special attacks, special paly gards and 2 types of dice, but overall teh rules are understandable. This is in comparison to TI (for negative example again) where I have played 4 times and I still don't know what the fuck is going on. To play TI you need a gtoup of dedicated game people, but honestly with such complex rules and a 6-12 hour play time, who has time to get this sorted out?

RE Pandemic: is this a cooperative game like Arkham?

Sarcasmorator
02-05-2009, 07:41 AM
RE Pandemic: Yes.

RE TI: You only take one action per turn, but everyone keeps taking actions in turn until everyone passes, ending the round. The only tricky part is that depending on what you do an action could include moving ships and attacking with them, or moving ships into a system and then building ships in that system, and so on. Now, remembering what exactly you CAN do is a bit more troublesome.

But yeah, AH is a bit hard to keep track of. The deal with both games is that everything in a round is meant to be happening nearly simultaneously, so having multiple go-rounds at the table is the only real way to do that.

Nicholai
02-05-2009, 08:26 AM
Man, I just spend about 12 hours over the last couple days wringing $120 out from my damn magic cards. And then I thought, "hey might as well check what they are taking for D&D miniatures," and rung up another $130 in thirty minutes off about three dozen figures I didn't even like.

All I wanted was some spending money for my brothers birthday present and now I guess I can get something else for myself too.

Honestly I've been so strapped for cash that this is more "fun" money than I have given myself in the last 12 months. I am almost tearing up here.

While I don't know what your Magic collection holds depending on what you've got (dual colored lands, top rares from a few sets) you'd get a ton more money auctioning as coolstuffinc and other web places with buy lists (starcitygames and a few others come to mind) usually only off 40-50% of the value of the card.

I've thought about liquidating my Magic collection but since it consists of perhaps 1,500 or more rare cards alone the job seems too intimidating. Plus I'm a pack rat who imparts sentimental value to too many objects.

EDIT: What was the name of that game we played in the Source as I think I want to buy that as a gift for a friend?

sraymonds
02-05-2009, 08:34 AM
Has anyone gotten the chance to play the Werewolves of Miller's Hollow (http://www.boardgamegeek.com/boardgame/925)? I'd love to play this, but my core game group consists of six people and the minimum for Werewolves is eight.

Traumadore
02-05-2009, 08:36 AM
We played Citadels, from Fantasy Flight Games.

Also my magic collection has long since been picked over of almost all rares by my brother who moved away. Going through that buy list netted way more than just trying to sell bulk, or going through the absolute hassle of trying to Ebay cards. I'm okay with it because they give an extra 15% if you take store credit and their games are 30% off on top of that. I could hardly sleep last night, I felt like a kid at christmas.

Possible games:

Formula D
Cosmic Encounter
Descent: Tomb of Ice
Battlelore
Hell of Wings of War stuff
Ticket to Ride

Edit: I've played Lupus in Tabula which pretty much covers all the same bases. Werewolves of miller's hollow has nicer illustrations, and I think a few extra characters mixed in. Theres also an expansion with tons of options. It is great for get-togethers with non-gamers. People will have a great time and really remember it!

Nicholai
02-05-2009, 08:49 AM
We played Citadels, from Fantasy Flight Games.

Also my magic collection has long since been picked over of almost all rares by my brother who moved away. Going through that buy list netted way more than just trying to sell bulk, or going through the absolute hassle of trying to Ebay cards. I'm okay with it because they give an extra 15% if you take store credit and their games are 30% off on top of that. I could hardly sleep last night, I felt like a kid at christmas.

Glad to hear it. I've known a few people who have gotten out of Magic and really taken a loss on what they could have gotten for their cards. Ebay is a big hassle though so it can really depend on how much you want to put up with. It also can take several auctions just for something to go out. But still even the buck or two a mediocre rare might net on ebay can be better than the bulk rate offered elsewhere.

Lucas
02-05-2009, 02:07 PM
Has anyone gotten the chance to play the Werewolves of Miller's Hollow (http://www.boardgamegeek.com/boardgame/925)? I'd love to play this, but my core game group consists of six people and the minimum for Werewolves is eight.

It's a big hit at the little game store in my hometown. We would usually have enough people just hanging out to play it at least once a week, and once we hit critical mass it almost always came out.

Matchstick
02-05-2009, 04:51 PM
Werewolf is a traditional party game that has had a few commercial releases. Personally, I'd rather spend my time playing other games since I find it a big exercise in groupthink, but I have a ton of friends who will literally play it all night. There's lots of offshoots and variants for villager powers that you can find online. I think it's definitely a game where more people is better than less. If you have a group of 6 that are willing to play party games like Werewolf, I'd also suggest Celebrities (which had a commercial release as Time's Up).

Sarcasmorator
02-06-2009, 09:07 AM
Picked up a copy of Rumis (http://www.boardgamegeek.com/boardgame/6411) from Barnes & Noble last night for $5. If you have a B&N near you I really recommend a trip to see what they have in their half-off sale. And the Web site has even more stuff — on a lark I ordered a copy of the new revised version of Risk (http://www.boardgamegeek.com/boardgame/37198) for $15 with a 10% off coupon.

Also, many thanks to nunix for his copy of A Game of Thrones.

chud_666
02-06-2009, 08:14 PM
I am on a massive Dune kick and am trying to track down the Dune board game. It is super out of print. I read taht it was based on 'Cosmic Encounter'...

Is this any good?

Matchstick
02-06-2009, 08:38 PM
I am on a massive Dune kick and am trying to track down the Dune board game. It is super out of print. I read taht it was based on 'Cosmic Encounter'...

"Based on Cosmic Encounter" is not really accurate. It's designed by the same people that designed Cosmic Encounter (Future Pasttimes) and it has "powers", but that's about where the similarity ends. It's a 6 player game in which each player takes on the role of the leader of one of the factions in the game (Fremen, Bene Geserit, House Harkkonen, House Atreides, The Guild, The Emperor). The board is a polar projection of the planet, and you spend the game struggling to take control of strongholds on the board. If you can hold a certain number until the end of the turn, you win. You can fight with the other players, form alliances, etc.

Is this any good?

I think it's awesome. I'm also a huge fan of Cosmic Encounter (which I prefer). Check out this review (http://www.boardgamegeek.com/thread/132628) for more specifics.

The game has been out of print for quite a while in the U.S. A new edition was put out a few years ago, but it was French only. I suspect that you'll pay through the nose if you find a good copy of the game, but perhaps you'll get lucky. Look for the Avalon Hill edition and don't worry about the expansions.

Lucas
02-06-2009, 08:45 PM
There's a bunch of people at my house right now for a movie night. Wizard People, Dear Reader will soon be over however, and right now I'm really wishing I had a copy of Werewolves of Miller's Hollow. I think it would go over pretty well with this gang and it's been so long since I played.

Hell, I wish I had anything that was easy to learn and suitable for 10+ people right now. My usual Friday game feel through and I wanna play something, dammit.

chud_666
02-06-2009, 08:50 PM
Thanks!

How does it fair on the 'useability/simplicity' scale

0 being, i dunno carcasonne or monopoly
10 being TI

MoltenBoron
02-06-2009, 08:57 PM
Thanks!

How does it fair on the 'useability/simplicity' scale


I've played Dune! It's immensely fun. I would rate it . . . Probably a 6 or 7. 7 feels more right. There are a lot of fiddly bits with the rules, and you have to go through a lot of powers and phases and stuff, but it's fairly intuitive once you get rolling.

The one thing I'll say about this game: It has the most variable length of any board game I've ever played. I believe the box says it averages 2 hours or something, but I've played games that lasted 4 hours and games that lasted ten minutes.

Red Hedgehog
02-07-2009, 11:22 AM
Thanks!

How does it fair on the 'useability/simplicity' scale

0 being, i dunno carcasonne or monopoly
10 being TI

Man, I wouldn't call Monopoly a 0 at all. I mean, everyone's played it so they know all the rules, but the game is pretty (needlessly) complex.

shivam
02-07-2009, 11:24 AM
monopoly is pretty hard, actually, especially with taxes and shit. risk is easier.

chud_666
02-07-2009, 11:28 AM
I never really thought about it as I just know the game preternaturally

New scale

1 - Trouble, Sorry
2 - Carcassone, Risk
3 - Monopoly?
10 - Twilight Imperium


Anyway... anyone play the Viking Saga game, Fire and Axe? I think its pretty cool, wit a sort of indirect competition

Matchstick
02-07-2009, 12:16 PM
MoltenBoron has it pretty much correct. The variability can come from two things. One is people not paying attention to what others are doing and letting them walk into a win without defending against it. Second, is not playing with the rule adjustment that requires an alliance to have one more stronghold than a single-player. I think the second is a critical addition to the rule set.

MoltenBoron
02-07-2009, 12:41 PM
MoltenBoron has it pretty much correct. The variability can come from two things. One is people not paying attention to what others are doing and letting them walk into a win without defending against it. Second, is not playing with the rule adjustment that requires an alliance to have one more stronghold than a single-player. I think the second is a critical addition to the rule set.

We've always played it with that rule re: alliances. The ten minute game happened when we had two new players who were the first two in the turn order. On the first turn, those two screwed up badly, which set up Player 5 for an easy win. Players 3 was in a prisoner's dilemma where he could fall on his sword and keep the game going or hold back and hope someone else fell on their sword. He played it safe, as did Player 4 in the hopes that Player 5 didn't see how he could win or that he would execute things in such a way that Player 6 could stop him. Player 5 did see how he could win, and Player 6 couldn't stop him, so the game ended.

sraymonds
02-11-2009, 06:18 AM
Dungeon Twister (http://www.joystiq.com/2009/02/11/you-will-not-escape-dungeon-twister-on-the-xbla/) is making its way onto XBLA. That's good, right?