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View Full Version : BioShock, Pt. 2 -- Fort Frolic through Hephaestus


Parish
08-21-2007, 11:23 PM
Uh, apparently this is the second portion of the game. So talk about it. Here.

reibeatall
08-22-2007, 01:13 PM
Note to Irrational Games:

FETCH QUESTS SUCK

Alixsar
08-22-2007, 01:14 PM
Note to Irrational Games:

FETCH QUESTS SUCK

That doesn't sound very promising.

reibeatall
08-22-2007, 01:16 PM
Well it happens in Arcadia, and that's why I posted it here.

It's not BAD, per se, just out of place.

Figure Four
08-22-2007, 01:27 PM
I didn't mind the fetch quest so much. I had gotten 6/7 of the chlorophyll ahead of time and the other two items were in an area which I hadn't explored yet.

Jakanden
08-22-2007, 01:51 PM
Dude - that was the exact same phrase that went through my head during that quest.

Adrenaline
08-22-2007, 02:32 PM
Which is worse, fetching or escorting? I say escorting.

Maggie
08-22-2007, 02:44 PM
I prefer to have the Big Daddies escort me.

Jakanden
08-22-2007, 02:57 PM
Which is worse, fetching or escorting? I say escorting.

In general gaming, I would agree with you 100%. Escorting is a bitch even when the character you are escorting cannot die and I would rather fetch any day.

Niku
08-22-2007, 03:40 PM
I'm a wrenchaholic by this point (it is delicious wrenchahol). Using all the wrench abilities really does make you some kind of tiny god. I'm basically just a few steps into Hephaestus at the moment, and debating going on with the game or going back to the first two areas to finish photographing Big Daddies and Nitro Splicers and to make sure I've got all the goodies I want out of old-level gene vending machines. I was a little bit disappointed by the fact that the muse's chest in Fort Frolic didn't have anything more interesting inside of it (I was hoping for a diary), but there were some pretty great little set pieces throughout the level making up for it (My favorite was having him comment on your acrobatics from up on his balcony when you make a few leaps to get a tonic in the theater).

I didn't mind the fetch quest in the Farmer's Market all that much just because, as was said, you're actually exploring a new area to find it all. If I had just been re-looking through all of Arcadia, then I would have been pretty skeeved off.

I was kinda worried about not being able to snapshot Little Sisters enough to actually max out my research on them since I have no idea how many there are left in the game from where I am, but if you at all share this concern because you haven't been snapshotting them much, here's a small tip. If a Little Sister runs back into her hole to hide after you disrupt her with a Big Daddy attack and then die or something, whenever she comes back out she'll count for new photographs again. You could theoretically max out on a single Little Sister if you were patient.

I can already tell I'm going to be running through on Hard Mode again after this, so I can try playing with less reliance on the wrench in addition to getting the achievements for hard mode and saving all the little sisters.

Stiv
08-23-2007, 12:04 AM
Holy shit I appear to be missing a lot in this game. I didn't even know you could open the muse's chest - that asshole didn't unlock it for me. I guess this means I have to play it again in hard mode later on.

I've also been missing almost all the door keycodes and never found the dental key in the medical lab, either. I think it's interesting that after playing the game for a few hours I stopped looking at everything - it does an excellent job of easing you into the world and as you get more complacent with it you start to miss things. I like that.

When you get the tonic that gives you health and eve for using the wrench, though - the game's pretty much over with that, telekenesis, and fire/electric plasmids. I can't see using the weapons for anything else except sniping and Big Daddy takedowns now.

Maggie
08-23-2007, 01:22 AM
I killed Cohen to get the key. Figured he deserved it for being a psycho bastard. Or... Plastard?

Yeah, sorry, I don't even know.

And apparently I used weapons a lot more than most people. I was almost always out of ammo and stressing about where to get more.

Alixsar
08-23-2007, 03:47 AM
Well it happens in Arcadia, and that's why I posted it here.

It's not BAD, per se, just out of place.

Yeah, I just did it tonight. It wasn't THAT bad but I would have preferred not having to have dealt with that. And I now have that wrench health/eve drain thing available. I don't know, but it seems like this game really favors wrench users. Whatever, I already have a neon/frankensteinian (not a real word) tommy gun, so the hell with that. I was going to keep playing but I'm tired, so whatever. Sander can wait till tomorrow.

Jakanden
08-23-2007, 05:08 AM
I am at the end of Hephaestus but I was so tired last night I fell asleep while sitting in front of the TV with the controller in hand. I should have it beat today.

I am still the hacker guy and now can auto hack all bots, cameras and turrets. I skipped over quite a few plasmid abilities (Bees, Enrage, etc.) and focused on maxing out health/eve, slots and effects.

p-natsu
08-23-2007, 04:13 PM
I actually wasn't going to kill Cohen. After his big speech (which I watched zoomed in with the crossbow, just in case), he just walks back to his "masterpiece"... and continues to walk into the wall. LOL! Talk about mood-breaking. He just stands there, walking forever into the wall. I guess the people at 2K assumed everyone would kill him as he was talking.

I did end up getting his key to the muse box though, because I threw a shock plasmid at a splicer later on, which chained to the water under the stairs, which zapped the walking-into-wall Cohen, who then got very mad at me. So I shot him. You try to be nice...

Did anyone figure out how to get down under the grating in Fort Frolic's wine cellar? I could not figure a way into that room for the life of me. The stairs have metal grating over them, and I can't figure out how to open it! That one explored room in the dental ward is bad enough... two unexplored rooms just KILLS me.

Niku
08-23-2007, 04:48 PM
If you go into the store beyond the stairs leading downward, go behind the counter and find the little switch. Push it, and both the door inside the store that was previously locked and the grating downstairs will be opened up. There's nothing but a few items downstairs, but the room in the store has a Power to the People station.

Figure Four
08-23-2007, 11:17 PM
Whoever decided that the splicers should suddenly learn to play dead halfway through the game owes me a new pair of pants.

p-natsu
08-24-2007, 12:15 AM
Whoever decided that the splicers should suddenly learn to play dead halfway through the game owes me a new pair of pants.

Oh shit! I haven't come across that yet... now I'm excited! ;D

THANKS re: switch! I was in the wine shop, and I went behind the counter, but I must have missed the switch. >O I'll check again when I have time to boot up the computer next.

Andrew
08-24-2007, 06:01 AM
Whoever decided that the splicers should suddenly learn to play dead halfway through the game owes me a new pair of pants.

Cool trick, but some how wasn't as cool to me as when they started posing as the (waxed over?) statues in Fort Frolic. I remember hacking a safe in a hidden area in a bar, turning around and seeing a "statue" right behind me (caught a bit in the light) that I *didn't think* was quite that close before. Then I move on and got attacked by it. SPLICER! CRAP!!

Very cool.

Niku
08-24-2007, 05:20 PM
The moments when splicers stand behind you COMPLETELY SILENTLY and just wait for you to turn around are the freakiest moments in the game, easily.

Rosencrantz
08-24-2007, 08:05 PM
Okay, I'm in Fort Frolic. The goal is to "Go to Fleet Hall", but the arrow is pointing me at a glass door that won't open. I went upstairs and found Cohen's room, but he yelled at me about not being ready yet. I figured this meant I needed to explore some more, so I checked out all the other areas of Frolic that I'm currently able to explore (and I found several tape recorders in doing so). I just went back to the Glass Door at Fleet Hall and... nothing is happening, still.

Usually when this happens, it means I'm missing something totally obvious.

Maggie
08-24-2007, 08:08 PM
Go downstairs from where Cohen was and after you get down to the previous floor, go straight ahead and there's an elevator there. I missed it, too, and was wandering for an hour.

Rosencrantz
08-24-2007, 08:29 PM
Go downstairs from where Cohen was and after you get down to the previous floor, go straight ahead and there's an elevator there. I missed it, too, and was wandering for an hour.

I had actually seen the elevator, but didn't notice the buttons that actually activate it. Just as I thought, something simple. Thanks!

Maggie
08-24-2007, 08:39 PM
No problemo. I did exactly the same thing and it was really getting on my nerves wandering around in circles endlessly until I just happened to walk over there and see the buttons.

Guy
08-24-2007, 10:44 PM
Cool trick, but some how wasn't as cool to me as when they started posing as the (waxed over?) statues in Fort Frolic. I remember hacking a safe in a hidden area in a bar, turning around and seeing a "statue" right behind me (caught a bit in the light) that I *didn't think* was quite that close before. Then I move on and got attacked by it. SPLICER! CRAP!!

Very cool.

It happened to me when I used the weapon upgrade station in the Wine Cellar, and it freaked the hell out of me. Another time I went into a flooded room and hacked into a safe. When I turned around, I saw three of them next to the door. Now, the room was full of manequins, so I figured I might have just missed them, but just to be safe I hopped out of the water and stood on top of the safe, then electrocuted the water. Sure enough, all three of them dropped dead. Shows them right.

I love the trap wires. I killed several Big Daddies in Fort Frolic and Hephaestus just by setting up enough wires so that when the Daddy walks into one, he charges you and is killed instantly. The charge attack won't even connect and he just passes through you, so you can turn around and find a Big Daddy corpse lying right behind you.

Also, if you happen to leave a Big Daddy corpse in a room full of gears in Hephaestus, try using Telekinesis to throw the corpse into a pair of grinding gears. Watching it get caught in between them is awesome to watch.

Eusis
08-24-2007, 10:47 PM
I discovered the weapon upgrade station after offing Cohen for the first time. God damn, that scared the hell out of me, and that whole place was creepy afterwards. The lack of music or anything, with just those sound effects and the silent, statue spider splicers coming up at random all of the place was easily the scariest part of the game. I wanted to hunt down and make sure I didn't miss anything (I don't think I missed much aside from a Tonic), but I just couldn't stand it and wound up leaving the place before i was really satisfied.

Vahn16
08-25-2007, 01:55 AM
Tonight while playing around in Hephaestus, I realized that my (in-game) morals are really twisted. The powers I focus on aren't necessarily the most powerful, but instead are assured to cause incredible pain and disfigurement. My favorite combos involve bees and fire, at the same time, which then lead the unsuspecting s(plicer)ap into a cyclone trap which typically is set up to jetison them off of some high surface. Somewhere in there, I maul them with my +14.2 (IGN scored it) wrench of the pathologically lying alligator.

But here's the twisted part: I could never bring myself to harvest a little sister. In fact, I've devoted myself to saving 'em all like some kind of cross between Angelina Jolie and a Pokemon master. If my psychologist... wait, I don't have one. If I had a psycholgist, upon hearing that, I think he'd go back to school and become a judge just so he could have an opportunity to sentence me and then punch me on the way out of the courthouse.

Maggie
08-25-2007, 01:59 AM
Ah, don't feel too bad about it. You can't redeem the splicers. They're too far gone and too crazy.

PLUS, they chose their path and knowingly exploited the Little Sisters to get there in the first place.

reibeatall
08-25-2007, 08:02 PM
I went back to Fort Frolic.

My first time through wasn't too bad. On my return, I went into places I hadn't before.

Those splicers that are plastered that just appear behind you and look like statues = really fucking creepy.

Issun
08-28-2007, 08:25 PM
I'd say the chaotic, bloody battle with "Waltz of the Flowers" playing in the background is one for the "Most Awesome Moments in Gaming" list.
Oh, and teh bees. I loves teh bees.

Sarcasmorator
08-28-2007, 10:00 PM
Honestly, I think Fort Frolic was by far my favorite section of the game. I wanted the whole game to be crazy and creepy like that.