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PapillonReel
02-21-2009, 09:01 PM
So, uh, hi.

Well, to be short, FFIX fell through as an LP for now since I won't be able to screenshot it for a while yet. I... don't really want to go into detail about it, but the long and short of it is that the PS2 broke and money is short enough as it is. However, I'll definitely be able to get around to it later this year once school finishes and work starts up again, so rest assured I'll definitely be getting around to it eventually - I've got big plans for it, afterall, and I won't be letting them go to waste that easily.

In any case, with FFIX off the menu for now, I decided to switch things around a bit and take on another one of the games I've got queued up on the list. So without further ado, I present to you:

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The Legend of Zelda: Oracle of Seasons and Oracle of Ages! A pair of games released for the Game Boy Color by Nintendo and Capcom that (allegedly) take place after A Link to the Past, the two are connected together by an overarching plot and an intriguing password system that allows for one game to lead into another and unlock secrets and items in both. The games also contain a lot of visual and techincal cues from the other games in the series, most notably Link's Awakening, so familiar faces and concepts alike will be rearing their head over the course of the LP. Can you count the number of references made?

Now technically, you can play through the games in either order, as the stories for both games are made so either one can be used as a starting point. However, there's something about the Seasons>Ages progression to the story that just feels right for some reason. Possibly because the order of the Goddesses I'm used to begins with Din, or maybe just because this one is my favourite of the two, but nevertheless this is the order I'm going with and you all can just stuff it.

-Table of Contents-
Book 1 - Oracle of Seasons
Part 1 - Hero's Cave (http://www.gamespite.net/talkingtime/showthread.php?t=7375)
Part 2 - Gnarled Root Dungeon (http://www.gamespite.net/talkingtime/showthread.php?p=408542#post408542)
Part 3 - Snake's Remains (http://www.gamespite.net/talkingtime/showthread.php?p=409715#post409715)
Part 4 - Poison Moth's Lair (http://www.gamespite.net/talkingtime/showthread.php?p=410890#post410890)
Part 5 - Dancing Dragon Dungeon (http://www.gamespite.net/talkingtime/showthread.php?p=412761#post412761)
Part 6 - Unicorn's Cave (http://www.gamespite.net/talkingtime/showthread.php?p=413921#post413921)
Part 7 - Ancient Ruins (http://www.gamespite.net/talkingtime/showthread.php?p=420266#post420266)
Part 8 - Explorer's Crypt (http://www.gamespite.net/talkingtime/showthread.php?p=425059#post425059)
Part 9 - Sword & Shield Maze (http://www.gamespite.net/talkingtime/showthread.php?p=426705#post426705)
Part 10 - Onox's Castle (http://www.gamespite.net/talkingtime/showthread.php?p=430060#post430060)

Book 2 - Oracle of Ages
Part 11 - Maku Path (http://www.gamespite.net/talkingtime/showthread.php?p=435554#post435554)
Part 12 - Spirit's Grave (http://www.gamespite.net/talkingtime/showthread.php?p=436486#post436486)
Part 13 - Wing Dungeon (http://www.gamespite.net/talkingtime/showthread.php?p=440223#post440223)
Part 14 - Moonlit Grotto (http://www.gamespite.net/talkingtime/showthread.php?p=446176#post446176)
Part 15 - Skull Dungeon (http://www.gamespite.net/talkingtime/showthread.php?p=450100#post450100)
Part 16 - Crown Dungeon (http://www.gamespite.net/talkingtime/showthread.php?p=469467#post469467)
Part 17 - Mermaid's Cave (http://www.gamespite.net/talkingtime/showthread.php?p=516920#post516920)
Part 18 - Jabu-Jabu's Belly (http://www.gamespite.net/talkingtime/showthread.php?p=525591#post525591)
Part 19 - Ancient Tomb (http://www.gamespite.net/talkingtime/showthread.php?p=528450#post528450)
Part 20 - Black Tower (http://www.gamespite.net/talkingtime/showthread.php?p=543856#post543856)

Book 3 - Oracle of Secrets
Part 21 - Hero's Cave (http://www.gamespite.net/talkingtime/showthread.php?p=565487#post565487)
Part 22 - Ganon's Lair (http://www.talking-time.net/showthread.php?p=1357223#post1357223)

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First we'll have to name our sucker- I mean, hero. Note the secrets option in the menu - if we were following up the game from Ages instead we would be able to input a password given from the other game to continue the story from there and unlock a bunch of interesting bonus content as well. However, none of that really matters right now so file this away under "Post-Game stuff" and forget about it until later.

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Mostly because it's series tradition for the protagonist to be named Link (and because I wouldn't trust you guys to name him with my life), we'll be going with the default moniker for now. Last thing we want is for him to be traipsing around named after clothing or something stupid like that.

Yeah, you people know who you are.

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The story so far: After saving Hyrule from the likes of the nefarious evil king, Ganon, in the events of A Link to the Past (maybe), Link decides to pay a visit to the Triforce to see how it's doing. However, due to either boredom with peace or perhaps out of sheer maliciousness, the Triforce pieces orders Link to due their bidding and wisks him away in a flash of light to a faraway land...

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...and here we are. But who's this?

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Later on, we awake by an empty caravan, music and laughter echoing in from the east. Perhaps we should investigate.

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It seems like the lady called "Din" was the one who found us lying around the countryside and took us in. How nice of her! Though it's interesting that her parents named her after one of the three Goddesses of legend. I wonder what the story behind that is?

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Aww, she cares about us. And... knows our name too. Seems like everyone knows Link's name nowadays.

PapillonReel
02-21-2009, 09:01 PM
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After explaining how she came to find us, Din offers to let us dance with her a bit. Um... I'm not really a good dancer, but... what the hell.

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Looks like Link isn't much of a dancer himself. Poor guy looks like he's got a bit of stage fright there.

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Looks like we're a dancer and we never really... chanced... her. All right, so I'm not really a poet, sue me. At least Link and I had fun! Though it seems Din's noticed the mark on our hand.

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Yes, we know. We just (supposedly) spent the last game recovering the Triforce from a mad pig king and purified a sacred realm, after all. This stuff is par the course at this point.

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Sure, why not? I'm pretty sure nothing at all suspicious or world-threatening will happen in the next few-

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...oh.

PapillonReel
02-21-2009, 09:01 PM
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Gasp and alarm!

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Onox is then on the scene, blowing everyone around and away as he slowly and erratically makes his way to Din. Link steps up to the plate, and...

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...chokes and blows the whole damn thing. Damn it Link, don't you think you'd remember to bring your sword along with you when you travel by now?

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Meanwhile, at Onox's palace of doom, darkness and despair...

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Yeah, why did you just kidnap Din right now?

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PapillonReel
02-21-2009, 09:01 PM
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Yes, that's all well and good, but really, why are you doing all of this now?

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You're going to be one of those villains, aren't you. Well screw you too.

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Then, in a flash of light, Onox seals her in a crystal for no apparent reason whatsover. You know, if you really wanted to fuck things up Onox, you could just, I don't know, kill her? ...Then again, we don't want that to happen to her so maybe it's a good thing the guy is genre blind.

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After that, Onox uses his tremendous powers of plot to sink the Temple of Seasons, forcing the surrounding environment to go through severe climate change! Snowball Earth, here we come.

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Looks like Onox tossed him pretty far. And... he's not at all bothered by the cold. All the better for us, I guess.

PapillonReel
02-21-2009, 09:01 PM
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The large, boisterous woman from before reveals herself to be Princess Zelda's nanny, Impa, and that she was helping to smuggle Din into Hyrule so this kind of shit wouldn't have gone down. Of course, she failed, and now it falls to us to pull Holodrum from the mess it's in now.

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Sure, we'll visit the Maku Tree, but not after exploring a bit. To Horon Village!

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First stop, the village shop. Nothing's going on right now, but needless to say we'll be dropping by here a few times to pick up a few trinkets over the course of our adventure.

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Next on the list is Vasu, the jeweler. He'll be appraising the number of magic rings we'll be finding on our adventure... for a price. However, in order to get any use out of them, we have to drop them by Vasu here in order to unlock their "potential". Or something. For all we know, it could be an elaborate scam and Link could easily check them himself by chucking them down sinks, but who cares? They're magic rings, man!

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However, before we can have our possessions identified, it seems we don't have a Ring Box to store the magic rings in just yet. Because magic rings, according to Vasu, "lose" their power after being appraised if they're not stored properly, he gives us a Lv 1 Ring Box on the house so we can get to lugging those rings around for us. It can only hold one ring so far, but that's not too bad. Vasu also gives us a ring on the house just because he's that nice of a guy.

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The appraised ring turns out to be a Friendship Ring, which is, to put it bluntly, useless. But hey, the thought counts right? Vasu then let's us equip the ring, ending the tutorial session. Of course, from now on he'll be charging us a flat rate of 20 rupees to identify every other ring from now on, but thankfully he'll also buy pack any duplicates we find for 30 rupees as well. Not a bad deal; odds are these rings will be paying for themselves in not too long.

PapillonReel
02-21-2009, 09:02 PM
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After exploring Horon a bit, Link drops by the Maku Tree to ask for some tips. However, it looks like we'll need a symbol of courage to get through, and not even the Triforce on our hand will suffice. Looks like we'll have to explore some more, then.

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Dropping by the beach brings us to the Hero's Cave. Since heroes = courageous, surely the item we're looking for lies somewhere inside?

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There's not really much going on in the first "dungeon" - most of the puzzles inside are simple block and switch puzzles that anyone familiar with basic problem solving can figure out. So... yeah.

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Link then reaches the dungeon's treasure, finally picking up the damn sword that he should have had the decency to bring with him in the first place. He shows off for a bit before being teleported back inside.

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Not before backtracking a bit for some extra scratch. 30 rupees? That's nice.

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Before we head on, we just drop by briefly to pick up a Wooden Shield. Hey, you never know when it may come in handy.

PapillonReel
02-21-2009, 09:02 PM
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Anyway, this update's dragging on a bit as it is and the plot won't be waiting for us forever. Let's get this show on the road, shall we?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%201/TheLegendofZelda-OracleofSeasons136.png

...Is he...?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%201/TheLegendofZelda-OracleofSeasons137.png

He is. The land around him is going to hell in a handbasket and he's fast asleep. Good lord, no wonder this place is such a craphole.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%201/TheLegendofZelda-OracleofSeasons138.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%201/TheLegendofZelda-OracleofSeasons139.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%201/TheLegendofZelda-OracleofSeasons140.png

Of course, that's nothing a little poking can't fix. One swing to the bubble and he's awake with a start. He then goes on about how Holodrum is falling apart and there's an evil influence to the north and blah blah blah, then tells us to go pick up the eight essences of nature to patch things up.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%201/TheLegendofZelda-OracleofSeasons155.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%201/TheLegendofZelda-OracleofSeasons156.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%201/TheLegendofZelda-OracleofSeasons157.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%201/TheLegendofZelda-OracleofSeasons158.png

He then drops a key from somewhere in his branches, giving us the means to enter the first real dungeon! Score! But that... will have to wait until next time.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%201/TheLegendofZelda-OracleofSeasons159.png

Next time: The Gnarled Root Dungeon and the Fertile Soil!

Bongo Bill
02-21-2009, 09:17 PM
It seems like the lady called "Din" was the one who found us lying around the countryside and took us in. How nice of her! Though it's interesting that her parents named her after one of the three Goddesses of legend. I wonder what the story behind that is?

Ever met a guy named Joshua? Same deal.

Kishi
02-21-2009, 09:49 PM
These games kind of suck. But do carry on.

Rosencrantz
02-21-2009, 09:50 PM
Nope: Ages sucks, Seasons is one of my top three Zelda games.

Parish
02-21-2009, 10:30 PM
Yeah, Seasons is basically a super-deluxe remake of the original Zelda. It is lovely. Ages sucks, though.

nunix
02-21-2009, 10:45 PM
Why start with this game versus the other?

Balrog
02-22-2009, 12:28 AM
You should be playing these games side by side to make it interesting/confusing.

Octopus Prime
02-22-2009, 03:51 AM
These games kind of suck. But do carry on.

I will fight you now!

And Ages only kind of sucks because of the obnoxious fetch-questing and awful mini-games you're forced to do about half-way through the game.

Well, those and maybe the Water Dungeon.

Kishi
02-22-2009, 04:19 AM
Whereas the original Zelda and Link's Awakening had rooms that were elegantly defined by the limits of the screen, both Seasons and Ages scroll all over the place, like A Link to the Past. Except even worse, because you're dealing with the tiny little Game Boy screen.

Also, the randomized ring drops and cartoony animal buddies don't really fit Zelda. And almost all the NPCs are from Ocarina and Majora's Mask, recycled yet again, but without any narrative justification to excuse it. And squeezing two stories between A Link to the Past and Link's Awakening was pretty sloppily done. And, uh...I don't like'em, so there.

mopinks
02-22-2009, 05:04 AM
I still like Ages, even though the puzzles just get irritating near the end.

time travel is fun!

Octopus Prime
02-22-2009, 06:45 AM
I'm still going to have to fight you, Kishi. Because your tastes in video games differ slightly from my own. And that cannot stand.

So put up your dukes!

Pombar
02-22-2009, 06:49 AM
I never did play these games, despite wanting to. Now I can see if I really should! Because I always let other people form my opinions for me.

birdiedude
02-22-2009, 07:50 AM
Whoa, I didn't realize Ages was hated so much. I like it more than Seasons simply because I enjoy direct time travel more than seasonal changes. Then again, I haven't played it for years.

McClain
02-22-2009, 09:31 AM
I at one point owned these games. That was a sad period in my life where I would apparently even sell a Zelda game for gaming cash ... :(

Anyhow, I remember that I played and liked/loved Seasons, but never finished Ages (or, therefore, the end-game content as I was apparently too thick to look up the passwords). And I'm a huge Zelda fanboy, so that must really say something.

I really like the ring system in this game, as it adds a little something to the ol' formula, but I didn't like how some of the rings were completely useless, or that it was hard to figure out that they were completely useless. And of course as a Gameboy Zelda, the inventory system is awesome, though I do wish there was a quick "give me back my sword!" button. Maybe one day we'll get a Zelda game for the DS in this spirit that will let us mix/match all four face buttons for weapons.

Loki
02-22-2009, 09:42 AM
I liked Seasons well enough except for the annoying underworld that you have to keep coming back to.

Pajaro Pete
02-22-2009, 11:06 AM
You should be playing these games side by side to make it interesting/confusing.

Every paragraph and screenshot should alternate between the two.

dosboot
02-22-2009, 11:34 AM
I aborted my playthrough of this after the second dungeon. It's not as bad as Ages, but too much of the time I felt like I was stuck on the overworld until toured the map to do more item sequencing.

Mightyblue
02-22-2009, 11:35 AM
Man, at one point I was crazy enough to play through both games twice in a row just to get the stupid little triforce symbols next to Link's sprite in the menu.

Karzac
02-22-2009, 01:30 PM
I haven't played these games in years, but why does everyone say that Ages sucks? I remember it being the better of the two, with more interesting puzzles and a better implementation of its gimmick. Some please explain this insanity.

Phantoon
02-22-2009, 03:05 PM
I've got your back, Prime. I enjoyed them, and the fact that Seasons is semi difficult helps it. I can't remember any other Zelda bosses killing me since Dungeon 2 in Link's Awakening.

And the Magnetic Glove and Switch Hook rock.

Dynastic Bird
02-22-2009, 04:02 PM
I liked them both, though I prefer Seasons. I thought it was proof that Capcom could make decent Zelda games >_>. I mean, what else is a better analog to Mega Man (with its 8 dungeons, Final Boss area, and a tendency to repeat stuff)?

It's odd though- I thought Seasons was considered worse because it focused on combat while Ages went on puzzles. I mean, I didn't have much info, but, come on- I don't remember anyone calling them horrid then or until yesterday. Can anyone explain?

And as for why these aren't done alternately: they're supposed to be done one after another so you can unlock the Secret Ending; the order doesn't matter, it just does some weird stuff here and there which I'm pretty sure we'll get to at some point.

Yeah, I remember that stupid triforce symbol too >_<.

PapillonReel
02-22-2009, 08:22 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS000.png

Last time, we dropped by the Maku Tree and managed to swipe a key from the lazy bastard. With it in hand, I guess we could start on grabbing those essence things, huh?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS002.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS003.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS004.png

But let's explore a bit more first. The mayor of Horon Village is a bit of a Gasha nut (hah!) and gives us a few seeds to start planting them around Holodrum.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS005.png

There are main two reasons to bother with Gasha Seed planting. The first reason is that it's a relatively easy way of collecting various Magic Rings; as the seeds grow dependent on the number of monsters slain, you can plant a bunch around the land and come back to find them fully-grown after completing a dungeon. Since there's generally a good chance of them containing a ring, you can collect quite a few of them quickly this way.

The other reason is, of course, that there's a Heart Piece we have to get this way. And you thought the digging games in LttP and OoT were annoying.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS006.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS009.png

Before we explore a bit more, I stop by the shop to pick up some bombs to grab another Gasha Seed. We'll be needing quite a few before the game's over, I'm afraid.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS012.png

Hey, it's Mr. Write! (http://www.zeldawiki.org/Mr._Write) Or, more specifically , it's his Holodrum counterpart, Mr. Left (no, seriously, that's his name). The scholarly eccentric writer seems to be having trouble reading in the dimly lit room, but we won't be able to help him just yet. However, he's got something we need so we'll be back soon enough to help him out with his light problem.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS013.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS014.png

In the meantime, what we can do is blow a hole through his wall to get to the chest by his pond. And it has 20 rupees! That's not bad.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS017.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS018.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS019.png

Well, that's enough of that for now. Key in hand, we pull the next dungeon up by its roots and head inside...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS020.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS021.png

...to Level 1: Gnarled Root Dungeon.

PapillonReel
02-22-2009, 08:23 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS022.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS023.png

The switch puzzles are a little more difficult to solve this time around, but otherwise it's pretty simple. Pushing the top right block here is all you need to do to move on.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS026.png

An old hermit lies to the north, giving us a clue vital to solving the latter half of the dungeon. However, torch-lighting has been so prominent in the series at this point that it's pretty much guaranteed we'll see some at this point so his tips will sadly go to waste.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS024.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS025.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS027.png

One of the doors is locked, which means we'll need a key to pass. Thankfully, the stalfos in the other room are more than willing to part theirs after a few swings of the sword.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS028.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS029.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS030.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS031.png

There are a few more stalfos in here as well, however this time they reveal a map when killed. The map is simple enough to navigate, so I'll spare you the tutorial, but picking these up early on is generally a good idea for the tougher dungeons in the game.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS032.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS033.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS034.png

Get used to seeing these a lot, as railcart puzzles abound in these games. There's no big puzzle to solve here, just flip the switch and move on.

PapillonReel
02-22-2009, 08:23 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS035.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS036.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS037.png

However, don't forget to pick up the compass before you go. Like in Link's Awakening DX, the Compass will locate the dungeon's chest as well as chime whenever a room has a key. Handy if you're looking for that last chest and don't know where to find it.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS038.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS039.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS040.png

One last thing to pick up before riding the tracks is this Gasha Seed here. We're gonna need a whole lot of 'em before we're through with the game.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS041.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS042.png

Anyway, onto the next area!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS046.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS043.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS044.png

Before we drop back for the chest we've passed, we'll just bomb open the cracked wall to the north and pick up a nearby key first. The chest contains a few bombs in it, so you'll want to pick them up last so they don't get wasted.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS047.png

The next room has a few Razor Traps that spring forward quickly when you cross their paths, just like in every other Zelda game. Since you don't have many hearts at this point, you might want to play it safe and trip them prematurely so you can sneak past them.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS048.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS050.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS051.png

The next room has a mini-boss fight with a pair of Goriyas tossing a Boomerang back and forth, a bit of a callback to those who've played the original Legend of Zelda. However, just like back then these guys go down like chumps, though they neglect to drop a boomerang for our troubles. The jerks.

PapillonReel
02-22-2009, 08:23 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS052.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS053.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS054.png

As yet another callback to the original game, the next room leads to a staircase to the basement where we fnd out first treasure, the Seed Satchel! There are five kinds of seeds to be found in the game, and the first type we get are Ember Seeds. Five guesses as to what they're used for.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS055.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS056.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS057.png

Jumping into the warp that was created by the mini-bosses, we light the torches and proceed into the next room to find the last thing we need, Boss Key. All that's left now is to head for the boss and take him out.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS058.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS059.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS060.png

Another room, another torch puzzle. The room beyond it contains wallmasters which can send you back to the entrance, however they're more a nuisance than a danger since they can't actually hurt you. Dodge them and move on.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS061.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS062.png

The last treasure we have yet to check contains a magic ring. We'll get Vasu to look at it once we're through here.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS063.png

Now onto the boss!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS064.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS065.png

Aquamentus is back from the first game, and he's badder than ever. For the most part, he'll spend his time moving around the corner there and firing a few fireballs across the screen, both of which are easily dodged if you can see them coming. However, he can occasionally charge across the screen as well so you'll want to stay on your guard. Other than that, there's no real puzzle to the fight; just head for his horn and attack, attack, attack.

On that note, one of the things I like about the boss battles in this game is that they actually feel like you're really fighting. One of my biggest gripes with some of the later games in the series is that they revolve around solving their "puzzle" too much, to the point where actually fighting them boils down to finding their weakness and exploiting it until they're dead instead of requiring some skill on the player's part. As I see it, a good boss fight needs to be dynamic, with the fights focusing more on actual combat than the fight's "solution"; If the boss isn't actively trying to kill me while I'm hacking away at it, or if the number of blows I can land on it is part of a predetermined pattern (I'm looking directly at you, Twilight Princess (http://www.youtube.com/watch?v=dhy12b4SxVw&feature=related)), then it ceases being interesting to me.

It's not like it can't be done, either - the boss fights in Majora's Mask were pulled off very well, and even Ocarina of Time, the game where this puzzle-boss thing started, had a few tense fights here and there. I don't see why any of the later games can't seem to pull this off, even if they have to incorporate a puzzle in some way. It's just baffling, is all.

PapillonReel
02-22-2009, 08:25 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS066.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS067.png

In any case, Aquamentus goes down soon enough, dropping our first Heart Container. Huzzah!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS068.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS069.png

Just beyond Aquamentus's room is the first Essence of Nature, the Fertile Soil.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS070.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS071.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS072.png

...To be honest, I'm none too enthused about these things. They feel too out-of-place for items we supposedly need to save Holodrum, and the reasoning behind them feels forced. Maybe it's just me?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS073.png

Well anyway, we've got the item now so let's blow this joint.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS075.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS076.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS077.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%202/TheLegendofZeldaOoS078.png

Once we head outside, the Maku Tree contacts us to let us know that he's got the Fertile Soil we just found. After that, he lets us in on the location of the next item we'll have to find, then tells us to look for a "sunken temple". However, that will have to wait for another time.

Next time: The Snake's Remains and the Gift of Time

_L_
02-22-2009, 08:36 PM
and even Ocarina of Time, the game where this puzzle-boss thing started

http://www.zeldalegends.net/gallery/categories/The_Legend_of_Zelda/Sprites/Bosses/media/Digdogger.gif

http://www.zeldalegends.net/gallery/categories/The_Legend_of_Zelda/Sprites/Bosses/media/GohmaOrange.gif

Ahem.

...To be honest, I'm none too enthused about these things. They feel too out-of-place for items we supposedly need to save Holodrum, and the reasoning behind them feels forced. Maybe it's just me?

Here's the complete list, by the way:
1) Fertile Soil
2) Gift of Time
3) Bright Sun
4) Soothing Rain
5) Nurturing Warmth
6) Blowing Wind
7) Seed of Life
8) Changing Seasons

I get the impression that these items are given to the Maku Tree to help it, a plant, grow the all-important Huge Maku Seed. They make more sense than Ages' Essences of Time, though.

Kishi
02-22-2009, 08:41 PM
Digdogger still attacked you once you used the flute, though. In a modern Zelda, it would be completely incapacitated so you could beat it up for a few seconds, and then it would regroup until you've repeated the process two more times.

Exactly two more times.

Pajaro Pete
02-22-2009, 09:48 PM
An old hermit lies to the north ... his tips will sadly go to waste.

So this is another callback to the first game?

"Go up, up the mountain!"

Rosencrantz
02-22-2009, 09:56 PM
I get the impression that these items are given to the Maku Tree to help it, a plant, grow the all-important Huge Maku Seed. They make more sense than Ages' Essences of Time, though.

I agree: the items in Seasons may not make a ton of sense and feel a little tacked-on, but it (like just about everything else!) was done much, much worse in Ages.

McClain
02-23-2009, 08:45 AM
Digdogger still attacked you once you used the flute, though. In a modern Zelda, it would be completely incapacitated so you could beat it up for a few seconds, and then it would regroup until you've repeated the process two more times.

Exactly two more times.

Yeah, that's the problem. I hate the lather-rinse-repeat formula. I get that they want you to figure out how to kill the monster, but I hate after I get it still having to wait through three minutes of battle for a half-second opening to use that level's item to hit the thing. It's Zelda, dammit. I want to stabbity at it!

The boss battle in TP where you had to use that freaking Top thing was pretty bad, too. The best battle in the whole game was really just a sword fight. Keep it simple.

Tavir
02-23-2009, 11:04 AM
The boss battle in TP where you had to use that freaking Top thing was pretty bad, too.

I will fight you now!

McClain
02-23-2009, 12:55 PM
I will fight you now!

Don't get me wrong, it was an awesome set piece, as as far as a boss battle, it was kind of meh. Just a step above QTE for me.

Octopus Prime
02-23-2009, 12:57 PM
ITT:
Everybody fights everybody else!

mr_bungle700
02-23-2009, 05:38 PM
Unfortunately this is going to take forever because everyone only has one weak point that's only accessible once every three minutes.

PapillonReel
02-23-2009, 10:09 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS000.png

Welcome back. We've just finished off the Gnarled Root Dungeon, and with that it's one dungeon down so far with seventh to go. The Maku Tree just gave us a lead as to the whereabouts of a "sunken temple", so let's go explore around a bit.

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But before we can get our exploring into high gear, a young witch drops in on us from above.

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Introducing a new face to the Zelda series, Maple. The apprentice to the Great Witch Syrup (http://www.zeldawiki.org/Syrup) (whom you may remember from games such as A Link to the Past or Link's Awakening), she'll be flying around Holodrum for the entire game running errands for her teacher. However, her flying is... erratic, and as such you'll run the risk of crashing into her when she passes by. However, as Maple occasionally drops useful items like Magic Rings, Magic Potions, and even a Heart Piece when you crash into her, the trade-off for running into her is usually more than worth it. As such, when you hear Maple's theme playing and she's flying around above, it's generally a good idea to hang around and see what she's going to drop.

Maple's probably one of my favourite characters in the Zelda series, right up there with Linebeck. Mostly because the growing rivalry between her and Link is pretty funny to watch. She'll start out being annoyed, searching for a Lon Lon Egg like all the other girls while juggling the duties Syrup dumped on her, and her relationship with Link starts out bitter at first. However, as you run into her more and more as the game progresses, a strange rivalry starts to develop between the two to the point where it starts to become a game of sorts with them, with Maple eventually greeting Link by challenging him that "first one to pick up the most items wins". It's amusing to watch this odd friendship of theirs develop over the course of the game.

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Unfortunately, she gains the upper hand and wins out in the end. But we'll get her stuff next time, mark my words!

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Well, while we're here, we'll just burn down the bush and pay this hermit a quick visit. Like back in the first game, occasionally you'll stumble across miscellaneous old men hidden under tree stumps like this one. In order to keep it a secret from everybody, they may pay you quite a bit of rupees to stay silent. They might also order you to pay for the door repairs so it's a bit of a crapshoot, but hey, free money.

PapillonReel
02-23-2009, 10:10 PM
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Just a little Gasha gardening before we move on...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS019.png

As well as our first Piece of Heart!

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And another hermit willing to part with us another 100 rupees. Nice.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS023.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS025.png

Now that we've got Ember Seeds, we can now lend Mr. Left a hand and light his torch for him. As thanks, he gives us the first item in the long, long trading seqence, the Cuccodex.

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Exploring a bit leads us to the house of Bipin and Blossom, more new faces to the Zelda series, as well as their as-of yet unnamed child.

PapillonReel
02-23-2009, 10:10 PM
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You're having trouble choosing a name, huh Blossom? Seems odd that you'd just ask the nearest stranger for an idea (unless this is secretly an A&W commercial, in which case, uh, nevermind). But if you need a name, you've come to the right place. We here at Talking Time fancy ourselves expert namers and would be more than happy to give it a shot.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS035.png

What say you, Talking Time? What should we name this fine, strapping, young boy? Remember: the name we'll give him will be stuck with him for the rest of his life, so choose wisely! EDIT: Oh, and before I forget, we've only got a paltry five spaces to work with so you might have to get a little bit creative with some names.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS037.png

Yes, that's wonderful Bipin. Really, it is.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS038.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS039.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS040.png

Anyway, next up we drop by Vasu's Jewelers to appraise some of those rings we've found. The first one we get is a Discovery Ring, which chimes whenever there's soft dirt for Gasha Seeds on the screen we're in. It's nothing special, but if you're looking to find all of the soil patches in the game it could come in handy. The other ring turns out to be a Cursed Ring, however, which doubles damage taken and halves damage dealt. It's probably good if you wanted to intentionally make the game ball-bustingly hard, but otherwise it's terrible and will be stored away in Vasu's vault for the rest of the game.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS042.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS045.png

Visiting the cottage up north leads us to Malon (http://www.zeldawiki.org/Malon), yet another exported character from Ocarina of Time. Her father, Talon, has vanished when he went up north and left her in charge of the cuccos, however there's one problem: she doesn't know how to raise them! Thankfully, the cuccodex we've got on-hand will fill her in on everything she ever needed to know about the birds.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS046.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS047.png

In return, she gives us one of the Lon Lon Eggs she has as a thank-you gift. But what would Link need with a beauty aid...?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS048.png

Well, I'm sure the answer will present itself eventually. In the meantime, I'll just slaughter 30 monsters for no apparent reason. Lalala...

PapillonReel
02-23-2009, 10:11 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS049.png

Oh hey, it's Maple. Whatever could she be doing here?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS050.png

Oh my?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS051.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS052.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS053.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS054.png

That's right, she was looking for a Lon Lon Egg, wasn't she?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS055.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS056.png

Huh? Wait a second, don't we get a say in this?

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Oh nevermind. In exchange for a Lon Lon Egg, Maple dumps an old, creepy-looking doll on us in exchange. Now I wonder who we'll have to trade this to? Hmm...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS061.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS062.png

The Gasha Seeds have managed to sprout in the meanwhile, giving us some pretty sweet swag from it. 200 rupees and a ring? Nice.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS063.png

Too bad the ring turns out to be a total piece of shit. No damage from small rocks, like that'll ever come in handy.

PapillonReel
02-23-2009, 10:11 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS065.png

Well, might as well get on with that journey we're on. And... wait, what do you want?

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Introducing Sokra, the meta-guy for Oracle of Seasons. He'll jump up from time to time to give us clues on what to do next, tutorials on item use, etc. The problem is, most of what we learn form Sokra is stuff that the Maku Tree already gives us, making him entirely superfluous. I'm not even joking here; you can ignore Sokra whenever he shows up and odds are you won't miss a thing - here, for example, he's reminding us about searching for the sunken Temple of Seasons, which we've already had drilled into our heads. There's no real point to listen to him, so just ignore him whenever he shows up and get on with the quest.

Now bugger off, Sokra, the big boys have work to do.

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What's this? A temple has sunk into a land called Subrosia? That sounds like that sunken temple the Maku Tree told us about.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS072.png

Too late, we already know about the temple bud.

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And with that, the odd person... thing... flees up north. A secret land that must be returned to in secret... you know what that means:

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS077.png

That's right, it's time for a stealth mission.

Well, not really. Mostly it's just the subrosian there (named Rosa, but we don't know that yet) running around while we wait for her to head north. Since she can only really see anything in a straight line from herself it's really easy to pass through this part.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS079.png

She'll try to fake you out at this part though, so be careful anyway.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS080.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS081.png

Once we reach the end, Rosa vanished into the grass. Cutting away at the spot she vanished from reveals a portal of some sort, which leads us to...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS082.png

...Subrosia! The underworld of sorts of Holodrum, the subrosians living here like to live a laid back lifestyle with all sorts of entertaining things to do.

PapillonReel
02-23-2009, 10:11 PM
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Like the Subrosia dance hall, for example. It's a simple memory game where you're giving three different types of moves by the lead dancer: move clockwise around the circle (right), counterclockwise (left), or strike a pose (A). The commands are given in groups of three and you have to perform them in order after they're given, but otherwise it's not too hard so long as you keep your wits about you. Just make sure to keep an eye on the lead dancer so Link's movement won't throw you off and you'll do fine.

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Our first prize from the mini-game is the Boomerang! We'll need it later on so our stop by here is warranted.

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Afterwards, I play the game a little bit more, earning a few Ore Chunks (the currency for Subrosia) and a Gasha Seed for later on. Mostly cheap stuff that we can get anywhere else, really. However, the real reason we came to the dance hall after the boomerang was to grab something else.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS095.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS096.png

Namely a Strange Flute of sorts. We'll be picking up an animal partner later on out of three and the partner we get from this instrument is arguably the best of the bunch. I'll go into this more later on, but for now it'll come in handy for... pretty much nothing, really.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS100.png

One last thing to keep in mind is that the volcanoes around here are reactive, so watch out for eruptions!

PapillonReel
02-23-2009, 10:11 PM
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There's not really much else left to do at this point and we've dilly-dallied long enough. Onto the Temple of Seasons!

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Um... yeah. You see, there were a couple of things I wanted to take care of first...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS110.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS111.png

Four spirits as in the four seasons.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS112.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS113.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS114.png

Well, personally I'm a little fond of Spring myself...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS115.png

Hahaha, fuck no. After spending twenty years dealing with freezing rain and snow, I'm about ready to abandon the damn season. Honestly, winter sucks. ...No offense intended, of course.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS116.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS117.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS118.png

All right, I'll get right on it. Sheesh, pushy guys. (Yes, I know it's because I spent most of the time exploring Holodrum, but still).

PapillonReel
02-23-2009, 10:12 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS119.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS120.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS121.png

And we've got the Rod of Seasons! One swing from this will change the season of the area around us when it's charged up. But that's the kicker: it hasn't been blessed yet by the four spirits. As mentioned, we've got to go visit all four before we can use this baby to full effect.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS122.png

Guess we'll start with Winter then. Bah humbug.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS123.png

This is why we needed the Boomerang, by the way.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS124.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS125.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS126.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS127.png

Look, I'm sorry.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS128.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS129.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS132.png

And with that, the spirit of winter lends us her strength.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS133.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS134.png

The Winter Spirit does exactly what it says on the label: it changes the current season to winter. This has several bonuses, such as the creation of large snowbanks to walk across as well as the water freezing, so it's actually a pretty nifty power for all of my complaining. We're glad to have her help with us.

PapillonReel
02-23-2009, 10:12 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS135.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS136.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS137.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS138.png

After that, the Maku Tree stops by and congratulates us on getting Winter. After that he tells us to head east for the next essence and lets us go on our way.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS141.png

Well, that's it for Subrosia for now. Time to head back to the overworld.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS142.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS143.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS144.png

Ugh, fuck off Sokra.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS145.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS146.png

A little demonstration of Winter's power, if you will. As you can see, it has quite a profound effect on the environment, letting us pass through to areas we weren't able to get to yet.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS147.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS148.png

Most notably is that it lets us cross over to this side here, granting us a second Heart Piece. Score!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS150.png

Pfft, doesn't this kid know Santa's not real?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS152.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS153.png

Actually, it's a subtle hint trying to guide you down the chimney to get inside, but something tells me that masquerading as a jolly fat man to break into someone's house isn't that good of an idea. Oh well, down the hatch.

PapillonReel
02-23-2009, 10:12 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS154.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS155.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS156.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS157.png

Surprise surprise, it looks like we've startled the person inside. Calling us on our bluff right away, she orders us to get started clearing away the snow that suddenly appeared on her doorstep. But we don't have a shovel though.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS158.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS159.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS160.png

No problem, she'll just lend us hers for now. The shovel's main use, as you can see, is in clearing away various detrious, but...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS161.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS162.png

...secretly, it is the best way to find money in the entire game. Like with killing monsters and cutting down bushes, shoveling up dirt on the ground gives you the chance of finding rupees and various other consumables. However, dirt is ever-regenerating, and every screen is chock full of them too, which means you're given a virtually inexhaustable means of uncovering loot. As it is, it's much more cost-effective to dig through the ground in search for money than going around killing monsters, and is only really beaten out by finding rupees in treasure chests in dungeons.

Sometimes, you can even find gigantic blue ones worth 100 rupees like in the screenshots here, though I missed catching the actual thing because of a jerkass moblin knocking me into it.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS163.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS164.png

At some point, we pick up some Mystery Seeds, which do a variety of different things depending on the circumstance. The statue to Link's right, for example, will offer clues if you toss one into its beak.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS167.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS168.png

After looting the countryside for everything it's worth, I suppose it's time we get started on the dungeon. Inside we go!

PapillonReel
02-23-2009, 10:12 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS169.png

First things first is that we'll just toss a few Ember Seeds into the torches by the front door, unlocking the way forward.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS170.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS171.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS172.png

However, though it's tempting to head north through the dungeon first, there are a few things worth checking out on the west path first. The important thing is the small key, which we'll need for reasons that should be obvious.


http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS173.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS174.png

Further in, we come across the compass. The dungeon moves by pretty quickly, in retrospect.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS175.png

A few more rooms over leads us to this peculiar block formation. It almost looks like an arrow pointing at a wall... let's blow it up and see what's inside.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS176.png

O-oh. Oh my.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS177.png

A minute or so later and we're 195 rupees richer. Let the good times roll.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS178.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS179.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS180.png

One last push north leads us to the dungeon's treasure, the Power Bracelet! Exactly like in Link's Awakening, the Bracelet lets us lift and toss objects like vases around that we couldn't before. And... that's it, really. But still, it's pretty useful.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS181.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS182.png

For example, it lets us get to the treasure chest here, housing the dungeon map.

PapillonReel
02-23-2009, 10:13 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS183.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS184.png

Heading east leads us to a room full of giant Razor Traps that you'll want to avoid. They can take off a full heart with each hit, and we've only got four at this point.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS185.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS186.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS187.png

One of the new uses to the Power Bracelet is that it lets us push these heavy rolling pins here. If we came by here earlier without it, we would've gotten a note saying we're too weak instead and be forced to head back.

Anyway, moving past these puzzles leads us back outside, puzzlingly enough. The sense of scale at work here is a little ridiculous.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS188.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS189.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS190.png

Anyway, the first thing we're greeted by when we get inside is a business scrub pawning off overcharged bombs onto us. We're pretty much rolling in cash at this point, so we might as well restock on a few.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS191.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS192.png

Good thing too, as we're immediately faced with a bomb puzzle in the next room. There's a time limit as to how long the chest will appear and it'll vanish if the time expires, so you'll have to move quickly to get to the center of the room. It's a little tense, but you should be able to make it so long as you know what you're doing.

This room is otherwise a dead-end at this point so we'll have to double-back to the other side of the dungeon.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS195.png

Heading east once more, we'll just bomb our way past these blocks here...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS196.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS197.png

And head downstairs into the basement. Beware the thwomps dropping from above.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS198.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS199.png

Pushing our way past a few more rolling pins brings us to another chest, this time giving us a whopping 10 rupees this time. Yay.

PapillonReel
02-23-2009, 10:13 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS200.png

The next room over has a slight variation on the rolling pin puzzle, this time forcing Link to try and move around them. They're still pretty easy to solve.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS201.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS202.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS203.png

Once we're past that, we come face to face with yet another old foe - literally! You remember our old friend Facade (http://www.zeldawiki.org/Facade) from Link's Awakening, yes? It's the same deal now as it was before - drop a few bombs on his face every time he appears and dodge the holes and spiders he springs up from time to time. Nothing too bad, really.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS206.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS207.png

Pushing a pot aside and bombing into the room beyond brings us to a group of Pols Voices trapped behind bars. As always, they're still weak to music and a blow from the Strange Flute from earlier is all that's needed to put them out of their misery.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS208.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS209.png

The next room over has a spinner puzzle which works exactly as it does in the pics - the way it rotates changes each time you ride it, and riding it brings you over the other side of the bridge. There's no real puzzle with this at this point - in fact, riding it just this once is all that's needed to get to the boss - but later on we'll be faced with some rather diabolical puzzles based around these.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS210.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS211.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS212.png

Before we move on, Link just has to double back a bit to pick up the Boss Key we passed by earlier. This is why we needed the extra key, by the way.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS213.png

After that, it's only a hop, skip and a jump away before we come face-to-face with an old foe...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS217.png

...Dodongo.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS218.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS219.png

For the most part, he remains unchanged from his appearances in the other games. He dislikes smoke just as much as he did way back when, so a bomb to the mouth is enough to stun him. You'll have to toss him into the spikes in the center for good measure to damage him, but otherwise he's not really too bad.

PapillonReel
02-23-2009, 10:13 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS221.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS222.png

After that, Dodongo dies from a rather bad Asthma attack and leaves a Heart Container behind for us to pilfer.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS223.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS224.png

And then we pick up the second Essence of Nature, the Gift of Time.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS225.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS226.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS227.png

Like I said, forced reasoning. Ah well, that's two down so far. Hopefully the next six will be as easy to grab as these ones.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS229.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS230.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS231.png

With the Gift of Time reaching the Maku Tree, he contacts us yet again to let us know the location of our next goal. But that will have to wait for tomorrow's episode.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS232.png

Next time: The Poison Moth's Lair and the Bright Sun!

PapillonReel
02-23-2009, 10:52 PM
I can't quite tell how many spaces we get, but I vote we name the little angel Gwonam.

I just went and checked, and it seems we've only got five spaces to work with, I'm afraid. Perhaps Gwnam instead?

Alixsar
02-23-2009, 11:17 PM
How can you guys hate on Ages so much? It has Ralph! Seasons is so much better it's not even funny

Name the kid Lupin.

Mightyblue
02-23-2009, 11:19 PM
Oh, that's right. Possibly the only Zelda character I have wanted to shove into one of those bottomless pits with the exception of Tingle and crew.

Bongo Bill
02-23-2009, 11:22 PM
Oh, that's right. Possibly the only Zelda character I have wanted to shove into one of those bottomless pits with the exception of Tingle and crew.

Tingle is awesome. I will fight you. After I retrieve the weapon that is your only weakness by defeating a mini-boss and making a treasure chest materialize from thin air.

Lucas
02-24-2009, 01:27 AM
Holy shit, I never knew getting hit by Maple could lead to good things. And here I've been making a game out of dodging her every time she comes on screen...

Octopus Prime
02-24-2009, 01:57 AM
I'm not sure why, but I always made it a point to name the kid after large land-mammals.

Name him Rhino.

DeeMer
02-24-2009, 06:44 PM
http://www.zeldawiki.org/images/thumb/6/61/Maple.png/150px-Maple.png

I love Maple. When I first saw this image I realized somewhat of a fetish for witch's hats.

I also love Subrosia. ♪Ore chunks! Diggin' ore chunks!♪

Good work as always, Pappy. Keep it up.

PapillonReel
02-25-2009, 02:20 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS000.png

Welcome back to Let's Play Oracle of Seasons. Last time, we picked up a bunch of knick-knacks and smoked out a Dondongo. The Maku Tree says we'll have to head east to the Spool Swamp to find the third essence, which is where we'll want to go.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS001.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS002.png

Not before bumping into Maple again, of course. Just like before, she'll challenge us to pick up the most items...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS009.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS010.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS011.png

...and we lose again. Damn.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS012.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS014.png

Changing the season to Winter briefly, we head south a bit to a Heart Piece we passed up on the way to Snake's Remains. We only need one more until we get another Heart Container.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS015.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS016.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS017.png

Further up, we run across another old hermit under a bush. However, unlike the others, he has no problem with being outed and forces us to pay for the door repair. Jerkass.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS020.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS021.png

At least we come across some more scratch a ways north. 30 rupees? That's nice.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS023.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS024.png

Apparently I've spent a little too much time exploring, as Maple drops in along the way back to Horon Village.

PapillonReel
02-25-2009, 02:20 AM
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Hah!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS029.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS030.png

Back in Horon Village, we drop by Bipin and Blossom to see if they still want a name for their baby.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS031.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS032.png

Since there wasn't a decisive outcome for a name, I just tossed them in a cup and went with the winner drawn. And it seems we'll be naming him Lupin! I like the idea of inspiring the kid to become a world-reknown master thief, (http://en.wikipedia.org/wiki/Arsčne_Lupin_III) personally, so it's got my blessing.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS034.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS035.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS036.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS037.png

It seems like Bipin and Blossom agree! We'll drop by later to see if the kid takes a liking to it as well.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS042.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS043.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS044.png

Before we move on, we'll just take the time to plant a few more Gasha Seeds in the hopes of growing something good. With that done, it's time we move the boulders blocking the path north and head into unmapped (for us) territory.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS045.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS046.png

A few screens into the new region and we find a new type of seed. Scent Seeds are generally used as lures to draw enemy attention away from Link, however they're more or less better off being used as ammunition later on for the game's projectile weapon.

PapillonReel
02-25-2009, 02:20 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS047.png

Going a bit west brings us to a line of pits which we can't seem to be able to jump over. Hmm...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS048.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS049.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS050.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS051.png

A little ways north, and we run into Ricky the Kangaroo. He'd be more than happy to help us cross the gap, but he's missing his gloves and feels a little insecure without them. Seems like a guy named Blaino beat him up and took them from him. Well, we need to get across, so it's time we teach this guy a lesson, shall we?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS054.png

Looks like the place. Let's go show this guy a thing or two about real combat.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS055.png

You guys remember Blaino (http://zeldawiki.org/Blaino), right? He was a monster in dungeon 8 of Link's Awakening who had a punch strong enough to knock Link all of the way back to the entrance. It seems he's since retired and set up shop hustling wallabies out of their handwear ever since.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS056.png

Yeah, I heard you took my good friend Ricky's gloves. I want to get 'em back.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS059.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS060.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS061.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS062.png

Blaino lays down the rules for the fight to us. It's one-on-one, no items, Link only, Final Destination and the first one knocked out of the ring loses. Sounds simple, doesn't it?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS063.png

The bell rings and the fight begins in earnest. Mashing A and B brings up Link's dukes and punches open a hole in Blaino's defenses.

Looking at how confident your eyes are, Blaino, you probably haven't lost in a fight before. But...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS064.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS065.png

That's because I've never been to Spool Swamp.

PapillonReel
02-25-2009, 02:21 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS066.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS067.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS069.png

With Blaino now humbled, he hands over Ricky's Gloves and offers to spar with us again next time.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS070.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS071.png

And then we hand them over to their rightful owner. With his hands now gloved, Ricky lets us hop in and go for a ride south.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS073.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS074.png

Ricky's the first of the animal partners we can find over the course of the game, and he's... not bad. He can pound enemies pretty hard and his hopping can let us pass over holes on the ground. However, all of his special abilities are things that Link himself can do later on, so eventually he'll be eclipsed and passed over more economical and time-saving means of transportation. He's not a bad partner by any means, just that he won't stay useful is all.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS075.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS076.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS077.png

Along the way, we burn our way into another hermit's house to see if we can find a way to swindle more rupees from him. Sadly, he's not at all intimidated by blackmail and forces us to pay for the repair bill. Bah.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS079.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS080.png

Further down the path, we run into the mayor's wife, Mrs. Ruul. Seems there's been a bit of a heat wave lately and she's looking for a way to cool off.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS081.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS082.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS083.png

Looks like that Ghastly Doll Maple dropped on us is doing the trick... somehow. In fact, it works so well that Mrs. Ruul drops on us an Iron Pot.

PapillonReel
02-25-2009, 02:21 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS084.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS085.png

Great for cooking!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS086.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS087.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS088.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS089.png

After jumping over a ledge, Ricky notes that we've reached our destination and turns to head back home. This is the last we'll be seeing of Ricky for the game, so wave goodbye to the good kangaroo everyone.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS090.png

Goodbye, Ricky!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS091.png

A little beyond that we find seed type #4, the Pegasus Seeds. These will let Link move more quickly when ingested, helping him for those tricky jumps. Though to be honest, I sorta miss the boots he had on in Link's Awakening. Ah, those were the days, weren't they?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS092.png

Hey, a keyhole. Looks like we're getting close to the dungeon now.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS093.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS094.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS095.png

Of course, it figures that the man in charge of maintaining the floodgate would lose the key needed to open it.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS096.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS097.png

Or rather he dropped it in the pool of water in the room, it seems. You'd think that would be the first place he'd look, the moron.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS100.png

Draining the water also reveals a path just outside the house. Taking this should take us to the gate, so down we go.

PapillonReel
02-25-2009, 02:21 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS102.png

The switch to the right doesn't stay down when you press it, so you'll have to down a Pegasus Seed in order to make the dash across. Hope you remembered to pick up a few!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS103.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS104.png

A little bit later and we're out on the other side. That was quick.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS105.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS106.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS107.png

And there she goes! (Ignore Sokra - he didn't have anything important to say before, and he sure as hell doesn't now).

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS108.png

Alas, we can't quite make it to the dungeon proper yet. We'll need a vine of some sort in order to be able to make it inside. Guess we'll search around a bit more to find something.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS110.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS111.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS112.png

A dondongo? In a swamp? Something smells fishy. Either way, we can't let a bunch of filthy moblins get away with selling it before we can. Link, go get 'em.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS115.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS116.png

...Fine, I'll humour you for now, but only if it means you'll go away.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS117.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS118.png

Goddamn it, Link, just kill the bastards already. It's not like they can stop you, you know.

PapillonReel
02-25-2009, 02:21 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS119.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS120.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS121.png

>:(

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS122.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS123.png

Well, at least we made a new friend. Introducing Dimitri the Dodongo.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS124.png

Look who's talking, comrade.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS125.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS126.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS127.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS128.png

You'll what now?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS129.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS130.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS131.png

Ah, so that's who the flute belongs to. Looks like we'll be able to call Dimitri to our side from now on.

PapillonReel
02-25-2009, 02:21 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS133.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS134.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS135.png

Which is all well and good, because he's a pretty good partner to have on your side. He's a great swimmer, and can get us across deep water faster than we could on our own. In addition to that, he can be carried around and tossed over pits with the Power Bracelet, and his bite can kill most enemies in one hit easily once you get the timing it right.

The big reason to use Dimitri over the other two, I find, is because his specialty doesn't get replaced by any of Link's later equipment. Aside from the Mermait Suit in Ages (which, in itself, is hard to control), crossing water on Dimitri's back is much easier than with the Flippers and his bite ensures that we'll be able to defend ourselves on it as well. Ricky and the third animal partner, Moosh, on the other hand, don't have this luxury; Ricky goes obsolete pretty much as soon as you grab the Roc's Feather, and Moosh's hovering rarely if not at all useful. As I see it, if you're going to choose a partner, he should be able to shore up your weaknesses and help you move rather than try to replace something you can do yourself.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS136.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS137.png

Anyway, thanks to Dimitri's help we come across another portal to Subrosia. Maybe whatever we need lies there?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS138.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS139.png

Our first stop is to drop by the Subrosian Market to pick up a few helpful items. First off, we'll just snatch up our fourth Heart Piece, making that our first non-boss Heart Container.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS143.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS145.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS146.png

After that, we use the shovel to get enough ore chunks to pick up a few rings that show up afterwards.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS148.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS149.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS150.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS151.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS152.png

Down south, we run into the Subrosian we met last time we came here, Rosa. Her ribbon has gone missing and won't go exploring without it. Now that I think about it, didn't the market have a ribbon on display?

PapillonReel
02-25-2009, 02:22 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS153.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS154.png

We'll need a star-shaped ore to trade for it, but that shouldn't be too hard. I smell sidequest!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS155.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS156.png

How convenient! It shouldn't be too hard to find.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS157.png

Nope, not here. Maybe it's to the west...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS158.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS159.png

There we go. One ribbon, good to go.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS160.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS161.png

Of course, after that a bomb upgrade shows up that we're more than happy to trade for. Granted, it's not like we'll need the extra twenty bombs, but when in Hyrule, right?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS162.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS163.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS164.png

You're welcome. By the way, about that key by your side...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS165.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS166.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS167.png

Oh! In that case, never mind then. Shall we be on our way?

PapillonReel
02-25-2009, 02:22 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS175.png

Thanks to the key by Rosa's side, we're now able to unlock those doors barring the path between the north and south. With this, we should be able to explore Subrosia more easily from now on.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS177.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS178.png

In addition to that, we can unlock another door in the Temple of Seasons. Which means...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS179.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS180.png

...A new spirit! Aw, she called us adorable.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS181.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS182.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS183.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS184.png

Vines and dry rivers? That's just what we need! Aw, summer, you're just the greatest. ♥♥♥

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS185.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS186.png

Well, that's all we need from Subrosia. Back to the overworld for now.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS187.png

Call me!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS189.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS190.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS191.png

In a little bit of a sequence break, we'll just switch the season to Winter briefly to pick up a Square Jewel. Technically we won't need this until the sixth dungeon, but getting it out of the way should make the inevitable fetch quest more manageable.

PapillonReel
02-25-2009, 02:22 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS192.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS193.png

With all of that finally out of the way, I guess it's time we enter dungeon number 3...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS194.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS195.png

...Poison Moth's Lair.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS196.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS197.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS198.png

A few old enemies make their reappearance in this dungeon. The Spiked Beetles should be familiar with anyone who's played the other GB game, Link's Awakening, while the Mini-Moldorms should be familiar to anyone who's played any Zelda game after A Link to the Past.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS199.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS200.png

This puzzle here stumped me for a bit the first time I played through the dungeon. The trick here is that you're supposed to use one of the jars on the far right in order to press it down, as none of the other jars in the room will work.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS201.png

Another LA alumni, the arm-mimics have lost a lot of their bite in the transition into the oracles games. Losing their three-heart attack and invulnerability to sword swings makes them more than easy enough to deal with.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS202.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS203.png

Before moving up the stairs, we'll just take the time to drop by the last few rooms on the floor. It's easy enough to miss the key here in the hurry to head upstairs, but you might as well pick it up while you're nearby.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS204.png

Note that, even with it being marked as Dimitri's Flute, it's still great at killing Pol's Voices.

PapillonReel
02-25-2009, 02:22 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS205.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS206.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS207.png

A little bombing here ends up netting us the Dungeon Map. That was quick.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS208.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS209.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS210.png

With that out of the way, it's pretty much a straight walk west through the dungeon at this point. There are a few puzzles and a few enemies, but otherwise nothing too bad.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS211.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS212.png

After a point, we reach a room with an orbiting blade trap and a few arm-mimics wandering around. Judging by the marking in the middle, there's an item to be won...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS213.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS214.png

Netting us the Roc's Feather, arguably one of the best items in the game for one reason:

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS215.png

You can jump.

Yes, this sounds ridiculous, however this new ability means we're able to do things that we couldn't before. For one, small pits and waterways that once blocked our progress can now be passed easily with no concern. Being able to jump also lets us dodge attacks and enemies vertically, making it an excellent defensive item as well. Needless to say, you can expect to see the feather equipped on us on all times after this point.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS216.png

Jumping down in the pit leads us to an empty room with a chest in the corner containing 30 rupees.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS217.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS218.png

The introduction of the Roc's Feather means that we'll have to navigate more jumping puzzles after this point, but they're actually kinda fun to do so it's not much of a bother. Really, there's not much downside to the feather in these games - it's just that wonderful.

PapillonReel
02-25-2009, 02:23 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS219.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS220.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS221.png

The Oracle games also have a variety of trampoline puzzles to solve, and they tend to pop up every so often. Usually there's a telltale spot as to where to push the trampoline on (if you even need to at all), so they're not much of a problem either.

Leaping up through the first hole leads us to the compass.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS222.png

Afterwards, we just push it to the other marking and leap through the other side to proceed on with the dungeon.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS223.png

They're starting to mix it up now, it seems. This particular spot requires a combination of the Roc's Feather and Power Bracelet to move through.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS224.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS225.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS226.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS227.png

Another trampoline greets us a few rooms afterwards, leading to a chest containing a key. Yep.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS228.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS229.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS230.png

Heading down the stairs leads us to another jumping sequence that brings us back to a room we've passed by earlier. There's no real backtracking in this dungeon, is there? How nice of them to work it out like that.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS231.png

We had to pass over this spot earlier because the switch would collapse the bridge, but the Roc's Feather makes passing over it a breeze.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS232.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS233.png

Not soon after, we come across the mini-bosses of the dungeon, a group of calamareyes. It's a little hard to divine at first, however you're supposed to pull them from the water with the Power Bracelet when they appear in order to damage them with the sword. They're not very hard, but the whole Bracelet thing leaves a bad taste in my mouth.

PapillonReel
02-25-2009, 02:23 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS234.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS235.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS236.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS238.png

Heading up the stairs created leads us to the Boss Key we need. This room is actually accessable right from the beginning (hence the owl statue off to the side), with the treasure chest in view as if to taunt you.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS239.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS240.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS241.png

Checking the map, it seems we've passed over a chest by mistake. Thanks to the warp, grabbing the Gasha Seed inside isn't too much trouble.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS242.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS243.png

A small jump across one last gap brings us face-to-face with the boss of the dungeon. Who is the boss of the Poison Moth's Lair, you ask?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS244.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS245.png

None other than Mothula from A Link to the Past. Yes, That One Boss (http://tvtropes.org/pmwiki/pmwiki.php/Main/ThatOneBoss) is back and is as annoying as ever, releasing smaller moths from itself and flying around the room at high speed. In addition to that, falling into the pits in the center ends up restoring Mothula's health back to full, so you pretty much have to get him on the first shot in order to win.

Thankfully, in order to attack us he has to charge us head-on, and with the Roc's Feather to dodge and enough time to charge up the spin attack he goes down quickly enough. Only took about... six hits, I think.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS246.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS247.png

Hah, not much without a conveyor belt or blade traps to protect you with, are you? Thought you could blockade me, did you? Well you thought wrong.

(Yes, I'm still bitter. You would be too, if you had to fight him in a minimalist run before. (http://www.gamespite.net/talkingtime/showthread.php?p=167241#post167241))

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS248.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS249.png

And with that, we grab the third Essence of Nature, the Bright Sun.

PapillonReel
02-25-2009, 02:23 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS250.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS251.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS252.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS253.png

Yep. All in a day's work.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS254.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS255.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS256.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS257.png

Um... aren't you already getting sunlight as it is?

Anyway, with the Bright Sun in hand, the Maku Tree tells us to head north to the mountains for the next essence. However that's a story for another day.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS258.png

Next time: The Dancing Dragon Dungeon and the Soothing Rain!

birdiedude
02-25-2009, 06:19 AM
Yes, this sounds ridiculous, however this new ability means we're able to do things that we couldn't before. For one, small pits and waterways that once blocked our progress can now be passed easily with no concern. Being able to jump also lets us dodge attacks and enemies vertically, making it an excellent defensive item as well. Needless to say, you can expect to see the feather equipped on us on all times after this point.

Yeah, as soon as I've found this in an games that offer it I've pretty much never used the shield again (unless necessary to exploit a weakness). It's just so much more fun and effective.

mr_bungle700
02-25-2009, 07:49 AM
When I first saw this image I realized somewhat of a fetish for witch's hats.

http://i367.photobucket.com/albums/oo113/mr_bungle700/1235576199262.jpg

No I do not know who that man is.

Kishi
02-25-2009, 12:17 PM
Introducing Sokra, the meta-guy for Oracle of Seasons. He'll jump up from time to time to give us clues on what to do next, tutorials on item use, etc. The problem is, most of what we learn form Sokra is stuff that the Maku Tree already gives us, making him entirely superfluous. I'm not even joking here; you can ignore Sokra whenever he shows up and odds are you won't miss a thing - here, for example, he's reminding us about searching for the sunken Temple of Seasons, which we've already had drilled into our heads. There's no real point to listen to him, so just ignore him whenever he shows up and get on with the quest.

Now bugger off, Sokra, the big boys have work to do.

I thought Sokra was tragically underused, since he's an original character whose design (http://www.zeldawiki.org/Sokra) is actually pretty cool.


Looking at how confident your eyes are, Blaino, you probably haven't lost in a fight before. But...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS064.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS065.png

That's because I've never been to Spool Swamp.

You know exactly how to make me smile (http://www.gamespite.net/talkingtime/showthread.php?p=409226#post409226).

Octopus Prime
02-25-2009, 01:04 PM
I still maintain the opinion that Mothula is the wimpiest boss, in this game and LttP.

Knight
02-25-2009, 01:23 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS150.png

Pfft, doesn't this kid know Santa's not real?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS152.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%203/TheLegendofZeldaOoS153.png

Actually, it's a subtle hint trying to guide you down the chimney to get inside, but something tells me that masquerading as a jolly fat man to break into someone's house isn't that good of an idea. Oh well, down the hatch.
The Santa line is only in the US version, I started replaying this after seeing the LP, and I was only able to find the rom of EU version. When I got to that point, the sign said that she was looking for a chimney sweep. Makes me wonder what other changes there might be.

Lucas
02-25-2009, 01:25 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%204/TheLegendofZeldaOoS231.png

We had to pass over this spot earlier because the switch would collapse the bridge, but the Roc's Feather makes passing over it a breeze.

WUT

How did jumping the switch never occur to me? I would always activate a pegasus seed, run as far along the collapsing bridge as I could, and jump.

Oh man, all those falling deaths for nothing...

Octopus Prime
02-25-2009, 01:27 PM
WUT

How did jumping the switch never occur to me? I would always activate a pegasus seed, run as far along the collapsing bridge as I could, and jump.

Oh man, all those falling deaths for nothing...

Me too, come to think of it.

McClain
02-26-2009, 05:38 PM
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Pushing a pot aside and bombing into the room beyond brings us to a group of Pols Voices trapped behind bars. As always, they're still weak to music and a blow from the Strange Flute from earlier is all that's needed to put them out of their misery.

It always bothered me that the flute DIDN'T hurt them in the first game, despite a hint that it should. But before I came to comment on that, I found this:


Originally, they were meant to be sensitive to input into a microphone peripheral for the NES, however that weakness was lost in translation.


Pols Voices also appear in Phantom Hourglass, where they first appear in the Temple of Courage. They appear very large, and similar to previous concept art. As a nod to the microphone peripheral that was only released in Japan, (as stated above, their classic weakness) the only way to expose their weakness is to scream into the Nintendo DS Mic, which stuns them and makes them vulnerable to attack. That being the case, a player who doesn't know this secret will have a difficult time with them. In Phantom Hourglass, they attack by flipping forward and attemping to hit link with a large mouth, hidden under their bodies.

So I guess that's that mystery solved.

PapillonReel
02-26-2009, 11:54 PM
I thought Sokra was tragically underused, since he's an original character whose design (http://www.zeldawiki.org/Sokra) is actually pretty cool.

It's not that I hate Sokra personally, and I agree, his character design is pretty cool. It's just that the thing that bugs me about him is that the way he's used makes it so that he isn't needed at all in the game - everything he says or tells you is something you've already been told hours or even minutes earlier, and you're forced to talk to him whenever he pops by. They really should have used him as a general hints guy instead, like the Fortune Tellers in earlier games or like they have with the Maku Tree.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS000.png

Good news everyone, it's time for another installment. With Mothula's death, we've managed to wrap up yet another one of the dungeons of Holodrum, and the Maku Tree has given us word of a fourth one hidden way up in the mountains to the north. Like the others, we should be able to get to work on it right away, however with the aquisition of the Roc's Cape and Dimitri, a whole lot of the map has just opened up for us. As such, we'll be doing a lot more exploring this time around so hang tight for now, we'll get to the dungeon eventually.

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First off is that we'll want to check up on the Gasha Seeds we planted last time, the two dropping a pair of rings for us to check.

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After that, we head over to Vasu's to go appraise a few of our rings. The real gem of the collection is the Roc's Ring, which allows us to cross over damaged floors and tiles without having to worry about them collapsing. Other than that, the Moblin and Like Like Rings are mostly there for flavour, and the Blue Luck Ring doesn't really do anything really helpful so they'll be stored away for now.

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Just outside of Vasu's, we run into Maple again and this time hit paydirt. I miss picking up the ring she dropped, but the Magic Potion we managed to swipe is an excellent item indeed as it restores you to full health upon death. Having this safeguard should make exploring Holodrum much less stressful, as well as take some of the heat off of our relatively-low heart count.

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Anyway, with that all done, I call Dimitri and we'll get on to exploring all of the new parts of the map.

PapillonReel
02-26-2009, 11:55 PM
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Heading north brings us to a new part of the Natzu Prairie. It's interesting to note that the terrain of this part of the map depends largely on which partner you've chosen for the flute - choosing Ricky would've resulted in it being more mountainous, while the third guy would made it full of holes.

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Passing a little bit south brings us to a toll booth of sorts. I'm guessing the toll we have to pay is our life, or...?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS025.png

Anyway, a little bit after that brings us to the Sunken City. One of the locals around here (that I forgot to screenshot) explains that the reason it's flooded is because the snow on the mountain melted too fast from the shifting seasons and all of the water went southward. Looks like things are getting serious!

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One of Dimitri's special abilities is the ability to climb waterfalls, letting us explore this little nook up here.

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Inside one of the waterfalls is the master diver. He offers to take us under his wing if we prove ourselves in the other cave. Seeing as he's a good enough swimmer to manage to climb up a freaking waterfall, I'm guessing he'll be able to help Link out with his hydrophobia.

PapillonReel
02-26-2009, 11:55 PM
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Before we go, we'll just give our wallet a little boost from a nearby chest.

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Over in the other cave, we're greeted by four statues we have to hit simultaneously. I'm not sure how this has anything to do with swimming, but it's easily solved when they're all pushed together.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS037.png

Easy-peasy.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS038.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS039.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS040.png

He seems pretty surprised that we managed to pull it off, judging by his elation. Maybe he thought himself really clever when he hid the plaque in the other waterfall? In any case, he's happy enough that we're now his student, so now hopefully Link will learn how to swim.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS041.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS042.png

However, instead of actually teaching Link the basics - the breaststroke, treading water, floating, etc. - he hands us a pair of Zora's Flippers instead. If only swimming was that easy in real life.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS043.png

A little further down, we manage to uncover another Gasha patch.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS046.png

And even further down below that, we find the final seed type, Gale Seeds! These babies will cut down our travel time significalty, letting us warp from seed tree to seed tree in the blink of an eye.

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Like so, when we dive down this pitch full of water and pick up a Gasha Seed.

PapillonReel
02-26-2009, 11:55 PM
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This is going to get annoying quickly, isn't it? Well, if he's so insistent on establishing a "toll" then it's time we go teach these moblins a lesson in power.

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First floor goes down easy. You'd have to wonder how the Moblin King managed to rise to and maintain power when he only keeps two armed guards with him at all times.

Then again, maybe we just caught him at a bad time?

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Um... sure? You have a bit of an inferiority complex don't you, MK?

It's interesting to note that, despite the number of sprite-reuse in the Oracle games, the development team went to the effort of crafting him a completely new sprite for the battle. It's odd considering that he doesn't actually play much of a role in the games, but interesting nonetheless.

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Anyway, the fight begins with MK and Link tossing bombs back and forth at each other. He starts to move faster and faster whenever you manage to strike him, but so long as you anticipate where he'll go as opposed to where he is the fight isn't too difficult.

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Near the end of the fight, MK gives away a crucial bit of information to us. Things get a little dicey after this point as the timing gets a little more narrow but doable.

PapillonReel
02-26-2009, 11:56 PM
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One chain-reaction later, and the Moblin King's base is in ruins. The moral of the story: never attempt to extort money from the hero when he's on a mission.

But why did we really have to take out the Moblin King, you ask?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS071.png

Why, for a Piece of Heart, of course.

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A nice little touch is that you can find the Moblin King slumming in the Sunken Village after you blow up his base. He's almost kind of pitiful sitting there, rebuilding his empire bomb-by-bomb. But not really.

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Anyway, with Flippers in hand and a Moblin Empire crushed beneath our heel, it's time to head north finally...

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...to the Goron Mountains! We're just passing through the area mostly since we don't really have any big business with the Gorons living here, but they've got a few things lying around that we'll want to grab while we're in the area.

PapillonReel
02-26-2009, 11:56 PM
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Rule of Acquisition #98: Every man has his price. This hermit's turns out to be a whopping 300 rupees, maxing out our wallet almost immediately. Are you excited? 'cause I sure as hell am.

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We make our way a little ways off the beaten path for now, in order to pick up something special. Note that the enemies we're passing by here, the Lynels (http://zeldawiki.org/Lynel), are much too strong for us to deal with at this point - if I didn't have the Roc's Feather to use to dodge over their attacks, odds are Link would've died at this point.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS090.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS091.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS092.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS093.png

Anyway, after going all that way across Goron Mountain, we come across a hermit Goron willing to expand our ring box just for saying hello. Should we accept his offer?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS097.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS098.png

Yes, yes we should. Granted, we can only really equip one ring at a time, having easy access of up to three at once should help us expand our abilities much more easily.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS099.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS100.png

Yeah... I can sympathize.

PapillonReel
02-26-2009, 11:56 PM
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Anyway, now that we've passed through Goron Mountain, we head east now to its cousin, Mt. Cucco. And only just a few screens in we find the next Subrosian warp. As warps aren't won't to appear outside plot-induced reasons, I'm guessing we're due for another trip to the underworld.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS103.png

Time to make like Crono and jump into the warp. Geronimo!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS104.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS105.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS106.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS107.png

Of course, five seconds in and a duo of Subrosians not only mug us of our Roc's Feather, but replace it with Fool's Ore instead. I'm guessing this is karma for something we did earlier, or...?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS108.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS109.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS110.png

...The funny thing is, the Fool's Ore is actually pretty good - the best weapon in the game, believe it or not. Forget the Master's Sword or the Magic Boomerang or other weapons you can find, the Fool's Ore can kill pretty much anything in the game in one or two hits and is endlessly reusable. Problem is, it's only available for this brief sequence, so the might of the Fool's Ore is only available if you're willing to hack or shark it into your collection, so this kind of use never really comes up in normal play. Personally, I'd be happy to show it off at some point if you guys'd like, but for now we'll just have to get our Feather back.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS111.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS112.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS113.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS114.png

A rather suspicious lot, aren't they?

PapillonReel
02-26-2009, 11:57 PM
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After another annoying stealth sequence, we follow Red and Blue here to their burial spot.

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Once they're gone, we dig up our feather and put it back in our possession. The Fool's Ore sadly disappears with it (under the guise that we "returned" it) so the ultimate weapon is gone forever.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS121.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS122.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS123.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS124.png

Anywho, with that done, we pick up a few nearby Gasha Seeds and start making our way through a platforming sequence just east of the portal we came through. It's relatively easy to overlook if you're not looking for it - my first playthrough, I managed to explore almost the entirety of Subrosia before I picked up on it and finally went below.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS125.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS126.png

Anyway, the path isn't too long, and before long we're brought before the next tower.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS127.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS128.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS129.png

Ah, Spring. Probably my favourite of the four seasons and just beating out Autumn. It's a beautiful time of year, isn't it? And now we'll be adding it to our own.

PapillonReel
02-26-2009, 11:57 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS130.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS131.png

And there we have it. Season #3, Spring, is now in our hands.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS132.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS133.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS134.png

Pulling up a rock east of the stairway leads us back to the parts of Subrosia we haven't explored yet. Technically, we're not supposed to be able to cross this part until we complete the fifth dungeon, however a combination of the Pegasus Seeds and Roc's Feather help Link make the jump.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS135.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS137.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS138.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS139.png

We stop by the Marketplace to pick up a few items. The important item here is the town shop Member's Card, which will let us pick up a few goodies from the shop in question.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS140.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS143.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS144.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS145.png

Exploring a bit more of Subrosia brings us to a maker of fine Lava Soups who seems excited when he spots the iron pot we picked up earlier.

PapillonReel
02-26-2009, 11:57 PM
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A few seconds later, and the miracle chef gives us a serving of Lava Soup. How Link is holding that without receiving second or third degree burns is beyond me.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS152.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS153.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS154.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS155.png

Anyway, that's it from Subrosia for now. Let's go and take that new Member's Card for a test drive, shall we?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS156.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS157.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS158.png

First on the list of items we'll pick up is an upgrade to our Seed Satchel. Unlike the new Bomb Bag, the increase in capacity is not an insignificant jump - being able to hold 50 of each seed type up from 20 means we won't have to ration our use of them from now on.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS159.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS160.png

We also pick up another Gasha Seed and a Treasure Map as well. The latter is useful for finding the location of certain items we'll need later on, however it's not strictly necessary - a FAQ can just as easily divine their location as well.

PapillonReel
02-26-2009, 11:57 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS166.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS167.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS169.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS170.png

On an unrelated note, now that we've got the Roc's Feather we can finish up the game's trading sequence here and now. Heading back to Goron's Mountain briefly, we pass by good ol' Biggoron (http://zeldawiki.org/Biggoron), who seems to have come down with a slight cold from the sudden winter. However, that Lava Soup we picked up is all that we need to pick him up.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS171.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS172.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS173.png

With that, our Lava Soup becomes... a vase? Who do we know that would want a vase?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS174.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS175.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS176.png

Why, Ingo (http://zeldawiki.org/Ingo) of the Sunken City, of course. It seems Biggoron's burned him out of a deal and he's still fuming about it.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS180.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS181.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS183.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS184.png

In thanks for that, he gives us a fish for the vase. This trading sequence is just getting stranger and stranger.

PapillonReel
02-26-2009, 11:57 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS189.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS190.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS192.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS195.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS196.png

Just north of Horon village is an elderly man trying to coax his cat down from a tree, and the fish we just got is what he needs. In exchange, he hands over the megaphone he was using to yell to his kitten mittens.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS199.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS201.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS202.png

Outside of the trading sequence, we take the time to take advantage of Summer's warmth to drain the nearby waters and uncover another Piece of Heart.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS203.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS204.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS207.png

While we're at it, we drop by Spool Swamp as well and use our newfound Spring powers to grab another. You'll need to use Dimitri to get the Piece of Heart easily.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS209.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS210.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS211.png

Anyway, so! Heading back to Mount Cucco, we change the season to Spring and head for a cave further up the cliffside.

PapillonReel
02-26-2009, 11:57 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS212.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS213.png

Hey, it's Talon. (http://zeldawiki.org/Talon) Seems like he's fallen asleep and refuses to be roused.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS214.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS215.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS216.png

Good thing we still have that megaphone on hand! GO GO GO

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS217.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS218.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS220.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS221.png

Seems he was trying to make it to the mountain summit while it was still winter for reasons that have yet to be explained. Oh well, at least we manage to snatch a mushroom from him.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS222.png

Oh, and a ring as well. Nice.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS224.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS225.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS226.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS227.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS228.png

Before we go, we just stop by the cliffside to the east and pick up another Jewel and our fourth Piece of Heart. That's eight out of twelve so far, and the Gasha and Maple pieces are already accounted for, albeit not acquired.

PapillonReel
02-26-2009, 11:57 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS229.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS230.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS231.png

Heading to the Sunken City, it seems old witch Syrup is looking for mushrooms to make her potions with. Say, didn't we just pick up a mushroom?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS236.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS237.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS238.png

We end up trading the mushroom for a... wooden bird. Why does Syrup have a...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS239.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS240.png

Anyway, the important thing is that she opens the shop now and we can purchase Magic Potions and Gasha Seeds from her whenever we need to.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS241.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS242.png

Stopping by Vasu's briefly, we get our new ring appraised and rearrange our rings a bit. The Roc's Ring is the only one I'm really using right now, since there aren't any other reasonable prospects at the moment.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS243.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS249.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS250.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS251.png

Stopping by the clock shop guy in Horon Village, he takes a liking to our bird (!) and offers to trade for it.

PapillonReel
02-26-2009, 11:58 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS252.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS253.png

In return, he gives us some Engine Grease for it. At least this makes a little sense... right?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS254.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS257.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS258.png

East in the Woods of Winter, we run into our old pal Guru-Guru (http://zeldawiki.org/Guru_Guru) playing the Song of Storms by a windmill. However, he wishes he had the means to make it go faster.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS259.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS260.png

Surely that Engine Grease we just got should help him out.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS261.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS262.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS263.png

With that, we've finished the trading sequence. What this means for us, however, will have to wait until later.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS265.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS266.png

Hello, what's this? Another Subrosian portal?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS267.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS268.png

The portal drops us off on the far east of the underworld, just outside a lava flow. Curiouser and curiouser...

PapillonReel
02-26-2009, 11:58 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS269.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS270.png

A bomb flower? Here? How did it grow without exploding form the heat?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS271.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS272.png

Lifting up another boulder in the north, we'll just explore a bit to see if anyone needs a bomb of sorts.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS273.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS274.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS275.png

Just outside the fourth tower, a particular Subrosian seems intent on breaking the boulders. You know what they say: if at first you don't succeed, bring out the explosives.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS276.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS277.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS278.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS279.png

The Subrosian turns out to be the head of the metallurgists in the ore furnace to the east. He offers to help us out with our ore-melting needs in the future, then heads off with the loot he just blew up.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS280.png

Just a quick jump across a few lava flows...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS281.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS282.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS283.png

...brings us to the final Season spirit.

PapillonReel
02-26-2009, 11:58 PM
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Spring's my favourite season, but damned if Autumn doesn't come close. It's a beautiful time a year, isn't it Talking Time?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS288.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS289.png

And that's all she wrote. The Rod of Seasons is fully blessed, and we've got the full power of the seasons under our command. Time to head back and experiment a bit.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS296.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS297.png

First things first, we warp out of the portal we came through and head for the nearest stump.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS298.png

Heading north from that brings us to a peculiar dungeon. With autumn in effect, pulling up the rock mushrooms is no problem, which brings us to...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS299.png

...Unicorn's Cave!? That's weird, we're not supposed to be here yet.

If you couldn't guess, it is apparently possible to sequence break Oracle of Seasons. The item we get from dungeon for is not needed at all for level 5, so it is possible to explore and complete the dungeons out of order, a rarity in later-gen Zelda games. I came across this recently, and found it interesting that this was possible, though I've never really had the chance to practice with it.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS300.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS303.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS304.png

Anyway! We've dilly-dallied long enough and it's time to get this show on the road already. Stopping by Mt. Cucco again, we find a winged bear searching for a Spring Banana to eat. The rock flowers, apparently, won't bloom until spring...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS305.png

...but really, like that's going to stop us.

PapillonReel
02-26-2009, 11:58 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS306.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS307.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS308.png

Grabbing a Flying Rooster, (http://zeldawiki.org/Flying_Rooster#Flying_Rooster) a short flight brings us in range of the Spring Banana we're looking for.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS309.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS310.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS311.png

Along the way down, we also stop by a cave to pick up another ring.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS312.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS313.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS314.png

...Sheesh, don't worry yourself sick over it. It's not like I didn't just risk life and limb to retrieve it for you, because I didn't.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS315.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS316.png

Anyway, with that the third animal partner, Moosh, lends his power to our own.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS317.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS318.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS319.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS321.png

Moosh's big power is his ability to fly over pits with his ability to hover. By tapping A, he can flap his wings and fly for up to 5 or 6 tiles, making pit puzzles like these an ease. By holding down A, he can also charge up a body slam that hits enemies around him and crushes obstacles like snow or grass.

However, the downside is that he has no other attacks aside from his charge so combat is a little bit annoying, and he's afraid of water so travel with him isn't as easy. In addition to that, pits tend to be rare on the overworld and the ones that do appear are easily jumped over by the Roc's Feather and/or Pegasus Seeds. For these reasons, I tend to consider Moosh to be the weakest of the three partners, but not by much - you can use him if you want, and more power to you if you find a way to use him. Personally, I dump him at first opportunity.

PapillonReel
02-26-2009, 11:58 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS320.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS323.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS324.png

Anyway, with the Dragon Key in hand, we start to climb for the summit. Unfortunately, a Like Like eats Link's shield before we can do anything else. Which is infurating! But we'll have to wait for now to replace it.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS325.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS326.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS327.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS328.png

One small hop, skip and jump around and we've reached the summit. But why are we going to the effort of going up here, you ask?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS329.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS330.png

The keyhole is hidden up here of course, and that's where we need to go for the next dungeon. Turning the key, the waterfall shuts off (?) and the dungeon is revealed.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS331.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS332.png

Might as well take the time to stock up on a few things while we're at it. The Green Joy Ring, like the others, isn't particularly useful, but we'll definitely need the Shield at some point.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS333.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS334.png

Anyway, a few seasons later and we can climb our way into the next dungeon...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS335.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS336.png

I introduce you Dancing Dragon Dungeon, one of my favourite dungeons in the game for the music alone. It's really quite catchy, honest. (http://www.youtube.com/watch?v=SdOuwNQUMbQ)

PapillonReel
02-26-2009, 11:58 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS337.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS338.png

Anyway, first things first is that we'll have to head north for now. The eastern half of the floor is locked off for now, so it's not like we have any choice in the matter. We manage to swipe some bombs from the first chest in the area.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS339.png

Told you these would be coming back. Of course, with only two ways for the track to go, they're nothing more than a fun obstacle to cross at this point.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS340.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS341.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS342.png

Heading north, we come across the first switch puzzle of the dungeon. The trick here is that you have to toss out two pots to get to the middle, then push them one-by-one to cover seven of the switches. After that, all you have to do is step on the eighth yourself and the key is yours.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS343.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS344.png

Hitting the switch to switch the railtracks, we head east and make our way through there.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS345.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS346.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS347.png

Making our way downstairs, we come across Wizzrobes for the first time in the game. They're not nearly as oppressively brutal as they were in the original game (I bet OctoPrime still has nightmares from the encounter), but their ability to disappear at will makes them annoying to deal with. They're at least vulnerable to sword swings this time around, as opposed to in Link's Awakening when you needed to fire Bomb Arrows at them to take them out.

Oh, and we pick up a dungeon map from a nearby chest, but that's not nearly as interesting.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS348.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS349.png

Heading downstairs brings us to an underground passage full of magnetic blocks. Crossing them is no large feat, since they stay on screen long enough to get your bearings.

PapillonReel
02-26-2009, 11:59 PM
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On the other side is a torch puzzle, but interestingly enough at 2x view and a good pair of eyes you can see the path without having to light the torch. This isn't as feasible on an actual Gameboy Color of course (though I do remember doing the same with Rock Tunnel in the original Pokémon Red), but it's interesting to point out nonetheless.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS353.png

Along the way, I, uh, get sloppy and fall off the platforms. Thankfully we had a Magic Potion in our backpack for such an occasion, but that was calling it a little close huh?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS356.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS357.png

Anyway, key(s) in hand, we make our way back to the beginning and unlock the door.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS358.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS359.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS361.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS362.png

After a few narrow jumps over lines of spikes (hate these so much), we bomb through the wall before heading north to pick up a compass.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS363.png

The puzzle here is a little trick that Link's picked up with the Flippers; by hitting B, he can dive below the water, making dodging these rolling pins easy as pie.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS364.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS365.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS366.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS367.png

Anyway, beyond that is another railcart puzzle, the goal being to head west first. Going the other way will bring us deeper into the dungeon without something we need, and we can't have that can we?

PapillonReel
02-26-2009, 11:59 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS368.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS369.png

That something being another Small Key. It drops into the water once you finish off all of the enemies in the room, so you'll have to go swimming for it.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS371.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS370.png

After that, we make our way past the block and up the stairs and head down for the next floor.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS372.png

A series of torches that we can't light from this distance? How mysterious.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS373.png

We manage to pick up another key along the way, this one hiding right out in the open. No puzzle, nothing - it's just sitting there...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS374.png

Anyway, there's nothing we can do for now, so we'll just head south...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS375.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS376.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS377.png

...and we run into the mini-boss, Agahnim. (http://zeldawiki.org/Agahnim)

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS378.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS379.png

Agahnim's appearance this time around is a little... well, different. While fans to A Link to the Past may remember that you have to deflect his shots back at him to hurt him, this time it won't work. Rather, in order to hurt him, you have to light the torches in the center of the room to flush out the 'real' one, that being the one with a shadow, and hit him with your sword directly. He goes down quickly enough when you figure this out, however this little mix-up can cost you a few hearts figuring it out.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS380.png

Huh, another old man. This hint is related to a certain thing we'll need, so unlike the last guy it won't go to waste.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS381.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS382.png

Anyway, we just take the next railcart south, ignoring those switches for now.

PapillonReel
02-26-2009, 11:59 PM
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A few rooms and a collapsing floor later, and we pick up the dungeon's treasure, the Slingshot! This game's projectile weapon, the Slingshot uses the seeds we've been collecting in our satchel as ammunition, and as such expands our range with them considerably. While it's not as cool as the weapon you get in Ages, it will come in handy nonetheless.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS390.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS391.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS392.png

First things first, we'll be passing by the switches we've missed to pick up a few things that we've missed along the way.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS393.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS394.png

It's tempting to hit the switch here and go on ahead through this path, but it is the wrong way! There's still one thing we need left to pick up, and as such we'll be heading in the other direction for now.

(Before you ask, yes I went this way. I'm only human, after all.)

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS399.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS400.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS402.png

Heading down the other path, we come across a room full of water. Remember the hint the old hermit gave us? The *boss key* is hidden in the eye of the skull symbol on the floor, which is very easy to overlook if you don't know what to look for. Hence, the need for a hint.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS403.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS404.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS405.png

With everything in order, we hit the last switch, heading downstairs and over the bridge after lighting the torches. That key we picked up in the other room earlier on that was easy to miss came into play earlier on the last locked block.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS406.png

After passing through one more room on a platform, we open the door and move in for the boss.

PapillonReel
02-26-2009, 11:59 PM
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Gohma is a complete bastard this time around. She's constantly moving, blocks her eye with that claw of hers, and her only opening is when she moves in to grab you or by beating it away with the sword. In addition to that, you can only hurt her with the Slingshot and it takes something like eight hits before she goes down and he can dish out a lot of damage in the meanwhile when she grabs you. It takes quite a bit of skill to take him out, however the Pegasus Seeds and Roc's Feather help mitigate the threat somewhat.

Gohma is probably the first truly hard boss in the game. Unlike Dodongo who can't touch you once you've deduced his weakness, or Aquamentus or Mothula who go down relatively quickly and are always open to attack, you have to be able to react quickly and work with your inventory in order to take the insect queen down. It takes some real effort on the player's part in order to win the fight, and this level of tension is what I tend to look for in boss fights.

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Anyway, with her down we pick up Heart Container #4, refilling our hearts completely. Ah, that hits the spot.

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In addition to that, we pick up the fourth Essence of Nature, the Soothing Rain. We're halfway there, folks!

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Yup.

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Once we leave the dungeon, the Maku Tree tunes in as usual and tells us where to go next. However, this update is already much, much too long so I'll end it here for today.

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Next time: Unicorn's Cave and the Nurturing Warmth!

(EDIT: Jesus Christ, that took 26 posts. Um... admittedly, this update was considerably longer than I had intended, however I'm pretty sure we've got all of the big stuff over with already. As it is, I doubt things will get as out-of-hand as they have today so, uh, look forward to smaller posts in the future.)

Octopus Prime
02-27-2009, 03:38 AM
Fall's actually my least favorite season, since it turns everything the same color. With every other season, you've still got some variety.

Also, yes, Wizzrobes still fill me with a cold dread. Luckily at no time have they ever been nearly as bad as they were in the original game.

Bongo Bill
02-27-2009, 03:55 AM
Fall's actually my least favorite season, since it turns everything the same color.

Do you, by chance, live on Bizarro Earth? Everything being the same color is not a trait associated with autumns on this planet.

Granted, it's monochromatic in comparison to the oh my god flowers everywhere phenomenon some regions experience in spring.

Octopus Prime
02-27-2009, 04:06 AM
Do you, by chance, live on Bizarro Earth? Everything being the same color is not a trait associated with autumns on this planet.

Granted, it's monochromatic in comparison to the oh my god flowers everywhere phenomenon some regions experience in spring.

I was referring to the game, wherin all the colors are shades of yellow. Dammit, I got a Gameboy Color so I WOULDN'T have to see monochromatic lands on a handheld! Even the Winter areas had some blue, green and brown all over the place!

And I also hate the real Autumn too, since it's the gateway to winter. And winter sucks.

McClain
02-27-2009, 08:33 AM
Reading this just makes me want a DSware update so much more!

These games + Minish Cap graphics + save system instead of passwords = WIN!

Of course, if we do get the games again, it'll probably just be a straight port, and they'll still be separate games. Assuming we ever get a GB VC. Boo.

PapillonReel
02-28-2009, 01:35 PM
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Welcome back. Last time, we went on a trip across Holodrum to pick up pretty much everything we'll ever need, which will make this one of the shorter, if not shortest, updates in the thread. So let's get to it.

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While off to grab a few things, we run into Maple pretty much right away.

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Ah, rivals. It's funny how they've grown so used to their daily encounters that it's become a routine at this point. The moment they run into each other, it's a race to the finish to pick up what fell out. It's this nice, subtle kind of characterization I like, and one of the reasons why games like Persona 3 or Bahamut Lagoon endear themselves to me so much.

Anyway, she doesn't really drop anything much of note, so let's move on.

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Switching the season to Autumn briefly we just drop by this spot in Horon Village to grab a little more cash.

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Heading to the south shore brings us to this island. Lighting the torch and reviving the mini-moldorm nets us a third jewel, this one X-Shaped. But what are they for, I wonder?

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Lastly, we'll just replant a few more Gasha Seeds by the village and end there for now.

PapillonReel
02-28-2009, 01:36 PM
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Heading north from there brings us back to the fifth dungeon, Unicorn's Cave.

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Unicorn's Cave is probably the first really expansive dungeon in the game so far. Unlike the last four, there's not as much linearity with solving the puzzles and you have to focus more on the big picture while making your way through the dungeon. As such, always make a note of obstacles and chests you've had to pass up so you don't overlook something and get lost as a result.

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Technically you're supposed to circle around the room and slowly make your way to the chest in the center, however it's generally more efficient and easier to pull off jumping to it instead. Inside the chest is the dungeon's first item, the compass.

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A little further north, we come across a peculiar iron ball with a large "N" written on it. Hmm...

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The railcart puzzle is back yet again, and this time it's a little more devious. Some of the paths these carts go to are dead-ends at the moment.

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Heading straight down the left track brings us to an empty room with a block path on the north side. Pushing a nearby block drops down another one of those odd, iron balls we saw earlier. I'm sensing a theme here.

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Moving further along the tracks (flipping the switches all the while to save time) brings us to a chest containing a small key. That'll be all we'll do for now with them, at least until we grab the dungeon item.

PapillonReel
02-28-2009, 01:36 PM
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We hit the right switch one last time and head down for the east end of the dungeon now.

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There's a fork in the underground path here that's pretty easy to miss on the first pass, and the far left exit is where we'll want to go at some point.

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A little bit of a mirror puzzle, the statue on our side moves the statue on the other side and we'll have to push it around the blocks to cover the switch. Nothing too hard.

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Hey, we're back where we just were before.

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Hell yes I am!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%206/TheLegendofZeldaOoS044.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%206/TheLegendofZeldaOoS045.png

Another Kaepora fun-fact, and an important one as well. Keep it in mind for now...

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...as it'll come into play right away in the next room. The order you kill the Armos Knights determines the order you have to open the chests in; pick the wrong order and you'll have to exit the room and start over. Thankfully, it's not too difficult to figure out so long as you take them out one-by-one, but it can get annoying very quickly if you don't know what to look for.

PapillonReel
02-28-2009, 01:36 PM
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The other chests don't really contain much of note, but the last one has a small key that we'll most certainly need.

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Anyway, that's everything we'll need from that end for now. Time to head through the middle route we passed by earlier.

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We're pretty much railroaded into a specific path the moment we enter this side of the dungeon, but that's all well and good because something great awaits us at the end of it.

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Namely, the Magnetic Gloves! Alterating between positive and negative polarity with each use, the Magnetic Gloves will let us push those large iron balls we've been coming across our path so far. In addition to that, there are a variety of blocks and obstacles we can use to push ourselves off of to make our way across pits and waterflows, which will come into play over the course of the game. The only thing to keep in mind is basic physics; opposites attract and the same repel (of course,if physics actually did play a role in the use of the gloves, then they'd only be effective within a few centimeters of the magnets they're reacting to, but that would just get in the way of the fun).

PapillonReel
02-28-2009, 01:36 PM
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With the Magnetic Gloves in hand, we'll just pop by a few of the magnetic poles we've passed by earlier. Capcom really went all-out with the magnetic tricks you can pull off in the game - the sheer variety of the puzzles you have to use them with really shows that they thought through what they could do with them. For something that could have been as situational as the Magnetic Gloves, its potential isn't at all wasted.

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Anywho, once we've gathered the last few keys, we cross over into the section of the dungeon we haven't touched yet and... pick up yet another key. Honestly, I haven't seen this many keys since Misery Mire.

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Is... is that Spikey Tiger!? (http://www.youtube.com/watch?v=tbjMvzlDhsM)

No. No he isn't. Rather, he's Syger, the mini-boss of the dungeon. As you have probably already figured out, his weakspot is on his tail, however, he spends most of the battle rolled up into a ball spinning around the room. He's pretty easy to dodge with the Roc's Feather though, so simply wait for him to pop out of his attack and slice at his tail. He should go down quickly enough.

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Moving further on brings us back to the other iron ball we triggered earlier. Using the gloves, we drag it onto the switch, however the sea of flames in the next room make it so we can't pass through quite yet.

PapillonReel
02-28-2009, 01:36 PM
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Heading through the east path brings us to the other side of the room from before. Using the Magnetic Gloves, we'll just drag the iron ball in the corner further down so we can drag it along the west side.

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There's a locked block in the center of the room we've been passing through, however the stairway leads to the boss room which we have yet to find the key for.

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Anyway, with the iron ball now in reach, we'll just use it as a make-shift shield and push our way through the searing heat which... Link manages to miraculously survive unharmed. What a guy, eh?

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With that out of the way, we head down the stairs and get to work dealing with the platforming in this section. The platforms here have conveyor belts on them, you'll have to keep moving in one direction so as not to fall off of them. But not too fast! Otherwise you'll just run off the other side instead.

Anyway, a few magnet-pulls later, and the Boss Key is ours. Time to wrap this up.

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With everything else over and done with, we'll just pull ourselves over to the boss's room now... everyone ready?

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Unlike his pals Dodongo and Gohma, Digdogger has since resolved his weakness to certain kind of sound since his appearance in the first Legend of Zelda. However, in turn he's left himself open to magneticly-charged balls of iron instead, and it just so happens that there's one of those in this very room!

The strategy here is simple: drag and push the spiked ball into Digdogger until he splits apart, and then use it to take out his smaller parts. Since the ball tends to move based on your relative position and the mini-doggers move erratically around the room, the battle can either take a long time to resolve hunting down the mini-doggers... or it can be over very quickly, sometimes in as low as under a minute. With all of the mini-doggers running into the southwest corner towards me, the fight pretty much ended before it could begin, making this one of the fastest fights against Digdogger I've done yet.

PapillonReel
02-28-2009, 01:36 PM
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Anyway, with the last Digdogger dealt with, we pick up the Heart Container from its ashes and add it to our own. Yum.

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And with that, we also grab the Nurturing Warmth, the fifth Essence of Nature!

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Hmph.

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You know, I've been thinking a lot about the Maku Tree and Sokra's rolls in guiding you through Holodrum, and now that I've considered it, it's not really Sokra's fault that he ends up so redundant. In fact, they were probably aiming for something similiar along the lines of Kaepora Gaebora's roll in Link's Awakening, dropping in whenever you'd pick up something and elaborating on hints or fleshing out their background. However, the primary reason why the latter never got really annoying and actually worked was mostly because of how vague the hints were that you got between dungeons - whenever you got an Instrument of the Sirens, the most you'd be told would be something along the lines of a destination, like a swamp or a mountain. With the vagueness of the hints given, Kaepora's appearances were usually welcome as they'd help you piece together where you'd need to go or bring up information as to what you need to reach there.

However, Oracle of Seasons is more generous with information, and as a result it doesn't end up working that way - with the Maku Tree essentially spelling everything out for you, any attempts with him guiding you along fail because he's got nothing else to fill in. As such, he ends up going to waste by repeating information you already know and eventually just vanishes from the game when they get fed up with him. Really, now that I've considered it, it's a bit of a shame; if they weren't as liberal as they have been with information throughout the game and if the Maku Tree hadn't had usurped the roll from him from the get-go, he could've ended up as a pretty interesting meta-character and a rather clever callback to his pseudo-predecessor, Kaepora. Instead, he gets in the way and gets thrown to the wayside to be ignored. It's almost kind of tragic, really.

Anyway, just thought I'd throw that out there. In the meantime, the Maku Tree tells us to go look for a castle somewhere and goes back to sleep. So now that we've wrapped up the Unicorn's Cave, we'll go look for that... next time.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%206/TheLegendofZeldaOoS120.png

Next time: The Ancient Ruins and the Blowing Wind!

Lucas
02-28-2009, 02:10 PM
Question: Can you hurt yourself with the spiked ball in Digdogger's room if you pull it in too close with the magnetic gloves?

PapillonReel
02-28-2009, 02:11 PM
Question: Can you hurt yourself with the spiked ball in Digdogger's room if you pull it in too close with the magnetic gloves?

You can! If you pull on it for too long, the spiked ball can come hurtling back into Link, taking off a heart or so of damage. It makes damaging Digdogger a little tricky, since you have to try and aim for him without going overboard with the gloves.

PapillonReel
03-08-2009, 11:47 PM
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Sorry about the delay between posts - this week has been pretty shitty, and I didn't really feel up to working on it much this week. But enough moping for now, we've got a world to save, remember?

Anyway, last time we picked up an interesting new toy and completed a dungeon that could have been done ahead of time if I wanted to. Which I didn't, because Sequence Breaking is for chumps and Metroidvania fans and I'll have no part in that kind of tomfoolery.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS001.png

In any case, there were a few magnetic poles we past through in Subrosia that you all may have remembered seeing. Might as well pull out that new gadget of ours and take it for a test drive, no?

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Two of the magnetic poles in the area brings us to a pair of differently coloured ores. I'm guessing the red and blue colouring is to indicate their magnetic chare? In any case, how interesting! However, they don't have much value to us right now as-is - after all, what use could we have for regular, ol' junk ore?

(We also pick up a ring in the dirt patch to the south, but that's neither here nor there.)

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Of course, we could always melt them together to form one super-ore* if we wanted to. And with the guys at the furnace still waiting for us to follow up on that favour they promised us, we might as well take them up on their offer shouldn't we?

*Note: metallurgy doesn't really work like that.

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Ore-smelting is a bit of a lengthy process, so the Subrosians decide to pass their time in the only way they know how: through the power of dance. They're pretty good at it too - I wonder if they practice down at the dance studio in their spare time?

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Well, anyway. Our ore's done and it's smoking hot. But we still can't do anything with it yet, outside of clubbing monsters with it in hand. (and even then, we could always shark in the Fool's Ore for that purpose.)

PapillonReel
03-08-2009, 11:47 PM
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If you thought that you have to forge it into something else, pat yourself on the back and give yourself a cigar because you're exactly right. Who knew you had to use ore at a blacksmith's, of all places? The world may never know.

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However, in a strange twist it's not for our sword, but our shield that will get forged into something else. Our shield... made of wood. Maybe it's best not to think on this too hard - the important point is that we can turn our drab shield into something fab for no extra cost! There's only one question we have to answer: do we tell him to make it fine, or let him do whatever?

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Why, do whatever, naturally. A master bows to no man's whim, and it's being done as a favour! Who are we to argue with him over the details?

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Unlike the guys back at the furnace, the master manages to finish the job in a single cutaway, netting us the Iron Shield! I'm... not exactly what the Iron Shield does better than the Wooden one (blocks fireballs, perhaps?), but that old, rotting thing could have used an upgrade anyway.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS033.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS034.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS036.png

Once we drop out of Subrosia, Maple drops by for her weekly clash and we pick up another Magic Potion to replace the one we lost from before. Score!

PapillonReel
03-08-2009, 11:48 PM
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Now that we've gotten that shield business out of the way, we might as well drop by on our old haunts. Note that the Iron Shield that we just had custom-made will start appearing in shops from now on. I'm guessing the Master also deals in selling his wares to other shops, or is it just another cheap knock-off like that Rolez watch I bought the other day?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS039.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS040.png

We also manage to pick up some pretty sweet swag from our Gasha Trees during the interim. 200 Rupees? The second time this playthrough? Oh my.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS044.png

Anyway, now that that's over with, we might as well go collect... whatever that sparkly thing on the map is. It appeared roughly when we bought that treasure Map from the Town Shop and the other three sparkly thingees turned out to be Jewels. I'm sensing a pattern here.

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Ooh, hey, a cave with a chest in it. And it's a ring! Nice.

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Sorry, no backtracking this time. A short swim later, and we drop by yet another hermit buried away in the scenery, and he looks just like all of others. Either he's related, or they're all part of some sort of guild somehow, but either way he sees the five essences we've picked up so far and practically throws the last jewel at us.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS049.png

Well, that's all of them I suppose. Guess we should move on with it then?

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Right, let's go then. The Maku Tree mentioned Link being in a large ruin, and this place fits the bill perfectly.

PapillonReel
03-08-2009, 11:48 PM
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A bit of a forward-thinker, that Shopkeeper is. I wonder if he went to that other Oracle for advice?

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Judging by those indentations in the wall and a little bit of trial-and-error, it turns out those jewels we got earlier fit perfectly and the mechanism in the walls churn to life to pull the gates open. ...You know, this seems a little bit too perfect, if you ask me. How is it that the Shopkeeper knew that we would be passing through here at some point? And why was it that the Treasure Map he had turned out to conveniently have marked on it the locations of the keys to the gate here? Inquiring minds would like to know, but alas, we never will.

Well, the area's got nice music (http://www.youtube.com/watch?v=6ckuFvj04qI), at least - probably one of my three favourite tunes in the game easily.

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Anyway! So. The Tarm Ruins, essentially, boil down to being one giant environmental puzzle, where shifting the seasons around is key to making your way forward. For instance, pushing this statue here activates the release for the staircase on the wall, which in turn can be reached during winter when the snowbanks pile up.

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The next section afterwards also contains a little bit of seasonal tomfoolery. Push the statues onto the ice and they'll fall in and form a bridge across the rocky wall inside to cross.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS066.png

And the mushrooms... well, you probably already know the answer to that at this point.

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Burning a rather conspicuously-placed bush reveals yet another entranceway into the earth, though this time it's home to a Deku Scrub instead of a grumpy hermit. One with a fine taste in music, might I add.

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All right, let's rock this joint.

PapillonReel
03-08-2009, 11:48 PM
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In appreciation for our excellent taste, the scrub tells us the path to his secret grove. Note that the directions remain the same every single time you play the game, so if you wanted to you could skip the entire Goddamn trading sequence and pick up the special item there.

No, no, I'm not bitter.

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Since seasonal weather tends to vary greatly across the planet (as it rightfully should), it bears mentioning that the order of warming temperatures is Winter -> Autumn -> Spring -> Summer. Y'know, just because.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS083.png

Could it be...?

http://i232.photobucket.com/albums/ee231/PapillonReel/Link%20to%20the%20Past%20Part%205/LegendofZelda-ALinktothePast056.png

Dun dun dun dun dun... da... DA.... DA...-

Oops, sorry. Wrong game.

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Anyway, thanks to the Deku Scrub's help we pick up the second Sword upgrade, the Noble Sword! With it, we can deal twice as much damage as before and can even shoot our sword with power when we're full of heart. Talk about a sweet deal, eh?

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Shortly after heading back into the forest to the east, our custom Iron Shield gets eaten by a Goddamn Like-Like. Fuuuuccckk

PapillonReel
03-08-2009, 11:49 PM
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Well, we've spent too much working our way through this maze to give up now. Onwards!

...I, uh, don't actually remember where you're supposed to hear the hint for the puzzle, but the solution is the same as before, albeit a little different - head counterclockwise through the forest in the order of warming seasons like before, starting west and ending north.

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Watch out for those statues - I hear they can leave a pretty nasty bite.

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Thank God, a seed tree. Time to head back to Horon Village for a replacement shield. Just gotta change the seasons to pick up the seeds...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS100.png

...and away we go.

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Along the way, we bump into Maple again and this time she drops her sole Piece of Heart! It's nice that we lucked into this right away - lord only knows how long it's taken me in the past. We also manage to snag a ring from her from the deal, and speaking of which Vasu's right here to do it for us too.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS104.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS105.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS106.png

...Eh, I'm none too thrilled. The Fist Ring let's us punch for a small amount of damage, but otherwise it's more of a novelty than anything, and the Octo Ring isn't good for, well, anything. As for the final ring, The Maple Ring would have come in handy if we hadn't just picked up her Piece of Heart, but as it is we won't really need it at this point outside of easy Magic Potion refills and extra rings.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS107.png

I also stop by the Horon Shop to pick up another Iron Shield. Man, why did that Like-Like gotta do a thing?

PapillonReel
03-08-2009, 11:49 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS109.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS110.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS111.png

Anyway, we're back. That bush in the corer seems like it's hiding something, and burning it reveals a Gasha Seed. That should help us out with that final Piece of Heart later on.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS114.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS115.png

Heading north, we reach another stairway upwards that needs to be reached by snowbank. You have to wonder how the ancients got around their own dungeon when it's design hinges on only being able to climb it 3-4 months a year.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS116.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS117.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS118.png

But who cares when we've pushed open a shortcut involving another gimmick during another, completely separate set of months/year. Convenient!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS120.png

Hello, what do we have here?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS121.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS122.png

Oh, fuck you. I just earned those 200 rupees, you prick! Bah, just be lucky Link doesn't gut you in return for that.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS124.png

Just outside the entrance to the dungeon (finally!), we run into a mysterious witch with an equally-forboding message.

PapillonReel
03-08-2009, 11:49 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS125.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS126.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS127.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS128.png
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS129.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS130.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS131.png

That... doesn't sound good. That doesn't sound good at all. Wait, now that we know, couldn't we now find a way to stop it from happening? Or did they maybe tell us that so we would try to prevent it, thus in a way resulting in its fruition? Or maybe they know that we know that, and thus are trying to psych us out by telling us the plan so their other plan would work, but then again...

...my head hurts.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS132.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS133.png

Well, no sense in worrying about it for now. We've got a country to save afterall, so onward ho, to the Ancient Ruins!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS135.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS136.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS138.png

A large part of the dungeon revolves around the spinner in the center of the first floor, pictured here. Most of the rooms rotate around each other but only in one way, so learning the layout of the ruins and manipulating the spinner's ever-shifting path is key to making it through this point. For now, we'll have to head east so let's step onto it as-is now.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS139.png

Ugh, why did it have to be snakes?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS140.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS141.png

A little bit in, we manage to pick up 5 rupees from a nearby chest. Well, if it'll help pay off that debt from those hermits...

PapillonReel
03-08-2009, 11:49 PM
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Anyway, not before long, we loop back to the spinner and head west this time.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS144.png

As you've probably already seen so far, the dungeon's practically crawling with Gibdos and we'll have to kill many of them before the level's out. The big danger with dealing with them is that they don't stun when you hit them, which often results in them charging towards you while you're desperately swinging away.

Interestingly enough, if you launch an Ember Seed at them they'll turn into Stalfos instead, though whether you'd want to deal with hyper-athletic skeletons or unrelenting mummies is more a matter of taste than anything.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS145.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS146.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS147.png

There's a chest in the room off on the far wall, which we reach by heading south and climbing the stairs there. Inside is the dungeon map, which we probably won't need but is nice to have anyway just-in-case.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS148.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS150.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS151.png

Heading further in leads us to a room with another polarized iron ball as well as a few hardhat beetles and sparks. Draggin the iron ball across the room and dropping it on the switch nets us a small key.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS152.png

Hey, 10 rupees.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS153.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS154.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS155.png

Jumping over the myriad blade traps and hitting the switch brings us to this room on the right here. We can't do anything here just yet, so let's leave it along for now.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS156.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS157.png

Heading south past the dungeon map loops us all the way back to the beginning again.

PapillonReel
03-08-2009, 11:49 PM
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With the path west now open, we can now make our way to the north.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS161.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS162.png

And with a little magnetic magic, we can head upstairs.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS163.png

Hate this room so much.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS164.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS165.png

Looks like that shield came in handy after all. Anyway, with the beetles dealt with, we grab the key and get the hell out of there.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS167.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS168.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS169.png

This time, we backtrack a bit and head for the locked door to the east of the spinner.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS170.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS171.png

Oh God, the Beamos Statues are back and in a room with moving platforms too. HATE HATE HATE

We grab a compass from it, but still. HATE

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS172.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS173.png

With that all done, we hit the switch nearby and dash for the upstairs.

PapillonReel
03-08-2009, 11:50 PM
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Where there's bombs, there's a weak wall nearby. I know I shouldn't think about it, but...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS176.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS177.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS178.png

Well, anyway. Heading south leads us to another chest in the middle of an empty room, but watch out, it's a trap!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS180.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS181.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS183.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS184.png

A little further in from there and we spot a trampoline. Up, up, and away we go!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS185.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS186.png

After that, it's only a short walk east...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS187.png

...and we find the dungeon item, the Magical Boomerang!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS188.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS189.png

How do you improve upon a boomerang, you ask? Improve the range, make it remote control, and let people go crazy with it. By holding down A, you can control the boomerang's path and guide it around the room, collecting valuables and stunning monsters that winds up in its path. There are limits to it, of course - since it curves, it tends to underperform in cramped spaces, and can't connect with multiple objects - but that simple element of control makes it one of my favourite items in the entire series.

PapillonReel
03-08-2009, 11:50 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS190.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS191.png

Anyway, with the boomerang in hand, it's time we backtrack and pick up a few things we missed.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS192.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS194.png

First things first, we head back to the room we saw before and give our new boomerang a whirl. Hitting the switch lets us head further in.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS195.png

You can't tell by the picture here, but the blade traps are circling through the room incredibly fast, enough that you'll take a few hits trying to work out where they're going at first. Annoying, but what are ya gonna do.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS196.png

I hate snakes.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS198.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS199.png

Dodging a few arrows shot from the wall, we make our way to the second of the Magical Boomerang's switches thus far.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS201.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS202.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS205.png

Our Magic Potion kicks in at some point, refilling our hearts to full yet again while we make our way to the other side. I, uh, was having a bit of a bad day. :/

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS206.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS207.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS208.png

O-oh... oh God...

This section here is, single-handedly, the worst section in the entire game. Taking the rupee pictured on the left (which won't even be added to our wallet), the rooms will begin to close in on our intrepid hero as we circle our way through the room and around the various obstacles along the way. This, of course, is easier said than done, and downing a Pegasus Seed is pretty much the only reliable way to make it through. Worst part? I'm pretty sure it's an automatic Game Over if you don't make it through in time. So, yeah. Fuck this room.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS209.png

At least we get the Boss Key out of the experience.

PapillonReel
03-08-2009, 11:50 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS210.png

What's this? A staircase back where we came? A little... unintuitive, but it'll do, I suppose.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS211.png

Huh, must've missed something along the way. Backtrack!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS213.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS215.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS216.png

Thankfully, we end up picking it up while making our way through the third floor.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS218.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS220.png

We also passed up a room on the first floor, too. Hrm...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS221.png

Jackpot. That should about cover our money problems.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS228.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS229.png

Anyway, with that done, let's head further in.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS230.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS231.png

Introducing Vire, another carry-over from Link's Awakening and the original game. However, back then he was merely yet another monster with no personality to speak of - now that he's in Onox's (and, later, Veran's) services, he's taken on a little bit more character development with the role. But not much, really.

Vire's a bit of an asshole, as far as text is concerned. The jerkass keeps bleeding his lines into the next text box, making screencapping his dialogue a bit of a nightmare to par down.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS235.png

Oh yeah? Bring it.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS237.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS238.png

Vire's entire strategy relies on keeping himself out of range while he pelts at you from afar with fireballs and the like, making fighting him annoying. To say the least. He tends to leave himself open from time to time when he does though, so at least you can still hit him.

PapillonReel
03-08-2009, 11:50 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS240.png

Bully!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS242.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS243.png

After a while, Vire gets desperate and splits himself into two smaller Keese. Both of which are easily killed, mind you.

Yeah, I don't know where he was going with that either.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS244.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS246.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS247.png

At this point, he sees that he's lost and, like any self-respecting henchmen, gets the fuck out of there ASAP. I guess that's the last we'll see of him!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS249.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS250.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS252.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS254.png

The next few rooms could be described as a trapsetter's wet dream, to put it nicely. The latter-most one is probably the most devious, since the switch that drops the Ropes changes each time you press it, and there's no indication of which one's the right one.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS255.png

Since we've mostly dealt with hardhat beetles by shoving them into pits, this room may confuse you for a while. But don't worry, there's no glitch - just drag the nearby iron ball and shove it into the beetle repeatedly to kill it.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS256.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS257.png

Another switch puzzle, this time involving hitting all three. Thankfully they don't time out, so just take 'em out one at a time.

PapillonReel
03-08-2009, 11:51 PM
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And here we are, the last room of the dungeon. Using the trampoline on the bottom floor, we'll just leap up to the left side after a bit of trial-and-error and hit the switch, lowering a set of stairs to the other side.

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One jump down later, and we're before the next boss. Introducing Manhandla, the boss of the Ancient Ruins.

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Manhandla is a bit... unique, as far as bosses have gone so far. Hitting him with the sword results in Link being shocked back, and the only way to damage the four mouths is to nail them with the boomerang. This, of course, runs into several problems, such as the fact that Manhandla's moving all the while and the conveyor belt floor makes it hard to stand still. Even worse is that Manhandla is firing at you all the while, so you have to keep moving in order to dodge them. Quickly, this turns into a bit of a frantic fight as your doing your best to balance attacking and dodging at the same time.

Thankfully, things tend to ease up once you've taken out a few heads. While on one hand Manhandla begins to move faster when you've taken one off, on the other hand the loss of a head means one less source of fireballs to be gunning for you, making dodging overall less of a crapshoot. While on the surface it may appear as a source of cheap frustration, there's a bit more complexity at work to it that tends to mitigate it somewhat.

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Once Manhandla's lost all of its heads, you're in the clear. Simply nail it with the Magical Boomerang a few more times and slice at its core, killing it once and for all.

PapillonReel
03-08-2009, 11:51 PM
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Once outside on the roof, we find the sixth Essence of Nature, the Blowing Wind!

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All in a day's work.

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Why, that's just amazing, Maku Tree! Tell us more about it, in vivid detail.

With the Blowing Wind in hand, the Maku Tree tells us to go looking for a pirate ship of some sort. Pfft, yeah, like we'll find that out here in the boonies. Right.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%207/TheLegendofZeldaOoS286.png

Next time: The Explorer's Crypt and the Seed of Life!

Pajaro Pete
03-09-2009, 12:06 AM
Couldn't Link just, uh, manufacture the seed of life himself?

PapillonReel
03-09-2009, 12:09 AM
Couldn't Link just, uh, manufacture the seed of life himself?

http://i232.photobucket.com/albums/ee231/PapillonReel/facepalm4.jpg

birdiedude
03-09-2009, 06:14 AM
Along the way, we bump into Maple again and this time she drops her sole Piece of Heart! It's nice that we lucked into this right away - lord only knows how long it's taken me in the past.

Actually, if you save before going to one of her screens, you can reset if you don't get the heart. It can still be annoyingly random, but better than fighting 15-30 enemies between appearances.

Kishi
03-09-2009, 07:54 AM
I dislike the Moblin King, because he marks the point in the series where Moblins in general transformed from anthropomorphic bulldogs to anthropomorphic pigs, and I found the former more unique.

The Owl in Link's Awakening, "Kaepora Gaebora"? He's just the Owl. :(

The Magical Boomerang would be a good item if it were more maneuverable. As it is, I find it blunders into walls more than it actually functions as intended.

I kind of like the room with the crushing wall in the Ancient Ruins. It fits the setting, and while it's dangerous enough to create urgency, I don't think I've ever actually died by it.


http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS402.png

Heading down the other path, we come across a room full of water. Remember the hint the old hermit gave us? The *boss key* is hidden in the eye of the skull symbol on the floor, which is very easy to overlook if you don't know what to look for. Hence, the need for a hint.

http://i39.photobucket.com/albums/e200/grokyou/zeldaeyes.png

PapillonReel
03-13-2009, 02:22 PM
The Owl in Link's Awakening, "Kaepora Gaebora"? He's just the Owl. :(

Well damn, you're right. I thought he had the name but it never got mentioned in-game, but it turns out he really is just "the owl". Stupid OoT, messing with my head like that.

http://i39.photobucket.com/albums/e200/grokyou/zeldaeyes.png

See, I thought it might be that, but the way the old hermit words it in this game is a bit weird:

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%205/TheLegendofZeldaOoS380.png

Written like that, it's vague enough that it could have just been a coincidence for all I knew (especially since the Eye of Skull in the original referred to the dungeon's map rather than a specific room) and it only really became obvious once you reached the room in question, so I just let it lie instead of bringing it up. In hindsight, it turns out I was probably wrong, but them's the breaks, I guess.

Anyway, sorry for the lack of updates recently, everyone. I'll try and aim for one more sometime tonight, and hopefully the daily pace will resume from there.

McClain
03-13-2009, 05:11 PM
Well damn, you're right. I thought he had the name but it never got mentioned in-game, but it turns out he really is just "the owl". Stupid OoT, messing with my head like that.

I thought that was retconned to be K.G.? Or maybe that's just insane fanboy ramblings I picked up on a Zelda fan site (much like a rash).

PapillonReel
03-15-2009, 03:50 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS000.png

Welcome back everyone, sorry for the delay. Last time, we infiltrated an ancient ruin, found a nifty toy and proceeded to beat a four-headed flower-slime... thing to death with it. With the Blowing Wind in hand, the Maku Tree has told us we're to go look for some crypts and graves to rob.

But first: obligatory pre-dungeon checklist time!

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Hey look, it's Maple. It seems she's gone and upgraded her broom to a new vacuum with the money that's changed hands all of the times we've run into each other. It was built to be stronger, faster, better in every way and the fact that it sucks up items faster proves it.

Of course, we win anyway. Go team!

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I won't lie to you - the Gasha Seed Piece of Heart is a royal son of a bitch to find, and stumbling onto it is purely a matter of luck. I'm not even sure what affects the appearance of it, to be honest; some people say that the soil patch's location affects it, but often I've found the Piece of Heart in easy-to-find locations. It's a mystery.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS007.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS008.png

Anyway, might as well take those rings in to be appraised. Oh look, we've already got them! How annoying.

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Elsewhere in the village, it seems little Lupin's come down with a cold and they lackk the funds for a check-up. Curse this ineffective health care system!

We'll... we're loaded with rupees so let's help the little tyke out.

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Bah... take as much as you need. Really, I don't mind.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS014.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS015.png

Please, really. Don't mention it.

PapillonReel
03-15-2009, 03:50 AM
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Our last stop for now is by Syrup's shop back in the Sunken City. Our Magic Potion ran out last time so we'll want to have a replacement just in case.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS019.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS020.png

Anyway, with that done it's time to head on. It seems like someone's dug a way down underground in Horon Village, so let's investigate.

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What's this? A portal to Subrosia, hidden away right under our noses? How devious! But that's nothing a little Magic Boomerang-ing can't fix.

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The portal drops us off outside a house in the southern end of the underworld right beside a... skeleton pirate. Hmm, curious.

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Seems like the true owner of the house is a bit frazzled by his unwelcome guests. Let's see what's holding them up, shall we?

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A bell? If that's all you're looking for, I could probably find it for ya. It's not like I've got any other leads at the moment, so consider it on the house.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS030.png

Yep, you heard me.

PapillonReel
03-15-2009, 03:50 AM
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You've got good eyes. I won't let you down, Cap'n!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS034.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS036.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS037.png

Might as well learn the "secret" password before we go. For those following along at home: 3(2), 2(1), 1(2), 4(3). What is it for, you ask?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS038.png

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS039.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS040.png

Contrary to common belief, Subrosians are also pretty mortal too! And... they bury their dead in graves shaped like galleons? Wait, what?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS041.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS042.png

Oh, this must be the ship that Cap'n crashed. I knew that.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS043.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS044.png

Anyway, where there's sand, there's the beach. As such, it's time we head back to the overworld and go looking in some sandy dunes for a pirate bell.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS045.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS046.png

The guard keeping watch at the site is ecstatic at our arrival and leaves the work to us once we give him the word. This shouldn't be too difficult to pull off.

PapillonReel
03-15-2009, 03:51 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS047.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS048.png

Right-o, the password's in and the door's open. Let's roll.

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The desert section here is lousy with sandtraps and leevers, which makes it one of the more annoying sections of the game. However, we'll have to search all around here to find Cap'n's bell so let's just suck it up and get it over with quickly.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS051.png

Further in near the center, we find the other end of the ship. ...Hrm. There's something wrong with this picture, but I can't quite put my finger on it. Maybe someone could elucidate it for me?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS052.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS053.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS054.png

Anyway, so. Inside we find one of Cap'n's crewmembers, flickering in and out of view after he died (again?) and became a ghost. It seems he can't seem to move on into the afterlife unless we find that bell. Well, might as well, right? His skull's rolling around in the desert somewhere, so let's go pick it up and find that bell finally.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS060.png

Note that if you want to take a shortcut back to Subrosia, you can just push that block in the center and climb the stairs. No, really, that's all it takes.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS061.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS063.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS064.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS065.png

Before we move on, we jump down in this suspicious-looking sandtrap here, finding an underground passage full of water. Swimming through it brings us to a chest containing another magic ring for us to appraise; here's hoping it isn't as shitty as all of the others we've been finding so far.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS067.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS068.png

Right by the oasis we find Red's Skull. With the bracelet in hand, we pick him up and use him to track the bell's location.

PapillonReel
03-15-2009, 03:51 AM
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This is roughly where the desert shifts from "slightly annoying" to "hate so much" territory. As long as you're holding onto the skull, you're left wide open to attacks from the infinitely-respawning levers that infest the place. This wouldn't be so bad, if it wasn't for the numerous sandtraps littering the place for the skull to fall into. Oh, and he vanishes if he gets thrown out of range of the screen, which is bound to happen as you make your way through the place. So, yeah. At least it's short, but...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS072.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS073.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS074.png

Anyway, not soon after that we find the bell! Dun-dada-dun!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS075.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS076.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS077.png

It's awful rusty though. I'm not sure he'll like to see it like this.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS079.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS080.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS081.png

Before we can ask him for tips on how to polish this baby up, red skull takes off for the afterlife and leaves us in the lurch. Thanks for nothing, jerk!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS082.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS083.png

Oh well, let's take the bell to him anyway, see if he'll accept it.

PapillonReel
03-15-2009, 03:51 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS084.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS085.png

Fingers crossed, everyone...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS086.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS087.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS088.png

Damn. And after all the "bell" we went through to get it, too!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS089.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS090.png

Fine, fine... Jerkass.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS091.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS092.png

Well, off to the Subrosian Smithy to get it polished.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS099.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS100.png

He's not only going to polish it, but he's going to do it now. We've already wasted enough time on this charade as it is.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS101.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS102.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS103.png

PapillonReel
03-15-2009, 03:51 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS104.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS106.png

One cutaway later, and it's as good as new. GONG!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS107.png

You're welcome.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS109.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS110.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS111.png

My, my, aren't we sentimental? This, of course, gets elaborated on more in Oracle of Ages, but we'll get to that later.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS112.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS113.png

For now, we're off to sea!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS114.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS115.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS116.png

Huh, I'm impressed. The ship's buried between the border to Subrosia and Holodrum and they repaired it in under a day. These must be the famed Stalfos Engineers who can turn rocks into replicators. Er, ramparts.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS119.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS120.png

Anyway, to the sea!

PapillonReel
03-15-2009, 03:52 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS121.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS122.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS123.png

You know, I don't want to be "that guy", but how are you guys even pushing through the sand to begin with? Are you using engines? Pulleys? Wait, don't tell me... it's Syldra, isn't it?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS124.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS125.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS126.png

Don't worry, my good friend. Believe in me who believes in you, and our ship will be the one to pierce the oceans!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS127.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS128.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS129.png

Aye aye!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS130.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS131.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS132.png

After long last, we've made it out to sea once more. It should be smooth-sailng here on out, right? ...Right?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS133.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS134.png

Oh.

PapillonReel
03-15-2009, 03:52 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS135.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS136.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS137.png

Seems like they've been on land too long and got sea sick. Heh.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS138.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS139.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS140.png

Wait, you died when you got stranged in Subrosia? ...How long were you down there, anyway?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS141.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS142.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS143.png

...It's?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS144.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS145.png

Not even the captain's immune to seasickness, it seems.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS147.png

Before you ask, that entire sidequest we went through was just to bridge this gap here. Why Link didn't just hire someone to build a bridge around it, or, hell, just swim past it himself, is beyond me. But whatever! We're done now, so let's move on.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS149.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS150.png

The Captain and his crew will be here for the rest of the game getting their sea legs.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS151.png

Heading east, I find another ring. If this location looks familiar, it should - we passed through here at the very beginning of the game to get to the Hero's Cave, as you may remember.

PapillonReel
03-15-2009, 03:52 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS152.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS153.png

Heading north of the S.S. Skullduggery leads us to an abandoned house. Burning up the bush beside it reveals another hermit den, and this time we hit paydirt.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS155.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS156.png

Once inside, we just engage in some impromptu demolition to reach the stump in the backyard...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS157.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS158.png

...And we can climb the vines to reach the graveyard squirreled away in the west. That Piece of Heart pictured on the right is tempting, but we won't be able to pick it up for now so let's just ignore it.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS159.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS160.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS161.png

For now, it's time we explore Level 7: Explorer's Crypt.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS162.png

If the dungeon's name and this episode's theme haven't given it away yet, this dungeon revolves around a more macabre theme than the previous ones, with Stalfos and other similar enemies taking the brunt of Link's assault this time around.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS165.png

It's also pretty dark in here too.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS166.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS167.png

And, uh, cursed at certain points. I'm pretty sure it'll only just send us back to the beginning, but that doesn't change the fact that it's creepy as hell.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS168.png

Cheese it! RUN!

PapillonReel
03-15-2009, 03:52 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS169.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS170.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS171.png

After running through the cursed room, we pass through here. Killing the wizzrobes nets us a Small Key.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS172.png

Eep.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS173.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS175.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS176.png

Time to move on. Killing all of the enemies in the next room over reveals another chest containing a Magic Ring for us to appraise later on. Not that I'm particularly optimistic about it, but eh. Whatever.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS177.png

One small trip later, and we're back in the dark room from before. Let's light those torches and shed a little light on this situation.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS178.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS179.png

Whoops. Bad idea?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS180.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS181.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS182.png

Not that it matters ,since Ms. Poe here goes down in two hits. Weak.

With the curse gone, we can move on through the next room and up the stairs. And up there we shall go!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS183.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS184.png

Only one of the Armos statues here is real while the rest are fakes (or is that the only fake and the rest are real?) so, uh, hope you get the right one on the first try? Heh.

PapillonReel
03-15-2009, 03:53 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS185.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS188.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS189.png

Not that it matters right away, since we'll want to drop by the room to the west first to pick up a key. Note the return of the trampolines - this ain't the last we'll be seeing of them.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS190.png

We luck out right away when it comes time to head south - managed to get the right statue on the second try, I did.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS192.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS193.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS194.png

Pushing the blocks aside here lets us move that trampoline a bit further. Jumping up through the hole brings us to a chest containing a Dungeon Map.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS195.png

Well, that's all we can do on this floor for now. Time to head further into the crypt and down this set of stairs here. Watch out for the Anti-Faerie, which can be knocked out of the way by the Magical Boomerang, thankfully.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS196.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS197.png

The Goddamn Bats are really out in force in this room. Flying around the room on a high-speed platform while trying to avoid being knocked off is a pain in the butt.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS198.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS199.png

Isn't this tricky. The bridge will break apart and try and attack you as you enter the room, but you've got to make it across to move on. Hope you've got good reflexes!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS200.png

I kinda like this puzzle. No block-pushing, no bullshit - just straight up problem solving and pattern recognition. So let's get to it, shall we?

PapillonReel
03-15-2009, 03:53 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS201.png

First, we'll move this row over here over like so...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS202.png

Then slide this one down...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS203.png

So we can move these ones over without derailing anything...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS204.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS205.png

And hitting the last one wraps everything up. Done like dinner.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS206.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS207.png

Anyway, with another Small Key in our hands now, we'll just double back a floor and open up a locked door we passed by earlier.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS208.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS209.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS210.png

You'll have to chew on a Pegasus Seed in order to light all of the torches in the room. Anyway, the second Poe sister makes her appearance now, threatening us for trying to break her curse.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS212.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS213.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS214.png

Just like her sister, she goes down in two hits as well. As I said earlier: weak.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS215.png

With her out of the way, we're free to swim our way past these obstacles here without that darned curse coming into effect.

PapillonReel
03-15-2009, 03:53 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS216.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS217.png

This part stumped me for the longest time, until I figured out you're supposed to take out the Darknuts on the other side to advance. Silly, silly me.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS218.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS219.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS220.png

Once we hit the switch on the other side to get the spinners spinning, we pull out our Magnetic Gloves and begin shoving our way across the room. Some of the switches between spinners are tricky, but pretty doable; as long as you cut the charge at the edge of a square instead of in the center, you should be able to align yourself with the next pretty easily.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS221.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS222.png

After we're across, we jump on the trampoline and take out the Stalfos present and take them out to unlock something.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS223.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS224.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS225.png

Next, we'll just fly up via the red trampoline, which throws up an impressive two floors instead of one, and head on north to the next room.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS226.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS227.png

The gimmick for this room is that we'll have to jump on the platform mid-move to make our way to the center while the Keese present fly around trying to knock us off. Normally this would be annoying to me, but...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS228.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS231.png

...the fact that this room houses the very best item in the game more than makes up for it.

The Roc's Cape, as you can imagine, let's you do a double jump by holding down B or A when you jump. The uses for this should be obvious; outside of significantly increasing our time flying, not only does this make it much easier to dodge some attacks from bosses but also makes jumping over gaps easier to pull off. An item of many uses, the Roc's Cape will probably end up glued to our A slot for most of the remainder of the game.

PapillonReel
03-15-2009, 03:53 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS233.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS234.png

While that's all well and good, we still need another Small Key to get in order to move past this point. Time to backtrack a bit, I suppose.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS235.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS236.png

Hidden off to the right side of the bridge room are a series of pits we'll have to leap over. Best part of the Roc's Cape? You can shift direction mid-jump more easily, making it so we can pull off some pretty sweet moves like this.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS239.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS240.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS241.png

Next room over is another trampoline puzzle. This one brings us back to near the beginning, just east of the Armos Knights.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS242.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS243.png

Now that we can make our way up onto the ledge, we can push the Iron Ball onto the switch and grab the key hidden away in the ceiling.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS244.png

Heh.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS246.png

Anyway...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS247.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS248.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS249.png

With both the Roc's Cape and Roc's Ring equipped, the section just beyond the locked block is a breeze to fly past. Yep, nothing to see here.

PapillonReel
03-15-2009, 03:53 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS250.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS251.png

So's this part too. I'm guessing it would have gotten tense without the ring, but otherwise it's okay I guess.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS252.png

Once we're through, we'll just hit this switch here...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS253.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS254.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS255.png

And it's onto the mini-boss(es).

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS256.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS257.png

The fight against the Poe Sisters revolves around managing the torches around you while fighting them. Just like with the curses they had before, once the torches go out you'll be kicked back to the beginning of the dungeon so having the Seed Satchel equipped is pretty much a given for the fight. Annoying since we can't really use the Roc's Cape just yet even after we just found it, but whatevs.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS258.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS260.png

They're as fragile as ever thankfully, so they go down quickly enough. That's the last we'll see of them, trust me.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS262.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS263.png

Cramped quarters? Wizzrobes phasing in and out? Yeesh.

Though the boss door is literally just right there, we still don't have the Boss Key yet! Since we've explored pretty much everywhere else, the last few rooms on the map are where we'll find the key surely enough.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS265.png

Same deal as before with the spinners. Magnetic Gloves, switch in mid-air, yadda yadda yadda.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS266.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS267.png

Mm-hm.

PapillonReel
03-15-2009, 03:54 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS269.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS271.png

This one's a bit tricky to figure out. You have to hit the switches in the right order to move on, but in order to make the jump you'll have to combine the Pegasus Seeds and Roc's Cape to make the five-panel jump.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS273.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS274.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS275.png

Once that done, it's time to catapault our way up a few more floors. Up, up, and away we go!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS277.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS278.png

Next we'll just hit these switches here to open the door. The solution is to keep the top-left one blue while the others are red - any other combination won't work.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS281.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS282.png

After that, we just take out the Stalfos inside and the Boss Key is ours.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS283.png

And that's it. Time to take on the boss.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS284.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS285.png

Gleeock's back for the first time since the original game, and he's much nastier than in his first appearance. He breathes fire like he did in the first game, however his volleys are wider than before and sometimes stay on the screen for seconds at a time. In addition to that, once you cut off a head from Gleeock, it'll fly around the room and attack you before eventually rejoining the body a minute or so later, so you'll have to take out both heads close to simultaneously in order to move on.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS286.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS287.png

Even then, that's not the end of it. Once you take out the heads, Gleeock's body goes berserk and charges around the room. Every time it hits the wall, the room will begin to shake violently and stun Link, which is where the Roc's Cape comes into play. By double-jumping throughout the affair and charging the Noble Sword in mid-air, you can narrowly dodge most of his attacks and take him out once and for all.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS289.png

Gleeock's probably the toughest boss in the game, all told. His durability coupled with the damage he deals and the fact that you'll have to risk putting yourself into harms way to attack him makes for a very close, very tense fight, and it's not often for someone new to the game or weakened after the dungeon's gauntlet to lose to him a few times figuring him out. As such, he's also probably my favourite boss in the game, and really shows off the kind of nailbiting action I've been left wanting for later entries in the series.

PapillonReel
03-15-2009, 03:54 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS290.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS291.png

Anyway, with the two-headed dragon out of the picture, it's time we pick up our seventh Essence of Nature, the Seed of Life!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS292.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS293.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS294.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS295.png

Yes, I know what you're thinking, but don't say it. Don't you dare.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS296.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS297.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS298.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS299.png

With the acquiring of the seventh Essence, the Maku Tree drops by and notifies us of his progress. This time, however, he's completely unhelpful with his advice this time around, his hint boiling down to "go find it yourself". Fine, I think I will. Jackass.

But that will have to wait for the next episode.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS300.png

Next time: The Sword & Shield Maze and the Changing Seasons!

Mightyblue
03-15-2009, 09:06 AM
Yes, I know what you're thinking, but don't say it. Don't you dare.What? But it's so tempting to shoot for the low-hanging fruit!

Kishi
03-15-2009, 09:39 AM
I've meant to ask this a few times now, but do you think you could explain what the rings you've had appraised actually do? "This is useful" and "This is a novelty" and "This is worthless" don't really say much.

SuperRube
03-15-2009, 03:28 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%208/TheLegendofZeldaOoS147.png

Before you ask, that entire sidequest we went through was just to bridge this gap here. Why Link didn't just hire someone to build a bridge around it, or, hell, just swim past it himself, is beyond me.

http://i677.photobucket.com/albums/vv136/sbrittjr/VIDEOGAMES.jpg

This is, of course, the only reason he'd need.

Octopus Prime
03-15-2009, 05:08 PM
Yes, I know what you're thinking, but don't say it. Don't you dare.


Man, they weren't even trying for subtlety.

PapillonReel
03-17-2009, 10:55 AM
I've meant to ask this a few times now, but do you think you could explain what the rings you've had appraised actually do? "This is useful" and "This is a novelty" and "This is worthless" don't really say much.

Sure? Aside from the ones I've already explained, we\ve got some of the Holy and Luck Rings, which exist to protect against chip damage like spiked floors and electricity, as well as a Green Joy Ring that doubles the amount of Ore Chunks we pick up. Aside from those ones, there are the transformation rings (i.e. Octo, Moblin, etc.) which change Link's sprite and lock out his equipment, and the Friendship and other novelty rings are there mostly to mark specific landmarks. As it is, they're nothing really interesting outside of a specific novelty.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS000.png

Anyway, last time we helped a bunch of pirates out, got lost in a desert and went out to sea only to find ourselves back in port when the entire crew lost its lunch. After that, we went a-graverobbing and took back the seventh essence for ourselves.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS002.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS003.png

But first, we're going to pick up that Piece of Heart we passed by earlier. We'll just change the season to Autumn first in order to deal with those mushrooms blocking it before heading over to this ordinary-looking cave.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS004.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS005.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS007.png

We couldn't get through here earlier before, but now that we've got the Roc's Cape we can jump the gap with energy to spare. Climbing the stairs brings us back outside in the cemetery, after which it's no problem at all grabbing the next Piece of Heart.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS008.png

The pirates are still at port, so you can say hello to them if you want. They'll be there until the next game when they're back sailing around the oceans.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS009.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS010.png

Oh, and Maple drops by with her new vacuum again. We don't pick up anything of note, however...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS011.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS012.png

It looks like that, with our journey around Holodrum, we've managed to cull the monster population down by 1,000. As a reward, Vasu gives us another ring to appraise for him. Sounds like scam to me...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS014.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS015.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS016.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS017.png

Anyway, the appraisals. Aside for the Slayer's Ring (which, like the Friendship Ring, only exists to act as a marker for something), we've got a pretty good haul this time around. The Power Ring boosts our sword's power slightly at the expense of defense, similar to how the tunics in Link's Awakening worked, while the Rang(e) Ring and Blast Ring boost the power of our Boomerang and Bombs respectively. All in all, a nice selection and much better than the majority of the rings we've picked up so far.

PapillonReel
03-17-2009, 10:56 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS018.png

Before we move on with finding the dungeon, we've got a few spots on the map that we missed exploring the first time around. Being a completionist, I'd rather have the entire place filled out just to make sure I haven't missed anything. Don't worry, this shouldn't take too long.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS019.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS020.png

On our way through to Spool Swamp, we come across this sign here on top of the cliffside which I forgot to pick up once we got the Spirit of Summer.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS021.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS022.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS023.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS024.png

After changing the season, we climb the vines and realize just how resourceful Vasu and his jewelry operation is.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS029.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS032.png

Heading over to the Woods of Winter now brings us to this little nook in the corner here. We find a Gasha in the chest inside, which should help us out with the final Piece of Heart. ...I hope.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS036.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS037.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS038.png

The last little bit of map I've got left to explore is a small bit of land on the southern half of Mt. Cucco, which reveals a shortcut between the mountain and the Sunken City. I, uh, never really knew about it unti I found it just now (which is kinda embarrassing since the Diving Master who gives you the Flippers mentions this spot), so... yeah. The More You Know.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS039.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS040.png

Anyway, with the map finally all but completed, it's time to explore the last chunk of map we have yet to touch. We've climbed the highest mountains, explored all four corners of the map, and there's only one last square of empty space that we have left to explore.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS042.png

It's time we explore the Temple Remains.

PapillonReel
03-17-2009, 10:57 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS043.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS045.png

The Temple Remains (or, formerly, the Temple of Seasons) is lousy with tough enemies, with monsters like these Lynels, some Darknuts and the occasional Ball-and-Chain Trooper riddling the area. Generally it's a good idea to enter the area with a good stock of hearts before entering, as these enemies can and will take off a significant amount of hearts if you get cocky and let them.

It's interesting to note that, despite the fact that the Temple of Seasons has sunken underground, the general structure of the temple still remains. Though oddly enough the portion of Subrosia where the real temple is is located in the east instead of the west where the Remains are, which is strange since the general layout of the underground mimicked that of the overworld. An oversight, perhaps?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS050.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS053.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS055.png

In any case, The Temple Remains, like the Tarm Ruins, are an environmental puzzle involving the four seasons at our command. It's more labyrinthine than the previous area, with a large amount of dead-ends and some red herrings, which makes some of it a little confusing to explore but nothing too bad.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS056.png

First things first, we'll have to head east with Autumn in effect. Thanks to the fallen leaves covering the S-shaped row of holes, Link can traverse this section with relative ease.

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Next we'll switch the season back to Winter in order to pass over the wall of rubble here. This is all we can explore for now, but the path leads us to Subrosia where we'll find our next goal.

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Once underground, we head inside to the nearest house and meet this Subrosian here trying to make fireworks. His methods leave little to be desired, tossing in everything but the most obvious ingredient to start his fireworks show.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS062.png

Let's help him out a little, shall we?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS063.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS064.png

The ensuing chain reaction causes an eruption in all of Subrosia's major Volcanoes...

PapillonReel
03-17-2009, 10:58 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS065.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS066.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS067.png

More importantly, the erupting magma spills over into the Temple Remains, removing most of the obstacles that were in our way.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS068.png

Kids: don't try this at home. Link has years of experience that keeps him safe and so you don't have to.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS070.png

While we're here, we might as well explore the last few bits of Subrosia we've passed by earlier. Note that tossing the boulder here clears open the path to the portal permanently so we won't have to end up retreading the entirety of Holodrum to make our way back to the Temple. Handy!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS071.png

A nearby cave brings us to yet another Gasha Seed. Also handy!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS072.png

To the west of that brings us to ol' Googly-Eyes here. He's mighty suspicious looking, if you ask me.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS074.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS076.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS077.png

Rosa's still hanging out by the beach and is willing to go out on a date whenever we'd like. There's one last door in Subrosia left to unlock so we take her up on her offer and bring her there to pick up one last Gasha Seed.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS078.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS079.png

With that, we've pretty much fully-explored the entirety of Holodrum by now. Time to head back to the Temple Remains and work our way through it a bit more.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS080.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS082.png

Inside the now-reachable cave is the final Piece of Heart that isn't Luck-based. All that's left is the Gasha Seed one, though I've got a feeling that it won't go down without a fight...

PapillonReel
03-17-2009, 10:59 AM
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Well, that can be left until later. Now that the trees in the north have been burnt to a crisp, we can pass through the area now after climbing up to the spot during summer.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS086.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS088.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS089.png

Entering into the nearby cave brings us to the roof of the Temple Remains' walls where a pair of Lynels are waiting to beat us up. Thanks to the opening though, they'll be evaded for now.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS092.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS093.png

At the far end, we reach the top of the Remains, bringing us to another Subrosian portal. Well, time to go through the looking glass again.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS094.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS095.png

The portal brings us to the last section of Subrosia and back in front the Googly-Eyes from before. Wait, you don't mean...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS096.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS097.png

...it is. Well then, introducing the eighth and final dungeon of the game, Level 8: Sword & Shield Maze. It's puzzling that it'd be frozen over, seeing as how Subrosia is a Lethal Lava Land and the convection from the heat alone would be enough to melt it. Not to mention that the entrance to the dungeon is wide open, so there's nothing insulating the dungeon from the heat in the first place. So how-

VIDEO GAMES

Oh, right. Never mind then.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS098.png

Noting that it's also the final dungeon, the game's going all-out and throwing everything it has at us at this point. Hence: Wizzrobes, and lots of 'em. None of the blue kind thankfully, but still a cause for alarm if you tend to have trouble with these kinds of dungeons.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS099.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS100.png

We'll head off the beaten path at first, heading to this room here. Shooting the statue in the eye (which should be a little obvious since its lack of an eye gives it away) drops down our first key for the dungeon. So far, so good.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS101.png

We'll have to do the same here to reveal the chest, but we lack the means to hit all three at once right now so we'll have to come back later for it.

PapillonReel
03-17-2009, 11:00 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS102.png

The magnetmonsters from Unicorn Cave are back again, and now we'll have to deal with them on ice as well! Sigh

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS103.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS105.png

The solution to this room isn't really obvious at first, since Hardhat Beetles are usually dealt with by knocking them into holes instead of killing him (the glaring exception being A Link to the Past when they first appeared) however a single blow from the iron ball present is enough to take him out.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS106.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS107.png

I'm surprised I haven't mention this yet, but you know those annoying sparks that line the walls and circle them endlessly? Just like in Link's Awakening, you can use the Boomerang to take them out and reap the faeries hiding inside them. This room's especially packed full with them, so if you wanted to you could fall back to this room here to restock on hearts whenever you get low.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS108.png

We pass by this locked block to explore the route we're on for now...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS109.png

...But that turns out to be in error. Downstairs it is!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS110.png

Hmm, notice the change in color scheme. It doesn't seem like much, but the reason behind it should become obvious once we explore a bit more.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS111.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS112.png

Oh geez, rolling pins and wallmasters. They really wanted to bring the traps out in force for this dungeon, didn't they?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS113.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS114.png

After heading into and through a passage along the route we're on, we pop up in another section of the dungeon where the reason behind the change in colour is revealed. Yes, just like in Snowfall Temple in Majora's Mask, though to a larger degree, S&S Maze is split into two different parts that we'll have to pass through. The top (or "shield") have of the dungeon is frozen over while the bottom ("sword") half is brimming with magma, resulting in two distinct, contrasing halves that we'll have to pass through. Whether it gets pulled off well is a matter of opinion, but it was an interesting concept at least.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS116.png

Anyway, despite that, the lava section of the dungeon is probably the more preferable one; the lava present is usually off to the side or arranged in a way that you can jump over it easily with the Roc's Cape so it's not as frustrating to deal with as, say, the upper half's frozen floors.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS117.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS119.png

We pass by another set of stairs, bringing us back into the frozen half of the dungeon and up to the compass. Woo.

PapillonReel
03-17-2009, 11:01 AM
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Oh look, another spinner puzzle. This one's not as insidious as the one back in the Ancient Ruins and is solved... pretty much right away. The top path loops back to the room we just came from so it's only a few seconds before we head down into the room below.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS123.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS124.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS125.png

This room's a puzzler. The staircase upwards is blocked by a lone Armos Statue, however touching it or otherwise trying to provoke it doesn't result in it waking up. In addition to that, the only hint we're given is a rather vague clue, so it's not hard to expect to find yourself stuck on this section.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS126.png

The solution, for those having trouble at home, is to exit the screen and re-enter, stopping yourself at the entrance once you're back in the room. So long as you don't move, the Armos Statue will wake up, letting you get to the stairs beyond.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS127.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS128.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS129.png

For our troubles we pick up the Dungeon Map in a nearby chest. To be honest, I really don't like S&S Maze's theme, or most of the others. I know it's following in the tradition that the original game and Link's Awakening set, but it seems too artificial for the map to "coincidentally" match up like this. This might be because I cut my teeth on A Link to the Past but I personally prefer it when the dungeon design is more haphazard and, well, natural. Could just be me, though.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS131.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS132.png

Anyway, the important part of reaching this part of the dungeon is that we can drag the iron ball to the north around to the switch from here, thereby revealing the bridge to the right of us.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS134.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS135.png

After heading back downstairs and up via another flight of stairs nearby, we reach the dungeon's treasure - the Hyper Slingshot! The weapon's upgrade allows us to fire three seeds at once for the cost of one, allowing us to hit the triad of statues we've been coming across so far. Other than that it's nothing special , but hey.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS136.png

Now that we've got that, we can head further into the dungeon with our head held high. Hooray!

PapillonReel
03-17-2009, 11:02 AM
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After a little bit further in, we come across the first trio of statues requiring the Hyper Slingshot. Hitting all three reveals a staircase for us to head up through.

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Once we're up there, we pick up a small key from the chest which allows us to head into the next room where the mini-boss is waiting.

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Introducing Frypolar, pardon the pun. The trick to damaging him is to alternate between hitting him with Mystery Seeds to change him blue, and Ember Seeds to damage him. Since this requires a lot of menu navigation and since Frypolar's moving and attacking the entire time you're taking aim, needless to say this gets really fucking tedious.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS147.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS148.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS149.png

No, seriously. Almost the entire fight consisted of these three screens. Worst. Mini-boss. Ever.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS151.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS152.png

Anyway, with him down for the count and our hearts restored thanks to our Magic Potion, we head further into the dungeon and get to work on these torches without too much worry.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS153.png

But then this all changes when we reach the sliding block puzzle. This dungeon really wasn't as well-thought-out as the others, was it...

PapillonReel
03-17-2009, 11:02 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS154.png

Anyway, at least it isn't too hard to figure out, as our top-down perspective at least gives us a good angle on the situation. First things first, we'll want to push this block here to the right.

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Next we'll want to push the other two blocks into position like so, using the first block we shoved over to prevent it being knocked into an unsolvable situation.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS162.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS163.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS165.png

Finally, it's only a matter of sliding the remaining blocks into position and onto the switches. That wasn't so bad, huh?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS167.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS169.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS170.png

Heading down into the path created by solving the puzzle (which is filled with ice and conveyor belts, neither of which are very conducive to platforming) brings us back to the room with the gap we were forced to turn back from earler. Now that we're on the other side, we can hit the switch and activate the bridge, giving us a convenient shortcut.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS172.png

Doubling back to the beginning for a second, we nail the three statues we passed by at the beginning with our slingshot and pick up another Magic Ring. What's in it will have to wait until later, however.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS174.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS175.png

With that done, we'll just head back onto the path we were dropped onto earlier. There's nothing really interesting of note here, outside of a few wizzrobes and a switch requiring the boomerang.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS176.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS177.png

Once we're past that we come to these rooms here. The switch and, subsequently, the door on the right are red herrings, leading to a dead-end with a Ball-and-Chain Trooper.

PapillonReel
03-17-2009, 11:03 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS179.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS180.png

Rather, we'll want to head through the left door instead, which opens after killing the enemies in the room and leads us to the Boss Key. We're just about done here, I think.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS182.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS183.png

I passed by this section here earlier, which turns out to be in bigger error than I thought as I pick up a small key from the room.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS184.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS185.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS186.png

With the key in hand, we move further on into the dungeon, bringing us to this room here. What are these crystals here for, you ask? That... will have to wait for a second, as I head through this cracked wall here.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS187.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS188.png

Inside is a memory puzzle, requiring you to trace the path outlined by the ghostly Armos Knight that appears. There are only about three or four different solutions however, so you can just keep startscumming until you get an easy one and solve it that way if you want. Figuring it out nets us another small key, which we'll need later on.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS189.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS190.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS191.png

Anyway, so! Those crystals from earlier? We're supposed to carry them around for the last few rooms and toss them into the pits shown in order to freeze the lava below and make it possible to cross. It's a clever little bit of an environmental puzzle, as it changes things around in a bit that's more about creating a path rather than opening one.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS193.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS194.png

Anyway, next up is the second pit in the northwest corner, which we'll have to ride a cart to get to it. Dropping it into the pit below freezes another quarter of the bottom floor. Two down!

PapillonReel
03-17-2009, 11:04 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS197.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS198.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS199.png

The third one requires a little bit of trickery, requiring you to change the direction of the tracks in order to reach it. It's nothing terribly confusing, however.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS201.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS202.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS203.png

The last one, however, can get confusing if you don't explore the bottom floor a bit first. In order to get the crystal over to it, you have to climb the staircase over to its side and ride both minecarts back to the start in order to create a direct path to it. Since the second cart is locked away in the same room as the pit, you can't make a direct line for it from the start.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS205.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS206.png

Once that's done however, the rest of the lava freezes and the path to the boss door is now fully formed.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS208.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS210.png

Heading up another set of stairs on the floor below brings us to a small key that we'll need for a locked block before the boss door. Inside are also a group of sparks, giving Link the much-needed healing he'll want for the boss ahead. Convenient!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS212.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS213.png

Anyway, we're pretty much done at this point. All that's left is to unlock these last two doors/blocks and we're onto the boss.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS215.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS216.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS217.png

The boss for the dungeon, Medelock (or Medusa Head, according to ZeldaWiki), is one of the fastest enemies in the game, warping around the room and moving at an incredibly fast clip. In addition to that, it will also keep its distance from Link until it attacks, at which point it'll warp to the top-left and either strafe the room with Laser Eyes or fire a volley from the center around the room. Thankfully, most of these attacks can be dodged easily with the Roc's Cape (gotta love it) and you can trap Medelock into a corner to get a bunch of easy hits in, so it's not as difficult as, say, Gleeock was. The high-paced nature of the battle tends to make the fight a bit of a nailbiter anyway, but you shouldn't have too much trouble regardless.

As you probably have already noticed, Medelock is a completely new boss to the series and, unlike the last seven bosses, hasn't appeared in any of the other titles in the series. Which is all well and good, but a bit odd since there was still one other boss from the original game that could benefit from an appearance. I guess Patra's not much a favourite with Capcom? Then again, it might count more as a mini-boss, depending on how you look at it. Still, I'm all for new material when it's due, and I can't say I wasn't happy with how Medelock turned out.

PapillonReel
03-17-2009, 11:05 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS218.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS219.png

Anyway, with MH down for the count, we pick up the last of our boss-won Heart Containers. Woo!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS220.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS221.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS222.png

Along with that we pick up the last Essence of Nature, the Changing Seasons!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS223.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS224.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS225.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS226.png
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS227.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS228.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS229.png

This is probably the only Essence in the game that doesn't feel as shoe-horned into the game as the others, but that's not saying much when it's up against competition like the freaking Seed of Life. Honestly, I'm surprised they managed to get that crap past the radar.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS231.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS232.png

Anywho, now that we've got the Eighth Essence, the Maku Tree is back to full power and has something that we could use for the final battle. What is it, you ask? That... will have to wait for another time.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS236.png

Next time: Showdown with Onox, the General of Darkness!

(Provided the Gasha Seed Piece of Heart doesn't kill me first. Oy.)

Kishi
03-17-2009, 01:54 PM
As you probably have already noticed, Medusa Head is a completely new boss to the series and, unlike the last seven bosses, hasn't appeared in any of the other titles in the series. Which is all well and good, but a bit odd since there was still one other boss from the original game that could benefit from an appearance. I guess Patra's not much a favourite with Capcom? Then again, it might count more as a mini-boss, depending on how you look at it.

Patra shows up in Ages, where it's referred to as "Eyesoar." Which is even worse than "Frypolar."

PapillonReel
03-17-2009, 02:43 PM
Patra shows up in Ages, where it's referred to as "Eyesoar." Which is even worse than "Frypolar."

D'oh, I forgot about Eyesoar for a second. In my defense, Ages isn't exactly the most memorable of the two games.

Octopus Prime
03-17-2009, 02:51 PM
Patra shows up in Ages, where it's referred to as "Eyesoar." Which is even worse than "Frypolar."

I love pun-names.

So hard.

Knight
03-17-2009, 03:04 PM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%209/TheLegendofZeldaOoS061.png

Once underground, we head inside to the nearest house and meet this Subrosian here trying to make fireworks. His methods leave little to be desired, tossing in everything but the most obvious ingredient to start his fireworks show.
Man, I spent probably 15 minutes using the boomerang or jumping at that heart piece before I realized it wasn't real.

If you don't feel like swapping items throughout the whole battle with Frypolar and you're willing to trade some hits, you can just equip the Slingshot with Mystery Seeds, and the Power Bracelet. Use Mystery seeds on the ice sword thing to transform it, then you hit Frypolar with the seeds to change him to his fire form, and then you pickup and throw the ice thing at him.

You can also stun Medelock with Pegasus Seeds from the Slingshot to stop it for a second or so. I couldn't get it stuck in a corner on my playthrough, so the stun effect really helped me out.

Pajaro Pete
03-20-2009, 06:06 PM
Rosa's got such a swanky ribbon. I sent her a friend request (http://hyspace.progressiveboink.com/rosa.html) on HySpace, but she never got back to me.

Also the Seed of Life is testicles

PapillonReel
03-21-2009, 12:26 AM
If you don't feel like swapping items throughout the whole battle with Frypolar and you're willing to trade some hits, you can just equip the Slingshot with Mystery Seeds, and the Power Bracelet. Use Mystery seeds on the ice sword thing to transform it, then you hit Frypolar with the seeds to change him to his fire form, and then you pickup and throw the ice thing at him.

That sounds a little too inconvenient for me, to be honest. Frypolar already moves fast enough as it is and the Power Bracelet makes you a very easy target, so generally I find it's a bit easier to just use the Hyper Slingshot and be done with it, even if it gets annoying after a while.

Using Pegasus Seeds against Medelock, however, makes a little bit more sense. The options boil down to moving in or stunning him, and either way works really. I tend to prefer the latter though, since the fight tends to end faster that way.

Also the Seed of Life is testicles

>:(

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS000.png

And so, welcome back. Last we left off, we, uh... hold on a second.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS001.png

Dude, do you mind?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS002.png

Anyway! So. Last time, we visited the bipolar Sword & Shield Maze, picked up the largely-superfluous Hyper Slingshot, and collected the eighth and final Essence of Nature. With all of that done and taken care of, the Maku Tree told us to drop by his home back in Horon Village so he can give us something helpful.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS004.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS005.png

Immediately after landing back in Horon Village via Gale Seed, we bump into Maple pretty much right away. She's got nothing really of interest, however.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS007.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS008.png

Afterwards, we drop by Vasu and get out Rings appraised once again. We've already got a copy of Maple's Ring (Maple encounters ^) so it gets sold, but the Steadfast Ring is a welcome addition to our collection. It lowers the knockback of attacks from larger enemies, which comes in handy on occasion.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS009.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS010.png

And, of course, it's time once again for the daily Gasha Seed harvest. Since this is the last episode of Oracle of Seasons and the last one before the Final Boss, it's time we hunker down, planted some seeds, and seriously went about picking up that last heart piece. This might take a while, since the entire thing's random, but might as well give it a shot, right?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS013.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS014.png

Initially, things don't start off very well...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS015.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS016.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS017.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS018.png

...and trying again right away afterwards doesn't work out, either. Darn. Well, so much for that plan.

PapillonReel
03-21-2009, 12:27 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS019.png

We drop by the Town Shop to purchase the last Gasha Seed there for a cool 500 rupees, in order to replenish our emptied stock.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS023.png

We plant it, wait for it to grow...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS024.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS025.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS026.png

And begin savescumming in order to force the game into giving it up. This shouldn't take too wrong, right? Right?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS028.png

...

If I told you that I spend 31/2 hours attempting this on 3x speed and nothing - nothing - came up, would you believe me? *sigh*

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS030.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS031.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS032.png

At least we got a few rings out of it. The Quicksand Ring (prevents falling in quicksand) and Red Joy Ring (doubles rupees earned) are only situationally useful, but not so much that you'll almost never end up using them like, say, the Holy and Luck rings. The latter should come in handy later on in this very chapter, in fact...

On another note, the Maku Tree wanted to give us something, didn't he? To the Maku Tree's Grove!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS033.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS034.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS035.png

Yep, we sure did. Good times, good times.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS036.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS037.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS038.png

In reward for this, he gives us his, er, seed. Which should help "penetrate" evil forces, according to its description.

...I'm not saying nothin'.

PapillonReel
03-21-2009, 12:27 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS043.png

Meanwhile, thousands of miles away...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS045.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS046.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS047.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS048.png

Um... sure? That's not what I heard, but whatever floats your boat. As long as it distracts me from the fact that the Maku Tree just handed me his "seed". :(

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS058.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS059.png

Anyway... dropping by the Town Shop's Members section reveals that he's converted the place into a chest minigame. After we pay, he presents to us a pair of chests, and we have to guess which one contains the huge rupee. If we guess correctly, we're given the chance to double up again and again, improving the quality of the item we get from the chest. Of course, since we have to open the chest up to four times to get the best item, that leaves the odds of getting all four in one go at around 6.25%, which is... bad.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS061.png

However, this being an emulator there's nothing to stop us from "cheating". Heh heh heh...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS073.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS074.png

All four levels of prizes consist of rings, so there's no large incentive to really bother with playing the game multiple times. Thankfully we luck into a good gift right away - this Gasha Seed we've won here is perfect for what we'll need, as it'll double the speed at which Gasha Trees grow!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS077.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS079.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS080.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS082.png

Just to test things out, I plant a seed I bought from Syrups soon after and kill off a few enemies to help it grow. We only get rupees as a prize, but I think that'll do just fine.

PapillonReel
03-21-2009, 12:27 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS083.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS087.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS091.png

Now that we've got the Gasha Seed and a great deal of time on our hands, it's time we realy begin some hardcore Gasha Seed planting. Buying one last Gasha Seed with the money we've got, we plant it and begin our search for rupees and glory and search out for all fifteen dirt patches across Holodrum.

(Oh yes, that's right. One more thing: since I'm emulating this, I decided to bring the Fool's Ore out of mothballs and give it a test drive for today's installment to see if it holds up to my memory of its use. It, in fact, does; the Fool's Ore takes these Lynels here out in a single hit, where it would normally take the Noble's Sword two-to-three hits. And it's not just them, either - Like Likes, Gibdos, Darknuts... you name it, it can OHKO it. A shame they took it out once you got the Roc's Feather back, but eh.)

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS098.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS099.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS100.png

This is gonna take a while...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS102.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS105.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS110.png

Yep.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS112.png

Oh hey, it's a Gasha Tree I planted earlier. Since I'm already collecting all of the seeds I can, I might as well cut this one down and replace it. Taking the seed nets us (surprise, surprise) yet another Magic Ring.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS115.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS118.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS120.png

And it's back to finding the dirt patches again... I think I'll spare you the monotony of the process and skip right to the conclusion, but needless to say it took me hours to finish digging up enough money to buy the seeds necessary for this. So, yeah. Figured out why this particular Piece of Heart is a pain in the ass yet?

PapillonReel
03-21-2009, 12:28 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS148.png

Oh, I don't fucking believe this. First seed we cut down - the very first - and we grab the PoH on the first try. After hours of savescumming, rupee hunting and Gasha Seed planting in order to try and tip the odds in our favour, and the damn thing just drops into our lap right away. Long story short, this Piece of Heart's drop is completely and utterly random, and odds are this is going to happen to you almost every time, no matter what you do. Fuck you, Capcom. Seriously, fuck. You.

Might as well show the rest of the seeds I guess...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS149.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS150.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS151.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS152.png
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS153.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS154.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS155.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS156.png
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS157.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS158.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS159.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS160.png
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS161.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS162.png

That's a whole lotta rings there... guess we'll have to appraise these too, huh? God, kill me now. For those curious, the locations from top to bottom, left to right:

01] Tarm Ruins
02] Sunken City
03] Temple Remains
04] Mt. Cucco
05] Northern Peak
06] Holodrum Plain
07] Holodrum Plain
08] North Horon
09] Horon Village
10] Woods of Winter
11] Western Coast
12] Samasa Desert
13] Eyeglass Lake
14] Spool Swamp
15] Spool Swamp

Happy hunting! (http://i232.photobucket.com/albums/ee231/PapillonReel/Holodrum.gif)

PapillonReel
03-21-2009, 12:28 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS164.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS165.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS172.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS173.png

Out of the eleven or so rings we've picked up, only these four are ones we haven't picked up yet (the rest were duplicates, some from these very four!). The First Gen Ring is another transformation ring, however this one is at least moderately interesting as it turns you into the Link from the original game. (http://i232.photobucket.com/albums/ee231/PapillonReel/TheLegendofZeldaOoS000-1.png) Nostalgic!

The other three consist of the Toss Ring (which increases the distance of thrown items), Bombproof Ring (prevents damage from your own bombs), and the almighty Protection Ring (sets all damage to one heart), all of which are great rings to have. The first two are good for reasons that should be obvious, helping to cut down on the risk for some of the more common things you'll have to pull off for the game, but that last ring? Well... It may look terrible at first glance, but the Final Bosses and Final, Final Boss of the linked sequel can and will do more than one heart of damage with some of their attacks (and the latter with all of them), and the Protection Ring prevents them from cutting through. So, yeah. Great rings, huh?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS175.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS176.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS177.png

So... that's it. We've got all of the hearts, found all of the equipment, and have everything we'll need to survive whatever's left. We've got all of the Essences of Nature, and the Maku Tree has given us his blessing. The season is summer.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS178.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS179.png

Let's rock.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS181.png

Oh, right. That subplot's still around, isn't it?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS183.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS184.png

You have got to be kidding me. Aren't you two centuries dead? And I mean really dead? (http://www.youtube.com/watch?v=NCpeOwOjaYE)

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS189.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS190.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS191.png

Yes, you want to summon Ganon back to wreck our shit. We get it. However, if you don't mind, we were kinda in the middle of something...?

PapillonReel
03-21-2009, 12:31 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS193.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS194.png

Goddamn it, not you too, Maku. Give it a rest already!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS197.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS196.png

Anyway, so. Ten updates later, and we're finally here and in the clear. Onox's castle is mostly a straight gauntlet to the final battle, with three straight rooms of combat that we'll have to cut through in order to reach Onox. We're stocked to the brim, however, so that's no longer an issue - it's time we put this baby to bed and go home.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS198.png

(Of course, if you're ever finding yourself a little low on hearts, you could always stop by the room on the left and/or right to pick up a faerie to heal yourself with, but that comes with the caveat of having to dodge the floor tiles and we're already doing fairly well as it is.)

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS199.png

The first room is essentially pulled from OctoPrimes deepest, darkest nightmares, filled with seven Wizzrobes of all three kinds all shooting beams at you as they drift across the room. Nothing too bad if you've got the Noble Sword charged up, but it can still get a little close at times.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS200.png

Room #2 seems like it was pulled directly from my nightmares this time, incorporating Darknuts and Wallmasters into the picture. The Darknuts aren't too big a deal, but the Wallmasters can send you back to the beginning, which is bad bad baddity-bad.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS201.png

And the third room has, of course, Facade. He's a chump though, so ignore him.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS202.png

This is the last room before the boss, so we might as well take the time to restock a bit...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS203.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS205.png

Inside we find Din at long last, and Link runs out to try and free her. However, things aren't quite as they seem...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS206.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS207.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS208.png

So we meet at last. Onox, General of Darkness, and the guy who got us into this mess.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS210.png

He's a man of few words, admittedly.

PapillonReel
03-21-2009, 12:31 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS211.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS212.png

Phase one of the fight is simple enough. Onox swings his Ball-and-Chain, we dodge and hit him with a Spin Attack. Nothing too difficult, really.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS214.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS215.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS216.png

This, of course, changes after a while when Onox adds something new to the equation.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS218.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS219.png

Halfway through, Onox pulls Din into the fight and uses her as a living shield against us. Hitting the crystal stuns and damages us, so we'll have to knock it away safely with the Rod of Seasons before moving in to attack. It's a little tricky, and it restricts how much we can attack, but otherwise it's still not a big deal.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS221.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS223.png

Soon after, the floor begins to collapse and we fall to the room below...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS225.png

Well now, this is new.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS226.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS227.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS228.png

Onox, fed up with us messing things up, takes flight and transforms into his true form. Looks like the gloves are finally off.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS229.png

Oh hell.

PapillonReel
03-21-2009, 12:31 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS235.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS237.png

I'm not sure if it was intentional or not, but the fight against Onox plays out almost identically to that of Sigma's final form in Mega Man X. (http://www.youtube.com/watch?v=Hfqjdux98Ak) The gist of it is that we'll have to jump onto Onox's hands when he swings them down and let them carry us up to his face, after which we'll leap off of them and spin attack him right in the jewel on his forehead.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS238.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS240.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS241.png

However, this isn't all fun and games as Onox has a few attacks of his own up his sleeve. The dark flame in particular is insidious - the blasts lock onto your position, so you'll have to keep moving in order to dodge them in time. However, they linger on the spot you left, so it's very possible you can find yourself locked into a position where you'll have to take a hit. Very annoying, indeed. The other attacks aren't too bad, since you're given enough notice to move into position and dodge, but it's still possible to take a hit from them regardless. Onox isn't messing around here - even going in with a full heart meter and a Magic Potion, the fight was down to the wire right to the very end. Don't let up and hit him with everything you've got to take the Dark Dragon down once and for all.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS242.png

For me? Or rather, for you?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS246.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS247.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS248.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS249.png

That Flame of Destruction again. What about it? Why do you and Twinrova keep mentioning it? Sheesh.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS251.png

Well, that's the end of him. I guess that's it!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS253.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS254.png

With that, Din drifts down from the room above and finally breaks free. Hooray!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS257.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS260.png

And everything goes back to normal...

PapillonReel
03-21-2009, 12:31 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS265.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS266.png

Good job, team! Now let's go home.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS268.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS269.png

Of course, the plot insists on involving us in a little more adventure...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS274.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS275.png

This vague-but-obvious foreshadowing is really getting on my nerves, you know that?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS276.png

Bah.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS277.png

And... roll credits!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS278.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS280.png

Looks like everything's back to normal now. Hooray!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS281.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS282.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS283.png

Oh, Maple. You really should watch where you're flying, you know?

PapillonReel
03-21-2009, 12:31 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS285.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS286.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS287.png

Here's a pat on the back. For luck!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS288.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS290.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS291.png

And, of course, the triforce symbol that got us into this mess in the first place. Ooh, shiny.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS308.png

And that's it. Thanks for reading!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS311.png

...not. We're only halfway-through, remember? We've still got that subplot with Twinrova to deal with, after all, and there's still another Oracle out there to save. So! Let's copy this password down and get ourselves ready for our journey into the sequel.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Seasons%20Part%2010/TheLegendofZeldaOoS310.png

Next time: The Oracle of Ages and a whole new adventure!

Octopus Prime
03-21-2009, 12:49 AM
I think Onox may be the boss who killed me the most between the two games.

Kishi
03-21-2009, 12:53 AM
Long story short, this Piece of Heart's drop is completely and utterly random

I don't believe this is the case, actually. At least, I'm confident there's some deeply arcane variable that takes effect when you plant the seed, or depending on where you plant it, or something predetermined. That's why repeatedly save-scumming on the same tree always proves ineffective.

Octopus Prime
03-21-2009, 12:56 AM
It could be that it's randomized from when you plant the seed, rather then when you harvest the nut.

Mightyblue
03-21-2009, 01:02 AM
It could be that it's randomized from when you plant the seed, rather then when you harvest the nut.This, I think. The piece is more likely to appear in the more out of the way soil locations from what I remember on the message boards of yore.

Kishi
03-21-2009, 01:05 AM
when you plant the seed

when you plant the seed

Yes?

PapillonReel
03-21-2009, 01:08 AM
Nope. From what I've read and heard, there are some variables that affect the chance of a seed dropping the Piece of Heart - the three most well-known ones being the location of the seed, the number of enemies slain since it was planted and the number of soil locations discovered - and Bippin even tells you as much when you talk to him over the course of the game*. However, the item in the seed is actually decided when the seed drops (which I found out when I tried the savescum attempt; even savestating and cutting it down resulted in different items if I approached the spot from a different number of quadrants), so luck still plays a very large part in receiving the Piece of Heart in the end.

*Which I stupidly forgot to screenshot for this LP. Go me.

Kishi
03-21-2009, 01:13 AM
But it's not total luck, or else you could get it by save-scumming.

This topic is dear to my heart, because I really wish you could get it by save-scumming. God knows how long I tried that tactic for both the Heart Piece and some of the rare rings, to no avail.

PapillonReel
03-21-2009, 01:15 AM
Fair enough. Still doesn't make it any less obtuse or infuriating, but I guess being able to mitigate the odds helps somewhat.

Honestly, though? I'm not even entirely sure that these tactics even work in helping to coax the last piece out of hiding. Sure, Bippin gives you a few of these hints, but the monsters thing could be taken to mean that it just makes them grow large enough to seed (which it does), and the others could just be to get you out and exploring for every soil patch. As far as I've looked into it, there hasn't really been much research into the mechanics to prove this, so the structure behind it could be anything for all I know. As they say, it's a mystery.

Though really, I wish savescumming worked too, so all those hours I spent didn't go to waste like that. Stupid Capcom, hiding the last piece under something like this. :(

Mightyblue
03-21-2009, 01:21 AM
At least it isn't kinstones. Stupid kinstones.

Knight
03-21-2009, 02:22 AM
Onox's second form can be a real bitch, but I found that he's way easier once you start jumping from one hand to the other by using Pegasus Seeds. But he ain't got nothing on the first dungeon's boss in Ages. Seriously, that guy is such a huge pain in the ass.

Also, that Protection Ring sounds nice, but I don't think I've ever unequipped the Red Ring once I got it.

Octopus Prime
03-21-2009, 09:13 AM
Yes?

Sir, if you expect me to have particularly good reading comprehension at 5:30 AM, well... I'm afraid you'd be asking entirely too much of me.

PapillonReel
03-28-2009, 03:39 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA000.png

Okay, so! Sorry for the delay, but welcome back. Now that we've polished off Oracle of Seasons in its entirety, and as sad as it is to see it go, it's time we move onto greener pastures and start up the second game, Oracle of Ages.

As you may have noticed by now, the Oracle games take a lot of their queues from older games in the series, essentially being love letters to the series itself. However, while Seasons tended to focus more on action and borrowed mostly from the 2D games (namely, the original Zelda and A Link to the Past), Ages is much more puzzle-focused than its sibling game and as such tends to lean towards the 3D entries in the series, most noticably Ocarina of Time. With this said, you'll probably notice a lot of references to said game over the course of the LP, so keep an eye out as we make our way through the second half of this adventure.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA001.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA002.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA003.png

First off, in order to continue on from where Oracle of Seasons left off, we'll have to make use of the Secrets option mentioned at the very beginning of this Let's Play. By putting in the password we were given at the very end of the previous game, the game will pick off from after Onox's defeat and will begin the second half of the game's overarching storyline. So, without further ado... let's play!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA004.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA005.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA009.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA010.png

Oh, hey, it's these two again. Considering how much the game was beating their plotline over our head in Seasons, I guess it's pretty obvious that they would be taking a larger role now. Still, when did Twinrova get so... generic? In Majora's Mask and even Ocarina of Time, they still had more personality than just being Zorn-and-Thorn expys and seeing them dumbed down like this is just awkward. Probably one of my biggest strikes against the two games, really.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA011.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA012.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA013.png

Anyway, the gist of this scene here is that, with Onox's death, they're halfway there to bringing you-know-who back to life and only need one last thing before they can bring their plan into action. Namely, a sacrifice of someone who has yet to be revealed. But that... will have to wait until later.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA017.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA018.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA019.png

For now, let's join Link as the Triforce yet again dumps him unceremoniously into another land, for reasons that have yet to be explained. At least this time Link has the good sense to land on his feet this time, saving us of too much repetition.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA020.png

What's this, a cry for help? Looks like we'll be getting into the action sooner than we thought. Away!

PapillonReel
03-28-2009, 03:41 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA021.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA022.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA023.png

Oh, it's just Impa being attacked by Octoroks. One flash of the Triforce is enough to drive them away, though if worst came to worst we could have just as easily, y'know, run away.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA024.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA025.png

Come on now, Impa. Don't you remember Link? The guy who saved Hyrule and Holodrum? The holder of the sacred Triforce? The guy who specializes in monster slaying and dungeon crawling? Really now, if this doesn't raise any red flags, then I don't know what will.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA026.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA031.png

There you go. Now do you remember? Good.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA032.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA033.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA034.png

Considering that the last time we saw you, you were attempting to smuggle Din out of the country, I take it that this Nayru is another Oracle as well? Well, considering that catastrophe seems to follow them like a goldfish is followed by its own... you know... I guess we might as well tag along.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA036.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA038.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA039.png

Couldn't you just move it yourself, Impa? I mean, Link's just a scrawny little boy while you're really... erm, big.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA040.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA041.png

Fine, fine. I'll get right on it.

PapillonReel
03-28-2009, 03:42 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA044.png

Ooh wait, there's a city nearby? Never mind the rock, let's go check that out first-

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA042.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA043.png

Oh fine. God, you're such a nag, you know that?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA045.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA046.png

Bah.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA047.png

So... I take it this is Nayru, then? Seems like she's got quite the audience here... how are we going to push our way through, I wonder?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA048.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA049.png

Damn it, let me through already. We've got a job to do that's more important than your damn song!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA055.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA056.png

That's not why we're...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA059.png

...huh.

PapillonReel
03-28-2009, 03:43 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA060.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA061.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA062.png

The who and the wazzit? ...Oh! Right. We're here to smuggle you into Hyrule, weren't we?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA064.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA065.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA066.png

Introducing Nayru and Ralph, the two most important NPCs of Ages. The former is, of course, the Oracle of Ages and will be important for reasons that should be obvious, but Ralph, interestingly enough, takes a more active role than is expected of an NPC, helping us out like Sokra should of had in Seasons. He also has a larger role in the actual story as well, though I'll elaborate more on that as the LP progresses.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA070.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA071.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA072.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA073.png

Unlike Din, it seems that Nayru's already aware of the evil at work around her. She's pretty bright, which I guess is to be expected from an oracle.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA074.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA075.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA076.png

... You do realize that you're talking to the guy who's fought the unspeakable horrors of the Dark World and won, right Ralph?

PapillonReel
03-28-2009, 03:43 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA079.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA080.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA081.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA082.png

Well, if you say so, then. But what evil are you talking about? I don't see anything like that around here...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA084.png

...Impa? What's so funny? And now that you mention it, why are you so... blue?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA085.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA086.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA087.png

Oh my, I think I know where this is going...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA092.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA093.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA094.png

Aw geez, we've been had... again! First Agahnim, now... what's her name.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA096.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA097.png

Right, sorry. Veran, the Sorceress of Shadows. But really, what could she possibly do to us now anyway? We've already kicked her pal Onox six ways to Sunday, for crying out loud.

PapillonReel
03-28-2009, 03:44 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA098.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA099.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA100.png

...Oh.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA102.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA103.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA104.png

Surprisingly enough, Ralph's the first one to step up to the plate against Veran. You show him, guy!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA105.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA106.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA107.png

Aw geez, it's like everything that could go wrong today, is. Why is it that whenever Link's charged with protecting someone, they end up getting kidnapped in the first hour or so of the game? One day I'd like to see a Zelda game where Link has to guard someone the whole way through, keeping them within arm's reach while trying to grab all of the token MacGuffins. I'm probably in the minority for this, though...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA111.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA112.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA113.png

I don't like where this is headed.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA114.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA115.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA116.png

Well, there she goes. Boy, did we ever fuck that one up, huh Ralph?

PapillonReel
03-28-2009, 03:44 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA119.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA120.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA122.png

And with that, Veran's reign of terror over time commences. Young men turn into old men... somehow! Monkeys go extinct! Little children get turned to stone! Oh, the humanity!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA123.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA124.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA125.png

Yeah, sorry. My bad. But hey, maybe we'll get some swank stuff out of the quest rescuing her, eh?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA131.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA132.png

Well there goes Ralph. Guess we're on our own now, huh?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA135.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA139.png

Oh hey, Impa's still hanging around. Wait, if Veran's possession doesn't kill people when she leaves... maybe we have a chance after all! That's good news if I've ever heard any. Maybe... maybe we can do this after all.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA145.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA146.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA147.png

Yeah, yeah, I'm pretty sure he's used to it at this point. Besides, it's not like Link has much choice in the matter anyway, seeing as the Triforce itself all but threw him into Labrynna in the first place.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA153.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA154.png

Labrynna has a Maku Tree too? Really? That's... interesting. I hope he's not as much of a slob as the last guy was - Holodrum's tree was a pretty lazy bastard, as far as they go.

PapillonReel
03-28-2009, 03:44 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA148.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA149.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA150.png

Hey sweet, we get a shield out of the deal. Wait... what happened to our old stuff, anyway? Link still has everything he got from Holodrum, right? Right?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA155.png

Oh Goddamn it.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA157.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA158.png

Well, first things first we might as well pay a visit to Labrynna's big tree. Heading north through Labrynna brings us to the Maku Tree's grove, but it seems the gate is locked tight. Welp, you know what that means - it's time to take a detour.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA159.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA160.png

As far as dungeons go, the Maku Path is as straightforward as you can get. It's a straight path through and there aren't any puzzles of note, so yeah. After what just went down, I guess Link could use a brief reprieve.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA161.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA162.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA163.png

Oh hey, the tree's awake this time. Maybe we'll actually get some reliable counsel this time around!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA167.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA169.png

Man, me and my big mouth. Just when we were going to get some good advice, and the Maku Tree's going to pull a Marle on us now? Damn you, Veran!

PapillonReel
03-28-2009, 03:45 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA170.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA171.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA172.png

You know... as far as Zelda villains go, Veran's pretty competent. Unlike, say, Onox, she actually pulls off some pretty evil stuff over the course of the game, like erasing the Maku Tree here or throwing all of time out of whack. Seeing as we're used to dealing with big bads that spend most of their time locked away in a tower, it's a bit of a sudden shift to see someone actually working to put their plans into action. Maybe we'll actually have some fun with the bad guy this time around.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA175.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA176.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA177.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA178.png

Aaaand here's Ralph. Seems like he caught Veran/Nayru just as she lept into the portal and kept it open for us. How nice of him! Well, now that we've got the chance, it's time we went back in time.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA181.png

And away we go.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA182.png

Woo, that was fun. Let's to the time warp again sometime.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA186.png

Well, there goes saving the Maku Tree for now. Oh, if only we still had our shovel, we could move all of this dirt out of the way. Well, anyway. Might as well go explore Past-Lynna City for now and see what's up.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA186.png

Heading south of the village leads us to... whevere here is.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA200.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA201.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA202.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA203.png

We're at the Tower of Babil? Does that mean... Veran's trying to go to the moon!?

PapillonReel
03-28-2009, 03:45 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA211.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA212.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA213.png

Oh. Never mind then.

Because I missed some of the screenshost and because it's not that interesting (or important, at least for now) the gist of it is that Queen Ambi initially started building the tower to guide her lover back from sea. However, ever since Veran came back in time, she took over the project for the queen and started pushing the workers harder than ever, even going so far as to slow down time to a stop.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA214.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA215.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA216.png

After this, the worker at the gate lets us through so we can start exploring this place. I mean, wouldn't you want to look around? It's not that often that you get to see the Big Bad's hide-out actually being built, you know.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA219.png

Seriously, it should be obvious right away why this place is being built.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA222.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA223.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA224.png

This is... actually pretty nightmarish, now that I think about it. Innocent workers being dragged away from their homes and forced to work non-stop building a tower under threat of guards making them "vanish"? Yikes.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA226.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA227.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA229.png

A few rooms in, and we finally pick up our shovel for Labrynna.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA230.png

Oh baby, you have no idea how much I've missed you.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA231.png

And before you ask, we also pick up the Piece of Heart lingering by the entrance as well. Might as well, right?

PapillonReel
03-28-2009, 03:45 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA232.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA233.png

And with that, we make it into the real introductory dungeon of the game, the (past) Maku Road.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA234.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA235.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA237.png

The Maku Path, like the Hero's Cave, isn't too difficult - in fact, compared to the stuff we had going at the end of Seasons, it's downright laughably easy. Just push a few blocks, make your way around the obstacles, and there you go.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA240.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA242.png

They even reuse a puzzle from the Hero's Cave here, in the form of block-pushing. At least solving it leads us to a switch, which nets us a small key.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA244.png

The block puzzle here is a little more difficult, but once you figure out where to go, it's easily solved.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA245.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA246.png

Sweet, another Piece of Heart. It's like the game wants us to pick them up this time around.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA248.png

Well, that's it for now. Time to head up to where the Maku Tree is.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA249.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA250.png

Holy cow, Veran's got a squad of hitmoblins at her beck and call? And she's actually using them for something evil? We're breaking down a lot of barriers here, folks.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA253.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA254.png

Not that they really stand much of a chance against Link, but still.

PapillonReel
03-28-2009, 03:45 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA255.png

Yep. All in a day's work for your neighbourhood hero.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA263.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA264.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA265.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA266.png

Um... does this sound familiar to anyone here?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA272.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA273.png

Aw geez, it's like we're dealing Ruto all over again.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA274.png

Well, we've done everything we had to do back here for now. It's time we went back...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA275.png

...to the Future!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA277.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA278.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA279.png

I hope she doesn't remember anything about...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA280.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA281.png

:(

PapillonReel
03-28-2009, 03:46 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA287.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA288.png

I'm pretty sure Link never said anything of the sort, MT. Are you sure that you're not embellishing anything here?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA295.png

Well... no. We're here to do something about Veran, remember? You know, the woman who tried to have you silenced four hundred years ago?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA297.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA298.png

Yes, I just said so.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA299.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA300.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA301.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA302.png
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA303.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA304.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA305.png

MT lays it down for us. Apparently Veran's trying to evoke an until-now unknown prophecy to gain the "powers of shadow". Which... I'm pretty sure she already has. Unless it's referring to some other powers of shadow?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA308.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA309.png

Aw geez, not this shit again. We already know how this game's story is going to turn out, so why don't you just give us another Maku Seed and save us the time? Surely you don't want to have Link waste time grabbing some useless junk while Veran's going around erasing people from existance... right?

PapillonReel
03-28-2009, 03:46 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA312.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA313.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA314.png

Man, Link never gets a break. I guess we'll have to pick these trinkets up after all.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA322.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA323.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA324.png

Well, at least she's more accurate with her hints this time around, giving us the exact location of the first Essence. Save us the trouble, I suppose.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA331.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA332.png

And she even gives us a Seed Satchel full of Ember Seeds to burn our way into the graveyard as well! You know, I think this may be the beginning of a beautiful friendship.

But! That will have to wait until next time, unfortunately.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%201/TheLegendofZeldaOoA333.png

Next time: The Spirit's Grave and the Eternal Spirit!

Kishi
03-28-2009, 04:05 AM
Reason: Forgot how secrets worked for a second. Ergo, changing gears.

Looking at those huge, inviting entrances in the Maku Trees' trunks has been killing me and continues to kill me.

PapillonReel
03-28-2009, 04:10 AM
Looking at those huge, inviting entrances in the Maku Trees' trunks has been killing me and continues to kill me.

I've been meaning to try and work what's in there in for a while now, but I haven't been able to get to it without it feeling awkward and breaking pace*. I'll probably get around to it once we start picking up the other secrets, which shouldn't be too long (after the first dungeon, IIRC).

*Then again, this coming from me after the long, meandering write-up that was part 5. :/

Octopus Prime
03-28-2009, 11:54 AM
It's kind of weird that the farther you get into the game, the more the Black Tower gets built in the past, which also results in it being taller 400 years later, in the present.

I mean, yeah, Veran's making time go screwy, but still, that makes no sense whatsoever.

Mightyblue
03-28-2009, 12:01 PM
Well, if you're doing things in the past and present, time's supposedly moving along right? It would make less sense if nothing happened while gallivanting around the countryside.

Octopus Prime
03-28-2009, 12:04 PM
Well, if you're doing things in the past and present, time's supposedly moving along right? It would make less sense if nothing happened while gallivanting around the countryside.

Well, yeah, but shouldn't it have already finished being built 400 years ago? Not getting progressively larger in the present?

All I'm saying is that the narrative involving a witch possessing a priestess with the power to manipulate time, and using that power to erase a talking-tree from history is being a little unrealistic.

Mightyblue
03-28-2009, 12:06 PM
Well, yeah, but shouldn't it have already finished being built 400 years ago? Not getting progressively larger in the present?Veran's compressing time around the tower right? It's sorta spoilerish, but doesn't the Tower essentially exist in both the "past" and "present" Ages at the same time? At least, that's what I remember.

birdiedude
03-28-2009, 02:01 PM
Well, yeah, but shouldn't it have already finished being built 400 years ago? Not getting progressively larger in the present?

Wait, I thought it was finished in the present? You just can't go in.

PapillonReel
03-28-2009, 04:02 PM
Wait, I thought it was finished in the present? You just can't go in.

Yep, I'm pretty sure that this is the case. Even still, there's some really screwy stuff going on with time to excuse the tower's slow building back in the past - it's hinted that Veran's stopping time, or at least isolating the tower from it, while it's being built back then in the hopes that it'll be built faster - that I can excuse a few holes here and there.

PapillonReel
03-30-2009, 02:13 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA000.png

All righty, so welcome back. Last time, things wound up going wildly out of control as Veran displayed a surprising amount of competence and snatched the Oracle of Ages, Nayru, from right out under our noses. Using her as a vessel, she then proceeded to wreck havoc across time, doing villainy stuff that villains do like turn children to stone and erase an entire species of monkeys from the face of the earth, all for shits and giggles. We then proceeded to save ol' Maku here from a similar fate, winning her trust (and her heart) and learning of the first location of the trinkets we'll have to pick up this time around.

Whew, that was a whole lot of words.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA001.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA004.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA006.png

First things first, we'll be dropping by Vasu's yet again to pick up our Labrynna Ring Box, presumably because all of our previous stuff was either stolen, vanished, or sold off during the trip here.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA007.png

He also informs us that we don't seem to have any of our rings with us here, which is suspect in and of itself considering that Vasu was, this entire time, the guy keeping track of them in the first place. Yeah, I know you're hiding the rings somewhere, Vasu. Now fess up, or... face the consequences.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA008.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA009.png

Oh, your friend the Red Snake is holding onto them, you say? Well that changes everything! Hold on while I grab the password from Seasons... ah, here it is. Let me just enter it like so, and...

...

...Of course, leave it to the game to reject the password I got from Seasons outright, complete with an angry buzz and a flash of "WRONG PASSWORD" across the screen. I'm not sure what went wrong, honestly - I'm pretty sure I entered the password correctly, at least with what I was given from Seasons - but every time I hit OK, the game basically tells me to fuck off. Infuriating.

EDIT: Aaand it turns out I input the password wrong. Boy, do I ever have egg on my face.

(Then again, watch as it turns out I transcribed the damn thing wrong and it actually ends up working in the first place.)

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA020.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA021.png

Well, at least those Ember Seeds we picked up from the Maku Tree net us some cash. 30 rupees, huh? That's nice.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA023.png

Hello hello, what do we have here?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA025.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA026.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA027.png

Hey look, it's Bipin and Blossom, and their son Lupin, too! How nice to see that they've followed us all of the way across the country to meet up with us here in Labrynna. And by nice, I mean one hell of a coincidence. Seriously, what are the odds in that happening?

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I try to talk to Lupin here, but it seems he's grown up to be a little skittish. Huh, funny how that happened.

This, of course, happened because I delayed the whole Lupin sidequest in Seasons for too long. Before he reaches this stage, there was supposed to be one more choice we had to select - that is, how best to help little Lupin go to sleep - which would've helped decide Lupins personality even further, however, because of my lollygagging and my accidentally hitting a selection on the money choice, we're locked into Mr. Avoidant Personality Disorder here for now since it all leads directly to this result. At least until the next set of choices pop up in the game and we can steer him into something else. Too long, didn't read: I scrood up. :(

But hey, maybe we can turn him around before the end of Ages? Who knows what result we can still get - after all, it's only the beginning, and we've got all the time in the game to help him figure out who he is.

PapillonReel
03-30-2009, 02:14 AM
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...On an unrelated note, is anyone else perturbed at the sheer speed at which little Lupin is growing? At the very beginning of Seasons, he was but a child, but at this rate he'll be older than Link by the time we finish this quest. Maybe he has one of those aging disorders that make people age twenty times as fast, or something.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA037.png

But enough of that for now. Since we've got the Ember Seeds that the Maku Tree was holding onto for... whatever reason, we can now burn down these inconveniently-planted bushes and make our way into Yoll Graveyard.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA035.png

Though before I forget, I managed to pick up a Gasha Seed from the Town Shop guy, yet another NPC to follow here to Labrynna. Maybe they're all just paid actors working for Zelda, running around across the country so we'll have some human contacts to keep us sane? It would explain why Lupin's been growing so quickly - they could just be switching him out with different actors over a period of time, like they do on certain sitcoms.

But now I'm rambling. Let's go explore this graveyard!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA038.png

At least, up until the actual gate. You know, you have to wonder what kind of person would design a graveyard that discourages visits like this - wouldn't you want to make it accessable so that the widows and orphans can pay their respects to the dead? I mean really. Seasons was just as bad with this as well, making it so that we had to wait until a freaking boat had drifted into the makeshift port before we could reach the area proper, and even then only in the middle of summer!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA039.png

It doesn't help that the upkeep on the places are atrocious either. The groundskeeper for this place deserves to be fired out of a cannon for this.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA040.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA041.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA042.png

I'm curious how these three kids managed to get into the graveyard in the first place. Don't you need Ember Seeds to burn down the infinitely-regenerating bush guarding the entrance to the place. Maybe they've got a satchel of their own, hmm...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA045.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA046.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA047.png

At least they've got a solid alibi for being here in the first place. Who here didn't go on ghost hunts when they were a kid? A show of hands, please.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA049.png

Aw man, why you gotta be like that.

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One quick bush-burning and graverobbing later, and we find the Graveyard Key. Don't ask why it was buried there in the first place - just... trust me on this.

PapillonReel
03-30-2009, 02:14 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA054.png

Well, at least it seems to fit after all that time. Boy, I don't know what we would do if the only way into the first dungeon was blocked off.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA055.png

Oh hey, it's Syrup's Potion Shop. I wonder if Maple'll be dropping by during our stay here?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA056.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA057.png

But enough chit-chat for now. It's time we enter the first dungeon of Oracle of Ages - introducing Level 1, Spirit's Grave.

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The puzzles in Spirit's Grave are laughably easy, especially after the kind of mind candy we had going near the end of Seasons. However, seeing as the games could be played in either order and given the limits to the GameBoy carts, I guess it's a necessary evil, so I'll try to refrain from making fun of how easy the puzzles are for as long as I can.

But seriously, I solved that block puzzle just by pushing it in a straight line into the hole, for Chrissakes. I mean, you can make the puzzles as easy as you want, but at least try to make them interesting, Capcom.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA061.png

Huh? No, I didn't say anything. You're hearing things.

Anyway, heading south from the coloured block puzzle (which I forgot to mention is solved by pushing the correct coloured side into the appropriate hole, this one being blue), brings us to the Dungeon Map. Will we end up needing this? Probably not, but I've been picking all of them up to this point and I don't see why I shouldn't continue to do so.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA062.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA063.png

One thing that takes getting used to when playing through part 2 of the Oracles sage is the lack of hearts you have when you begin the second half. At the end of Seasons, we had enough of a buffer going that only certain bosses had a good chance of finishing us off, but now that we've been stripped of all but four of our hearts*, we'll have to be more careful that we don't die from running into a Stalfos over and over like has happened about three or four times up to now whenever I try out KiGB's ridiculous turbo mode.

*The fourth one being given automatically as we start the game, as I forgot to mention.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA064.png

This is a rather popular puzzle in the Zelda series, though you wouldn't know it just by looking at it. Yes, I know it's weird to get nostalgic about simple block puzzles, but this one has appeared in at least two Zeldas up to this point - namely in LttP (Ice Palace, B2F) and Link's Awakening (Catfish's Maw, 1F) - and it's funny how something so innocuous ends up being used over and over again without being noticed much.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA065.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA066.png

Anyway, pushing the block out of the way and heading north brings us to a Small Key. Yay.

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This room is a little more interesting with its Small Key placement. By pushing the switch on both sides, a moving bridge and the chest with the key appear, but because of the placement of the blocks in the center we can only approach it from the far left and far right sides. This is a simple matter, but it's easy to fall into the pit accidentally trying to move onto it so you might end up losing a few hearts, like I did here.

PapillonReel
03-30-2009, 02:15 AM
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Another moving bridge brings us to a chest containing a Gasha Seed. Coupled with the one I purchased from the store, we might actually get some good Gasha growing this time around. But I better not jinx it - the last harvest was already painful enough as it was.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA075.png

Link's looking a bit low on hearts here. I hope this next room has some bushes I can cut for some healing...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA076.png

Ah nuts. Leave it to me to run into a freaking Giant Ghini.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA077.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA078.png

Thankfully, the boss - like most of them in Ages - is a huge chump, and my lightning-quick reflexes and excessive use of the Spin Attack are enough to do him in. Quick tip: as long as you remember to kill the ghosts flanking him as he launches them towards you, it'll give you a large enough opening to hit him hard.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA079.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA080.png

At this point I remember there was a chest I passed over earlier by the block puzzle, and checking it nets us our first compass from Ages.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA081.png

More importantly however, the wall behind said chest is hollow, and a quick tap of the sword is enough to reveal that it is indeed bombable. Once we pick up our first set of bombs - which won't become available until we pass through an arbitrary story event, go figure - we'll have to remember to double back here to grab whatever's inside.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA084.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA085.png

Anyway, moving further beyond the room with the Giant Ghini brings us to another filled with Goriyas, all of which are still chucking their boomerangs around. Since the door's only locked, you could pass through the room without having to fight (I guess), but hey, they're enemies, so why not?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA086.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA087.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA088.png

Further in, we reach a set of stairs revealed by torchlight, which brings us to the dungeon item: the Power Bracelet!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA089.png

As per usual, the power bracelet lets us lift up pots and crap that Link would otherwise be too wimpy enough to pick up. However, that's not the interesting part - what's interesting is that it's marked with a L-1 indicator, meaning that there's a much stronger variant out there somewhere. But really, why would we need a stronger bracelet when the one we've got is already good enough?

This is probably my biggest beef with lifting items, honestly. In this and Link's Awakening, the number of obstacles that were limited to the Bracelet upgrades were so far and few between that the item essentially went to waste in Link's inventory. Considering that they were at least of some use in Link to the Past and Ocarina of Time, this is a little disappointing. Not game-breaking, but... disappointing.

PapillonReel
03-30-2009, 02:15 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA090.png

Well, whatever. With the power bracelet in hand, we can now make it to this chest here, netting us a ring to appraise. If I ever manage to get the ring secret working next update, I'll be sure to make a downpayment in getting it identified.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA092.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA093.png

After even more copious lifting (seriously, the only thing blocking that chest was a single pot), we pick up the Boss Key, which means...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA094.png

...boss time!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA095.png

Introducing Pumpkin Head, the boss of Spirit's Grave and the bane of Ogre Battle fans everywhere.

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The fight with Pumpkin Head is easy enough - in order to damage him, you have to attack the body until it disappears, then pick up the Pumpkin (which you are sure doesn't exist, nor ever has, as Andrew Hussie would have you to believe) and toss it at the ghost possessing it. This takes about... four times to kill the ghost, and, barring a near miss when he charged at me earlier, PH goes down with almost no effort on my part.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA099.png

And with that, his heart is now ours. Mm-mm. Nothing quite beats the taste of a good ol' hearty soup.

Badum-tsh.

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And following that, we pick up the first of many Essences of Time, the Eternal Spirit!

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Yeah, I don't know where they were going with this either. To be fair, this at least is hardly the worst of them.

PapillonReel
03-30-2009, 02:15 AM
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After we exit the dungeon, the Maku Tree gives us a buzz and tells us the location of the next Essence. Unlike that other guy, she at least has the good sense to leave the details of her Essence-receiving out of it when giving us a call. With that, I guess we're off to the Western Woods now. Or rather, later, because I think I'll stop here for now.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%202/TheLegendofZeldaOoA109.png

Next time: Wing Dungeon and the Ancient Wood! Also: Bombs!

Octopus Prime
03-30-2009, 02:33 AM
This is probably my biggest beef with lifting items, honestly. In this and Link's Awakening, the number of obstacles that were limited to the Bracelet upgrades were so far and few between that the item essentially went to waste in Link's inventory. Considering that they were at least of some use in Link to the Past and Ocarina of Time, this is a little disappointing. Not game-breaking, but... disappointing.

Wasn't it only the elephant statues in the dungeon you got it in and the Rooster Statue in the town that the L-2 Bracelet could be used on in LA?

It always cheezed me off that they made that item such a waste, when all the rest of them were great.

Mightyblue
03-30-2009, 08:39 AM
It also doubled your lifting speed on L1 objects too, as I recall, which comes in handy in a few spots.

Patrick
03-30-2009, 09:57 AM
Ages is my favorite of the two, so I'm glad that we've moved on to it. The world map is much better (and I was never a fan of the underground area in Seasons).

PapillonReel
04-04-2009, 05:43 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA000.png

Welcome back. Last time, we entered a graveyard and ransacked the place, netting ourselves a key and entrance to the first dungeon of the game, Spirit’s Grave. After which we entered the place and raided it for all it was worth, picking up a Power Bracelet and the Essence of Time for our efforts.

In other words: we came, we saw, we kicked its ass.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA001.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA002.png

Of course, whenever we complete a standard run through a dungeon, we usually bump off enough enemies for Maple to come a-calling, and this time is no different. Due to some good luck on my part, I was able to grab that ring thanks to it landing relatively close to where Link stood. Thanks, Maple!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA007.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA008.png

Oh, and like in Seasons, it seems she's running errands yet again, this time looking for a Picture Book instead of a Cucco Egg. File this away for later.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA013.png

Hello hello, what do we have here?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA014.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA015.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA016.png

It seems a friendly Poe is hanging out by his grave, waiting for someone to help him move the stone so he can move on into the next life. Seeing as he hasn't threatened to curse us like a certain two other Poes (you know who you are) let's help the guy out.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA017.png

Just give it a little push like so...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA018.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA019.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA020.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA021.png

...and the Poe is free to move on with his (after)life in whatever way he pleases. Let it never be said that Link doesn't look out for the little guy. Now, for his reward...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA022.png

Hey wait, get back here! You didn't give Link something yet!

PapillonReel
04-04-2009, 05:44 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA023.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA024.png

Oh wait, he was waiting to give it to us once we were outside. Heh heh, sorry 'bout that.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA025.png

Anyway, so! Thanks to our freeing him, the Poe gives us his old Poe Clock, the first it yet another long trading chain. And yes, the prize for completing it is exactly the same as last time, which somewhat dampens my enthusiasm for completing it, honestly. I mean, we've already done it before, so...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA027.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA028.png

Well, regardless we're finished with this place now. Let's just pick up the Piece of Heart, plant a Gasha Seed and move on out.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA032.png

While I'm at it, I figured I might as well take a gander at the Black Tower in the present, and yep. It's already completed, due to the fact that Veran's busy working on it in the past. However, because she's not finished back then yet (don't ask, I'm not too clear on it myself), we can't enter the tower just yet. Oh well!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA033.png

And before we finish up, we visit little Lupin to see how he's doing. He's still, er, shy. I guess we doted on him a little too much growing up, but what are ya gonna do,?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA034.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA035.png

I... haven't really been doing much of a good job with the whole Lupin scenario, admittedly. Partially this is due to how it works - because the next selection only open up after about four full dungeons after the last choice, you either have to do them right away or miss out on the conclusion, plus checking with Blossom to grab the screenshots to ask the questions with locks you into answering them as well, so often I found myself forced to answer them or do the entire section over again. However, this could have probably been fixed by me polling ahead of time and I didn't really clue into either point until it was too late. But then that would involve spoiling the whole sidequest ahead of time, which would defeat the purpose of raising him by committee in the first place, so... yeah.

So I'm thinking I'll just call the whole thing a wash and forget about it, honestly. I'll drop by and see how little Lupin is doing of course, just so we'll get some closure to the sidequest. However, trying to work in a way to make it interactive is quickly becoming more trouble than it's worth, so I'll just kick it to the side and see how it goes from there.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA036.png

In any case, I think this would be a fair enough answer for this. Link's been running around Hyrule since he was a wee lad, solving puzzles and fighting monsters with that sword of his. If he wasn't energetic, then I don't know who would be.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA040.png

This one's a no-brainer, of course. I mean, he killed the freakin' King of Evil before, for Din's sake - Link is hardly a normal man by any means.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA041.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA042.png

D'awww.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA043.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA044.png

One thing I will fix, however, is this situation I've got going with the rings. Specifically, that we don't have any at the moment. So let's take a quick break from Oracle of Ages for a second...

PapillonReel
04-04-2009, 05:44 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoS000.png

...And load up Seasons again. Ahh, it feels good to be back.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoS001.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoS002.png

Since we're here, I might as well take the time to explain how secrets work as well, and for that I think a change in venue is in order.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoS004.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoS005.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoS006.png

I bet you were wondering where she was going to turn up, weren't you? In any case, here's introducing Farore, the Oracle of Secrets, and this is where we'll be handling a lot of our secret-keeping over between the two games.

But how do secrets work, you ask? Good question. It hasn't really popped up much since we haven't really had the chance to actually get a secret yet (the Labrynna secret aside), however it's not too difficult a process. The gist of it is that a few NPCs in Oracle of Ages have a selection of codes that they'll want to deliver to a counterpart in Seasons, which we would write down and repeat back to their counterparts once we switch between the games. Doing so would then unlock an item for Link in Seasons that he could not get normally, such as an even bigger Seed Satchel or even a L3 Sword. Once we've finished the task of delivering them the secret, we would then be told yet another secret by the person receiving it, after which we would bring it back to Ages in order to redeem it for similar items.

This is where Farore comes in. Once we get those return secrets, we would then bring them back to her and tell her them, after which she would give us the respective item that's given from them. With this back-and-forth between the games, we'll be able to use a much wider variety of equipment than we could before, expanding our repertoire and making exploration overall much easier than it has been thus far. It's a pretty interesting system overall and the execution in the games is well-done - it's impossible to "lose" a secret (Farore keeps track of any we've been told in that notebook on her counter) and a lot of the goods we can get from them are usually too good to pass up, and it ends up fostering an interesting amount of connectivity between the games.

Because the secrets themselves are scattered across the overworld in Ages over the course of the game, and because doing them one-by-one in isolation wouldn't really give them the credit they deserve, I'll probably hold off on doing them for now and save them for an installment between the final boss and what comes after.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoS013.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoS015.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoS016.png

Until then, I'll just focus on grabbing all of our old rings (which we should have) for now and leave it at there. It's not a complex password by any means, but mixing up that : with a = is a mistake I've made more than once (and already have in this very LP!) so make sure to always write the secret down correctly. Or... screenshot it, if you're emulating the games. Whichever works best for you, really.

On an unrelated note, Farore was initially planned to take part in a third Oracle game (http://zeldawiki.org/The_Legend_of_Zelda:_The_Mystical_Seed_of_Courage) , taking a more active role in the game's plot. However, because it would have been too complicated to link three games together, the project was eventually abandoned and she was relegated to a more passive role behind the scenes.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA045.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA046.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA047.png

With that all done, all that's left is to tell Vasu's Red Snake the secret he gave us from Seasons...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA051.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA053.png

...and they're all there for us to exploit. Aw yeah.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA056.png

It's served me well over the course of the last game, and since Ages doesn't have a shortage of collapsible floors either I figure I'll default back to the Roc's Ring for now.

PapillonReel
04-04-2009, 05:44 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA057.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA058.png

Aaaand while we're at it, I think I'll just appraise the other two rings sitting in our inventory. They're completely redundant, sadly enough.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA064.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA065.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA066.png

With all of that mumbo-jumbo done, it's time we redirect our focus back onto the second dungeon. And there it is! Looks pretty easy to get to, doesn't it?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA067.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA068.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA069.png

Of course, as Link knows all too well, it's never that easy.

The three faeries pictured challenge us to a game of hide 'n' seek and, in order to keep us locked into the game until we comply, they mix up the screen order and loop it around in strange ways. In order for us to proceed onto the next dungeon, we'll have to find all three and have them set the forest right again.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA073.png

Of course, the game gives us a few hints to their location. The first one is hiding under a rock beside some trees...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA074.png

...while another hides in a bush beside a small puddle...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA075.png

...and the last one hides beside the river, on the screen where there's a chest.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA079.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA082.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA084.png

Thanks to the magic of screenshots and basic memorization, finding all three us a breeze.

PapillonReel
04-04-2009, 05:45 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA086.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA087.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA088.png

With their game finished, the faeries, true to their word, fix the forest again and offer us another game when we've got the spare time. But enough of that - it's dungeon time!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA090.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA091.png

Oh come on, I'm sure it'll be fine. I mean, it's still standing, right?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA092.png

Let's just pull this rock out here...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA093.png

...and we'll just no no NO! Why did it have to fall apart now, of all times?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA096.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA097.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA098.png

Don't rub it in, Maku. :(

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA099.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA100.png

Nayru's place? ...Sure, I guess I'll check it out. Not like I can do anything else at the moment...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA101.png

This is the place, right? Looks pretty cozy.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA102.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA103.png

Hmm...

PapillonReel
04-04-2009, 05:45 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA104.png

Figures that there'd be a secret passage in this place, especially with that statue sticking out like a sore thumb. But why would there be one, I wonder?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA105.png

Ahh, I get it now. Clever girl.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA106.png

So there we have it! Instead of hiding it in a temple like Din, I guess Nayru decided to keep her trademark item close at home so no one would know where it was. Not bad, not bad at all.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA107.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA108.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA109.png

And she even left us a recorded message too. I'm guessing that foresight is something that comes naturally with being the Oracle of Ages, but it's nice to have an important NPC who leaves us stuff ahead of time before they wind up vanishing.

Nayru tends to ramble on a bit here, which lead to... quite a few screenshots being taken, so I'll spare you the trouble of it and summarize instead. Essentially, Nayru foresaw things going down the way they did, so she left her item here with a message so that the chosen hero (Link) would have something to travel through time with. Along with the Harp, she also included a record of the song needed to open up those portals we've been going through...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA131.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA132.png

Namely the Echo Tune. Out of the melodies we'll get for the instrument, the Echo Tune is probably the weakest, but right now we just need something for us to pass through time with and so it'll have to make do for now.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA134.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA135.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA136.png

After we leave Nayru's house, the Maku Tree pages us again and gives us a hint as to how we'll get inside the next dungeon. Even though it's crumbled in the present, it might still be intact in the past and so we'll make use of our newest item to travel back to take advantage of this.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA141.png

But since we're still in the past, we might as well take some time for some minigames, right?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA142.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA143.png

Introducing the sharpshooting minigame, which, despite its name, revolves more around a hyrulean version of baseball than shooting a firearm.

PapillonReel
04-04-2009, 05:45 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA145.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA147.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA148.png

The game is pretty simple, overall. Ten blocks will form an upside-down U shape around Link at the top of the screen and the mechanism in the center will fire a ball downward. In order to score points, you'll have to hit the ball with the sword and try and aim for it to hit any of the blocks shown. Each block has a different amount of points awarded however, with blue blocks and faeries adding to the score while red blocks and imps subtract from it, so you'll have to time your swing and position correctly in order to score big-time.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA149.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA150.png

The minigame gets a little annoying after a while, but the prizes for winning are very, very worth it. A score between 251-350 points nets us Gasha Seeds at a significant discount (10 rupees instead of 150) and anything above 350 points gets us some rings. As such, you'll want to spend at least some time with it at some point in order to take advantage of what it has to offer.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA151.png

Anyway, once we've finished milking the game for what it's worth, we drop by the neighbourhood post office to see what's up.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA155.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA156.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA157.png

It seems like the Postman's (http://zeldawiki.org/Postman) been having trouble making deliveries without a clock to tell him the time. We pass on the Poe Clock to him and in return we get some stationery as a result.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA160.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA161.png

Oh hey, a Gasha Tree. I must've forgotten that I planted it back in the first installment. Since I'm already loaded with Gasha Seeds from the ball minigame, I cut down the seed and plant another one in its place.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA162.png

You know, all of this adventuring has made me tired. Might as well take a break at the outhouse-

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA163.png

-Gah!

Oh wait, it's just that... guy... hand... thing? Whatever, he's from Majora's Mask (http://zeldawiki.org/%3F%3F%3F), and I'm guessing he's been travelling to explore the world's toilets, I guess? Man, I don't even know anymore.

PapillonReel
04-04-2009, 05:46 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA164.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA165.png

Whatever it is, it still needs some paper to wipe himself with. Seeing as we've got some stationery on-hand from the Postman* I guess we might as well give it to him...

*And seeing as the very same worked in Majora's Mask, but shh.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA166.png

...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA167.png

...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA168.png

Uh...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA169.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA170.png

Oh gross. Gross. That's just nasty!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA171.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA172.png

Take that, you weirdo.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA173.png

Well, now that most of the pre-dungeon stuff has been dealt with, might as well get all of those rings we've got appraised.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA174.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA175.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA176.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA177.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA178.png

Out of these five rings, only two of the bunch are ones that we don't have already. The first one is the Blue Holy Ring, which negates damage from fireballs shot by Zola's, which is situational to the point of near-uselessness since they pop up rarely and are easy to dodge. The other ring, however, is much more interesting - the Light Ring (L-2) allows Link to shoot sword beams when he's got at least three hearts less than his max instead of requiring a full meter like it usually does. This mostly means that you can use the sword beam with much greater frequency once you upgrade the sword, though there's one more ring out there that does this job even better...

PapillonReel
04-04-2009, 05:46 AM
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Anyway, so! Now that we're back in time and got all of our ducks in a row, it's time we move onto the real dungeon.

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However, we're not along in the western woods here - it seems that Queen Ambi has sent out her guards and advisors to look for Mystery Seeds by request of Nayru/Veran, and, in reward, she's promised a bomb bag to however finds it.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA191.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA192.png

And hey! It seems we'll need bombs in order to get into the dungeon in the first place. Putting two and two together, I guess we've got ourselves some seeds to find.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA196.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA197.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA198.png

Further down the line, we come across a bush and burn it, as per standard protocol. We come out lucky this time, as burning it up reveals a path leading to our fourth Piece of Heart.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA199.png

Anyway, we reach the Mystery Seed tree in little time, but it's blocked off for now. Looks like we'll have to find another path.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA200.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA201.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA204.png

Which doesn't take too much longer, as the next few screens over leads us to another underground path. Along the way we even pick up some cash too. Anyway, our job's done now so let's get the hell out of here now.

PapillonReel
04-04-2009, 05:46 AM
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Good thing that a guard captain's been following us, as he saves us the trip back. Nice guy, that captain.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA208.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA209.png

Ohh man, we're going to see the queen.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA214.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA215.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA216.png

It seems she's happy to see that we brought her the Mystery Seeds Veran's looking for.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA220.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA221.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA222.png

And with that, we get our first set of Bombs! Why we couldn't just by them from the Town Shop (especially since they'll now become available after this point) is beyond me, but we've done our duty and are ready to roll. Let's go, then.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA226.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA227.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA228.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA229.png

Aw geez, we were suckered again. Screw you, Veran.

Now that Veran's got her Mystery Seeds (which she finds unpleasant - an important hint that will come into play much, much later), she moves into phase two of her plan. She tells Ambi at this point that she'll now stop time with the help of the seeds in order to try and force the Black Tower to be built faster (I guess before she was just slowing it down?) and tricks Ambi into agreeing by promising that she'll be remembered as a great Queen.

PapillonReel
04-04-2009, 05:46 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA248.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA249.png

But there's not a damn thing that we can do about it for now, so I guess we'll just have to get back to work collecting those essences.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA250.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA251.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA252.png

At this point, I decide to take a trip back to the first dungeon with Bombs in tow in order to revisit that room we had to pass up. We bump into Maple along the way (though she doesn't drop anything of any interest)...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA254.png

...and we're there. I try the bombs, but they don't work?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA255.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA257.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA259.png

At that point I realize that I was being silly and forgot that you had to use Ember Seeds to break through. Whoops! Oh well, at least the ring there was a duplicate of one we've already got, so no harm, no foul.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA260.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA261.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA262.png

Anyway, without further ado, we pick up a few more Mystery Seeds and bomb our way into the second dungeon, Wing Dungeon.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA263.png

Right off the bat, the game throws a few Spiked Beetles our way to tip over. We're off to a good start, I'd say!

PapillonReel
04-04-2009, 05:46 AM
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A little bit afterwards, we come across another color block puzzle. However, this time it's a little bit trickier, as pushing it straight onto the switch gives us a blue flame instead of the red flame we want. In order to get the right color, you have to shuffle the block around a bit at the start so that the red side will land on the switch.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA268.png

It wouldn't be an Oracle game without a track puzzle at some point, now would it?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA269.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA270.png

A few moblins later, and we snatch our first key from the dungeon in mid-fall. I blame A Link to the Past for this quirk, honestly.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA271.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA272.png

Head back further into the dungeon brings us to another cracked wall, and you know what that means: bombs! Bringing down the wall leads us to another chest, giving us the Dungeon Map.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA273.png

Anyway, with a key in hand, it's time we push open the locked door we passed by earlier and head into the next half of the dungeon.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA274.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA275.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA276.png

Oh my, Ropes too? Note that we have to take them out here - the block in the top-right corner is a trick block, and won't open up until we've taken out everything else in the room. We grab the compass lying there for now...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA277.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA278.png

...but otherwise we'll be heading south to explore that end of the dungeon first.

PapillonReel
04-04-2009, 05:47 AM
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Jumping puzzles, thwomps... I wonder what item we'll get in this dungeon, hmm?

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA281.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA282.png

More ropes, another key... so far, it's pretty standard stuff in here. I'm honestly strugglign to find things to say for this dungeon.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA284.png

We take a ride on a cart further into the dungeon...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA286.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA287.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA288.png

...and here's the mini-boss, Swoop.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA289.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA291.png

Swoop's one of the hardest minibosses in the game, all-told. It's hard to predict his movement when you first fight him, as you don't quite expect him to home in on your position when he swoops down on you when he already is while he's flying, so you're bound to take a hit or two when you first fight him learning about this quirk. In addition to that, he also knocks out a few tiles in the floor when he swoops to the ground, so you have to avoid the holes he makes so that you don't fall through the floor and start the whole fight over.

My best advice is to just keep moving and relegate your attacks to (what else?) Spin Attacks. As long as you're on the run from him when he attacks, usually you'll be moving fast enough that he'll miss you when he hits the ground. Once he connects, you can just switch direction and nail him with a Spin Attack and wait for the next pass, and five hits is about enough to take him out.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA293.png

Like any other miniboss, Swoop leaves a shortcut back to the entrance, though sometimes a misplaced hole can pop up like this. Though I wonder what would happen if you stepped on it anyway... hmm...

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA294.png

Anyway, once he's been put down, we head through to the north door and head down the stairs. You know, since the block is locked and the other staircase leads to a dungeon full of stalfos and broken bones.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA296.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA297.png

Jumping puzzles? Steps leading downwards? Looks like we might be reaching the end of how much of this dungeon we can explore...

PapillonReel
04-04-2009, 05:47 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA298.png

...at least until we stumble across a Roc's Feather lying around! Hooray! You have no idea how long I've been waiting to pick this baby up again (though the lack of a L-2 makes me sadface http://i232.photobucket.com/albums/ee231/PapillonReel/Talking%20Time%20Smilies/02frown.gif).

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA299.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA300.png

Jumping on the Thwomp brings us to a small cache of rupees hiding away up near the time. Hooray again!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA301.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA302.png

Now that we can use the Roc's Feather, we can solve this jumping puzzle here (which is solved by leaping over the tile until it matches the block's colour, but I'm going to backtrack a little further first just in case. Spoilers: I end up going the wrong way. Whoops!

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA303.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA304.png

Near the staircase upwards we come across another jumping puzzle. Matching the tiles with the blocks nets us another small key, which we can use to unlock that locked block we saw earlier.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA305.png

Like so.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA306.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA307.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA308.png

Another day, another cart puzzle. We have to jump through this section here first and change the tile's colour to blue to open up the path first, but that's just a hop, skip and jump away from the start.

http://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA309.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Oracle%20of%20Ages%20Part%203/TheLegendofZeldaOoA310.png

We can head north through this section here, but we might as well pick up the Gasha Seed before we head on first. Really, it's like they wanted to make that Heart Piece easier to find in this game...