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Coinspinner
09-27-2007, 11:55 PM
AKA SaGa 2: Hihou Densetsu

I finished Etrian Odyssey today, or at least the main part of the game, and instead of playing any of the console RPGs I've got stacked up I pulled out my GBP and started this up again. Uh, I guess I'm spoiled by fancy modern back-lit screens but I can't bear to play on that thing anymore. So I'm emulating it instead.

As an bonus to this method of play I can take screenshots. Here we are at Giant's Town, defending democracy.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_005.png

...I am not good at naming things. Maybe I can log my playthrough here, like a crappy half-assed "Let's Play!". Or not. Whatever.

I have a question though. My mutant girl had three spells and a trait that protected against Paralysis, then she learned a new spell and lost the trait. Is four abilities the limit, or can I get more by removing equipment? She tends to die to a stiff breeze when not dressed in layers of metal.

Torgo
09-28-2007, 12:03 AM
If I recall, four abilities is the limit, end of story.

This topic is like a dagger to my heart; FFL2 is the only reason I want to see GB games VC-ified in some form.

Sporophyte
09-28-2007, 12:08 AM
Yes 4 abilities are the limit and the bottom most one is always the one you lose.
So what's your party setup? One of my favorite things about this game is the freedom it gives you.

Sanagi
09-28-2007, 12:24 AM
I loaned FFL2 to someone years ago and they lost it. And I had worked so hard on my file with two monsters and two robots.

*cries*

And why didn't the design for robots in this game catch on? It's clever and fun. Even the SaGa series promptly dropped it in favor of a boring cash=stats system in FFL3.

*cries some more*

Sanagi
09-28-2007, 12:36 AM
Yes 4 abilities are the limit and the bottom most one is always the one you lose.
So what's your party setup? One of my favorite things about this game is the freedom it gives you.
4 Female Mutants - This team will utterly annihilate the game right up until you start seeing enemies that are resistant to magic. Then, problems. If you take the time to work on their agility, this is a good team.

2 Robots, 2 Female Mutants - I'd say this is the best overall team you can make. Multiple robots are expensive to upgrade, so you might substitute a female human. (Males are weak. Don't use them.)

4 Robots - Robots are fun, and I really enjoyed this setup. In some areas upgrading can be ridiculously expensive, though. (Venus's Land...)

2 Robots, 2 Monsters - For maximum weirdness. Monsters are a pain in the ass to manage but have some interesting possibilities.

Tomm Guycot
09-28-2007, 12:45 AM
I love this game even though I played it entirely wrong.

See, back in the day for some reason, I ran from 90% of the encounters in RPGs. I got disturbingly far in FFL and FFL2 (final boss and... I forget where I got in FFL2, but it was damn far). I still remember the illustrations of each land from Nintendo Power... ahh memories.

I restarted FFL2 like eighty times and then played it the same broken way. My party was Human, Mutant, Robot, Monster.

Coinspinner
09-28-2007, 12:46 AM
Yes 4 abilities are the limit and the bottom most one is always the one you lose.
So what's your party setup? One of my favorite things about this game is the freedom it gives you.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_006.png

So I have to give up the all-fire, group-fire, group-ice, or group-lightning spell. Kind of a hard choice since I've been using them all. I guess group-fire moves to the bottom of the list.

And why didn't the design for robots in this game catch on? It's clever and fun. Even the SaGa series promptly dropped it in favor of a boring cash=stats system in FFL3.

*cries some more*

Well, SaGa Frontier has it too. Don't mech games work kinda like that? I've never played one.

joffeorama
09-28-2007, 01:14 AM
I loved this game as a kid. I even took the time to work out a complete chart of what meats turned you into what monster, as well as an intricate list of what abilities every monster had. I still go back once and awhile to play through the game again, but I always get distracted around the time I reach the desert world.

I wish the old GB FFLegend/Saga games would get the fancy 3D DS-remake treatment. Those games were my first "Final Fantasy" experience.

mr_bungle700
09-28-2007, 02:13 AM
Oh great, now I have to play FFL2 again.

ProfessorS
09-28-2007, 06:41 AM
I got this game like back in '97 or '98 when it was reissued. It was fun, but I got stuck at that damn shogun boss and lost interest.

Brickroad
09-28-2007, 09:27 AM
I've never managed to finish this game, mainly because my saves kept getting erased by Satan, or whomever it is who erases saves.

Tomm Guycot
09-28-2007, 11:18 AM
I got this game like back in '97 or '98 when it was reissued. It was fun, but I got stuck at that damn shogun boss and lost interest.

It came out in '93.

Swordian
09-28-2007, 11:39 AM
It came out in '93.

It was re-released in '98.

Tomm Guycot
09-28-2007, 11:52 AM
It was re-released in '98.

I'm just saying.

FUNFACT: The Banana smugglers were opium smugglers in Japan.

Loki
09-28-2007, 11:57 AM
I love this game even though I played it entirely wrong.

See, back in the day for some reason, I ran from 90% of the encounters in RPGs. I got disturbingly far in FFL and FFL2 (final boss and... I forget where I got in FFL2, but it was damn far). I still remember the illustrations of each land from Nintendo Power... ahh memories.

I played it the same way. It was amazing how far you could get not leveling up and only fighting bosses.

I hate hate HATE the Legend games' battle systems. You're punished for using weapons too much and enemies "stack." So you could be fighting 3 or 4 slimes or something but they're displayed as one icon on the screen. It's like there is a stack of them and you can only see the one on top. Likewise, you can only attack the one on top while all the ones in the stack can hurt your party. Completely unfair and cheep.

Brickroad
09-28-2007, 12:04 PM
I played it the same way. It was amazing how far you could get not leveling up and only fighting bosses.

I hate hate HATE the Legend games' battle systems. You're punished for using weapons too much and enemies "stack." So you could be fighting 3 or 4 slimes or something but they're displayed as one icon on the screen. It's like there is a stack of them and you can only see the one on top. Likewise, you can only attack the one on top while all the ones in the stack can hurt your party. Completely unfair and cheep.

I thought that you could kill more than one monster with an attack, though. I remember messages like "BOB attacks! 230 damage! Killed 2 slimes!" I always assumed that overkill damage on the "top" monster carried over to the next one.

Indalecio
09-28-2007, 12:22 PM
I thought that you could kill more than one monster with an attack, though. I remember messages like "BOB attacks! 230 damage! Killed 2 slimes!" I always assumed that overkill damage on the "top" monster carried over to the next one.

Think so. At least thats how it worked for the mutants' powers.

Sporophyte
09-28-2007, 12:27 PM
It sort of depends on the weapon. There are a lot of weapons that only hit the first guy in the stack like swords. But most spells and certain weapons like the smg or gungir hit the entire stack for that amount of damage.

For a number of my early playthroughs of this game I would pick 4 mutants or 4 humans and then abuse the random number generator in the first town in ashura's world to powerlevel like a madman. 99 mana for my mutants or 999 hp for the humans was worth all the time fighting and reseting.

Coinspinner
09-28-2007, 04:11 PM
I like this battle system. Maybe I'll hate it later, but for now the durability on weapons isn't hindering me at all, and I like the targeting limitations.

After retrieving the Giant's shrinking device I entered Ki's body. Orally, I think. For such primitive graphics this game does a pretty good job of depicting her insides, shame no one screenshot can really show that place. My robot and mutant were owning like hell previously and they continued to do so here. My human's armor is pathetically out of date and his agility is pretty sad, resulting in a lot of deaths, despite great HP, and few chances to employ his strong attack. Maybe thats for the best, as his weapons don't regenerate.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_007r.png

Sad face.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_008r.png

Woo hoo! Finally.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_009r.png

Wait this could be good...

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_011r.png

...oh, just money. And it didn't work after 5 tries either. I miss Ice.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_010r.png

I'm in Apollo's World now, and tall god is taaaaall. I RoBo a Blitz whip, which gave him a huge boost to agility and Saber damage, but the whip itself never seems to do any damage. GuPy continues to be useless. FiRa suddenly stopped being a killing machine for some reason, hasn't gained any agility in forever, and she's lost a few good spells for what seems like garbage. But she learned Cure and does awesome damage with books so she's forgiven. HeRo always acts last. Hits like a truck though, and now that he's upgraded to giant armor he doesn't die so much. I have a Hermes shoes but it'sa tough call who gets to use 'em.

Can I boost my human and mutant agility by attacking with a Colt/bow/saber/whip?

Tomm Guycot
09-28-2007, 04:50 PM
Nintendo Power had maps of Ki's body, and they were indeed roughly shaped like body parts.

joffeorama
09-28-2007, 05:20 PM
Can I boost my human and mutant agility by attacking with a Colt/bow/saber/whip?

Yes, at least with the saber and whip you can, but it can take an extremely long time. The mutant will benefit from the speed, especially as a healer, but your human has probably so slow by this point that it'll take forever to get him fast enough to strike before the enemies, so you might not want to bother with him and leave him as a tank.

Kishi
09-28-2007, 06:14 PM
After retrieving the Giant's shrinking device I entered Ki's body. Orally, I think. For such primitive graphics this game does a pretty good job of depicting her insides, shame no one screenshot can really show that place.

Nintendo Power had maps of Ki's body, and they were indeed roughly shaped like body parts.

Kind of creepy (http://vgmaps.com/Atlas/GB-GBC/index.htm#FinalFantasyLegendII), actually.

Octopus Prime
09-28-2007, 06:51 PM
You know, up until just now, I don't think I ever realized that Ki's heart was supposed to be a heart.

I don't know what I thought it was, but a heart isn't it.

Sporophyte
09-28-2007, 11:51 PM
Monsters tend to feel like a liability for the first half of the game or so. If you picked a Baby D or Slime, you probably wouldn't get meat that actually improved them until after you finish Ki's body. Ultimately though they do become really powerful and at the end of the game some of them have crazy powerful abilities you can't get elsewhere. Too bad only one enemy in the game drops meat of a high enough level to get your monster up to that tier.

As for human males, your description of how it's going sounds pretty standard. In the middle part of the game they hit for serious damage, but they rarely acually hit if they have been focusing on strength based weapons.

Coinspinner
09-29-2007, 01:40 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_012.png
Typos in old RPGs are cute.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_014.png
The last guest that joined me was awesome. And helped me beat an awesome boss. Lynn here entered the cave to retrieve medicine or something and needs help getting by yon boss. This could be awesome.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_015.png http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_017.png http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_018.png
Bah, weaksauce.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_019.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_020.png
She also seems to think her dad is in town, contrary to what the NPCs told me before. And here he is. Hey, get your own Dad! Wait-a-minute... does this mean...?!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_021.png
Signs point to yes. Mom's not going to like this. Not at all. =(

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_022.png
A Mutant has turned her skin to stone.
Is this awesome? [Y/N]

islington
09-29-2007, 01:40 AM
I think this may have actually been my first RPG, on a dubious Gameboy back when it was first released. I had no idea what I was doing and never went out of my way to gain levels. Parts of the game I breezed through, and parts held me up for weeks.

The rush I got from beating Apollo, and then eventually the rest of the game is what has kept me playing RPGs for the past 14 years.

Sanagi
09-29-2007, 01:51 AM
Advice!

Cure is essential. Keep cure. And use it to refill your HP before staying at an inn. Trust me, it's stupid but it works - it makes your stay cost nothing.

Monsters are a pain. Eating meat at random is likely to go nowhere, and the patterns they follow are nearly impossible to figure out without hours of work. Save yourself the trouble and use a guide. Get your monster to a form you like and don't change it until it gets too weak to hold its own.

Agility is the god stat. It determines speed, Hit%, and damage with agility weapons(bows, katanas, whips). Strength only determines damage with strength weapons(most things besides the above, as well as guns and psi weapons). Focus on agility. You're going to need it if you want to get past Venus, who dodges every damn thing you do otherwise.

Don't bother trying to train humans in magic. You have to buy them their spells, which gets expensive. Leave it to the mutants.

Always use a robot. A robot is basically a trash can that gets more powerful the more crap you throw into it. And staying at the inn refills their weapon uses to half of max, so always pass the good stuff onto them. Don't change a robot's equipment if you aren't sure you want to do it, because each time you equip you halve the uses. A good trick at the start of the game is to give your mutants' weapons to your robot, boosting its stats up right away.

Tomm Guycot
09-29-2007, 01:58 AM
Kind of creepy (http://vgmaps.com/Atlas/GB-GBC/index.htm#FinalFantasyLegendII), actually.

A mile of intestines my ass.

arkfullofsorrow
09-29-2007, 09:32 PM
FFLII was certainly an interesting experience for me. I remember the game being easier than most until the aforementioned Apollo battle. At which point, the game's difficulty curve did a right angle and maintained that pace until the end. That final area was pretty nasty, mainly because you couldn't run from any battles, which was done with almost 100% success in previous regular encounters. Also (then) an utmost bitchin' feature was the ability to save at any point. To this day, I have a saved game right there a step or two away from the final boss. Haven't beaten it, good chance I never will until it hits the Virtual Console. Wait...

Sporophyte
09-30-2007, 12:11 AM
Another good trick for robots is to keep an extra piece of armor in your inventory and switch it out with whatever armor they have. They gain a set amount of hp from equiping new things and armor has no durability so you can repeat until their HP is full.

Coinspinner
09-30-2007, 12:21 AM
A Mutant has turned her skin to stone.
Is this awesome? [Y/N]

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_025.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_026.png

Y

That spell could be awesome if it continues to work. And I decide to put FiRa in the front, or the first two guys die, or something.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_024.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_023.png

I also picked up this baby. This sword is awesome. For 1 point of durability you can kill every enemy in the battle sometimes, and it solves the problem of HeRo attacking last. Reminds me Asura sword in SaGa Frontier which will counter with big damage or instant death even if the attack that triggered it killed wielder -- your ghost takes up the sword and unleashes punishment.

Anyway, time to leave Apollo's World. May as well drop by to say bye.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_027.png

Uh oh. Nobody stops me though, and I make it to the next world. There's some pretty weird scale issues going on here. The vine from space comes down right on the town, and there are tiny pine trees between the buildings. Despite the entire town being ringed by mountains, containing just two buildings and having a population below 10, some group has actually managed to set up a secret hideout here.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_029.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_030.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_031.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_032.png

But I'm just too smart for them. Finally, a chance to talk with dear old Dad.

Coinspinner
09-30-2007, 12:23 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_040.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_041.png

I was waiting for the ecological message to show it's face.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_042.png

Uh oh.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_034.png

Dad's not just a hero, he's a boss of heroes. Awesome. Jerk still won't talk to me though. The innevitable happens and we're raided in the night. Predictably, the door labled "MAGI STORAGE" was broken into, and the raiders are using the Magi they stole to further wreck up the place. Shoulda spent that budget on locks instead of signs.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_043.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_044.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_045.png

Not bad for an old man! For comparison, HeRo. He's alright, but lacks any kind of versatility at all. Confusingly, Dad's Blitz whip hits pretty hard while RoBo's does no damage at all. Speaking of Blitz...

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_035.png

Don't know if want...

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_037.png

Do not want. I restarted from my last save, which wasn't too long ago. Frequent saving is going to become a habit.

Coinspinner
09-30-2007, 12:32 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_047.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_053.png

These raiders were pretty thorough. They smashed the conference table and wooden floors, and even somehow turned the other building's doorways into windows.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_049.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_050.png

GuPy became a chocobo that farts lighting. Congratulations GuPy, you're adequate! He's staying that way until I bother to look up a way to make him into a flutter-loli.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_064.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_048.png

It's time like these when I miss crappy translations. Sprites hit pretty hard with spells and have Cure too, so I'm going to try and get GuPy into that form later.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_054.png

First the girl with the Leia hair is my long-lost half-sister, and now I've got to fight my evil twin!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_055.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_056.png

Or not. Monsters you see in the field look like the creature you fight, but humans and robots all seem to use the same sprite. Once we reach an Inn, Robo will get an upgrade to his SMG and HeRo will get a busted up hand-me-down.

Cliffhanger! I'm done for a while.

Coinspinner
10-23-2007, 11:00 PM
Turns out the next world is even tinier.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_057.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_059.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_060.png

Gasp! ...a new human sprite.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_061.png

Eh, Daddy loved some random employee's daughter more than his own kid. At least he died honorably, as all true Men die: Doing battle with a Ninja.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_062.png

Lynn still sucks though. No wonder she only made it into Brawl as an Assist Trophy.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_063.png

Reset time again! (This is annoying.)

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_066.png

And on your left you'll see the fabulous home of outer space's biggest celebrity, the Space Pope. This place reminds me of the N-Zone/Cleft of Dimensions/Dimensional Rift in FF5. I’m guess the final boss is at the center, and this being a JRPG it’s probably God. Ya know what?

Evil Tree > God

Coinspinner
10-23-2007, 11:29 PM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_067.png

So this is Venus. I expected thick clouds of sulphuric acid, viscous surface rock, and coronets, which seem to be the collapsed domes of large magma chambers. Or at least some marble columns. I guess robots had to come from somewhere.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_069.png http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_070.png http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_071.png

“Move that fan honey; let’s see if it’s worth the climb.” The goddess is suitably impressive but a bad liar. And a bad speller. She kicks anybody who isn’t beautiful out of town and is generally causing suffering. Even if the thread hadn’t spoiled it for me it’s pretty clear where this is going.

Out in the sticks I find a run down shantytown full of ugly people. Apparently there are way fewer ugly people than beautiful. Which is impossible. I doubt Venus has low standards either, so they must mostly die in the wilderness before reaching the relative safety of Cardboardopolis. Venus City’s sewers discharge nearby. I’m pretty sure what that means too.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_073.png

It’s a Sewer Level! sadface.gif x10

Coinspinner
10-23-2007, 11:40 PM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_072.png http://i12.photobucket.com/albums/a239/Coinspinner/Avatars/sg2egirl.gif

FiRa drank a mysterious liquid she found in the sewer. I’m reminded that despite her cute elfin sprite she’s actually a horrible mutant abomination. GameBoy technology isn’t up to the task of inflicting true Sewer Level grade torment on us but there was still a lot of up and down the stairs and backtracking when I invariably chose the route that led away from the treasure and towards the exit.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_074.png http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_075.png http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_076.png

Monster-in-a-box too, what a pain. They were tougher than the other monsters around here. When I beat them the box stuck around but examining it again just yielded more monsters. I did get meat though, which transformed GuPy into a living sword. Wait, he’s got really good stats now!? I decided I’d reached a new tier of transformations and probably couldn’t get weaker so I ate some more meat.

(Question to translators, what’s the deal with “W-Attack” here and all the “W” abilities in FF7?)

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_078.png http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_079.png

Oops. Well, FiRa also has an all-fire spell; maybe their combined power would be useful.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_080.png http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_085.png

Crap, another volcano. Fortunately, rather than containing fire themed creatures, the volcano contains the same random assortment of creatures as every other area. Unfortunately we have to wade through lava again. Even FF1 only made you do it once. The monsters here are the strongest yet. Maybe GuPy can evolve into something better here.

Coinspinner
10-24-2007, 01:16 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_081.png http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_082.png

I dunno what I hate more, sewers or volcanoes. This is definitely a new tier of monster, as evidenced by FiRa’s de-evolution.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_083.png http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_084.png
GuPy also devolved a bit before finally reaching my target form, the Sprite. FiRa’s still better though, which is a bit sad.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_086.png

Leon seemed to be walking just fine back at the shantytown, which leads me to believe his "wound" had only been a blemish. Now he's following me through a damn volcano, wading through lava dressed only in a Tarzan costume. At the end he jacked my MAGI and ran off to rescue his beloved. Dude, we’re heroes, just ask. You can be a guest, we'll even set you up with some nice AI and some fly X-Kicks... gah.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_089.png http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_090.png

We somehow reached the wedding first. There's some kind of joke about lava and feet in there but I'm not funny.

The wedding here is the most extensive cutscene in the game thus far. It’s pretty dramatic for something with even less animation than FF3. I figure that if Venus commands you to love some one, you will. Makes the whole things seem more final and horrific than an ordinary forced marriage, doesn’t it? Tarzan crashes in with nothing but a knife and one MAGI and it’s not enough to even scratch Venus. That’s all the better for us though, as we simply adore committing deicide.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_091.png http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_092.png

GuPy is pretty badass for 6-inch tall sprite. The fight itself was really anti-climactic unfortunately. Venus spent every turn trying to charm RoBo so we won without even taking damage. That’s all for now.

(Also “ :p “ to anyone who says SaGa games aren’t fun. I like this game.)

Sanagi
10-24-2007, 02:57 AM
Reset time again! (This is annoying.)

I never worry that much about the fourth ability slot. I just hang on to the first three until something better pops up.

(Question to translators, what’s the deal with “W-Attack” here and all the “W” abilities in FF7?)
W = "Double"

As abbreviated names in RPGs go, that one actually makes some sense, unlike say Paladin's Quest(MiniBl! Sph Cr!).

(Also “ :p “ to anyone who says SaGa games aren’t fun. I like this game.)
I have an undying love for FFL2. But it is the only one in the series that I feel that way about. I feel like FFL2 fixed the problems from FFL, but FFL3 abandoned too many of the good ideas from the first two games.

mazoboom
10-24-2007, 03:54 AM
This is my favorite thread ever. We need more people playing games with running commentary.

Raven got 330damages!
Right on!

As abbreviated names in RPGs go, that one actually makes some sense, unlike say Paladin's Quest(MiniBl! Sph Cr!).

DrtDrgn!

Rad!
10-25-2007, 08:29 PM
I have nothing witty or exciting to add, but I'd like to say that I enjoyed this thread so much I joined the forums just to say 'Nice work!'

Ben1842
10-25-2007, 09:57 PM
Welcome to the forums. Hope you enjoy your stay.



Oh and if you like portable games check out Video Game Take Out.....what? He started it.

Okay, okay, I'll be good.


http://videogametakeout.blogspot.com/

Okay now I'll be good


PS. I loved this game as a kid but I haven't played it in years. I borrowed it from a friend in like 5th grade and I never gave it back. It must be around here somewhere. Oh well I haven't got time to play it right now anyway. Gotta get back to FFT and Castlevania Dracula X.

Coinspinner
10-27-2007, 12:22 PM
With Venus down (Right on!) we’ve collected all the Magi in her world. I bought FiRa dragon armor and shuffled some equipment around. I hope I don’t regret that purchase soon. I’ve been getting by mostly on stuff I find and running away from most battles so I’m poor and (probably) a bit weak.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_095.png

The next world is a beach. The astral vine* comes down right in the surf. The only thing here is a small village with a shop, an inn, and a… race track. Our old buddy Apollo is here too, conducting the ceremonies for the dragon race. The Prism detects 4 magi, which are apparently the prize.

*My name for it, dunno what the game’s lore calls ‘em.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_097.png

There’s four dragons to choose from and the faster it is the more renting it will cost. After saving I rented the second fastest dragon from the cute mutant girl. I figure the fastest and slowest dragons were too obvious, you know? In any event, trying to bear two humanoids, a robot, and a pixie was apparently too much for this dragon and she doesn’t even reach the starting line in time. Was all of us climbing aboard really wise?

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_100.png

Yes. Even on a racetrack it’s an F.O.E.!!

F.O.E.!! ~~ F.O.E.!! ~~ F.O.E.!!

Apart from the random battles there are three fixed ambushes waiting for us, each of which rewards us with magi. The other riders were ambushed too, allowing us to win the race. Apollo congratulates us, but apparently we’ve already got our prize. The Prism shows no more Magi here so on to the next world.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_105.png

Welcome to Japan World! Please leave!

The fights here are brutal. HeRo and FiRa are gaining stats in huge chunks now, which either means I was running away to much or that the monsters here are just that much tougher. And they are tough. In fact, we wiped out while exploring the empty rooms to the either side of the castle gate. Zenmetsu’d, if I recall my FF11 pidgin.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_109.png

But what’s this?! Why, only the best Game Over ever! I don’t know if this is a random occurrence, or one time only or whatever, but it’s one of the most awesome and unexpected surprises I’ve ever had in a game.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_113.png

Revenge? Don’t mind if I do. >:D

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_104.png

This world is huge and full of dead ends and empty buildings.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_116.png

Yet there are only four Magi here. I get the feeling this will be a lot of work and suffering for not a lot in return. GuPy shed her pixie form, eating meat after meat in hopes of achieving a superior form. She didn’t quite make it. She now has a vulnerability to Ice, which finally matters because the enemies here do cast that. Her new Surprise skill is pretty awesome though, kicking in about a quarter of the time and saving me from quite a bit of damage. An ounce of prevention is worth a pound of Cure I guess.

Time to enter that huge town.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFLegend2_123.png

Thanks to GuPy I got the first turn on these thugs. They didn’t stand a chance. Another NPC, some kind of geisha detective, showed up just in time to intervene, sparing the punks from my righteous anger. GuPy’s got the hots for her.

Now I’m at a store and realizing I probably need the upgrades I can buy here but don’t know what to buy and can’t afford anything anyway. I don’t like grinding so I’ll struggle on and put it off as much as I can.

Gredlen
10-27-2007, 12:44 PM
Yes. Even on a racetrack it’s an F.O.E.!!

F.O.E.!! ~~ F.O.E.!! ~~ F.O.E.!!

This was perfect. Thank you.

Octopus Prime
10-27-2007, 01:09 PM
For the record, Odin shows up to revive you when you die for almost the entire game. Also, for the record, Banana's are a metaphor* for Opium.

Also Also: This topic has ignited the long dead fires of my heart for a Saga game. And I sold my copy of FFL2 many a year ago to pay for Dragon Warrior 3 (a decision which I do not regret), so the closest thing I have is... Final Fantasy 2: Dawn of Souls on the GBA. Anyhow, should I stick with that or should I brave the unknown and pick up one of the PS2 entries. Any recommendations as to which is the less fearsome choice?

*and by metaphor, I mean censored variant of

Sanagi
10-29-2007, 01:33 AM
There are a lot of really cool ideas in this game, and Odin is one of the coolest.

philliam
10-29-2007, 02:06 AM
Awesome, Talking Time's first Let's Play!

jovewolf
10-29-2007, 02:31 AM
For the record, Odin shows up to revive you when you die for almost the entire game. Also, for the record, Banana's are a metaphor* for Opium.

Also Also: This topic has ignited the long dead fires of my heart for a Saga game. And I sold my copy of FFL2 many a year ago to pay for Dragon Warrior 3 (a decision which I do not regret), so the closest thing I have is... Final Fantasy 2: Dawn of Souls on the GBA. Anyhow, should I stick with that or should I brave the unknown and pick up one of the PS2 entries. Any recommendations as to which is the less fearsome choice?

*and by metaphor, I mean censored variant of

Romancing SaGa is probably your best bet for the PS2 entries - it is probably the closest of those that is like FFL2 based on what I've seen of FFL2 and what I've played of Romancing Saga.

However the newest game that is the most like FFL2 would likely be the original SaGa Frontier - it shares most of the races of FFL2 (Humans and Robots seem to be functionally the same, Mystics seem to be a lot like the old Mutants, and Monsters are also pretty close to the same, except that they can absorb monsters directly, instead of eating meat.) The main problem with this one is that a lot of the quests can seem repetitive, particularly if you always do the magic sidequests with each character. Money can also be hard to come by if you don't exploit a bit of a glitch. Still, I had a lot of fun with it though.

Sanagi
10-29-2007, 03:48 AM
As I recall, the robot in Saga Frontier was nothing like the robots in FFL2.

jovewolf
10-29-2007, 07:43 AM
Really? Well I'll admit what I know about FFL2 is mostly second hand, but I thought that your stats for Robots in that game raised depending on what equipment you gave them, which is exactly how the robots worked in SaGa Frontier. I suppose there is the difference in that, if you fight a robot enemy in Frontier, you can absorb them like monsters and get a new ability out of it.

Coinspinner
10-29-2007, 01:08 PM
Frontier doesn't have equipment durability which is the main difference. The part where they don't get stronger from battling and must equip items for stats is the same. They can also copy programs from defeated enemy Mecs and in T260's quest he can transplant his core into different body types.

Robots weathered their "upgrade" from FFL2 the best IMO. Humans were over compensated, Mystics were nearly made obsolete by Humans, and Monsters were just stupidly convoluted and weak.

Coinspinner
10-30-2007, 01:19 PM
I'm kind of annoyed with my mutant. Her attack spells seem outdated compared to my robot's hotness. Will she ever learn better ones? The human's crappyness I can understand, he's a canned ham with a sharp pokey bit and bullseye painted on the front.

Tank is a pretty awesome weapon. What else should I be using around now?

Sporophyte
10-30-2007, 01:29 PM
Your mutant is pretty much just biding her time until you can get books of flare. The psi gun is ok in the interim, and anytime now you should be getting the hecate boots that will up her mana by 15. But the end all be all of spell casting is flare. Potentially you could get it as an ability, but it's pretty rare and only has 5 uses that way (if i recall correctly).
Other than flare (or the lesser ability P-blast) you've pretty much just gotta know what monsters are weak to specific spells and use that on them. The prevalence of immunities will make just randomly casting fire, ice or thunder pretty useless.

edit: Knowing the enemies weakness is going to be important to your human's usefulness too. More and more you will be getting swords with elemental attributes or even just specialties verses specific enemies. Use those dragon swords on dragons and the murasame on humans and watch the "critical hit: Mighty blow!" messages roll in.

Coinspinner
10-30-2007, 02:54 PM
I was doing that early on but all she has now is Thunder and Flame. Is it possible to re-learn ice? Craaaaaap...

ringworm
10-30-2007, 03:01 PM
Man! When is the next update? I love this thread. You're almost to the part where my memory stops, probably because I never made it past it when I was 10 or whatever.

Coinspinner
10-31-2007, 10:42 PM
I decided to grind by the racetrack and upgrade some equipment. The enemies give about as much money but are much easier to beat.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U02.png

I sent RoBo back to the early eighteenth century for a Tank conversion. He’s never run better. GuPy stumbled into a pretty awesome form. His Touch is a drain attack that hits for about 300 damage and he has the Ice spell FiRa tragically lost a few pages back. No wonder we’ve been struggling, seems like now ever other creature weak against ice. Speaking of tragedies, FiRa’s condition continues to decline: she’s traded an immunity to earth for a weakness to fire. Hopefully her Dragon Armor will override that.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U05.png

Here you can see the difference in power between GuPy and FiRa’s magic. Or rather, the lack of a difference. FiRa is equipped with a bunch MAGI that boosts the power of her magic and GuPy is not. The magicians are keen to help the fire-vulnerable pair work out their issues by blasting them both with Fire spells. I got quite a few magic books out of the ordeal though, which slightly alleviates FiRa’s shortcomings. Now if only her agility would rise. I give her RoBo’s whip, which now has a measly 10 uses. She does no damage with it.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U15.png

Hey now, that’s what I’m talkin’ ‘bout! Wait, what? FiRa now has two Cure spells. I’m speechless.

After some grinding I headed back to Edo and bought a book of Flare and a tent. I tried out the rest of the equipment but wasn’t too impressed. The battle armor isn’t too big an improvement for my human, and the Giant’s armor he could hand down wouldn’t benefit either RoBo or FiRa. The Laser grants robots a large stat boost but doesn’t do much damage itself. And honestly, RoBo’s awesome enough as it is. There’s a number of elemental weapons available for HeRo but I don’t see the point as he never gets to act and generally misses anyway. Enough of my bitching, it’s talking time again.

Coinspinner
11-05-2007, 02:57 PM
This was supposed to be posted with the previous entry. Not sure how I forgot to do that. But it worked out in our favor; last night was the time I had set aside to play this but my Grandfather had to be taken to the emergency room (stubborn eating habits + diabeetus = bad, he's alright now though.) So! The next update will be some time from now. The game is getting a bit grindy now; story progress is slow and I don't want to talk about FiRa's agility any more.

~~~~~~~~~~~~~~~~~~~~

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U18.png

After a brief search and a bit of confusion I found Hana at the other village. She apologized for something or other and explained the local situation. Echigoya, the man who sold me the sweet Tank, is smuggling bananas into Edo. Hana’s father died sneaking into Echigoya’s basement and if she can catch Echigoya red-handed she can have her revenge, all nice and legal-like too. That’s, what, the third dead father? Sheesh.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U23.png

Cuteness break. The teacher has a name, so you can bet we’ll be seeing more of him.

Returning to http://i12.photobucket.com/albums/a239/Coinspinner/Junk/echigoya.jpg’s shop, RoBo extracts a confession from the man: the ship smuggling bananas is in the harbor right now. As expected, Hana’s already inside by the time we reach the dock. And alone. As expected. With her father having did in the same manner you’d think she’d have more sense. I guess both of them are the hot-blooded sort of detective.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U29.png

/facepalm

I’ve given FiRa every agility potion, and combined with Hermes shoes, that was enough to let her act before the enemies until recently. Training agility takes time, more so for mutants I imagine, so for the time being I’m not going to bother. She can join HeRo in the loser’s club at the end of each round. The boost from the Hecate shoes doesn’t help as much as I’d like; Flame still won’t kill a group of creatures weak to fire in one shot.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U33.png

At the bottom we find Hana, busy being rescued by a schoolteacher.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U38.png

This stats are sick. Hana’s got looks, luck, and can summon http://i12.photobucket.com/albums/a239/Coinspinner/Junk/FSypha.gif .

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U46.png

At the courthouse Hana’s word alone is enough to have Echigoya arrested. Unfortunately, no bananas are found aboard his ship and he’s released. That night, Echigoya’s guards injure Hana’s pet turtle, Kame. Who they found sneaking around in Echigoya’s house. Taro watches over the stricken reptile and together with Hana, we launch an attack on Echigoya’s home. You know, banana smuggling or not, I can’t shake the feeling that we’re the bad guys here.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U55.png

There’s a room with three thugs in it that’ll attack you if you speak to them. Win and… nothing happens. GuPy ate snake meat and became a Fairy, a more powerful version of the Sprite. Deep inside we stumble upon a meeting between the Sho-gun and Echigoya. We learn that the Sho-gun himself has been having Echigoya smuggle the bananas. The Heroic Tune starts to play just before we enter, tipping the two villains off to our presence and breaking the fourth wall in the process. Echigoya goes down with a whimper, illustrating the dangers of potassium abuse. We jacked his abacus. We’re monsters, monsters…

Sanagi
11-05-2007, 03:05 PM
They were dirty scums, they deserved it.

Coinspinner
11-09-2007, 10:07 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U66.png
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U71.png

After regrouping a Hana’s we decide to storm the palace. I mean, why the hell not? Stopping the flow of bananas is all that matters, civic unrest be damned. This time Taro comes along. Taro is a friend of dear old Dad, and a member of the Guardians. His sword, Muramasa, tends to kill humans in one shot.

http://i12.photobucket.com/albums/a239/Coinspinner/Junk/585835_38675.jpg

Taro is so awesome he starred in his own game.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U74.png

Edo Castle is large. Very large. And the monsters are hard. So I ran away from just about everything. This led to a discovery. You can fail to run away. I hadn’t seen that up until now. A few of the enemies here can surprise you too, and that can be deadly. There’s a lot of great loot here, so much that I had to walk back to town to sell stuff and then return.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U81.png

In the inner keep we confront the Sho-gun, who is quite a pansy.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U87.png

Now for the boss behind the boss behind the boss, the Banana Magnate! He leads us to the roof.

…I messed up order of the pictures. I’m not fixing it, so deal.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U92.png

He’s no mere human, and Muramasa’s power has no affect on him. I was lucky enough and stumbled on the Aegis MAGI’s power while scrolling around the battle menus. It’s barrier seems to nullify against elemental magic and protect a bit against physical attacks.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U93.png

. . .

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U97.png

>_<;

This took several attempts and a reset to reorganize my equipment and MAGI. This is the first really hard boss and the first that took any amount of strategy… I healed during battle, zomg. I’m glad that Square gave Taro a book of Cure, else we might not have been able to squeak by like we did.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U99.png

The end is nigh!

mazoboom
11-09-2007, 11:16 AM
…I messed up order of the pictures. I’m not fixing it, so deal.

I'm tempted to change my rating on this thread to a mere 4 stars.

Sven
11-09-2007, 11:48 AM
I can't play that Shogun level without having "... we have no Bananas TODAY!" running through my head the entire time.

That said, awesome thread. Best of luck to you, as things are about to get... nasty.

(Oh, and the Mutant's abilities are much easier to take if you have no monster in the party and two mutants. Six guaranteed natural-ability slots allows for a ton of flexibility, even if you get a bit screwed towards the end since Mutants are inevitably underpowered. You have to grind a bit more with that party than usual.)

Mightyblue
11-09-2007, 03:16 PM
Haha, yeah, if you've been relying on your Magi at all during the game, the final bits will kick your ass hard. It is kinda fitting that you don't get the most useful Magi until the very end anyway, and only have one or two dungeons to use it in.

Octopus Prime
11-09-2007, 03:24 PM
As I recall, the Samurai World is where the game begins to get tough (as you've noted) and before it get's ludicrous.

Coinspinner
11-10-2007, 12:56 AM
Haha, yeah, if you've been relying on your Magi at all during the game, the final bits will kick your ass hard. It is kinda fitting that you don't get the most useful Magi until the very end anyway, and only have one or two dungeons to use it in.

All I've done with MAGI up until now was have them equipped. I use power, speed, mana, and defense. The elemental MAGI don't seem very useful to me, as the enemies are so random and the bosses all went down quickly.

I guess you mean I have to grind?

Mightyblue
11-10-2007, 01:17 AM
Yeah, more or less. The last few worlds in Legend II are, to put it mildly, hard. As has been said already, the Japan world is an early taste. I don't want to spoil things for you too much though.

Sven
11-12-2007, 12:20 PM
Yeah, more or less. The last few worlds in Legend II are, to put it mildly, hard. As has been said already, the Japan world is an early taste. I don't want to spoil things for you too much though.

And of course, grinding is somewhat counterproductive since there's no real reliable way of grinding and by this point a lot of your weapons are those you don't want to waste by grinding away. The game just likes to put you into impossible situations towards the end, one of which is coming right up now that you're done with Japan.

Destil
11-12-2007, 01:43 PM
I love this game. It's easily my absolute favorite 8-bit RPG (unless you want to count Crystalis as an RPG).

While you'll need to grind some at this point there's a bit of an automatic area for it coming up, a long optional dungeon with a lot of really great gear (including some unlimited use items).

I'd hold on to a laser or two, as well. They ignore defense if memory serves, and for some of the later bosses their among the best weapons.


Has anyone actually finished this game with 4 robots? I've gotten to the next to last boss, but at that point the lack of magic defense from having 0 MANA is always a full party wipe for me...

(Also, there's two pieces of "Ultimate Meat" in the last area, so you could have up to two monsters in the party at the highest level).

Dadgum Roi
11-12-2007, 01:54 PM
Also, there's two pieces of "Ultimate Meat"...

Could someone please do a game that lets you create and name JRPG items like the above?

Actually, let's expand that a bit. In this JRPG, you play as the evil dictator who wants to enslave the planet. The only problem is that the world is really entropic and everyone speaks passable English. So, you have to quest around the map in search of the Crystals of Entrop- by destroying them, you make the world more linear, and thus more amenable to your dastardly plot. You'll also have to find and activate the Engrish Stones so that your potential subjects properly speak can so you rule the third sphere of the Celestia eternity damn hell!!!!

Along the way you'll fight random encounters against parties of heroes, although you'll be able to skip this part more and more as the game wears on, since you'll have enough money to pay monsters to roam the countryside and take out the heroes for you. No, you can't just make a bunch of gold golems, as that would devalue your currency and wreck your evilconomy. Duh.

Ben1842
11-12-2007, 02:06 PM
Could someone please do a game that lets you create and name JRPG items like the above?

Actually, let's expand that a bit. In this JRPG, you play as the evil dictator who wants to enslave the planet. The only problem is that the world is really entropic and everyone speaks passable English. So, you have to quest around the map in search of the Crystals of Entrop- by destroying them, you make the world more linear, and thus more amenable to your dastardly plot. You'll also have to find and activate the Engrish Stones so that your potential subjects properly speak can so you rule the third sphere of the Celestia eternity damn hell!!!!

Along the way you'll fight random encounters against parties of heroes, although you'll be able to skip this part more and more as the game wears on, since you'll have enough money to pay monsters to roam the countryside and take out the heroes for you. No, you can't just make a bunch of gold golems, as that would devalue your currency and wreck your evilconomy. Duh.

Unfortunately I think the closest you can get is this http://en.wikipedia.org/wiki/Evil_Genius_%28video_game%29

Octopus Prime
11-12-2007, 02:45 PM
...or Dungeon Keeper as well as Overlord (to a lesser extent).

mazoboom
11-12-2007, 05:00 PM
I always loved the first Deception game more than I should have for this very premise that heroes were coming into your lair.

widdershins
11-18-2007, 11:05 PM
Man, thanks for pointing me here, Ben. I remember getting to the final boss, and none of my weapons did any damage. And by that point in the game, you can't backtrack anywhere with a store, so I was pretty much SOL after I don't know how many hours.

Sad part is, I can't wait to play again now.

Ben1842
11-18-2007, 11:10 PM
Man, thanks for pointing me here, Ben. I remember getting to the final boss, and none of my weapons did any damage. And by that point in the game, you can't backtrack anywhere with a store, so I was pretty much SOL after I don't know how many hours.

Sad part is, I can't wait to play again now.

You are very welcome and I'm glad to be of service. Hope you enjoy your stay in our little corner of the internet. :)

Sanagi
11-18-2007, 11:42 PM
You can go back to previous towns with the pegasus magi or the warp ability of certain monsters.
Spoiler: The only drawback is the whole world is going through an endless, blurry, nauseating earthquake.

widdershins
11-18-2007, 11:50 PM
Gah! I think I deleted that save too! I was rolling in the dough. Serves me right for not looking it up, I guess. Ah well, half the fun is starting with a new team, so I can always start from scratch.

My normal team is one human, one mutant, and two robots (one str, and one agl), but I think I"m going to go either one of each or mutant - robot - robot - monster.

Not the most original mix in the world, but I just can never compromise between str and agl with my robots!

Sven
11-19-2007, 07:44 AM
No matter how much I say I'm going to do otherwise, my Robots inevitably wind up as agility / defence sponges, sitting at the front of my order and laughing derisively as attacks just bounce off them.

I think next time through for me will be robot - mutant - mutant - monster, just for some variety. I can't get past the double-mutant setup, though... all that all-enemy magic is just too simple to resist.

Coinspinner
05-31-2008, 11:18 PM
It's been a while. As you may recall I left off "where the game goes from a fun breezy portable RPG to an annoying dungeon slog". Since I'd never actually set out to do a proper Let's Play I had no problem, at the time, just dropping the game when it started to push back. But with all the Let's Play threads lately I've had a change of heart. I can't leave this unfinished. I intend to take us to the game's conclusion and beyond, to the beginning that some of you never got a chance to see.

~~~~~~~~

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20001.png

Let's see where we left off. Ah, Japan World. We were finished there, weren't we? Let's have a look at our heroes as they were when we last saw them.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20004.png


HeRo, a human male. He's got lots of HP and medium defense. He always acts dead last and can generally only hit single enemies -- assuming he lands the blow at all.

RoBo, a robot. Thunder God Cid in a steel body. Does about three quarters of the killing.

FiRa, a female mutant. Fragile and almost as slow as HeRo. Her spells still sometimes kill things if she can hit the enemy's weakness. She somehow managed to pick up two Cure spells, which has been her main function in the party for a while now.

GuPy, pronounced "goopy". A monster that started out as a slime. I tend to let it stay in pixie forms, where it becomes a faster version of FiRa.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20008.png

The way you progress in this game is to gather all the MAGI in a world and use them to unlock the door at the top of the huge vines that stretch from world to world. Since we're done in Edo I should be able to move on. The next door opens and the party descends into a small swampy world containing a single cave.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20012.png

No more than a few steps inside we're greeted with an ambush. I reacquaint myself with the party's abilities as a rather canine Cat Woman nibbles on HeRo's flank. Noting that this place houses a new tier of monster, GuPy chows down on dragon flesh and ascends to a more ethereal form. It loses Cure but gains over 100 HP.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20017.png

A few more steps brings us to a friendly pixie who offers us a free MAGI and a warning. A quick check with the Prism confirms the pixie's story: there are no more MAGI in this world. But anywhere there's a mean and nasty dungeon, there's phat lewts to be had.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20032.png

Several enemies here are fond of spamming Flame, which GuPy has inconveniently just developed a weakness against.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20036.png

Fortunately HeRo can don this extra Dragon Armor and GuPy can morph between ghost and dragon forms fairly easily. The party's inventory fills up just as we find the stairs leading downward. After distributing the potions I decide it's time to figure out what get equipped and what gets sold.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20022.png

Which brings us the the MAGI we just picked up. It's the Pegasus MAGI, which allows us to quickly teleport to any town we've visited before. We head back to the racetrack to rest and sell stuff. I'm thinking of selling off HeRo's weapons and strength boosting armors and focusing him on immunities and block/counter weapons.

mr_bungle700
06-01-2008, 01:03 AM
Well hey, look what's back!

You probably have the right idea with turning HeRo into a block/counter machine for the time being. I played with the same party configuration on my first trip through the game and my human didn't really contribute much until he got XCalibr. And even then it was too little too late. Giving him Counter or the Revenge sword would have given him the chance to be more useful in combat.

Octopus Prime
06-01-2008, 08:35 AM
What the? Thread Necromancy!

I always thought GuPy was pronounced like the fish! First learning I was always wrong about Bass, now this.

Why do the fish-named characters always end up be pronounced differently!

mr_bungle700
06-01-2008, 08:49 AM
It's a little known fact that "Magikarp" is actually pronounced "Raymond Luxury-Yacht." That really trips up the less knowledgeable Pokemon fans.

Tanto
06-01-2008, 09:57 AM
I believe the vine things are called Pillars to the Sky or somesuch...

I played the hell out of this game when it was rereleased back in the day, but I was never able to actually beat it, and I've been too terrified of the final levels to try again. Here's hoping you can do it.

Octopus Prime
06-01-2008, 05:51 PM
If anyone can do it, it's Coinspinner.

Also, as I recall, the really tough parts are coming. Soon, very soon.

Coinspinner
06-01-2008, 05:56 PM
I'm actually 5 or 6 updates ahead of what I'm posting, so advice is gonna come a bit late. But right now I'm on a "not gonna save, just futzing around" mission, trying to figure out the purpose of some of the odder items I've been holding on to and get a better handle on what's going on gameplay wise.

Pajaro Pete
06-01-2008, 06:38 PM
This has a lot of information (http://www.adventureisland.org/saga2.html) but it's Japanese.

Sanagi
06-01-2008, 07:03 PM
I believe the Tank is in that dungeon... I love the idea that a Tank can be one of the items on your equipment list. Just hop in when you feel like blasting enemies from behind a wall of metal.

Coinspinner
06-01-2008, 07:12 PM
This has a lot of information (http://www.adventureisland.org/saga2.html) but it's Japanese.

Thanks, I'll sic the babelfish on it later tonight.

I believe the Tank is in that dungeon... I love the idea that a Tank can be one of the items on your equipment list. Just hop in when you feel like blasting enemies from behind a wall of metal.

There's one aboard the ship Hana investigates, and you could buy them too.


~~~~~~~

Actually, let me just make a mini-update of all the stuff I've found. This is all happening... uh... a few updates from now.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240002.png

The Ogre axe seems to instantly kill fairies, and I haven't found another enemy it works on yet. But when HeRo attacks a fairy with it, he actually hits it and it dies. I think the Flame and Dragon swords worked like that too, but did damage instead. Either way, HeRo acts last and only hits one enemy, making these rather pointless at the moment. I have to figure out how to make GuPy into a Nymph, their Whirl attack is just insane.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240009.png

Some guides say the Abacus can block attacks, but I haven't seen it do that. HeRo was able to hit a few specific enemies in Edo with it a few times for paltry 200 damage, but no others. FiRa's luck was no better.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240030.png

The Rune Axe seemed mysterious at first. HeRo rarely hit with it, but dealt low damage. One FAQ suggests it's damage is based on Mana. A bit of testing shows that it's just a weak strength type weapon that can repel attack magic, much like the Defender sword repels attacks.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL250003.png

While in Edo I got an X-Kick, which I suddenly realized could be equipped on robots. When equipped on RoBo it lost no durability, but RoBo got a huge boost to agility with it. Strangely, it deals no damage when used. I tried boosting RoBo's strength but that didn't work either. Same deal with Jyudo. When equipped on FiRa (24 agility) these do minor damage. Equipped on HeRo (15 agility) they do slightly more damage. Curious.

I was reminded of RoBo's Blitz whip. Earlier, RoBo had been unable to damage enemies with it while Dad routinely did hundreds, despite having similar agility scores. With 81 agility RoBo was finally able to deal damage with it... 28 damage. I'm guessing weapons are just more or less effective in the hands of each race.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240003.png

Oh, and FiRa had 45 Cure spells for a while.

Pajaro Pete
06-01-2008, 07:40 PM
The Ogre axe seems to instantly kill fairies, and I haven't found another enemy it works on yet.

The site I linked to said it criticals humans (humanoids?).

I think the Flame and Dragon swords worked like that too, but did damage instead.

Dragon Sword kills reptiles, apparently.
Flame Sword has a fire attribute to it.

DrSenbei
06-01-2008, 07:53 PM
Martial Arts

IIRC Martial Arts get stronger the less charges are left, making the last hit a "Deathblow" of sorts.

There's some kind of glitch where if you equip a robot with a martial art and exhaust the uses they retain the stat boost. Or something. Could be useful if a bit dodgey!

mr_bungle700
06-01-2008, 10:44 PM
Martial arts aren't really reliable for attacking because of their variable damage, but they're great for giving robots Agility and HP boosts. I usually kept one or two equipped on my robot for that purpose. Karate and X-Kick are especially good for that.

Coinspinner
06-02-2008, 03:59 AM
I'm thinking of selling off HeRo's weapons and strength boosting armors and focusing him on immunities and block/counter weapons.

Or I could set the game aside for a week and completely forget to do that and that the Pegasus MAGI could have teleported me back to the mean and nasty Nasty Dungeon. Walking through the hub world I lose track of which vine leads where and eventually come to a dead end. Unlocking the door, we plunge into madness.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20040.png

We seem to be standing on water, yet an inky blackness laps at it's edges, like surf. Unable to comprehend our new surroundings, we stumble towards the only stable and familiar object, a bridge.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20043.png

Taking advantage of our confusion, monsters waylay us at every turn. GuPy seeks comfort in food, but eating the strange meat brings him/her only flatulence and bloating.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20050.png

At last we come upon a huge structure. We were at a complete loss as to how it may be entered when, after stumbling around the perimeter for some time, a wall suddenly gave way before us.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20055.png

Inside, we find the same floating elliptical crystals we saw in Odin's throne room. Is this Valhalla? But rather than finding a friendly town, we've found loot and monsters.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20073.png

Nitemares, FireMoths, Young-Ds, and LavaWorms all like to spam Flame for a bit over 200 damage each. Were it not for the Dragon Armor we picked up any grouping of those could be fatal. SnowCats would be even nastier, with a Blizzard that can hit for around 400. And Cat Women can charm.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20063.png

We make it though mostly unscathed, but not without GuPy devolving.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20075.png

It's not long before we begin to find the building's interior as maddening as the landscape outside. The floating ovoids herd us around the large open rooms, their glassy surfaces glittering like... laughter? Just when we've had all we could stand, the crystals cease and we stand before an ominous doorway.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20091.png

Oh fuck.

Octopus Prime
06-02-2008, 05:18 AM
Do it! Smack Down that All-Father!

mr_bungle700
06-02-2008, 06:17 AM
And eat the meat of his minions if you can.

Destil
06-02-2008, 08:28 PM
You didn't think he was kidding with the revival offer all that time ago, did you? Odin does not forget.

You're actually a little better off going through Valhalla now... the bottom two levels of the nasty dungeon are a new monster tier, and it's better to clear them after here.

I love this game.

Coinspinner
06-02-2008, 11:35 PM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL20092.png

Odin:Do you remember our promise? Fight with me!

HeRo: Tell me! Why do we have to fight with you?

Odin: I will tell you if you can win. Now come!

RoBo: If we beat you, we won't be able to revive anymore, right? We can't do that!

Odin: Ha ha ha! You think can win?

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL230029.png

Odin fights alongside his crows, Hugin and Munin, and his horse, Sleipnir. HeRo and RoBo start by using the last of their Tank munitions, which have the added benefit or blocking a few of Odin's pets' attacks. Odin opts to strike with Gungnir, which can hit RoBo and HeRo for about 450 damage or FiRa for over 1000. I'm not certain tanks can block it. GuPy used the Aegis MAGI, which blocked Odin's Ice and Lightning spells, and attacked with Ice. FiRa expended her book of Flare.

If you should lose, he offers to ressurect you so you can try again. I lost once.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL230038.png

Odin: Oh, very well done, HeRo. I have been here too long. My last wish was to fight with the best and greatest warriors ever. Now my wish has been granted..

HeRo : Odin..

Odin: Oh..I'm so at ease that I feel like I'm with my dear people... Keep in mind..now that I am leaving...you must go and fight all by yourselves. Farewell...

Octopus Prime
06-03-2008, 06:46 AM
So... if you kill Odin, does that mean you've caused Ragnarok?

Aeonus
06-03-2008, 10:01 AM
So... if you kill Odin, does that mean you've caused Ragnarok?

I don't think it counts unless GuPy swallowed him. But it looks like he just ate one of the crows. That at worst starts Lagnarok, where the internet slows to a crawl and nobody can get a good ping in World of Warcraft.

Coinspinner
06-03-2008, 10:53 AM
GuPy ate crow. This didn't result in any special form, probably because I am Doing It Wrong. GuPy has had the Gaze ability before, and it's no less useless when used by FiRa.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240007.png

Odin had the decency to fully heal us before passing on, so fighting our way down the two long stairwells is no problem at all. However, awaiting us outside is the same nauseatingly undulating landscape that nearly unmanned us on the way in. Oh God there's trees poking out too, oh God...

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240004.png

Add to that enemies wielding chainsaws and... well, I don't blame HeRo for cowering behind the robot. GuPy starts at any sudden noise and has taken to simply throwing MAGI at the monsters and weeping. Despite her vacant Gaze, FiRa seems to have been strengthened by the ordeal. We once again make for a bridge. Just a little longer and we can be away from this mad world.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240013.png

We seem to be nearing the center of the galaxy. There's no door this time, and climbing down we find ourselves mere steps away from another vine. As we approach it we're interrupted by none other than...

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240019.png

RoBo: Waiting?

Apollo: Yes! I know you now have 76 MAGI. And I have the 77th one right in my hands. Either you or I will get it all.

HeRo: You changed your mind? .. Well I don't care! I'm not gonna let you take them!!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240027.png

Apollo's "man" attacks with Blizzard and Flame, which FiRa and HeRo are immune to. RoBo and GuPy bite it early on, but FiRa manages to win on her own while HeRo waves his axe around ineffectually.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240032.png

Apollo: Now let me show you something!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240036.png

RoBo: Oh...!! You meant to do that from the beginning?!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240039.png

Apollo: How would you like to live as servants of Apollo, the only god!

HeRo: Wait! You can't use those MAGI! It will ruin the whole world!

Apollo: HA HA HA HA! The rumor that Guardians made up? Silly! I will become a real god with these MAGI! I will make my own world!

RoBo: No...

GuPy: It's all over now.

Ki: Oh, HeRo .. we're sorry. We couldn't do anything!

HeRo: We can only wish the world to outlive...

???: Don't give up!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240056.png

Father: Of course! Don't give it up yet, HeRo! We still haven't found the last MAGI.

FiRa: ?? But then it will make it 78 altogether.

Father: It is not true that there are 77 MAGI to the statue of goddess Isis! Apollo is still missing a MAGI.

RoBo: What?!

Father: We said there were 77 to protect them from abuses.

GuPy: Where is the last one?

Father: It's in Final Dungeon!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240068.png

This almost makes up for having lost all our MAGI. Right on?!

Pajaro Pete
06-03-2008, 11:14 AM
What if someone started at the Final Dungeon and worked their way back to the First World? Their whole naming system would be completely destroyed! Destroyed I say!

Octopus Prime
06-03-2008, 11:38 AM
The Final Dungeon is sort of a Misnomer, since there's another one after it, but it's somewhere you've already been.

The naming scheme is already wrecked!

Tanto
06-03-2008, 11:40 AM
I think this is about where I was unable to continue. My cart's save file still has Dad on it, so I must have left off around here somewhere.

Pombar
06-03-2008, 12:35 PM
The Final Dungeon is sort of a Misnomer, since there's another one after it, but it's somewhere you've already been.

The naming scheme is already wrecked!

It's Final in the same way as Final Fantasy.

Kishi
06-03-2008, 01:32 PM
GuPy ate crow. This didn't result in any special form, probably because I am Doing It Wrong.

At least it made him humble, right?

Coinspinner
06-03-2008, 02:40 PM
Humble as a lowly LavaWorm.

Sanagi
06-03-2008, 06:41 PM
Losing the speed magi is worth about %50 of the pain of losing them all, due to agility being so useful.

Destil
06-04-2008, 05:14 AM
I miss the masamune the most. I it's your first unbreakable unless you've cleared the nasty dungeon, and you get to carry if for... what? 20 yards? May as well have 5 uses...

And Coinspinner, I'm sorry. I love this game so much... but the next part... why do you have to hurt me, baby?

Coinspinner
06-04-2008, 10:24 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240070.png

Stepping out of the clearing we fight our way to the nearest town, all the while marveling over how effing hard the monsters have suddenly become, going up a half tier and without MAGI on our side. RoBo's laser sword damage dropped by a good 300, though his Tank and Samurai Bow are just as awesome, and his speed seems to have plummeted. FiRa's magic has lost much of it's bite, but Hero is largely unnaffected by the loss. It's no surprise, as he hasn't actually landed a blow since the assualt on the Shogun's palace. We also can no longer immunize against magic with Aegis, attack indefinately with Masmune, or teleport with Pegasus. And the very first townsperson we meet has to remind us of this.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240075.png

Fortunately she also poitns us in the direction of something we need: the Door. Doors can teleport us like the Pegasus MAGI, but have only 3 uses and, as far as I know, can only be purchased here, making this town the game's hub. I stupidly skipped the Mean and Nasty Dungeon just because I could, and this gives us the opportunity to go back there with Dad in tow. And since "mean and nasty" is a step below "nobody's ever come back alive" we're gonna go do that one first.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240078.png

This may be amongst the least useful tips ever given in an RPG.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240090.png

I run out to see if GuPy will ascend another rank with these meats. What the hey, a little peek at the Final Dungeon couldn't hurt...

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240091.png
...yipes.

Pombar
06-04-2008, 10:28 AM
Pics not working, all but the last one. BUT from what I can see, the Final dungeon looks... symmetrically intimidating.

Pajaro Pete
06-04-2008, 01:50 PM
Hm I'll bet going through the Nasty Dungeon just to recreate The Last Crusade is totally worth going through it sans Magi.

Coinspinner
06-04-2008, 11:21 PM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL250007.png

Having been impressed with their Whirl ability, GuPy forces a detour to nibble on Nymph flesh. S/he transforms into a Watcher, an eyeball with just over 600 HP and a strong Beam attack. Unfortunately Beam is it's only direct damage attack. Having been in eyeball form before, GuPy allows the expedition to proceed on a hunch that s/he'd soon find what s/he needs.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL240006.png

A quick jaunt over to the two vines confirms what I'd suspected. Without MAGI we can't open the doors between worlds. The Door items are the only way to get around now. Off to the mean and nasty Nasty Dungeon.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL250041.png

FiRa simply can't pass up a mysterious fluid. BF2 passes without incident.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL250045.png

Luck or some distant eyballish memory has led GuPy to dine on the very flesh needed to achieve his/her goal. Though RoBo is quick to remind us that he's still the man (The man!) GuPy is hot stuff right now. Whirl sends all enemies spinning into the air for between 400 and 600 damage. Those that don't survive don't come back down!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL250047.png
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL250058.png

The trouble with Dad is that as a human he can't replenish the uses of his items at an inn, but as a guest his equipment can't be removed. I'm only down to the fourth floor when I start to realize that my cunning plan for wearing out and breaking his junky items first isn't going to work as well as I'd hoped.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL250069.png

HeRo doesn't do much, so he becomes Dad's caddy, holding weapons his father will be using later on in the dungeon. We take the Door back to Final Town and sell off everything but the essentials.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL250081.png

This sums up the journey back to BF4. I'd say somethign about the enemies, but they're unremarkable and about the same strength as those in Valhalla.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL250082.png

Wait, that's interesting. It's been a long time since FiRa's learned a new attack spell. And with only one charge it's just got to be a doozy.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL250086.png

Wha... why? Whyyyyy?

Coinspinner
06-05-2008, 06:46 PM
Ok, fine. You can have a second update today... but only a small one.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL250094.png

BF4 has many long branches, each of which leads to a treasure. As we collect them, we're ambushed twice. Keeping everyone's health full is essential, as the second and fourth of the above screenshots demonstrate. GuPy and Dad treat these guys to a Whirl + Missle combo, with FiRa's Flare waiting to pick off any unfortunate survivor.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL250101.png

Unfortunately whoever wrote the emulator I'm using didn't think anybody would ever want more than 100 screenshots of the same game, so I'm missing screenshots of half of BF4 and the beginning of BF5. Here's what you missed: RoBo opening a box with a Dragon helm inside, RoBo opening a box with a Tent inside, RoBo opening a box with a Tank inside, RoBo opening a box with a Missile pod inside, RoBo descending some stairs, and some annoying illusionary walls that weren't fooling anybody. At the end there was a Muramas.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL260002.png

BF5 is a strange floor. Where the previous four had gradually been getting harder, on this floor enemies from BF1 show up singly, or in groups of all one type. Dad wears out RoBo's old Laser sword, while RoBo breaks in his new CatClaw.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL260003.png

Apart from the Samurai bow, this is all junk. Selfix is robot armor with weak stats, but the ability to restore a bit of HP after each round. But RoBo has no trouble restoring his own HP, making it useless. FiRa equips the Samurai bow, and being very slow, is able to gain a few points of agility while hardly damaging the bow at all. These bows do a steady 800 damage a shot to an entire group, regardless of who's using it.

Sanagi
06-05-2008, 06:59 PM
Unfortunately whoever wrote the emulator I'm using didn't think anybody would ever want more than 100 screenshots of the same game, so I'm missing screenshots of half of BF4 and the beginning of BF5.
I encountered a problem like this - PCSX would fail to add new screenshots after loading if there were already images in the screenshot folder. Clearing out the folder in between sessions ensured that it would work correctly.

Pajaro Pete
06-05-2008, 10:17 PM
That happened to me with ePSXe. Keep fightin' and don't let dem mean an' nasty enemies get you down.

Coinspinner
06-06-2008, 12:53 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL260023.png

Just a few steps into BF6 we're greeted with this hair raising ambush. From here on in it's a new tier of enemy. The frequency with which we are ambushed also rises the deeper we delve. We're just barely scraping some of these encounters as the miraculous stat gains all roll in no more than 20 steps from the stairs.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL260058.png

The items here are very much worth the pain. Unsure of what's worth keeping, we break in a tent and clear space in the bag again by ditching junk and items that can be repurchased. The Parasuit is an amazing one-piece armor set that provides the immunities of the Dragon armor, a boost to strength and agility, and the defense of a full armor set all in one slot. FiRa lays claim to it. Since equipping it forced her to remove her shoes, she now has room for the PsiGun as well.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL260063.png

A single glance from the entrance was enough to make me hate this floor. The exit was visible from the entrance. The path snaked and bent back on itself. A quarter way along there was a branching point. Climb the stairs or go through the hole? Both ways are doubtless long, and of course one will lead to loot and the other to the next floor. This time the coin flip lead us to treasure first and progress second.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL260070.png

Incomprehensibly, RoBo equips Karate. His agility instantly hits 99, and his HP breaks 800. He doesn't need 99 agility to move first or to kill with the CatClaw, so I'll work out a more well rounded setup later. The Sun sword is a powerful strength weapon that obliterates undead, and will eventually be sold. The Hyper bomb has a meager 3 uses, which would be reduced to 1 use if equipped on RoBo.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL260081.png
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL260083.png

On BF8 we find the strongest enemies yet. Dad expends his Missile pod while FiRa polishes off a book of Flare, clearing a little more space. This maze like floor yields a fragile Glass Sword, a book to replace the one FiRa just broke, another bomb with a single use, and a replica of the spear that was hitting FiRa for over a thousand damage not too long ago. To the east we find an ominous stairway.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL260093.png

ohgodtellmethatsnotaboss

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL260094.png

*phew* Ya know, that wasn't at all as bad as I thought it'd be.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL260095.png

Isn't this is the fifth floor?

;____;

Pombar
06-06-2008, 02:12 AM
That fairy needs a smackin'!

Octopus Prime
06-06-2008, 03:47 AM
I... I don't think I ever got that deep into the Nasty Dungeon.

Coinspinner
06-06-2008, 11:54 PM
One Door later, on the outskirts of Final Town, HeRo and co. sort through their huge pile of loot and old equipment.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270003.png

Simply by equipping it, RoBo destroys a priceless NukeBomb. FiRa quickly claims the Glass Sword before RoBo can get it's clamps on it. RoBo focuses his optical sensors on the Hyper bomb instead. After signaling HeRo's attention, the pair wander off into the forested hills.

It's not long before the woods yield what the pair is looking for: any old monsters at all. HeRo gleefully skewers an entire line of Watchers, crowing in delight after his first successful melee attack since Edo. Waiting patiently for his giddy companion to vacate the blast zone, RoBo launches the Hyper bomb. It notes with satisfaction how it's sensor logs don't even report how many enemies were defeated by the blast.

Coinspinner
06-06-2008, 11:55 PM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270011.png

Surprisingly, many of the items we found in the Nasty Dungeon are of little actual worth. The Vampic sword drains HP from its target, but it deals mana-based damage and relies on agility for it's hit rate. Only Dad would get any use out of it, and his inventory is full. The NukeBomb sells for very little and can't be used by robots. It's damage doesn’t live up to the name, either. FiRa changes into the amazing Parasuit and RoBo dons her old Dragon armor. Both recieve a defensive boost they were in dire need of, and FiRa gains another equipment slot for weapons.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270015.png

Dad still hasn't stopped yammering about recovering the final MAGI, and there's nothing else to do, so it's time to tackle the Final Dungeon.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270018.png

The walls are made of screaming faces choked by tangled fleshy tendrils, and the layout resembles the internal anatomy of some huge alien being. The decorators tried, but there's just no beating the unintentional horror or Valhalla World.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270023.png

The journey through is strangely uneventful. The enemies are about as strong as those BF6 of the Nasty Dungeon, but fewer in number. With the exception of the Nymph's Whirl and the Ten-Gu's Tornado, their attacks are mostly harmless now.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270035.png

Most floors contain a single treasure, always either on the east side or in the center. Most notably, there’s another Parasuit here. West leads to the upward and onwards. This place is actually really dull compared to the las—- er, compared to the previous dungeon. So I changed the pallet to a sickly pink and red in an attempt to make the place look a little more evil and frightening.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270048.png

On the eighth floor RoBo rams into this wall, expecting it to be an illusion. It is not. He proceeds to ram into every other wall without success; the floor is empty. The ninth floor appears suspiciously small, and RoBo again charges the east wall. This time it pays off and we find a chest containing Xcalibr. Xcalibr deals strength based damage, never misses, hits a group, and is indestructible.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270066.png

HeRo nearly wets himself. Enough pink.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270068_2.png

We take this long ominous hallway as our cue to save. As if we hadn't been doing that before each stairwell and chest anyway.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270073_2.png

According to some guy in Final Town, this boss is immune to status effects and instant death. Dad has similarly sage advice to give. Full attack!

Ample Vigour
06-07-2008, 12:14 AM
I don't know how to comment because this game seems to veer wildly between total randomness and calculated cruelty. Are there rules? Is it fun? I fear the answer may render linear thought impossible.

Coinspinner
06-07-2008, 12:34 AM
It's very fun. Random? Somewhat...

Since this was originally a "help me!" thread and I've never played the game before, I wasn't able to give things their proper introduction. For the sake of completeness, and in hopes of salvaging this wreck of a thread, I'll go through the early game and introduce the various races and mechanics after I... er, we... finish the game.

Pajaro Pete
06-07-2008, 12:37 AM
The first rule of Final Fantasy Legend 2 (or really, SaGa anything) is to calculate the most painful random cruelty that can be thrown at the player.

(It's actually all pretty well calculated, it's just not documented anywhere)

dwolfe
06-07-2008, 12:48 PM
Go HeRo! You might get to hit the final boss once before you go down!

I'm amazed at how entertaining the thread has been despite my complete and total lack of understanding of how to play this game, let alone strategies like "number of item uses".

Coinspinner
06-07-2008, 07:02 PM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270078.png

It's WarMech! Or WarMach apparently. Let's see how much he likes being on the receiving end of those nukes.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270080.png

WarMach attacks with Missiles and NukeBombs, hitting the entire party for some serious damage. Fortunately, Dad brought along a Heal staff, and spamming it takes most of the bite out of the killing machine's attacks.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270091_2.png

Victory rewards us with the machine's Heart MAGI, which is promptly installed in our own tinman. RoBo simply can't help but flaunt it before all his robot friends.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL270103.png

And RoBo can't wait to rub his victory in this plantoid's face. With the Heart MAGI secured we can now climb the last vine to the Central Shrine.

Ample Vigour
06-07-2008, 07:09 PM
Holy crap, you had to fight Getter One? Something tells me that's not the only in-joke.

Coinspinner
06-08-2008, 10:47 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_8_0103.png

We set out from Final Town and head back to where we were confronted by Apollo. Climbing the vine takes us to the innermost reaches of the hub world, Pillar of Sky. If I neglected to mention it before, the MAGI we collect are pieces of a statue to of the goddess Isis. Our destination is Isis' Central Shrine.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_8_0106.png

Apollo : Captain! You were alive?

Father : Apollo! using the power of MAGI is too dangerous. Listen to me, Apollo. Stop it!

Apollo : For me? Ha! Who do you think you're talking to? Besides, it's too late! I already used the MAGI! Now wait and see what happens!

HeRo : Then we have to defeat you before that!!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_8_0123.png

Apollo begins the battle by using the Aegis. Dad's Muramasa is deflected, and Apollo proclaims that he won't be defeated so easily. Aw, nutbunnies. Apollo spends his next few turns gloating. In FiRa's opinion, he's just not taking this battle seriously enough. Drawing the Glass sword she rescued from RoBo's questing clamps, she attempts to wipe the smirk off his face.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_8_0137.png

He takes it in stride. His MAGI bolstered defense proves rather annoying. But we have ways of dealing with that. Masmune does what you expect, and single target damage can easily be healed.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_8_0145.png

I don't know what he intended to do to us, and GuPy didn't want to find out. Wait, Whirl's never done that before...

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_8_0149.png

Apollo needlessly transforms into something out of Power Rangers. He attacks in earnest now, and two turns later things are looking grim.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_8_0157.png

Apollo : What is this?!

HeRo : Your MAGI is not perfect! I have the very last one here!

Apollo : ..S.. Sh.. ..You.. ..Cap..tain..

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_8_0163.png

Xcalibr somehow dragged HeRo's corpse over to strike the final blow.

Father : Watch out! He's exploding! HeRo!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_8_0170.png

...right on?

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_8_0174.png

HeRo : Oh, Dad...

Father : ...HeRo...

HeRo : Come on! Don't leave me..

Father : ...

FiRa : Can't we do anything?

RoBo : MAGI...?

HeRo : Right! Let's do it! Hold on, Dad!

Father : N...no....d..on...t...

GuPy : We can't tell what gonna happen through...

FiRa : Oh... so what? Go ahead, HeRo! Use them!

RoBo : Do it!

GuPy : ..HeRo, we believe and followed you. It's all yours.

HeRo : Oh.. FiRa, RoBo, GuPy! Thank you.

Father : ...N.....o....

HeRo : I promised mom to go back home with you, dad!

Father : ...

HeRo : Now! Let's do it!

Octopus Prime
06-08-2008, 11:13 AM
Well, you beat the FInal Boss and the Boss that came after the Final Boss, surely there's nothing left to beat up.

Pombar
06-08-2008, 11:18 AM
The 'thinks he's all powerful for a few seconds then melts' thing reminds me of the fake grail in Indy 3.

Pajaro Pete
06-08-2008, 11:23 AM
Well, you beat the FInal Boss and the Boss that came after the Final Boss, surely there's nothing left to beat up.

Yep! Now that we have all the Magi and defeated the last of the New Gods, surely there is nothing left to fight! I guess we can finally kick back and relax for a nice long time!

Kishi
06-08-2008, 11:51 AM
Right on!http://i39.photobucket.com/albums/e200/grokyou/samoose.png

Destil
06-08-2008, 04:13 PM
I used to think his HP reset after that transformation...


.... needless to say, this is a insane fight if you waste 6 turns intentionality. Once he transforms Apollo rotates flare and masamane every turn. Robots usually won't last through 2 hits with their low magic defense.

I've actually taken him down twice like that, and if my battery wasn't dead I'd pick up the save with 4 robots standing in front of him and finally finish the game like that.

Coinspinner
06-08-2008, 04:29 PM
The end is nigh. Afterwards, updates will be slow for a while as I can't play ahead until you guys decide on the next party.

It's unfortunate, but with only 4 spaces per name "PANTS" won't fit.

Octopus Prime
06-08-2008, 04:31 PM
PANT fits. PANT fits nicely.

Also, you used the same party I always did, so... yeah.

Pajaro Pete
06-08-2008, 04:35 PM
PANT
TNAP
PNTS
STNP

Naming done.

SilentSnake
06-08-2008, 04:35 PM
Or you could go with the wonderously retrotastic PNTS. Early localization strategies ho!

Sporophyte
06-08-2008, 04:53 PM
If you've ground your party up to rediculous levels it is actually possible to beat Apollo before he transforms. Then he doesn't explode or anything. It's tremendously anticlimatic and then dad still falls anyway after the battle.
I only ever suceeded in doing that once, on a play through with 4 mutants where I had abused the number generator on the first town in Ashura's world to always get a mana boost in the first fight after startup. 3 Mutants with 99 mana and a 4th in the 70's all pumping out flare every turn really adds up in a hurry.

Coinspinner
06-08-2008, 06:49 PM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_13_0005.png

?

Choice of hero seems to have little to no affect on dialog. I started a game with a dragon named COW (http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_13_0006.png) and the opening scene (http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_13_0022.png) was the same. Momma had a CHKN, momma had a COW, Dad was proud, he didn't care how.

Kishi
06-08-2008, 06:55 PM
I must have missed something. Why are we picking a new party?

PapillonReel
06-08-2008, 06:57 PM
I say go for a team of slimes.

Coinspinner
06-08-2008, 07:23 PM
I must have missed something. Why are we picking a new party?

The Let's Play! started about midway through the game. When I started it up again it was with the intention of first seeing the game through to the end and then starting a new game to cover the early portions.

Ample Vigour
06-08-2008, 07:31 PM
The Let's Play! started about midway through the game. When I started it up again it was with the intention of first seeing the game through to the end and then starting a new game to cover the early portions.

Go all mutant females. Then the only man in their lives will be you, the player!

behold the black heart of moe

Coinspinner
06-08-2008, 08:17 PM
Go all mutant females. Then the only man in their lives will be you, the player!

behold the black heart of moe

http://i12.photobucket.com/albums/a239/Coinspinner/Junk/Vyolet.jpg

Ample Vigour
06-08-2008, 08:26 PM
hott

and because she's a drawing she won't leave me when i hit her for not calling me oniichan

baby i love you please come home i don't mean it when i get crazy

Egarwaen
06-08-2008, 08:32 PM
Go all mutant females. Then the only man in their lives will be you, the player!

behold the black heart of moe

M.O.E! M.O.E! M.O.E! M.O.E!

... I would come up with more lyrics, but my brain isn't working right now.

Ample Vigour
06-08-2008, 08:47 PM
See the satin ribbons
It's M O E

Wants to see her niichan
It's M O E

Too close to her papa!
It's M O E

M O E
M O E

EDIT: It's kind of sick how incest and moe are pretty much the same thing in anime.

Egarwaen
06-08-2008, 08:58 PM
EDIT: It's kind of sick how incest and moe are pretty much the same thing in anime.

Not always! In Ouran High School Host Club, a great number of things cause M.O.E. Sometimes... Very odd things.

Ample Vigour
06-08-2008, 09:06 PM
Not always! In Ouran High School Host Club, a great number of things cause M.O.E. Sometimes... Very odd things.

This is the third time i have run into this show in casual conversation. I feel I have a new anime to watch.

Coinspinner
06-08-2008, 09:22 PM
The 78 MAGI are assembled... and the earth begins to shake!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_9_0102.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_8_0197.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_9_0104.png

Isis: ..What's happening?

HeRo : Well, uh..

Isis : Oh! You don't have to tell me. I can read your mind. ...I see.

HeRo : Well, then...save my dad!

Isis : Okay! He'll be alright now.

HeRo : Um...well...thank you. Maybe you really are a god.

Isis : Not really. But it doesn't matter. I've got to do something about this shaking! This might really ruin the worlds!

HeRo : Aren't you a god? Can't you just stop it?

Isis : No way! Not from here anyway! I have to go to the center of the worlds. It's hard for me to get there all by myself... You! Why don't you come with me!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_9_0123.png

HeRo : You know, you can be pushy.

Isis : Let's go!

HeRo : Okay, okay!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_9_0130.png

Here's a closer look at our goddess. Her body is made of the MAGI we worked so hard to acquire. We have Pegasus back! And Aegis! Isis also has an innate Flare spell that can be recharged by resting.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_9_0134.png

Between our haste and the shaking, we end up falling down the stairs. And falling. And falling. I'm not sure how many flights of stairs we fell down, but it was all of them and there were a damn lot. Really. Lots. Many flights of stairs. You might say they go on longer than a Family Guy joke.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_9_0146.png

Monsters seem to be falling down the stairs with us. Naturally, they seize this opportunity to attack. These are the strongest monsters in the game, and you can't flee from them. Apart from that, there's not much to say about them. The weakest groups can still be killed with something like the Samurai bow, the rest require a concerted effort to take down. The stronger magic users (fairy, ghost, demon, and griffin types, as usual) are lethal while the fighters and status types are mere nuisances. I had GuPy eat every single meat he came across, and he went up a tier immediately. Most of these forms have a very good attack of some sort, and GuPy can afford to spam the heck out of them.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_9_0165.png

And here is the first guardian, TianLung. He went down so fast I wasn't able to snap a shot of him. He has the same dragon sprite as all the others you've seen thus far. More importantly, he dropped a valuable prize: the first Ultimate Meat. Feasting on it pushes GuPy into the final monster tier. He now gives Mini-Isis a run for her money. It's GuPy's time to shine!

mr_bungle700
06-08-2008, 10:54 PM
Isis is a freakin powerhouse.

As are many of the final tier monsters. Monsters may be hit or miss throughout most of the game, but once you get one into the top tier it becomes quite valuable. I'm partial to Titania (the fairy type), myself. She's got Fire, Thunder, Ice, Flare (!), Cure, Erase and Teleport, plus 97 Agility and 99 Mana.

<temporary thread derailment>

Not always! In Ouran High School Host Club, a great number of things cause M.O.E. Sometimes... Very odd things.

Like man-on-man moe!

This is the third time i have run into this show in casual conversation. I feel I have a new anime to watch.

Watch it! It's very good.

</temporary thread derailment>

Destil
06-09-2008, 01:16 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_9_0165.png

And here is the first guardian, TianLung. He went down so fast I wasn't able to snap a shot of him. He has the same dragon sprite as all the others you've seen thus far. More importantly, he dropped a valuable prize: the first Ultimate Meat. Feasting on it pushes GuPy into the final monster tier. He now gives Mini-Isis a run for her money. It's GuPy's time to shine!Indeed it is. The awesome thing here is GuPy can never devolve ever again. so fresh abilities and HP are just a snack away.

As far as the party: 4 Robots! 4 Robots!

McDohl
06-09-2008, 02:40 AM
I'm hereby requesting you get a Seven Sword.

Coinspinner
06-09-2008, 12:50 PM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_9_0170.png

OM NOM NOM. GuPy briefly considers changing his name's pronunciation to better suit his new form, but discards the idea the moment a new hock of monster flesh presents itself. He'll always be goopy on the inside.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_9_0176.png

While resuscitating FiRa after a tough battle, HeRo suddenly notices the earlier scene with Isis has left him leading the party, with his mutant companion in the second position.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_9_0193.png

At the bottom waits the second guardian, Fenrir. He's decided that, Ragnarök averted or not, somebody's getting devoured today. He just doesn't know who he's dealing with.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_9_0197.png

Licking his beak, GuPy shifts into a demonic form. Teleport works like Pegasus, and Erase is a death spell that hits whole groups. Two steps later we're ambushed by one of the most deadly groupings in the Central Shrine. GuPy was happy to try out his (way stronger than FiRa's, neener-neener-NEEner) Flare spell on them.


http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_11_0113.png

After what feels like an eternity we reach the bottom of the stairs. Before us lies something worse than auto-scrolling stairs: a maze. Isis recommends we go left and up, and we try.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_10_0102.png

The enemies continue to be a mixed bag of weak punching bags and ridiculously lethal spell slingers. GuPy is not content however, and continues to ingest every scrap of flesh to come his way. The last form he takes is Kraken. It's 8-hit attack does about a thousand damage, it's Thunder 600, and it's Whirl 700. The tougher groups meet Isis' Flare. And why not, I've got Tents to spare.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_10_0107.png

There's a door here. We can't open it. It probably leads up to the door we couldn't open on the top floor. Let's not dwell on this. A bit to the right and up...

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_10_0112.png

Isis : I'll get one of them. You go get the other one!

HeRo : This will be our very last battle. Let's go!


Let me at 'im, I'll moidalize 'im!

Elfir
06-09-2008, 12:56 PM
You must name one of your new party MOE now.

Octopus Prime
06-09-2008, 04:30 PM
Super Fighting Robots!

Arsenal Man!

spineshark
06-09-2008, 04:37 PM
You must name one of your new party MOE now.
And on an unrelated note, I think "SZLK" is also a good name.

Sanagi
06-09-2008, 07:24 PM
Indeed it is. The awesome thing here is GuPy can never devolve ever again. so fresh abilities and HP are just a snack away.

As far as the party: 4 Robots! 4 Robots!
The all-robot party is pretty fun. No magic at all, but at times your stats will be absolutely insane. Also, splitting a party between robots and monsters is a delightfully bizarre way to play the game.

Tanto
06-09-2008, 07:47 PM
I can't even picture having enough quality equipment to support four robots. I've played with most of the various party combinations, but I had enough trouble collecting equipment to play with more than two.

My most common party was probably Human female, Mutant female, Mutant female, Robot. I rarely used monsters because I could never be bothered to look up which were good meats to eat and would always get stuck with crappy monsters.

I was thinking about this the other day... that guy in Ashura's Tower who looks like Dad, Mask or something; is he anybody? I don't recall him ever coming up again.

Netbrian
06-10-2008, 07:35 AM
I vote for four creatures, four robots, or half of both. I really want to see the game done with the really marginal, odd parties.

Coinspinner
06-10-2008, 03:06 PM
I'm late today, sorry.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_10_0117.png
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_10_0123.png


Arsenal starts out by firing all four canons at us for rather low damage. A few attacks is enough to destroy the first. With each canon destroyed the Arsenal's attack grows weaker. GuPy's 8-hit does very disappointing damage here, but his Thunder and Whirl are quite strong. It's only a few rounds before all the guns are destroyed. Arsenal switches over to a single target attack that can be blocked by RoBo and HeRo's Tanks. I decide it's a good time to start healing the damage done by the cannons. And that is when I noticed that we haven't got a Heal staff.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_10_0128.png
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_10_0133.png

After Arsenal sustains a bit more damage, the battle music changes. Arsenal launches it's Smasher, instantly killing FiRa and leaving the rest of the team in dire trouble. It spams this ability ever round, dealing seemingly random damage, until the party is finished.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_10_0136.png

Well, there's one thing we can do about that. Or so we thought. Elixiers can't be used in combat. Without Heal this is impossible. And short of a miracle transformation by GuPy, I have to leave to get that.

Edit: There's still time to chime in on the next party.

4 robot: 3

4 monster: 2

2 Robot, 2 Monster: 1

4 FMutant: 1

Ample Vigour
06-10-2008, 03:38 PM
Oh, crap. Is that it? I mean, are you completely stuck at the endgame?

Elfir
06-10-2008, 04:30 PM
I think you should actually use a male mutant. Because they get no loves. Name him MoE.

Coinspinner
06-10-2008, 05:34 PM
I want goddamn SaGa 4 on the goddamn DS right goddamn now.

mr_bungle700
06-10-2008, 06:34 PM
Oh, crap. Is that it? I mean, are you completely stuck at the endgame?

Fortunately, Isis has the power of the Pegasus Magi, so escaping the dungeon is no trouble at all. Getting back down to the bottom floor again is annoying though.

Pajaro Pete
06-10-2008, 06:47 PM
I want goddamn SaGa 4 on the goddamn DS right goddamn now.

I'd be happy with a Romancing SaGa 2 remake that didn't require the player to kill off characters to get them out of the party.

Netbrian
06-10-2008, 06:55 PM
Quick question -- Will you be getting the Seven Sword? It would make me ever so happy.

Coinspinner
06-10-2008, 09:27 PM
Quick question -- Will you be getting the Seven Sword? It would make me ever so happy.

I can try, but I finished the game and wrote the final update over a week ago.

Fortunately, Isis has the power of the Pegasus Magi, so escaping the dungeon is no trouble at all. Getting back down to the bottom floor again is annoying though.

Annoying indeed! In fact, here is an update regarding my plan to minimize the hassle.

~~~~~~~~

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_10_0142.png

I hatch a plan. Isis chauffeurs us back to Final Town, where useless things are sold off and musty old weapons are replaced with fresh new ones, then to Lynn's house for no reason at all, to Giant's Town, where Giant armor is repurchased, and finally back to Final Town.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_10_0157.png

Behold phase one of my cunning plan. We even have tents equipped.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_11_0102.png

Isis returns us the Central Shrine. Dad's still sleeping. Begin Phase Two. GuPy, RoBo and Isis blast every last enemy on the way down into oblivion. There's only two that can survive Isis' Flare spell, the turtles and Musashi. Musashi have about 2000 HP. But that just means they make a somewhat larger speed bump.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_11_0105.png
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_11_0128.png

Where others see a massacre, GuPy sees a buffet. We let GuPy eat, hoping for a miracle. We get one.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_11_0139.png

Begin Phase Three. HeRo removes his Parasuit, passing it along to RoBo. He removes the excess Tents from his inventory and equips Giant armor and Hecate shoes. While his greatly reduced defense is a little worrying, the Hecate shoes should both enable him to use a Heal staff to at least some effect and increase the strength of Cures and Heals used on him. FiRa has her own Heal staff as well as two books of Flare. GuPy is queen of the goddamn fairies. RoBo is RoBo.

Let's rock.

mr_bungle700
06-11-2008, 01:45 AM
Behold phase one of my cunning plan. We even have tents equipped.

You're a madman!

But now you are indeed ready to rock.

Octopus Prime
06-11-2008, 04:46 AM
Sir, you tamper with forces beyond your ken!

Give that big gun thing what-for! Beat it hollow!

Coinspinner
06-11-2008, 10:16 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_11_0151.png

We blast away at Arsenal's cannons while HeRo waves his new staff around. With the cannons gone, HeRo and RoBo hop into their Tanks to minimize the damage they take from Arsenal's physical attack. FiRa keeps everyone's health topped off. When the Smasher spam begins, we're ready. Both FiRa and HeRo are too slow to outrace Smasher, but GuPy can interject a powerful Cure on whoever is most hurt. We last several rounds, landing constant CatClaw attacks and the occasional Flare or Xcalibur. Eventually GuPy and RoBo fall to a particularly nasty Smasher. HeRo and FiRa struggle on, sneaking in attacks after particularly weak Smashers. Finally, FiRa strikes the final blow.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_11_0171.png

RoBo : We did it!

Isis : Thanks. We did it!

RoBo : Well...what should we...

Isis : I have to stay here and repair things. You go back to your world.

RoBo : Oh..we will. Isis, who are you really?

Isis : This world we made will be old and needs to be repaired once in a long while. That's why I'm here. That's why I'm waiting as MAGI until somebody calls me from over a thousand years of a sleep. Then..again I wait.

RoBo : We won't see you again, then?

Isis : No...but...your descendants might awaken me

RoBo : Oh, yes...we will let our children know about you and your MAGI...The legend of our goddess, Isis!

Isis : Goodbye then. The elevator is working now. Take it back to your world!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_12_0122.png

Father : ..stay here and wait for you. I didn't know that MAGI was such a thing.

HeRo : I feel like I've seen more then everybody else.

Father : Ha ha your world isn't that small. I have to go and see it all!

HeRo : Um..before that, dad!

Father : Oh yes! I know.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_12_0141.png

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_12_0150.png

Father : ..leave now.

HeRo : Again? What is it this time, dad?

Father : It's the Lost Ark, HeRo!

HeRo : I'm coming with you, dad!

Father : All right! Come on!

Jane : I'm not waiting around and staying home this time. Take me with you!

Father : Dear?

HeRo : Great! Let's go!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_12_0159.png

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_12_0162.png

Red Hedgehog
06-11-2008, 10:24 AM
Yay! Good job. Reading about SaGa games always makes me want to play them. Then I do and get frustrated.

Coinspinner
06-11-2008, 10:24 AM
I was thinking about this the other day... that guy in Ashura's Tower who looks like Dad, Mask or something; is he anybody? I don't recall him ever coming up again.

He shows up in the ending, as you can see above. Seems to be related to Lynn somehow.

Elfir
06-11-2008, 10:28 AM
He shows up in the ending, as you can see above. Seems to be related to Lynn somehow.

I always assumed that WAS dad. Just dad being a mysterious jerk.

Pajaro Pete
06-11-2008, 10:57 AM
l always loved that the game's big twist is that the Goddess is actually just the Maintenance/Tech Support person.

Tomm Guycot
06-11-2008, 11:25 AM
So... Dad is Indiana Jones?

Final Fantasy Legend: Kingdom of the MAGI?

Er anyway...

Maybe I'm stupid, but I don't understand why you equipped all those tents.

Kishi
06-11-2008, 12:21 PM
That's seriously the last boss? A big, unfeeling defense system?

Oh, well. It is a SaGa game, after all.

Coinspinner
06-11-2008, 01:18 PM
So... Dad is Indiana Jones?

Final Fantasy Legend: Kingdom of the MAGI?

Er anyway...

Maybe I'm stupid, but I don't understand why you equipped all those tents.

The bag was full! And it's not like HeRo needed any more weapons.

dwolfe
06-11-2008, 02:57 PM
Where others see a massacre, GuPy sees a buffet. We let GuPy eat, hoping for a miracle. We get one.

I understood the tents thing (i.e. recharge your 5 uses of flare every couple battles, rather than getting beat up fighting conservatively)...but .... what was the miracle? HP stayed the same, you got quake...resistance, i think...and some spell named "Erase" that does....miracles?

Mightyblue
06-11-2008, 03:10 PM
Erase kills things, lots of things. Titania has Flare too, and it's about as powerful as Isis' version.

mr_bungle700
06-11-2008, 05:46 PM
Plus, Fire, Thunder, Ice and Cure are all still useful even at this point in the game. Her stats are great too.

That's seriously the last boss? A big, unfeeling defense system?

Oh, well. It is a SaGa game, after all.

Yeah, it isn't a particularly impressive design. On the plus side, it's a more difficult final boss then you find in many JRPGs.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_12_0159.png

I like how the whole family leaves through the window at the end. Dad's apparently been sneaking out that way for years so his wife won't know he's going, but now that she's going with them there's just no reason. I guess it's more adventurous to hop out the window then to stroll out the front door.

Coinspinner
06-11-2008, 09:19 PM
Retrospective

HeRo

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0028.png

My main character. As a human, he gained stats according to the weapons he used. Male humans tend to accumulate strength and HP a bit more easily than females, who gain agility and mana(?) a bit more easily than males. Hero focused on strength based melee weapons and for much of the game could strike an enemy dead with one blow. But only one enemy. Worse, his lacking agility meant he was always the last to act and frequently couldn't actually hit the enemy.

There was an upshot to this however. Humans have no innate abilities and rely on their weapons to defeat enemies. Weapons wear out as they are used and must be replaced. However, weapons will not lose durability if the battle ends before that characters action, which allowed HeRo to level up without costing a fortune.

Eventually HeRo went the defensive route, using counters, shields, and weapons that block attacks over weapons that cause great damage. During the final battle he assisted FiRa and GuPy with the healing, freeing them to pierce Arsenal's ridiculous defense score with their magic more often than if they'd been doing all the healing themselves.

RoBo

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0026.png

Robots do no grow stronger by fighting battles. They receive stat bonuses from the items they equip. A Missile pod will increase a robot's HP by 117, where a Blitz whip will grant 45 HP and 18 agility. The defense values and status bonuses granted by armor will typically be completely different from what Humans and Mutants would get. They can even equip several of the same armor type (seven helmets for instance.)

When a Robot equips a weapon it's durability is automatically halved, rounding down. Weapons with a single use will be reduced to zero uses, but will remain equipped and will continue to confer whatever stat bonus they give. Unlike Humans, Robots can restore their weapons' durability simply by resting with a Tent or at an Inn, more than making up for the reduced number of uses.

Since Robots become amazingly strong just from tossing lots of junk on them, and there’s tons of junk available, RoBo was a winner right from the beginning. Later on his greatness was somewhat diminished as enemies gained more magical attacks and higher defense scores. Robots take greater than normal damage from magic and are less affected by healing spells than other races.

FiRa

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0029.png

Mutants, like Humans, grow according to what they fight with. Compared to Humans, Mutants' HP growth seems to be somewhat stunted. They completely make up for this fact with their innate spell casting ability. A mutant can know 4 spells (or immunity skills) at a time, the lowest one on their list being randomly replaced every so often after a battle. Because these spells take up inventory slots, Mutants must make a choice between weapons and armor when filling the rest of the slots.

FiRa was a killing machine early in the game, but her performance plummeted around Edo World. However, she was handy with the Cure spell for most of the game, saving untold headaches from having to always carry a dozen potions around. Heck, at one point she had three copies of Cure, resulting in 45 uses of the spell. Her high mana and predictably slow speed made her a natural with the Heal staff, a natural complement to GuPy's high agility Cures.

GuPy

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0031.png

Monsters like GuPy do not grow in power. Nor can they equip items. Rather, they transform after eating the flesh of other monsters. Their transformations could be compared to the two card fusions in P3 I guess. Current genus 'X' + meat of genus 'Y' = genus 'Z'. Eating eyeball or worm flesh while in eyeball form will always result in a faerie type.

Monster forms have natural abilities and spells that are restored by resting at inns. Changing forms will also grant a full stock for all abilities, so an exhausted monster can continue to fight if they can find some meat to eat. While most monster abilities are essentially weak weapons, they can get spells as well. Most notably, faerie types usually have Cure and a few elemental spells.

GuPy was perpetually behind the other characters in all areas throughout most of the game. Though s/he managed to contribute more than HeRo eventually, but didn't start to shine until Final World and the Nasty Dungeon. Central Pillar and the Ultimate Meat gave him/her an amazing surge of power, finally making GuPy into a bit of a god. His/her final form, Titania, had both Cure and tons of firepower, with amazing speed and great durability to boot. Also Teleport, not that we needed it anymore with Isis' Pegasus around.

Special Bonus Update : By Popular Demand: The Seven Sword: Part One

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0001.png

Looking up the location of the Seven Sword, I see that it's a random drop from Haniwa, an enemy in the maze portion of the Central Shrine. Exactly where my last save was. I was prepared for some grinding but I encountered a Haniwa after just a single step.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0007.png

It has a strong Quake attack that only RoBo is susceptible to. After a rather long battle it still isn't dead. Then it casts Flare.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0013.png

Only Isis survives. She can revive the party with her Heart ability, bit it's only a few more rounds before it casts Flare again. Isis has the Recover ability and automatically heals for about 99 HP every turn, so maybe she can Masamune it to death on her own...

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0021.png

AH HAHAHAHA!! Oh, Kawazu... you're killin' me here, HAHAHA...

Coinspinner
06-11-2008, 09:25 PM
I understood the tents thing (i.e. recharge your 5 uses of flare every couple battles, rather than getting beat up fighting conservatively)...but .... what was the miracle? HP stayed the same, you got quake...resistance, i think...and some spell named "Erase" that does....miracles?

Both of those shots are of the same form. GuPy's previous form had been Kraken. Kraken is pretty strong, but it's performance against the final boss wasn't as great as I'd hoped. Titania is much better, as it combines speed, Cure and a whole heckuva lot more firepower than other forms.

keele864
06-11-2008, 09:52 PM
I'd be happy with a Romancing SaGa 2 remake that didn't require the player to kill off characters to get them out of the party.

I'd be happy with just the chance to play Romancing SaGa 2 at all.

Seriously, why doesn't Square just port these games and then translate them? It's not quite a license to print money, but I think the "hardcore" JRPG crowd would go for them. And isn't RS3 more or less worshiped by people who (claim to) know about this stuff?

It's true that Romancing SaGa didn't do too well on the PS2, but surely some of that was due to the game's failings as a port, and of course the continued backlash from Unlimited SaGa. I imagine both games are generally forgotten now, so it would be a good time for more SaGa.

keele864
06-11-2008, 09:54 PM
l always loved that the game's big twist is that the Goddess is actually just the Maintenance/Tech Support person.

This makes me feel much better about my current job. Perhaps someday I too might be worshiped.

Sanagi
06-12-2008, 01:12 AM
The one thing that has always annoyed me about FFL2 is the fact that monsters take way more work than the other character types and are usually weak anyway.

Also, if you have no monsters, the game should not ask you if you want to eat meat after a battle. Seems pretty obvious.

Coinspinner
06-12-2008, 01:24 AM
I'd be happy with just the chance to play Romancing SaGa 2 at all.

Seriously, why doesn't Square just port these games and then translate them? It's not quite a license to print money, but I think the "hardcore" JRPG crowd would go for them. And isn't RS3 more or less worshiped by people who (claim to) know about this stuff?

It's true that Romancing SaGa didn't do too well on the PS2, but surely some of that was due to the game's failings as a port, and of course the continued backlash from Unlimited SaGa. I imagine both games are generally forgotten now, so it would be a good time for more SaGa.

I think people have longer memories than that, heh. "SaGa" spells doom, now and forever. Doesn't really seem like there is a dedicated SaGa team anymore, either.

McDohl
06-12-2008, 04:34 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0021.png

AH HAHAHAHA!! Oh, Kawazu... you're killin' me here, HAHAHA...

Good luck! I always saved a hyper cannon shot for the Haniwa.

But if you got the mighty(?) Abacus - the only place in the game to get it is that fight - then I have faith you can get a Seven Sword. It's like an FFL2 rite of passage. Or something.

mr_bungle700
06-12-2008, 07:10 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0021.png

http://img357.imageshack.us/img357/4329/cactuarbm6.png

I'm sure everyone here knows this, but I wanted to point it out just in case.

EDIT: Waitaminnit...

http://img88.imageshack.us/img88/2122/cirnoqc4.jpg

I'VE MADE AN AMAZING DISCOVERY

Ample Vigour
06-12-2008, 07:30 AM
I'VE MADE AN AMAZING DISCOVERY

You're gonna have to spell this out for me.

Pombar
06-12-2008, 08:31 AM
I think the resemblance between the proto-cactuar, later cactuars and the mr bungle avatar TM was the discovery.

mr_bungle700
06-12-2008, 09:03 AM
Indeed. It occurred to me that she seems to have the cactuar's eyes and the haniwa's mouth.

Yet another item to add to the list of Things That Rule About Cirno.

Coinspinner
06-12-2008, 03:19 PM
Special Bonus Update : By Popular Demand: The Seven Sword: Part Two

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0035.png

Hyper bomb you say? Well I do have one shot left. Since Square was nice* enough to make Haniwa always be the first thing you encounter after loading a save in the maze I can try again right away. It works, but the Seven Sword is nowhere to be found.

* Or sadistic, if you're not looking for one.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0045.png

Reset, load, step, bomb, repeat! HeRo always gains HP, FiRa always gains a stat point. Neither ever gets to keep them. Finally I start to think that resetting might be affecting the random number generator, or that defeating enemies with the Hyper bomb prevents you from receiving loot.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0046.png

I decide to try and kill it without the Hyper bomb. Isis starts out with Aegis, immunizing RoBo to Haniwa's Quake spell. Not expecting much, I just launch an all out assault with Flare, CatClaw, and Xcalibr. I can scarcely believe it when not only do we win before it casts Flare but we also get the damned sword.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0051.png

Uh...

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0055.png

Heheh...

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0060.png

Doh!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0066.png

Well, at least somebody can wield it properly.

McDohl
06-12-2008, 05:16 PM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_14_0046.png

I decide to try and kill it without the Hyper bomb. Isis starts out with Aegis, immunizing RoBo to Haniwa's Quake spell. Not expecting much, I just launch an all out assault with Flare, CatClaw, and Xcalibr. I can scarcely believe it when not only do we win before it casts Flare but we also get damned sword.

Congratulations!

You can pick up your club hat and jacket at the counter. Honorary piece of MAGI will be delivered once the paperwork goes through.

(I can't recall if the Seven Sword is STR+AGI or just AGI based)

Destil
06-13-2008, 02:44 AM
According to here:http://sagez.net/amuseum/ffl2/weapon.php (rom hacker's site, so I'd think it's pretty accurate).
Damage=Str x15; attack up to 7 times, depending on Agl vs mob

For reference

Tank Cannon:850 damage
Catclaw: Agi x13
Flare: Mana x13

Coinspinner
06-13-2008, 10:29 AM
Defense also plays into all of those except Flare. All physical damage plummets starting around Final Dungeon, and it's really low against Apollo and Arsenal.

Coinspinner
06-15-2008, 01:51 AM
Starting Over

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_13_0002.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_13_0003.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_1_0035.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_1_0036.png

PNTS: Mmm..hmm.. Dad .. what is it?

Dad : I have to leave now. Will you keep .. Hey! PNTS! Wake up!

PNTS: I'm sleepy..

Dad : Listen! Do not lose this! Got it!

PNTS: Dad, are you leaving again?

Dad : Yep. Take care of your mother.

PNTS : Okay. Come home early.

Dad : ...Yeah, be good PNTS.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_1_0038.png

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_1_0042.png

PNTS : Mom, I um...

Mom : What? Tell me, PNTS.

PNTS : I want to go looking for dad.

Mom : Oh... I knew you would say so someday. You're adventurous like your father.

PNTS : But..I am worried about you, Mom. You'll be all alone.

Mom : Don't worry about me, PNTS. I'll be okay, just go on ahead.

PNTS : Yeah.

Mom : Tell your father that I am doing alright.

PNTS : I will.

Mom : Take care.

PNTS : Mom I...

Mom : Go to school and tell Mr. S. that you're leaving.

PNTS : Okay. Mom, I will be back with dad.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_1_0047.pnghttp://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_1_0048.png

Mr S : So you're leaving.. Then I have to tell you about this. The ancient gods made this world.

PNTS : Yes, I know.

Mr S : Their legacy is left all over this world in form of MAGI.

PNTS : ...

Mr S : What you have received from your father is piece of it. 77 of those MAGI make a statue of a goddess, Isis.

PNTS : This..

Mr S : Each MAGI has it own power. Some are using the power of MAGI to become gods.

PNTS : Why did my father have such a thing?

Mr S : To prevent MAGI from being abused for wrong purposes.

PNTS : So he's like a hero?

Mr S : Well...yes...kind of. If you wish to find your father, search for MAGI.

PNTS : I will.

Mr S : Your MAGI is called the Prism. It tells you the number of MAGI in the same area. It will help you.

PNTS : Thank you very much, Sir! I will study more about MAGI also.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_1_0053.png

Mr. S suggests we take some friends along to help. Townsfolk of every description then crowd around you, begging to come along. This is our party. It's not too interesting, but it's probably the strongest party you can make. That's fortunate since I need to blaze on through to Guardians' World before Etrian 2 shows up to distract me.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FFL2_1_0057.png

Our party members have friends around town who wish them luck. What kind of upbringing has MOE had, living with something that very nearly almost resembles a tentacle beast? What does it say about MoE that his housemate is a giant talking insect? What the hell does SZLK's name mean? What horrors lie in wait for them outside?

In the next update: The answers, maybe!

Ample Vigour
06-15-2008, 01:57 AM
What kind of upbringing has MOE had, living with something that very nearly almost resembles a tentacle beast?

A sticky one. :3

Kishi
06-15-2008, 01:58 AM
Having never played this game for more than five minutes, I never considered how the opening scenes would look if your main character were anything but a human. I assume the game never accounts for how two humans could be parents to a robot or a monster.

Elfir
06-15-2008, 02:07 AM
Having never played this game for more than five minutes, I never considered how the opening scenes would look if your main character were anything but a human. I assume the game never accounts for how two humans could be parents to a robot or a monster.

Either they're mechanical geniuses or the hero is leftovers from dad's Pokemon days. Just put a vest on Pikachu, he'll never realize he's not our natural child!

mr_bungle700
06-15-2008, 03:46 AM
FFLII embraces the non-traditional family unit.

Coinspinner
09-06-2008, 09:14 PM
After trying out 13 different Gameboy emulators, I only found one that has the screenshot function bound to a key and lets you save more than 99 screenshots. The catch being that the colors can't be changed and the default color is orange. Also, I'd have to start over. Since I've lost the file that I wrote updates in and didn't make it that far anyway, that might actually be a good idea.

dwolfe
09-07-2008, 09:56 PM
It lives, it lives! Is the robot/robot/mutant/mutant most powerful for early game or the whole game?

Elfir
09-07-2008, 10:59 PM
I forgot this one was supposed to keep going. Might be the fact that the ending already happened. ^_^

mr_bungle700
09-08-2008, 03:35 AM
It lives, it lives! Is the robot/robot/mutant/mutant most powerful for early game or the whole game?

I've only played through the game once, but based on that experience I'd say that robot/robot/mutant/mutant would be insanely powerful throughout the entire game. I did robot/human/mutant/monster on my playthrough, and the robot and mutant dominated for the entire time. The human was lucky to get off a single hit in a battle and the monster was useful only sporadically until the very end when it turned into a Titania. The next time I go through the game I'm probably doing either robot/robot/mutant/mutant or four robots.

Kirin
09-08-2008, 09:32 AM
It's been a looooong time since I've played any of this game, but wouldn't four robots be kind of insanely expensive? Or do you actually find enough random loot lying around to keep them all fed when you're not reserving nice equipment for other party members?

Kishi
09-08-2008, 09:36 AM
After trying out 13 different Gameboy emulators, I only found one that has the screenshot function bound to a key and lets you save more than 99 screenshots. The catch being that the colors can't be changed and the default color is orange.

Visual Boy Advance has all that, plus the option to play in monochrome or more authentic shades of yellow.

mr_bungle700
09-08-2008, 10:39 AM
It's been a looooong time since I've played any of this game, but wouldn't four robots be kind of insanely expensive? Or do you actually find enough random loot lying around to keep them all fed when you're not reserving nice equipment for other party members?

I've heard that four robots is an expensive party, but you do find gear at a good rate so it wouldn't be all that difficult to keep them equipped so long as you didn't mind one or two of them lagging behind. If you never ground for money you'd probably end up with two of the robots having top of the line stuff, the third having a mix of great and good equipment and the fourth being a dump for all your leftovers. The funny thing is that you'd only need two really good robots to tear through the game anyway. The other two would just be there to soak up damage and get in some extra hits.

The additional two party members would be better as robots than humans/monsters/mutants because A) they could heal themselves for free*, B) their defense would be ludicrous and C) an all-robot team would be so fast that most battles would end before the enemies had a chance to attack.

The all-robot party would actually have some monetary benefits, believe it or not. For one thing, free healing means that staying at inns would cost nothing** and they wouldn't need to buy healing items. They also wouldn't need to replace destroyed weapons because robots don't break weapons when they use them up. They just have to stay at an inn (for free!) to restore their weapon charges. Because of this, the only thing you'd ever have to buy for your robots would be weapon and armor upgrades, and if you were careful about what you bought I bet it wouldn't be too bad.

I haven't actually tried that party yet, though, so I could be wrong, but I think it would work out just fine. Even a robot with subpar equipment can have better stats than a fully decked human or mutant because they receive different equipment bonuses than humans and mutants and they can wear as many pieces of equipment as they can carry.

*If you take a piece of armor off a robot its max HP will go down. If you put that piece of armor back on the robot its max HP will go back up and it will gain an amount of HP equal to the increase in its max HP. An example: say the robot has a max HP of 250 but currently only has 150 HP. If you remove a piece of armor that gives it a 25 point boost to its max then the max will go down to 225. If you then put that piece of armor back on the max will go back up to 250 and the robot will gain 25 HP, giving it 175. Free healing!

**You pay 1 GP per lost HP to stay at an inn. Restoring ability and weapon charges doesn't cost anything. As a result, if you heal up all your robots before you go to an inn then the cost will be 0 GP.

Coinspinner
09-08-2008, 11:18 AM
Visual Boy Advance has all that, plus the option to play in monochrome or more authentic shades of yellow.

VisualBoy Advance makes you name each screenshot manually.

Tanto
09-08-2008, 11:21 AM
Only if you have multiple play sessions, I think. Even then, if you just move the pictures to another folder, you can take more.

Coinspinner
09-08-2008, 12:13 PM
Only if you have multiple play sessions, I think. Even then, if you just move the pictures to another folder, you can take more.

I have no idea what that means, but it's too late anyway.

Coinspinner
09-08-2008, 03:12 PM
I’d actually made it all the way to Ashura and had about half of that typed up and the pictures uploaded, ready to go. There was a running gag about PNTS becoming fixated on pretty human hands and wanting to wear them as hats. And much amazement over MOE relearning Cure six times in a row. But that’s all gone now and you get this instead.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U000.png

Yellow. Not having to watch my screenshot count, save and exit, and cut-paste to a new folder every few minutes is worth restarting since I’d have to rewrite everything anyway.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U250.png

We left off about to exit a sticky situation in the game’s first town, Home Town. After snagging a hint and a free potion we exit town. But things only get stickier as Mr. S. joins the party. The gorgon was borderline, but the schoolteacher here is a full-fledged tentacle beast. Pressing ‘B’ lets you talk to any guests that may be with you. Mr. S. leads us to a cave about one screen north of Home Town. Not that you can go anywhere else.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U015.png

Mr. S. annihilates anything in this cave on one shot and has a Cure spell too. It’s tempting to use Mr. S. to grind the party a bit but I’m in a hurry and doubt I’ll need to grind with this party anyway. There are a few spare swords and hammers and what not in here, and I slap ‘em all on PNTS.

Even the boss falls with one just strike from Mr. S. Or melts. Sticky. MoE seems happy.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U258.png

Mr. S: PNTS, I must stay and guard our town. Good luck!

PNTS: Thank you. I will come back with my father. Good-bye. Mr. S!

Mr. S left.

And with that, Mr. S. leaves the party. He actually camps this choke point for the whole game, preventing you from returning to Home Town. Half a screen northeast of the North Cave is the game’s second town, First Town.

Immediately upon entering town, PNTS spots a familiar hat.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U021.png

You’re not my Daddy! He tells us that “MAGI might be in the relics of the ancient gods.” Then asks us if we know where that is. (I’m betting this is actually dad wearing a goofy mask and he’s either ignorant to his home planet’s geography or he’s manipulating us into doing his dirty work.)

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U032.png

And here I’d been calling them vines. Hmm, Ashura is gathering MAGI. Maybe he’s friends with Dad?

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U030.png

Probably not, then. MOE thinks this Ki person is worth checking out.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U040.png

MOE’s got cleric on the brain and mutates himself a Cure spell. Nobody’s complaining. They don’t complain when PNTS slices off this gangbanger’s hand and wears it, either.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U046.png

It’s a short trip and not dangerous.

Coinspinner
09-08-2008, 03:15 PM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U053.png

Ki: I’ll heal you! Okay! All done!

PNTS: Do you know anything about MAGI?

Ki: What will you do with MAGI? Be a god?

SZLK: No way! PNTS’s father is going after MAGI. We’re looking for him.

Ki: That man with a hat on?

PNTS: Do you know? Where did he go?

Ki: He dropped in, asked me about MAGI and left.

PNTS: Oh… Okay. Thanks.

Ki: Wait! People say that there are MAGI in the relics of the ancient gods. It’s 4 to the east and 3 to the south form the Big Rock in the Southern Forest.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U077.png

South! MoE gains a useless ability along the way.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U079.png

This Asigaru is a human type enemy. Human types attack with the same sort of weapons you can equip and often drop these same weapons when defeated. Piling all the strength based weapons I’ve found on PNTS gave it a more reliable attack than the Colt pistol it started with.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U081.png

This is the place. You can’t stand on the rock, making Ki’s directions useless. I walked in circles to find it. PNTS claims a whip. Nobody complains. Most other boxes here are empty. The enemies are of the same tier as the ones outside, but new ones are beginning to show up and in larger groupings.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U100.png

These flies are pitifully weak, but stronger versions of them will become one of the games worst pests. Flies are fast and attack in large groups so you’ll have to sit through all of their combat messages unless you’ve got somebody faster to kill them first.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U107.png
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U115.png

Looters! …that aren’t me!

The looters missed a few chests. These MAGI do what their names imply. PNTS equips the Power MAGI, MOE the Mana, and SLZK equips the Speed MAGI. The other looters flee, taking out two Guardians in their haste. (If you recall, Guardians are Dad’s subordinates. PNTS does not know this yet.)

Coinspinner
09-08-2008, 03:18 PM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U125.png

PNTS’ weapons deal about 30% more damage now, while MOE’s spells seem to be dealing about 50% more. The other two are pretty much useless right now. We head north to the game’s third town, Second Town.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U137.png

BOY, THIS IS REALLY EXPENSIVE.

I find it neat that they sell stuff I was still using at the games end in the game’s second shop. I don’t feel like grinding, so onward!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U133.png

I guess random female NPC was right, and us plain folk can’t enter Ashura’s base.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U146.png

I suppose I was aught to have stopped by Ki’s for healing, but she only heals HP not weapon uses and spell charges. She’s forces her way into the party. She’s no Mr. S. but she’ll do.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U155.png

For whatever reason, with Ki in tow we can now enter Ashura’s base. The place is full of flickering monitors and is staffed by zombies. There are still random battles, but bumping into a zombie will also initiate combat. With random enemies. The reverse isn’t true; if you stand still the zombies won’t notice you. The zombies don’t disappear once defeated, and if you don’t move out the way quick enough you’ll be dragged into battle after battle. Which I don’t think you can run from either.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U174.png

At the top of the tower is a talking Rhino. He takes twice as many hits to die as the BabyWyrm. Two. He’s load bearing though, and after grabbing the MAGI in the next room we’re somehow safely deposited outside.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U191.png

Ki: Did it! But Ashura will be stronger with MAGI and assail you again…

SLZK: We’ll get him before that!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U201.png

Ki’s equipment can’t be removed. Darn. She tags along until you attempt to leave First World. I could use her to grind… but no.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U208.png

Zoom! Sparkle!

Next Update…
Ashura’s Desert: A paradise for scamps!

Octopus Prime
09-08-2008, 04:21 PM
So the First Town is the second, the Second is the third and the Final Dungeon is the penultimate one?

Elfir
09-08-2008, 05:09 PM
So the First Town is the second, the Second is the third and the Final Dungeon is the penultimate one?

At least Giant Town is a giant town.

Coinspinner
09-09-2008, 12:04 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U213.png

Climbing down the next Pillar of Sky we reach Ashura’s Desert. Just south is Desert Town.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U223.png

Ashura rules this world, and Desert Town is so lawless you can get into random battles just crossing the street. Much like Haniwa in the maze at the bottom of all worlds, saving and reloading here allows you to encounter the same enemies every single time. In this case though, it’s a pack of BabyWyrms worth about 700 GP total. After just a few fights we can afford SMGs for the robots and are ready to continue.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U233.png

All three of these goons are lying.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U239.png

10 GP will loosen this bartender’s lips. But he’s lying too.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U265.png

The Prism detects 7 MAGI in this world. When we have seven we’ll know we’re done.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U267.png

PNTS, SLZK, and MOE are kicking all kinds of ass. MoE is helpless and needs protecting.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U272.png

This is one of the graphical tricks Square loved using in this game. Only one step was taken between these two shots. Cross certain boundaries and big swaths of the map will be obscured and revealed. You can barely tell from screenshots, but the sandstorm tiles are animating in a nauseating manner. The tiles that don’t animate will push you around like a whirlpool or a conveyor belt. The trick is to follow the nausea.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U276.png

We follow our gut and go southeast. Due south of a completely different cactus from the one the barkeep mentioned is Ashura’s Town.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U279.png

Guy with a hat? There’s only one guy with a hat, and that’s PNTS’ dad! Well, except for that other guy. The inn is visited. The restroom at least.

Coinspinner
09-09-2008, 12:11 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U289.png

Southeast of Ashura’s Town is Ashura’s Tower. There’s a few treasures. SLZK got his first agility weapon, the Saber. Both robots will be gun-using agility whores eventually, but for now PNTS builds strength and SLZK builds agility.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U299.png

Halfway through we find a Woodman guarding a jail cell. He goes poof.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U304.png

A masked man nonchalantly exits the cell and introduces himself as, er, Mask. He was spying on Ashura when he got captured. Yeah right, DAD.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U305.png

More mutant silliness.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U318.png

Heeding Da… heeding Mask’s advice I prepare to battle a foe immune to magic. By, uh, saving. There’s not much else I can do besides buying the mutants some real weapons, and I’m lazy so I won’t.

Ashura : HA! HA! Well, hello. I was about to send someone to tell you...that...My men already micronized and went inside Ki's body!

SZLK: What did you do to her?!

Ashura : Ki was born with MAGI in her body which gave her the power of healing. I get those MAGI and she fails!!...Killing 2 birds with 1 stone... Well...Now I get yours and that'll make it 3 birds!

SZLK: … Never!!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U350.png

The first round goes by without issue. Ashura is the first tough boss in the game. His Flame spell can wipe out a weak party… if he casts it. Does he have an arm growing from his crotch, or is he just happy to see us?

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U355.png

PNTS isn’t as well armored as SLZK and takes considerably more damage. Ashura goes down in round three. MoE’s Blitz spell may actually have saved us from a third sextuple fisting or a barbecue spell. Ashura leaves behind Power, Speed, Mana, Fire, Ice, Thunder, and Poison MAGI. That’s seven.

Mask: I’ve done what I wanted to. See you!

Mask left.

PNTS: Ki must be in trouble! Let’s go to her!

Da… Mask is a bit of a dick. The game actually transports us directly to the Shrine of Isis.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U376.png

Attendant: The only way to get inside a body is to micronize! Giants should know how. Oh! Yes! Ki told me to give you this ...

Received Defense MAGI.

Attendant: Please ask the Giants how to micronized and save her!

Next Update…
Giant’s World and Micronization!
(If only I knew enough about Robotech to reference it…)

Octopus Prime
09-09-2008, 02:20 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U279.png

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U350.png

They really, really can't count at all, can they?

Destil
09-09-2008, 08:00 PM
I've heard that four robots is an expensive party, but you do find gear at a good rate so it wouldn't be all that difficult to keep them equipped so long as you didn't mind one or two of them lagging behind. If you never ground for money you'd probably end up with two of the robots having top of the line stuff, the third having a mix of great and good equipment and the fourth being a dump for all your leftovers. The funny thing is that you'd only need two really good robots to tear through the game anyway. The other two would just be there to soak up damage and get in some extra hits.[/SIZE]

I've gotten 4 robots to Apollo. Their nill magic defense seemed to make that fight unwinnable.... however at the time I thought he got a HP reset when he transforms, and I believe this to be wrong now. The battery on BOTH of the copies of my this game has died, so I can't say for sure anymore. I had the save there for a decade at least and picked it up at that point a few times, but never got past him. I also don't remember having glass sword at the time... ah, the misspent days of my youth. The only way to possibly win if he does have the HP reset is:
A) Glass sword his ass.
B) Have a robot in the back with heart.
C) Have that robot survive the first flare and use heart AFTER flare hits, ion the same turn (dad needs to use the heal rod every round after this).
D) Kill him in the next two rounds before the next flare hits, and somehow have both dad and a robot alive.

(Apollo alternates flare / masamune every turn after he transforms)

I'd say robots are the best until about 2/3rds of the way through the game, where mutants start to pull ahead, because at that point magic defense really starts comming into play more. For the rest of the game both are about even, though robots are less luck of the draw.

McDohl
09-09-2008, 08:15 PM
I've gotten 4 robots to Apollo. Their nill magic defense seemed to make that fight unwinnable.... however at the time I thought he got a HP reset when he transforms, and I believe this to be wrong now. The battery on BOTH of the copies of my this game has died, so I can't say for sure anymore. I had the save there for a decade at least and picked it up at that point a few times, but never got past him. I also don't remember having glass sword at the time... ah, the misspent days of my youth. The only way to possibly win if he does have the HP reset is:
A) Glass sword his ass.
B) Have a robot in the back with heart.
C) Have that robot survive the first flare and use heart AFTER flare hits, ion the same turn (dad needs to use the heal rod every round after this).
D) Kill him in the next two rounds before the next flare hits, and somehow have both dad and a robot alive.

(Apollo alternates flare / masamune every turn after he transforms)

I'd say robots are the best until about 2/3rds of the way through the game, where mutants start to pull ahead, because at that point magic defense really starts comming into play more. For the rest of the game both are about even, though robots are less luck of the draw.

You can defeat Apollo before he transforms. It's not easy, but doable. Not to mention the scene immediately after doesn't make sense.

Back in the day, I simply gave everyone Laser guns and had them fire off 4 volleys every round. Apollo would transform, but he'd start to break almost immediately after.

So, no. I'm 99.9% sure that Apollo doesn't HP recover.

Coinspinner
09-10-2008, 03:05 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U387.png

Back in Celestial World, the next door opens to us.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U403.png

Micronians! Something… something… robots! ...missiles?

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U405.png

Why are they called Giant? They can’t be giant sized, since they fit us. Were they made by giants? Why would giants make tiny armor? Preparations before they micronized? But then why would it be… Ah well, moving along…

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U407.png

Father : Uh? PNTS?

PNTS : Yeah!! Remember me?

Father : Of course! Oh, PNTS how's Mom?

PNTS: She's fine and waiting home for us. Let's go home together, Dad!

Father No, I can't yet.

PNTS: For MAGI? But, we defeated Ashura!

Father : There are more those like Ashura going after MAGI.

PNTS: MAGI, we've got some! Here!!

Father : You're gathering them, too?! Then, take this!
Received Thunder MAGI.
Father : Nobody would imaginze that kids like you have such a thing.

PNTS: I'm not a kid anymore.

Father : We'll meet again as long we go after MAGI. I'll come home with you then.

PNTS: Promise?

Father : Yes. I promise.

PNTS: Okay, Dad...promise.


http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U444.png
PNTS: Where do you get those Giants' goods?

Shopkeep : WAAA!!! Gee, where did you come from? You surprised me...I got them from the Giants' Town.

PNTS: How did you get in?

Shopkeep : Johnny told me how. But, don't tell anymore else. I'll be out of business.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U452.png
Johnny: That man that Giants' Shop told you? Okay...there is a spot in the stairs in the northern part of Giants' Town. It is colored differently than the others. You can get in from there.

I’m sure that would be helpful if this were a GameBoy Color game.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U464.png

PNTS: No.

Johnny: Good, then I will tell you another clue! You can climb up the shelves in Giants' Town!

Coinspinner
09-10-2008, 03:07 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U468.png

Giants town is due east on the world map. On the world map. The normal sized town we just visited could fit on one of the giants’ pillows.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U473.png

One cat flap is sealed with the same mystical power as the doors in Celestial World.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U482.png

The other leads to a room with a few MAGI in it.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U482.png

Which gives us enough to open the other cat flap…

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U492.png

...and claim the Micron. Back to the shrine.

(This is how far I'd gotten when I first started the thread.)

Coinspinner
09-10-2008, 03:10 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U498.png

With the Micron we can shrink down and climb into one of Ki’s face holes.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U506.png

Walking down her right arm we eventually find a MAGI I forgot to note the name of. It’s one we already have, and therefore useless apart from opening doors and advancing the plot. The encounter rate is as annoyingly high in here as anywhere else, which I had time to reflect on as I chose the wrong finger twice.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U507.png

What sort of enemies do you fight in here? Just the usual. Ashura somehow shrunk them all and set ‘em loose in here to wreak havoc. While were in there we also took care of some nasty flu bugs.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U526.png

Left arm, Ice MAGI. I picked the right finger this time.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U544.png

Welcome to this cleric’s anus. It’s like a luge in there.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U556.png

Left foot, right foot. At this point the robots were almost out of ammo and I started to flee from combat.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U568.png

The way to Ki’s heart is along her right side and above her guts.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U572.png

With the other MAGI collected, the gates of Ki’s mind are opened. Well, her brain anyway.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U578.png

Another boss that dies in one attack. Exeunt!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U587.png

Ki: Thank you! You saved me. What are you going to do now?

PNTS: We’re going after MAGI to the next world.

Ki: I wish you luck. So long!

One quick check with the Prism confirms that we’re done with this place. The next door opens.

Next Update…
Apollo’s World: "He is away from such ambition to conquer the world."

Coinspinner
09-10-2008, 08:54 PM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U596-1.png

The Pillar of Sky deposits us in a forest. Just over the horizon is a palacial building that would look huge if we hadn’t just gotten done exploring one-room cottages the size of mountain ranges. The greeter informs fills us in on it’s owner.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U605.png

Supposedly Apollo is a nice guy. Eh…

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U613.png

SZLK: Why do you do this?

Apollo: I have enough power already. I do not need any more. I hear we still have some MAGI in our world. The clue is left in a riddle.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U624.png

You must be able to solve the riddle. Good luck!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U629.png

There are actually nine MAGI remaining, not three. Southeast of Apollo’s Palace is Port Town, home of Captain Falcon.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U638.png

That’s one riddle solved.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U645.png

There’s no reason to post this picture.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U680.png

East of Apollo’s Palace is a brightly lit cave. That’s two riddles solved.

Coinspinner
09-10-2008, 09:02 PM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U651.png

North of Port Town is a village and a cave.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U658.png

There’s no reason to post this picture either.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U665.png

That’s three riddles solved. But first, a shopping spree.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U675.png

I’m sure we won’t come to regret this decision.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U677.png

Status report: Woohoo, chainsaw!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/PNTS-chainsaw.gif

Next Update:
The first volcano or possibly the mountain cave if you really want.

Elfir
09-10-2008, 10:42 PM
So how far are you planning to take this? All the way to the end again? Good times regardless, just surprised you're looping around again.

Coinspinner
09-10-2008, 11:14 PM
Stopping at Guardian's World is the plan.

dwolfe
09-11-2008, 06:03 PM
Right on!

I love that the chainsaw actually worked! If only FF6's worked so well.

Coinspinner
09-12-2008, 12:30 AM
I was playing for the penultimate update and MOE went and blew my mind.

Coinspinner
09-12-2008, 01:54 AM
One is where flame burns under water…

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U000-1.png

After a long walk off a short pier, we’re under the sea.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U002.png

We’re not alone either; the random battles followed us down. Further south we find Mt. Neptune. Damage tiles are always fun. Nothin’ like having to open the menu to heal every 10th step, eh?

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U009.png

But YAY CHAINSAW, woo.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U016.png

There’s a healing spring in this room. Underwater. In a volcano. Surrounded by damage tiles that you need to cross to reach it or leave the room.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U023.png

This room consists of several shelves of lava, garnished with a sprinkle of MAGI.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U032-1.png

Leaving takes us out by the caldera, but it’s one way. Oh hey, you can walk on the coral. Wee…

One is where darkness shines brightly…

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U035.png

The True Eye MAGI we got in Mt. Neptune let’s us see in the blinding glare of the Cave of Light. The floor tiles scroll downscreen, but this doesn’t affect your movement.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U047.png

Virus spams a poison attack that I’ve never seen work. Turtles have high defense. Astonishing. Here’s another chainsaw pic.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U057.png

The loot. MoE gets the book, SZLK gets the Laser sword, and the Revenge sword gets stowed for now.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U066.png

That’s an Ice MAGI. Whoops. Next…

Coinspinner
09-12-2008, 01:56 AM
One is where wind blows under ground…

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U070.png

This cave is a dead end.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U075.png

But north of it lies another cave.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U080.png

It’s got stuff inside.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U082.png

And a slide.

Lynn: But… I fell down the slope and got stuck here. Dunatis is in my way ahead and I can’t go back.

PNTS: Let’s go together! We’ll take you home.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U094.png

Lynn sucks.

Coinspinner
09-12-2008, 01:57 AM
http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U101.png

Ho-hum, another one-round boss fight. Huh, what’s he gonna lear—WHAAAAAT?!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U109.png

Seriously? Now? Right when I’m almost done with the LP? In my haste to try it out I nearly forgot to screenshot the cutscene.

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U113.png

Lynn’s Mother: Oh, Lynn… Are you alright?

Lynn: Oh!

PNTS: Dad?! Why is he bumming around in a place like this? I thought he was a hero!

MOE: What are we gonna do now?

MoE: Let’s go on and gather MAGI. What else can we do?

SZLK: Right. We’ve come this far. We can do it all!

PNTS: Alright. Let’s do it! And I’ll triumph over him!

Who the heck is PNTS talking about? Who cares…

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U124.png

FLARE FLARE FLARE WOO!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U133-1.png

And we are outta here!

http://i12.photobucket.com/albums/a239/Coinspinner/FFLegend2/FinalFantasyLegendIISa-Ga2U141.png

The next world is Guardian’s World, where I began to take the idea of a Let’s Play seriously, almost a year ago.

Now the circle is complete. (http://www.gamespite.net/talkingtime/showthread.php?t=1492&page=2)

Destil
09-12-2008, 08:14 PM
I was playing for the penultimate update and MOE went and blew my mind.Yeah, the mutant powers (and monsters) you change too are based on a hidden level value for what you're fighting. Bosses can result in some sick monsters.

Honestly, I'd rather have P-Blast over flare. 5 uses don't really cut it.

dwolfe
09-13-2008, 02:11 AM
Yeah, the mutant powers (and monsters) you change too are based on a hidden level value for what you're fighting. Bosses can result in some sick monsters.

Honestly, I'd rather have P-Blast over flare. 5 uses don't really cut it.

I'm sure there's a gamefaq on this, but this sounds SO SO abusable...

Destil
09-14-2008, 03:56 AM
I'm sure there's a gamefaq on this, but this sounds SO SO abusable...Since the powers are pesuto-random I think it's less something a human can abuse, but some GLARING holes just waiting for a dedicated hacker to do a tool assisted speedrun...

Kirin
09-14-2008, 09:51 AM
Yeah, I bet this game could be mercilessly broken in a TAS, and it makes me wonder why it hasn't been done yet. I just looked through my collection of videos from tasvideos.org (where I've pretty much downloaded anything vaguely interesting) and don't see it, though.