View Full Version : Here there be dragons. Let's Play Bahamut Lagoon!

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06-21-2008, 09:09 PM
I'm back! Miss me? This time, I'll be playing one of Square's lesser-known treasures, namely...


Bahamut Lagoon! Alongside titles such as Seiken Densetsu 3 and Live A Live, there never was an official translation made (yet, hopefully), however, thanks to the efforts of a fan translation group called DeJap there is a translation patch available, so if you'd like to play along, download the patch here. (http://www.dejap.com/bl.php)

-Table of Contents-
Prologue - The Fall of Kahna (http://www.gamespite.net/talkingtime/showthread.php?p=202889#post202889)
Chapter 1 - The Beginning (http://www.gamespite.net/talkingtime/showthread.php?p=210116#post210116)
Chapter 2 - The Legend we Dreamed of... (http://www.gamespite.net/talkingtime/showthread.php?p=253470#post253470)
Chapter 3 - The Green Continent of Campbell (http://www.gamespite.net/talkingtime/showthread.php?p=254600#post254600)
Chapter 4 - Full of Regret (http://www.gamespite.net/talkingtime/showthread.php?p=261093#post261093)
Chapter 5 - Emperor Sauzer (http://www.gamespite.net/talkingtime/showthread.php?p=265289#post265289)
Chapter 6 - It's Not a Dream, is it...? (http://www.gamespite.net/talkingtime/showthread.php?p=267955#post267955)
Chapter 7 - The Legend of the Holy Dragons (http://www.gamespite.net/talkingtime/showthread.php?p=292268#post292268)
Chapter 8 - Mid-Air Dragon Battle (http://www.gamespite.net/talkingtime/showthread.php?p=296340#post296340)
Chapter 9 - Mahal, the Continent of Miracles (http://www.gamespite.net/talkingtime/showthread.php?p=298083#post298083)
Chapter 10 - Rainbow Bridge (http://www.gamespite.net/talkingtime/showthread.php?p=309359#post309359)
Chapter 11 - Leviathan (http://www.gamespite.net/talkingtime/showthread.php?p=311295#post311295)
Chapter 12 - The Spy Operation (http://www.gamespite.net/talkingtime/showthread.php?p=315642#post315642)
Chapter 13 - The Magic City of Godland (http://www.gamespite.net/talkingtime/showthread.php?p=316427#post316427)
Chapter 14 - When the Bird-Dragon Awakens... (http://www.gamespite.net/talkingtime/showthread.php?p=329789#post329789)
Chapter 15 - Showdown in the Burning Sands (http://www.gamespite.net/talkingtime/showthread.php?p=329884#post329884)
Chapter 16 - The Holy Dragon, Jormungand (http://www.gamespite.net/talkingtime/showthread.php?p=329993&posted=1#post329993)
Chapter 17 - The Door to a New Era (http://www.gamespite.net/talkingtime/showthread.php?p=331066#post331066)
Chapter 18 - The Promised Land (http://www.gamespite.net/talkingtime/showthread.php?p=333420#post333420)
Chapter 19 - Farewell, Matelite! (http://www.gamespite.net/talkingtime/showthread.php?p=335701#post335701)
Chapter 20 - The Sky of Sadness (http://www.gamespite.net/talkingtime/showthread.php?p=336878#post336878)
Chapter 21 - The Holy Dragon Bahamut (http://www.gamespite.net/talkingtime/showthread.php?p=338210#post338210)
Chapter 22 - The Final Battle (http://www.gamespite.net/talkingtime/showthread.php?p=338956#post338956)
Chapter 23 - Destruction (http://www.gamespite.net/talkingtime/showthread.php?p=339079#post339079)
Chapter 24 - To the Homeland... (http://www.gamespite.net/talkingtime/showthread.php?p=340120#post340120)
Chapter 25 - Eternal Travelers (http://www.gamespite.net/talkingtime/showthread.php?p=340181#post340181)
Chapter 26 - Alexander, King of the Holy Dragons (http://www.gamespite.net/talkingtime/showthread.php?p=340233#post340233)
Final Chapter - We, Who Cannot See into Tomorrow... (http://www.gamespite.net/talkingtime/showthread.php?p=340311#post340311)


But before we - that is, I - start, we're gonna need names. Namely (ha!), for our protagonist and his pet dragons. The default name for our hero is Byuu, so if you guys want I could stay with that, but don't be afraid to come up with some great names. I'm counting on you guys.


Oh by the way, there's a limit of eight characters and dragons, so keep that in mind.

06-21-2008, 09:12 PM
True story: The very first thought in my mind when I saw this post was "What the hell is Bahamut Lagoon?" Now I shall know. And that's swell.

And you know everyone is going to pick "Pants", so I have a nice alternate: "Trousers"

06-21-2008, 09:19 PM
You should name all your dragons after a specific theme, like types of hats.

06-21-2008, 09:23 PM
You should name all your dragons after a specific theme, like types of pants.

06-21-2008, 09:36 PM
fixed someone else's post


I'm looking forward to playing this one. I tried to play it in high school using the DeJap patch, but I just couldn't. Can't remember exactly why I couldn't, but either the ROM was bugged or I just couldn't figure out what was going on. I'm leaning towards the latter, as I remember being freaked out that I couldn't figure out how to make my dragons work right in battle, and I just heard recently that they fight automatically...

06-21-2008, 09:43 PM
I remember I named my munimuni dragon "Strabo" in honour of the only Terry Brooks character (dragon) I've ever liked.

If I'm not mistaken, Tomato worked on the Bahamut Lagoon translation, didn't he? He's the good soul plugging away at the Mother 3 translation as we speak.

06-21-2008, 09:44 PM
This game is hard.

06-21-2008, 09:46 PM
Between this and the Star Control II LP, I'm going to put off work forever times fifty. That's okay, I can eat fun.

06-21-2008, 09:54 PM
Temporally Play? Don't we.. don't we do that anyway? Or does normal play involve some kind of spiritual interface?

Explain your game, Mr. Reel!

06-21-2008, 09:58 PM
No pants. C'mon guys, I need stellar names here!

If I'm not mistaken, Tomato worked on the Bahamut Lagoon translation, didn't he? He's the good soul plugging away at the Mother 3 translation as we speak.

Yep, him and three others if I remember correctly. Glad to hear that he's still translating, though is he working with DeJap still or is this solo-work?

06-21-2008, 09:59 PM
Temporally Play? Don't we.. don't we do that anyway? Or does normal play involve some kind of spiritual interface?

Explain your game, Mr. Reel!

That's Engrish left over from the original ROM. It's supposed to be "Temporarily Play", I think.

06-21-2008, 10:00 PM
Years ago I bought this game for 1000Y brand new at a dusty game shop in an Akihabara back alley. They had copies of it literally stacked to the ceiling, along with SD3 and Chrono Trigger (!) for the same price.

I never got beyond the intro sequence. Now I'll get to find out if that was a good decision!

06-21-2008, 10:36 PM
I hate this game. It does so many things right and then falls flat on its face by being mind-numbingly easy, which coupled with the slow/long battles made it unplayable for me.

So this should be a cool LP, because I won't have to subject myself to that.

06-21-2008, 10:41 PM
Strange, I don't remember it being too easy... how far did you get, by any chance?

Crested Penguin
06-21-2008, 11:02 PM
No pants.

I am dissatisfied.

How about Top and Bottom?

06-21-2008, 11:06 PM
I am dissatisfied.


Oh fine, I'll call someone PANTS then.

Crested Penguin
06-21-2008, 11:09 PM
Your small act of consolation has brought me so much happiness :)

06-21-2008, 11:11 PM
I played Bahamut Lagoon for about two minutes before I decided I wasn't that interested. I love the art style, though. It's like it occupies some weird interval between FFVI and FFT.

Crested Penguin
06-21-2008, 11:14 PM
This is actually the only game I've played much of in Japanese. Note that I understand no written Japanese, so feeding dragons was a hilariously random exercise. I think I only got halfway through or so. I really liked how elemental effects could alter the battlefield in ways that were tactically significant.

06-21-2008, 11:30 PM
Uh, the rules specifically state that any nameable hero MUST BE NAMED PANTS.

06-21-2008, 11:34 PM
Yeesh, you guys really like your pants, huh? Fine, I relent. The hero shall hereby be christened PANTS.

I still need dragon names though.

Pajaro Pete
06-21-2008, 11:46 PM

Or Briefs.

06-22-2008, 12:24 AM
Strange, I don't remember it being too easy... how far did you get, by any chance?
I dunno, six or seven missions. Most SRPGs are easy early on, it's true, and I'm kind of perpetually disinterested in the genre in general, but I did feel like I had already spent long enough playing it to say that it needed some challenge and I couldn't sit through it just for the visuals, music, and story, even if I really wanted to. And I only sort of wanted to.

06-22-2008, 12:35 AM
No pants. C'mon guys, I need stellar names here!

( click for more (http://en.wikipedia.org/wiki/List_of_traditional_star_names) )

(This is a good theme for Ogre Battle 64, too)

(Or for a series of weapons in FFXII)

Ample Vigour
06-22-2008, 02:23 AM

man i loved those swimsuits

These are also good names for dragons.

06-22-2008, 07:00 AM
No pants. C'mon guys, I need stellar names here!


...how many characters do you need named, anyway?

06-22-2008, 07:04 AM
Vesuvio (that actually fits)

I get kinda hungry.

EDIT: New idea...

06-22-2008, 07:11 AM
I support naming them after food. In that line of thought, I nominate: Fanta.

06-22-2008, 09:13 AM
...how many characters do you need named, anyway?


06-22-2008, 12:24 PM

06-22-2008, 12:31 PM

Hm, that set does have merit...

06-22-2008, 03:06 PM

I was going to second Sanagi's stars but this fits perfectly! Do it!

So much better than PANTS.

06-22-2008, 03:22 PM
Thanks guys, I think I have enough names now. I won't be able to use them all, but there's enough for one from each of you so I'll pick and choose a few and mix them with some of my own. Expect an update by, oh... maybe tonight, if nothing pops up.

06-23-2008, 06:36 AM
I'm looking forward to this one. I've had an 800-yen like-new copy of the game on my shelf for 3 years but have never gotten around to it. Oh, I should remember to get those DQ1 photos off my camera one of these years. Oops.

06-25-2008, 05:37 AM
Whew, this update was a doozy. SRPGs are an entirely different ballgame, it seems, but enough of this - Let's Play!


And what a, uh, very auspicious start it is. Something tells me things aren't going to go down like we want them to...


King Kahna: I am unable to awaken you... Does the fate of Kahna lie in destruction?

Yep. Things aren't going to go well at all, it seems, though you have to wonder: why is this old man trying to wake up Bahamut? The plot thickens.


Now we cut to another island in the sky, where a pack of dragons are waiting for the call of their masters.


Truce: Captain, shouldn't you give the order to attack?

Not without naming him first.


Yeah, yeah, you know what this is.


Cueing the pre-battle organization. Of course, since there's not much we can do in the ways of prepping right now, we'll just chat with our pals here and head straight for the battle.


Rush, of course, has his priorities straight. "We have to go help them! But first, let's name our pets while our allies fight off a massive enemy army!"

I know, I'm getting carried away. Now what to name them?


Sorry guys, I had to go with this one.

06-25-2008, 05:39 AM

Of course, we've got our two audience suggestions here. The game only starts us out with three dragons, but we'll get more over the course of the game so no harm, no foul.

Let's go talk with Truce. Surely, he knows what's going on.


Truce: Captain PANTS!! Shouldn't you go over the details once more before we attack?

Afterwards, he gives us some choices - we can either ask him about our dragons, the war or blow him off and rush off, dragons blazing. Since I'm already planning on going over the dragon stuff during the tutorial, and since the backstory stuff should help explain what's going on, we'll go with choice b.


Flashback time! This game has too many of them, to be honest, but this one's kinda necessary to figure out what the heck's going on.


Truce: Genius of War, Emperor Sauzer - His ambition was to achieve domination of the skies... And then... war erupted. The fires of war blanketed the sky... And countless lagoons fell at the hands of the Empire. And thus the sky came to take the color of sadness...


Just for kicks, the game shows Sauzer blowing up and sinking a lagoon. What a bastard.


Truce: Emperor Sauzer's world domination will be realized. We must not lose!

Now that we've got all the information we need, we'll finish up this conversation and let the story progress. We tell Truce "no need" and get on our dragons and fly off to Kahna Castle. Meanwhile...

06-25-2008, 05:41 AM

The old man's still at it, huh? It gives you the impression that this Bahamut is pretty important, (winkwinknudgenudge).


I forgot to ask you guys what you wanted to name the female lead, so I went with the popular second choice. Hope that's fine with you guys.


The building begins to shake and Kahna starts to freak out. He and Sendak, the old man in the corner leave the room, leaving BRIEFS all alone with the dragon.


BRIEFS: Protect PANTS...

D'awwwwww, she's in love with PANTS. But enough of that. To the castle!


No really. We hadn't noticed.

Matelite: What is that Dragon Squad doing?!

King Kahna: .........

Mist: Sire! What happened with Bahamut, Kahna's guardian dragon?

King Kahna: .........

Sendak: The Holy Dragons must awaken. Without Bahamut, we are lost...

King Kahna: That is not so. We still have PANTS and his Dragon Squad...

Everyone: PANTS...

Wow, we're pretty popular with the higher-ups. Kinda gives you the impression that we're, y'know, important.

Rush: We're late!!


Matelite: We don't need any of your excuses!! Follow me! We'll hold the enemy at the gates!


Matelite: I never expected them to attack us here... We need to buy some time! INSPIRE!


Trying to slow down the imperial offensive, Matelite blows up the bridge and makes it impossible to cross the river. Pretty clever, now that you think about it. But will it last?

Sendak: If we are to cross the river, then we will need to freeze it using magic. Also, do not forget to command the dragons. Let us show them how to fight, PANTS!

06-25-2008, 05:42 AM

And the battle begins with earnest! The first part of the tutorial is the condition for victory - like with every other SRPG, there are certain things you have to accomplish in order to win the battle in your favor, ranging from wiping out the enemy army (like now) to protecting allies, and so on.

But how do you play the game, you ask?


During battle, there are six commands available to you, five of which we can use right now. They are:

Move: Needed to cross the battle field. Select a panel within the space highlighted in order to move to that position. Keep in mind however, that the battlefield lacks a grid in this game so watch that you don't end up putting yourself into the line of fire by accident.

Attack: Move up against an enemy and select this option to go into combat with them. This is essentially the same as Fire Emblem's system, however you're given a choice of commands to input before the battle. More on this later.

Field: A list of abilities that our party can use on the field. Choose which attack you want from one of the character's submenus and select a target to snipe them from afar. Though it's not the fastest way to deal with an enemy (as we'll see later on), it's the safest as it doesn't force us to get up close to an attack. Not all characters can use field abilities though, but we're getting too far ahead of ourselves.

Dragon: When you go into battle, your party members are flanked by the dragons assigned to each party. After a party member makes a move and their turn ends, the dragon acts based on one of three commands - Attack! (gets up close and deals damage), Come! (dragon stays close to its assigned party and deals ranged damage), and Wait! (dragon moves, but doesn't act). Choosing which ability to use becomes important later on, when the dragon's firepower becomes more of a deciding factor in battles.

Party: Examine your party members' abilities and stats. Not much to see here.

End Turn: Character finishes actions and is greyed out. This signals for the dragon to act its turn, though this is done automatically if you selected Attack or Field from the menu.

This is probably a little confusing, so let's see it all happen in action. First off, since we can't cross the river yet we'll begin by having PANTs use one of his field skills. Select it from his command submenu.


Next, select a target within the field of range. Note that, like in Final Fantasy Tactics, there's also an area of effect to the spell, so you don't have to trigger it right on the target. In any case, now that we select the target, PANTS will then attack...


And he'll take damage as a result. Afterwards, PANTS will end his turn and VicViper will begin his.


"This is VicViper T301, commencing attack on the enemy."


And he follows up our attack with his own, piling on more damage to the poor soldier across from us. Now that he finishes up, we move onto the next party until we finish our turn. Not too bad, is it?


In any case, there's not much we can do, as the only ice-caster in our team is with Matelite. I move Sendak and Wh.MAGE closer to PANTS in preparation for next turn, and Polaris finishes up our turn with an attack on the poor whelp from earlier. Now that we're done, it's time for the enemy to begin their assault.

06-25-2008, 05:44 AM

Like with us, there's not much they can do except attack from afar, since crossing the water is out of the question. However, this brings up an important point from earlier - that is, the effect of elemental spells on the environment.

As you saw earlier with Matelite, the effect of a spell has an effect on the surroundings it hits - for example, his Inspire - a lightning elemental attack - destroyed the bridge. Generally, the effects are broken down by element:

Fire - Sets forests aflame, dealing damage to anyone caught in the blaze. It also removes them from the battlefield, making it easier to move across terrain. It can also be used to melt ice bridges.

Ice - Freeze water, making it easier to cross rivers. There's not much else it can do, really.

Thunder - Destroys buildings and obstacles such as walls, rocks, etc. and makes it easier to move over them. It can also be used to destroy bridges, inhibiting progress.

There are more elements than this, of course, but I'll cover them as they become available over the course of the game.


In any case, we'll take advantage of the ice bridge the enemy mage has made and finsih it up. Now to begin the real offensive.


Once you move up against an enemy, the Attack command opens up. Unlike the other commands which are acted on the field, the Attack command takes us to another screen.


This is the battle screen (as horribly glitched up as it is). The battle system is remarkably familiar to anyone who's played FFI - each party member chooses an action and they play out in order of highest speed to lowest. The actions available, from top to bottom, are Attack (deal physical damage to one target), Skill (use a special skill, ranging from elemental attacks to healing and so on), Item (use an item in your inventory), and Defend (reduce damage for one turn).

For now, we'll start by selecting a special skill from PANTS. Enter the skill menu and select the ability present (there's only one).


As the battle plays out, he'll use it when his turn comes around, dealing fire elemental damage to all enemies and finishing them off. Note that turn order is also affected by who begins the attack, so make sure that the enemy doesn't get up close during their phase.


Once the turn is over, you'll get experience from how the battle played out. As the battle ends only after one turn, what you get is dependant on how you do - if there are still enemies standing, you'll get a meager amount of Exp, whereas if you finish them off you'll get an extravagent amount and potentially spoils as well. As you can see, it pays off to weaken them with ranged attacks before going up close.


Note that dragons can also enter battle as well, however they're uncontrollable for the most part. They can also intervene with your battles as well however, dealing damage before anyone has a chance to act, so having them close by usually comes in handy.


Anyway, now that everything's explained (for now), let's continue the battle. I have Sendak attack the mages from earlier, weakening them up more. It's not enough to finish them off however, so they get a move during the enemy's phase.

06-25-2008, 05:45 AM

Dragons are great units to have upfront for tanking on account of their obscene HP and stats - VicViper here started the battle with 2,000, far higher than what our PCs have at this point. However, don't get too cocky with them, as it's easy for the enemy to gang up and kill them if you don't keep an eye out.


Now that it's our turn again, I start off by having Sendak pick off the enemies from afar, weakening them enough so that I can finish them off next turn.


Like so. By the way, I'll be explaining spell levels later on, so ignore that Lv. 2 for now - it's not important.


Afterwards, Polaris finishes up the assault from Matelite's turn, weakening the mages up enough for us to finish them off. Time to get up close and personal.


It basically plays out like before, however this time they're weak enough that we might not finish them off this turn.


Thankfully, VicViper jumps in before the battle starts and gives us a little edge by firing off his FireBreath. Having a dragon nearby really helps things.

Now with the mages dead, all we have left is the boss.


Generally, it's a good idea to have your dragons start the offensive first, as their high HP makes them more likely to survive the boss's attack. As I said, they're great for tanking.


Of course, not that it really matters, since he's not that tough of a boss to begin with and dies in the next turn.


And that's all she wrote. We successfully fought off the Imperial army! Woo!


Or not...?

06-25-2008, 05:46 AM

Matelite: Damn it!! We have to protect the King!!

Uh-oh, this doesn't look good. Man, everything's going to hell today, isn't it? First we fall for a decoy, and now this? Yeesh.


BRIEFS: (PANTS!! Matelite!)

Then they knock her out and drag her away. God, what a bunch of bastards. I don't even want to know what they're going to do to her.


Wow, everyone knows our name. We must really be popular then. Shame Sauzer doesn't care though.


Sauzer: So this is the extent of Bahamut's power? It's hardly worthy of a legend.

King Kahna: !!! The legend!!! How do you know of it?!

Sauzer: Your Majesty... History will always choose a single person. And then that person will be known as a hero.

King Kahna: What are you scheming? Sauzer!


Sauzer: The dragons won't wake up? That's merely because their time of awakening has not come yet! The moment I conquer this world, their time shall begin! And that time begins now!


And then Sauzer blows everything to hell, like before. That's the end of that, I suppose.


Kahna was destroyed following the battle. One era ends and a new one begins.


And... endscene.

Next time: Chapter 1 - The Beginning.

06-25-2008, 07:19 AM
Nothing like a game chapter that's more or less named, "You Are Going To Fail." (Sounds like a Choose Your Own Adventure book, doesn't it?)

I never understood what the hell Bikkebakke was trying to accomplish by standing like that.

It's been a long time since I played, but I thought the dragons always attacked enemy troops in battle? Or is it just random?

This is a good post!

Ample Vigour
06-25-2008, 09:00 AM
Damn but this game is paced like a fifth grader's fanfiction. Nice LP, though!

06-25-2008, 09:26 AM
This is the battle screen (as horribly glitched up as it is).

Why is it so glitched, anyway? I don't remember that ever happening.

06-25-2008, 10:08 AM
It's been a long time since I played, but I thought the dragons always attacked enemy troops in battle? Or is it just random

Well, the Dragon command mostly just affects how they move but forcing the dragon to stay close usually results in them only using long-range attacks. As for how they work when set to attack, I'll be explaining that over once we get to dragon-feeding and stats.

Why is it so glitched, anyway? I don't remember that ever happening.

I'm going to try and figure that out over the next few days. :/ I'm not sure why it suddenly started to glitch either, as it was working fine the last time I played it...

06-25-2008, 12:40 PM
There's also a lot of Japanese text in the version you're using that my Tomato-based patch didn't ever have. Weeeeird.

06-25-2008, 12:43 PM
There's also a lot of Japanese text in the version you're using that my Tomato-based patch didn't ever have. Weeeeird.

What emulator are you using, by any chance? I'm beginning to think that might have something to do with it, but I'm not quite certain just yet.

06-25-2008, 01:07 PM
I use some kind of ZSNES.

Just to be sure, are you using the BL patch for emulators or copiers? I don't know what happens if you use the copier patch in an emulator, but there must be some reason why there are two different ones.

06-25-2008, 01:15 PM
I'm pretty sure I'm using the emulator patch on SNES9x. Strange... I'll try downloading it again to make sure - if it's just the specific patch that's messed up, I'll try the copier version and see if it works better.

06-25-2008, 01:31 PM
Thankfully, VicViper jumps in before the battle starts and gives us a little edge by firing off his FireBreath. Having a dragon nearby really helps things.

"This Vic Viper can do it! (http://youtube.com/watch?v=2sOC8gi2Bik)"

06-25-2008, 02:29 PM
I use SNES9x Custom for Mac. I don't use a patch, because the ROM came pre-patched.

06-25-2008, 05:46 PM
Uh, the rules specifically state that any nameable hero MUST BE NAMED PANTS.
Man, I hate it when people run jokes into the ground.

Pajaro Pete
06-25-2008, 06:14 PM
I love how calling characters "Pants" has become a Let's Play tradition.

Yeah me too.

06-25-2008, 08:29 PM
This is serving to remind me just how much that, of all the Square stuff we missed out on back in the SNES days, this is the one I want to see get an official release the most.

06-25-2008, 10:55 PM
Yeah me too.
In my defense, that was before I learnt what happens to in-jokes here.

You know, I always thought that Bahamut Lagoon was a straight RPG.

06-28-2008, 05:37 PM
All right, I'm not sure what was going on but I fixed the patch now. Expect an update sometime tomorrow.

07-02-2008, 07:51 PM
Or a few days later instead? Oops. Well, at least it fits in with my schedule - which reminds me. I'll be updating this LP on a weekly schedule with a new installment every Wednesday from now on, so be sure to check back around then for updates.

But enough talk - Let's Play!


Sendak: How are you? Where are you travelling to now? Several winters have passed since the war...


Sendak: Since our Kahna was destroyed... Since the Granbelos Empire conquered the world... Those battles are now old history... The resistance group created as per the deceased king's final wish is but only a name. Without you, PANTS, everyone seems saddened.



Sendak: Yes... The snow has already begun to fall here. Winter looks like it will be cold again this year. Well, that is all. Please take care of yourself.
From Sendak


"Several years after the horrible war."


"On this Island... A resistance movement opposing the Empire began to form, comprised of surviving knights of Kahna."


Lukia: He's come back...


That's right, ladies and gents. This show isn't over just yet.


Melodia: VicViper!! PANTS!!



Bikkebakke: PANTS's back!!

We're back!

07-02-2008, 07:53 PM

Zora runs inside to tell the others we're back. Because hey! We're back!


Taicho: PANTS!! It is I, Taicho of the Mahal Knights!

I wonder if he introduces himself like this on dates? "Hi, it is I, Taicho of the Mahal Knights! How's the wine?"


Sendak: So you are back, PANTS? There are a great many things to discuss.

I'm not even on screen yet and they're acting like I'm there. Maybe it's from old age?


Matelite: *Yawn* Ahhh, what a nice nap!

Zora: Hey! Hurry up and get PANTS out here!!

I was wondering when someone would notice that I'm not there yet. Speaking of which, "introducing the captain of the Kahna Dragon Squad. He's lean, he's mean, he's a dragon-raising, cross-blade wielding fighting machine. Give it up fooooorrrr...



Yes, this actually happens. And you thought this game was supposed to be serious!

Truce: Alright, everybody! Saddle up! Our plan to save Princess BRIEFS starts now!!


And then it bites him. Hilarity!


Zora: Try giving them something to eat. Here, I'll give you these...

And she hands us "various items". I'll go through the dragon-raising stuff after I talk to everyone and get some information.


Rush: First we need to take back Kahna's flagship before we can save Princess BRIEFS. Let's hurry!

Sendak: By the way, do you remember the day you left?

>I forget. Tell me about it.
>I don't want to remember.

In case it wasn't obvious, we're given the choice to either view another flashback or blow him off and go prepare. Since it helps clear up what's going on and gives us information we don't have yet, I'll go with the first choice. Though I wish we didn't have to.

07-02-2008, 07:55 PM

That is not what you're supposed to say before going into battle Rush, you insensitive jerk.

Rush: You're the one who decided to do this, PANTS! You were the one who said to revive Kahna's Dragon Squad.

Truce: So firsst we have to find all the dragons that escaped. Then we take back our ship, Kahna's flagship.

Bikkebakke: This time we'll take good care of them and taise them to be the most powerful attack dragons!

That... sort of implies you didn't take care of them before. Don't make me call Animal Services, guys.

Rush: Let's go!!


Zora: Take care...

Don't worry, we'll be back before you know it. You can count on PANTS.


Melodia ignores us, while Sendak babbles like a madman. What the heck's with everyone in this game?

Sendak: I... I...


In any case, before Sendak can blurt out what's on his mind, VicViper whisks us away into the skies. "No more dilly-dallying!" he says, "we have to go find the others!"


Back in the present...

Sendak: Ever since then... You seem all grown up... Even I am not used to the new you...


Matelite: PANTS... You have memories of BRIEFS too, don't you?

I... guess?


Matelite: With that lovely face of hers... Such nice memories... PANTS. I want to go rescue her this very minute...


And then he runs out of the room. Is everyone in this game disturbed, or is it just me? Well, let's see what's in this chest before we head after him and help kickstart a rebellion.


"It's sealed tight. Will you try opening it?"

To hell with morals, I want what's inside, damn it!


What the hell is that supposed to b- oh for God's sake. It's another flashback, isn't it? There are too many flashbacks in this game.


Ah well, at least it's an important one this time. Make sure you keep track on what's being said - it's going to be coming back a few chapters from now.

Matelite: BRIEFS! Stop!

07-02-2008, 07:56 PM


Matelite: PANTS, wait!

Too late! Off we go~!


BRIEFS: VicViper is so fast!

He must've gotten all of the speed boosts.


>It's kind of awkward, so don't...

BRIEFS: But... oops! Too late...

Did she... did she just cop a feel? I feel violated.


BRIEFS; Reaching beyond the sky... I wonder if there's a feeling to express that?


Vic then drops us off at a cathedral. What a rather... unique place for a date, isn't it?

BRIEFS: Hey, PANTS. This is called the Church of Memories. Do you know why?

>I know that, but I wonder why?


BRIEFS: Do you want to go in with me?

This is getting kinda serious... um... sure?

>Yeah, let's try going in.


Whoa! A-aren't we moving a little too fast here? I mean, sure I'll go with you, but I'm not sure I'd be comfortable with Matelite, erm, joining in...


BRIEFS: If I ask you to come to the Church of Memories, will you?

>I can't see into the future.

Well it's true.

BRIEFS: That's right... We can't see into the future... Will we be far away from each other I wonder...


Aaaand... fade out. Well, now that we've gotten the story bits out of the way, let's go prepare for our assault, shall we?

07-02-2008, 07:58 PM

First off, we're gonna name our newest addition to the team. Say hi, Calzone!


Next, we'll go feed the dragons some of the items Zora gave us earlier. What is dragon feeding, you ask? Why, that's a good question!

Unlike the human characters, the dragons don't gain stat boosts from level ups or the like. Instead, they rely on the items we feed them in order to grow stronger. The stats themselves aren't too difficult to figure out - HP, MP and the like are standard RPG-fare and should be instantly recognizable to anyone familiar with the genre - however, what's important to point out are the elemental levels of a dragon.

As you saw in the last battle, each attack party is assigned to a dragon at the start of battle. That's because not only do they work together when fighting, but the human party relies on the dragon to power their special attacks. To be more specific, every 10 points in an element equates in a single level in the related skill - for example, VicViper here would endow the party with level 2 fire attacks thanks to the 20 points he has in fire. This becomes increasingly important as the game goes on, as the types of elemental attacks you have increasingly affect the types of strategies you can use.

On the flip side, there are also the personality stats of a dragon. This mostly affects how they move in battle - Wisdom affects which attack they'll use in preference, Intimacy affects how far they stay near a teammate, etc. These stats can also have a strange affect on the dragon's form, though I'll leave that up in the air until we come across it later.

In any case, it's better to show, not tell, so let's see it in action. First we'll open up the item menu by selecting "Feed Dragon".


The types of stats growths can be generalized based on the types of items themselves - staves increase Mind, armour raises Vitality, etc. Since VicViper's Life stat is the highest of the other elements, we're going to try raising that first by feeding him some of the Life Grass we got earlier.


Now, we'll select the amount to feed him...


And PANTS will use the item on him, raising his Life stat.


However! Something interesting happens when we raise his Life stat - his form changes! Every so often when a dragon gains a level in an element, they'll change appearance accordingly. This is mostly for anesthetic affect, however it does play an element in some of the later, stronger forms.

Well, that's dragon feeding in a nutshell. I forgot to mention that there are also hidden stats - Earth, for example, is an element-neutral attack determined by the points put into Fire, Ice and Thunder, or Personality, which determines the aggressiveness of a dragon and is completely uncheckable. However, since that's more advanced stuff and I don't have the means at the moment to show you how they work, I'll leave that until we're better stocked up.

Note that, though I ran us through it this time, I'll be letting you guys choose which stats to raise in future installments. Want to see Salamando learn how to breathe Ice? Let me know!

All right, I guess it's time we move on with the game, huh? Onward!


>Um, that's kind of awkward...

Sendak: But I will fall off... Let me hold on...

I'm not saying nothin'.


Manyo: Manyoooo! (When we die, we'll die together!)

Ugh, Mini-Devils. I'll explain what they do later on if I still care by then.


Right, one more thing - before you enter a battle, you have the option of editing your formation, equipment, etc. How you arrange your team before you enter a battle can affect the outcome of a battle greatly, so always make sure you have everything prepared before hand.

However, we won't able to modify our team until next chapter, so I'll hold off on explanation for each of the classes when I can get better screenshots for them. For now, let's continue the game and start with the chapter fight.

07-02-2008, 08:00 PM

Matelite: We're gonna kick the crap out of them and take back Kahna's flagship!!

You heard the man. Charge!!


That, uh, isn't exactly something to be proud of. Oh well. Let's attack now then.


The battle itself isn't terribly difficult - the terrain is flat and narrow, which forces us to fight them head-on, and we're stronger than them by far. And even if the enemies were tough, we could just lure the boss close and mob him for a quick victory.


This is what the battle screen is supposed to look like, by the way. Note that since we powered up VicViper's Life stat we can now use Drug attacks to drain HP from the enemy, but it doesn't really matter since the two attacks we have are too close in level.


Something I forgot to mention last time - the items you win in battle are affected by the element you killed them with. For example, since I used Fire attacks this time, we won a bunch of Fire Grass to raise our dragons with. Be sure to keep this in mind if you plan on raising specific elements.


Afterwards, VicViper follows up our assault by attacking the Ice Magi in the enemy army's flank.


One interesting thing about Field attacks is that they stack - if more than one character has the ability, their spell levels are added together in the attack itself. For some classes this is important, though we don't really get a chance to fudge those around until we can edit our formations.

By the way, I'll explain the differences in classes later as well, since there's not much point when there's nothing we can do about shifting them around at the moment.


Calzone here one of the more aggressive dragons in the game - his personality stat, if I remember correctly, is the highest of them all, driving him to confront enemies whenever he can. Contrast this to Polaris and Wh.MAGE, whom prefer fighting at a distance. Amazing what the little touches can do for a game, isn't it?


Since the rest of my team is too far away to attack, I'll end their turns for now. Though Polaris here is insistant on getting the last word.

Now it's time for the enemy's phase.

07-02-2008, 08:01 PM

Right away, they go after PANTs and company, but it doesn't work quite in their favour. Because of our superior fighters, they go down one after the other.


VicViper doesn't feel like helping out, oddly enough. Depending on the loyalty stat, a dragon may sometimes opt out of helping you in a fight. It's not too big of a deal though, as it just means that less damage gets dealt this turn than I had hoped, and I shouldn't have to rely on the dragons jumping in regardless.


In any case, he's fighting off his fair share of enemies on the other side of the map, so he's at least helping us in that respect. Speaking of which, we better heal him up next turn when we get the chance.


Finally, the enemy's turn ends with a ranged attack from the Boss. It's not terribly powerful, and the drain attacks we got from VicViper will keep us healthy enough, so it's not too much to worry about.


Now that it's our turn again, I have PANTS's group get to work dismantling the soldiers surrounding the Boss. Which, thanks to the ranged attacks by Polaris and VicViper last turn, go down after the assault.


VicViper, meanwhile, takes on the Magi again. I better heal him up soon before he falls.


Zora here is a Priest, which means she has access to the healing spells that the other team members do not. The Priest class's abilities are a bit more unique than the others, but I'll get into that next time when I can go over all of the classes more easily.


Wh.MAGE does her thing and takes out the soldier in the lower left.


And Sendak weakens the rest a little more with magic. One more attack should finish them off, but we can save that for the enemy's phase.

07-02-2008, 08:02 PM

Or have Calzone finish them off, I guess. Either one works.


Finally, the turn ends with Polaris hitting the Magi and boss in the back with his Ice Breath. Unfortunately, due to their resistances it ends up healing the Magi a bit from it, but it's nothing too serious.


And the enemy attacks as usual...


The Magi cast their spells...


And the boss throws his lance...


And wouldn't you know it? It's our turn again. However, because VicViper's running out of HP and this update's dragging on as it is, we should probably take out the boss now.


Matelite, using his trademark Inspire attack, leads the assault, knocking off roughly 700 HP with help from the others.


Polaris, not seeing the importance of taking out the boss, targets this soldier instead.


It's a moot point though, as PANTS's team finishes him off next turn.

Lanzenritter: Screw this!! You can have the damn ship!!


*victory fanfare*

Matelite: OK!! I'm taking charge of the ship!! Everybody get inside!!

07-02-2008, 08:03 PM

Meanwhile, on the flagship of Kahna...


Taicho: It is I, Taicho! We have just arrived!

(Good lord, he actually does announce himself like this whenever he talks).

Matelite: How rude! Nobody's here to greet us! Taicho, follow me!

Sendak: Ah, the good old Kahna flagship. It still seems to be doing just fine.


Hornet: Your friends are on the bridge.

Introducing Hornet, the pilot of the flagship. He's blocking the doorway to the bridge right now, but he moves aside right after he says hello.

Hornet: Come with me!


Matelite: Taicho! Where are you?

Taicho: Matelite! I am stuck in here!


I wonder who it can be? Hohoho!


Sendak stops PANTS to ask him something.

Sendak: The truth is... we need to think of a new name for the ship. But... I'm not very good at that kind of thing... I'm sure you can come up with a good one. Please, choose a really hip name!

A name? Well, all right then. What to call it...


What? It's a good name! You guys are all just jealous.


See? Sendak agrees with me.

Matelite: Hmph! Papillon!!

"Papillon! Let's go!"

Hornet: Come with me!

All right already! Geez, a bit of a nag, aren't you Hornet?

07-02-2008, 08:06 PM

Hornet: Sorry to make you wait! We brought your leader back. Captain Sendak is with us too.

Diana: PANTS's here!!

I am!!

Frederica: PANTS!! We were waiting for you!

Diana: We were getting worried since you were late.

Introducing the Priests Frederica and Diana. They'll be helping out Zora with the healing, I assure you. As for the two in the corner, well-


Hey, I was trying to say something here, Hornet. Geez, you'd think I could get a word in edg-

Hornet: Okay, Captain Sendak! Give the order for departure! ...That's right! I forgot! You decided on a name for the ship, didn't you?

Sendak: The name of the ship is...


Taicho: Matelite! Wait!

Cue Matelite's and Taicho's abrupt entrance. Talk about throwing your weight around, eh?


Hornet doesn't give a damn and tells them to shut up. Serves them right I suppose (though Hornet isn't much to talk, considering what a demanding nag he's been up to this point).


Matelite doesn't approve, however. Hornet responds in kind by throwing him into a wall.

Hornet: Okay, Captain Sendak. Now for the ship's name.

Sendak: Ahem! Okay, get ready now...


Taicho: The flagship of Kahna!? But something seems missing!


Matelite's figured it out. He hands something to Taicho and gestures to the blank wall above the.. windshield? Window? What's it called on an airship anyway?

Taicho: T-this is...! Sir Matelite!! As you wish, SIr Matelite! Here I go!


He them proceeds to climb up the wall (how dangerous!) out of sight, then drops back into view. What did he do, you ask?

Taicho: Sir Matelite!! Look!!


There we go. After all, what's a flagship without a flag? Matelite then begins narrating...

Matelite: Our kingdom of Kahna... BRIEFS... Master Sendak! PANTS!! Someday... We will hang many more flags up here!! Taicho!! The day when we hang the flag of your kingdom of Mahal will come without fail! We are fighting for that day! The battle has just begun! I am Matelite!


This seriously took me four hours to finish. :(

Next week - Chapter 2: The Legend we Dreamed of...

08-22-2008, 10:20 PM
Whew, that was a nice vacation. Sorry about the wait guys, but we're back and better than ever. So now, we take a break from the rebellion's side of the story and cut to the villains that we so desperately seek...


You sure? She doesn't look asleep to me (unless BRIEFS can sleep with her eyes open... creeepyyy).

Sauzer: Palpaleos... There you are. You can't sleep either?

Palpaleos: No...

Sauzer: Don't worry about it. Can you feel it...? The legend we dreamed of is here, now.

Palpaleos: On this green continent of Campbell?

Sauzer: Yes... This girl will fulfill our dreams. She will fulfill the legend. No, it's rude of me to call her a girl. Princess BRIEFS has become very beautiful.

If I were BRIEFS, I would probably be fearing for my life right about now.

Sauzer: Palpaleos... The day we leave is close at hand. Please rest.

Palpaleos: (The legend we dreamed of...)

Cue yet another flashback!


Sauzer: Look at the sky... The sky is ours. But not all of it.

Palpaleos: Sauzer...

Sauzer: There is a legend... One spoken of in Kahna. Do you know of it?

Palpaleos: The legend of the Holy Dragon...

If you're expecting an explanation of the legend, don't get your hopes up - we don't actually get to hear it for ourselves until a few chapters later.

Sauzer: Do you think I can do it? Do you think I can become the man of legend? I am the man who conquered the skies. If there are any battles before me, I will accept the challenge. And then I will achieve victory!

Palpaleos: Victory for a new era...

Sauzer: A new victory together. Always be at my side, Palpaleos.

Well, backstories are all well and good, but let's get back to the action now, shall we? Onward, to...



Rush: He thinks he' such a big shot, yelling at us to line up and wait like that...

Back at base, our army is lined up and waiting for Matelite to come out and train them. Which... doesn't make much sense, to be honest - shouldn't the training have been done before they started their assault?

But whatever, we've got some spare time to wander about. First off, let me introduce the guys we got last time:


Frenze & Reeve: We attack from far away! Lan...lan...lancers!

Frenze and Reeve are our first two lancers on our team. I'll go into the job specifics more once we get to the formation screen, but needless to say you'll want to talk to these guys between battles because the mini soap-opera that goes on between them is hilarious.

Anyway, time to move the story forward. Onwards...


Taicho: Be quiet and listen to Matelite's speech!


There's actually very little difference between the long and quick version; the text is essentially the same, except the music is sped up and Matelite runs around the room instead of his usual slow walk, and also starts to gasp for breath after a while due to the strain. Needless to say, we're going for that choice.

Did I mention this game was silly?

08-22-2008, 10:21 PM

Matelite: (Do it just like I practiced...)


Matelite: We are raising a flag in opposition to the Granbelos Empire! We are the freedom force that will save all the lagoons of our world of Orelus from the rule of the Empire!


Matelite: However, It seems there are people who don't understand! First, I will have to show you what rules and orders are!


Matelite: The one who will command the Resistance is... ME!


Matelite: If I'm going to be the one who takes command of the battle, then the captain of Papillon, Kahna's... No... the Resistance's flagship will be... Master Sendak!!


Matelite: You handle the controls! You, over there!

Hornet: Tell me when to make Papillon leave!

How rude! You could have just asked me to leave the room, you know.

Matelite: Taicho is the squad captain!


Matelite: Okay, everybody! From now on follow the rules! We're going to practice now! Do what I say Okay, here we go!

After he finishes, he starts to order you to change facing (eg. Face straight, turn left, etc.). Remember during the Junon Parade in FFVII when you have to show off to Rufus? Same thing, basically.

Matelite: Bwahaha! PANTS! It looks like ou still don't understand what rules are!


Matelite: I don't know if you're just acting like a leader or what, but you're now in charge of miscellaneous duties! Go study up about things like formation!

tl;dr: We're now in charge of this operation.


Matelite: Taicho! I'm tired, you take over!

Taicho: !!! You want me... to explain? (Oh no... I am not very good with formation... because you can create strong parties with it.) PANTS... You know about formation, do you not?

Since I'm just going to explain it myself later on, I think I'll save Taicho the stress and pass on his offer. So... "Yes, I know about it!"

Taicho: (That's good... You should choose a suitable formation...)


08-22-2008, 10:22 PM

And the Dragonkeeper floats up to the cockpit via air balloon and crashes the meeting through the window. Talk about badass.


Dragonkeeper: You have to be friendy with dragons! I'll teach you how to take care of them! Let's go!

Meeting ajorned, there's not much else to do but head downstairs and meet up with him, as we're too poor to actually go shopping yet and we don't really need to update our wares for some time yet - at the moment, our teams are far beyond whatever the game can throw at us.


Dragonkeeper: Okay! Shall I teach you about how to take care of the dragnons?

Gah, I jumped the gun and explained dragon-feeding a little too soon with the previous update, so I'll sum it up again for those of you reading:

•Feeding dragons raises their stats, from battle-specific ones like Strength to elemental-based ones like Fire or Life.
•The dragon's skill with an element carries over to the team it's paired with. A dragon with level 2 fire, for example, will grant their allied team level 2 fire abilities.

As long as you keep those two things in mind, you're pretty much set for the game. By the way, as a reminder you guys get to choose how I raise my dragons. Hell, I'll even open the floor to the special, weird forms if you guys want me to. As it is, the dragons will have to go without because no one picked anything for them. You monsters.

By the way, we get a new dragon now!


Dragonkeeper: Okay then! You can do whatever you want now!

But what to name him? Perhaps after a member of Talking Time?




What's interesting to note about Brandon is that he's the only dragon to start with two elemental attacks in his arsenal, bringing him up to speed with the others without having to feed him much. He's got decent enough strength and HP, but his other stats bear watching.

Personality-wise, Brandon's a pretty timid dragon, as more often than not he'll opt to attack at-range whenever the option presents itself. That doesn't mean he won't ever go into combat, however...

08-22-2008, 10:23 PM
Well, formation aside, that's pretty much it for the tutorial aspect of the game. Time to move on with the story.


"Later", of course, means "now", since we can see him anytime we want but can't move onto the battle until we do.


Sendak: The truth is, I... I have always been lacking a sense of direction ever since long ago... So I don't really know where our destination should be... PANTS... Take care of it for me. Can you give Hornet our destination and the order to depart?


And he laughs, completely out of the blue.


Anyway, we promise since it means becoming replacement Captain and PANTS is not one to refuse a promotion like that. He's got plans, man. Big plans.


Note: Sendak is seriously man-crushing on PANTS, and it'll only grow more and more blatant as the game progresses. Better get used to it when you can.

Sendak: Ah.. so you will take care of it for me? You really are nice, PANTS. Well, I have to take care of the crew's wages and such, so... Keep our promise a secret from everybody else...


>Let's go!


Rush: On the green continent of Campbell!! Right, PANTS?!

Hornet: Okay! We'll go over the details later! Let's go! Full speed ahead, Papillon!

So... many... exclamation marks...


And thus we cry havok and let loose the dragons of war. Onwards, to battle!

But first, our formations.

08-22-2008, 10:24 PM

Now that we're out of the tutorial stage of the game, we've got all but one of our menu options available for us to use, one of which being the recently-revealed formation sub-menu.


Formation, in a nut-shell, is basically the make-up of our teams, which we rearrange by switching around characters with each other until we get what we want. As Taicho mentioned above, you can make very powerful teams via formation, as active and passive abilities stack depending on the number of units that can use them.

The general rule-of-thumb when it comes to formations is to pair like-with-like; Wizards should go with Wizards, Lancers with Lancers, etc. in order to take full advantage of their field skills. However, with combat-only classes (them being the Knight, Heavy and Light Armors), this gets reversed; you'll want to split them up as much as possible in order to have their passive bonuses split up amongst the physical teams. This also helps the slower units get to the front lines faster due to the LA's movement bonus, as well as helps them deal more damage thanks to support from the Knights and Heavys.

However, the game's easy enough that you can stay with the default formations and still be able to win, though the later battles will tend to be tougher than if you set things up perfectly. In any case, the game's not so hard that things have to be perfect, so don't be afraid to be experimental if you want to.

Anyway, since I've been promising class explanations for two updates now, I might as well get it over with.


First off is the Cross Knight. Their trade-mark skill, Swordtech, can be used both inside and out of battle, dealing elemental damage to whatever's caught in range. Statistically speaking, they tend to be pretty well-balanced units overall.

As of the moment, PANTS is the only one we've got, but much later another Cross Knight will join our team, giving our leader's skills the much-needed ability to stack.


Next up are the Knights. The most combat-oriented class in the game, the knights specialize in beating things to death in close counters with their techniques. They also gain a critical bonus as well, making them great for boss-killing and other general assaults.

There are three knights in the game, and we've already got them: Rush, Bikkebakke and Truce joined way back in the prologue, meaning we don't have to watch out for any others to join our team.


On the more defensive front are the Heavy Armors, whom specialize more in their resilience than their strength. They tend to fall behind the other units more often than not, and it's not like the enemy stands much of a chance yet of actually killing us, so they tend to fall behind until much later when the difficulty starts to scale more.

As with the knights, we've already got all of the ones in the game (Taicho, Barcley, Gunso), so, again, no worries here.


Matelite is an interesting specialization of the Heavy Armor: he only gets one skill to use, but his growths are better and he can actually use it outside of battle. He's still not very good, however.


On the flip-side are the Light Armors. While the Heavys specialize in defense, the Lights specialize in speed, but that's not important; the Light Armor's greatest asset is the bonus they give to a units movement, with three LAs granting as big a bonus as 15 more move per turn (!) once you max out their skill. All in all, they're very valuable units to have on your team, even for this skill alone.

Unlike the other two fighter groups, we've only got one Light Armor on our team, with two more joining later on in the game. What's more, the second Light Armor is actually missable, so be sure to keep an eye out for her as you progress through the game.


Unlike the other three main physical classes, the fourth class, Lancer, can actually attack on the field! Howevever, their trademark lance attacks are pretty horrid, only being able to target two panels away when other units can target five or more. Still, they're helpful to have in battle, since they turn into Target-All elemental skills, but otherwise they're pretty much out-classed by the other units available.

What's annoying is that the Lancers are really amusing characters otherwise; Frenze and Reeve have this weird soap opera-ish relationship going on throughout the game that's really strange to watch, and the latter two lancers we recruit are bizarre in their own, unique ways.

08-22-2008, 10:25 PM

Moving onto the magical classes now, the Wizard specializes in attacking at a range. Due to the effects of elements on the environment and the fact that field attacks tend to grow weaker as the game progresses, they tend to be more useful for demolition than anything else, but otherwise you'll probably be seeing a lot more of them as the game progresses.

As with all of the classes with field attacks, there are four wizards in total, three of which we already have (Melodia, Anastasia, Ectarina). Later on when we recruit our fourth spellcaster, I'll probably pool them all together into one magic unit to take full advantage of their skills.


And, of course, where there's a Wizard, there's always a Priest. Priests, as you may have guessed, focus entirely on healing other units and keeping them alive. They also have a few status effects, too! However, because healing isn't as important an issue as dealing damage, they tend to be left in the wayside in favour of more powerful units, but they're okay, nonetheless.

Like Wizards, there are four Priests in the game and we've already recruited all but one, and I'll probably push them together like I will with the Wizards. So, yeah.


Outside of the Wizard and Priest lies the Summoner. As you may have noticed, their skill lies in being able to summon powerful beasts to the field to way laste to anything caught in range. And I mean that with no exagerration, mind you - the Summoner is, by far, the most powerful class in the gme. However, until the summons actually become available, the Summoner is stuck as a watered-down version of the Red Mage, with a grand total of three spells at his arsenal.

Probably in order to balance out the power of summon spells, there are only two Summoners in the game, the first being Sendak and the second joining in a few chapters from now. Until we actually get their first summon, they probably won't be doing much, but once they do they'll probably become the main source of damage for the remainder of the game.


And, last but not least, are the Mini-devils, which are... strange units. Strange, in the sense that their skills range from "game-breaking" to "absolute garbage". As you may have noticed, Mini-Devils can't attack - their only skill available is Dance, which is essentially a random attack against whatever's targeted. Honestly? I never bother with them since there are other, better options available to use in place of them, but I've heard stories of how people have turned them into engines of mass destruction.

Anyway, there are four Mini-Devils in the game, and we've recruited two of them so far, Manyo and Monyo. Don't expect to see much of them though; as I said, there are better characters to use than them.

There are a few more classes available as the game progresses, but I'll go into them later when their respective units joined. As for formations, I'll just leave the guys as they are right now until some more units join; once I get one more Light Armor and the last few mages, there'll be a huge team overhaul to be done.


Anyway, onto the fight in question. Like the last few, it's pretty much a straight trek towards the boss, defeating whatever gets in our way in the meantime. Those warbusters are a little worrisome though, but they should be nothing we can't handle so long as we take it slow.


Matelite: Right!! Princess BRIEFS!! Matelite is on his way!! Let's go everybody!! This time we'll show them what we're made of!!

I know he's supposed to be shouting, but man... does he really have to be so loud?


Taicho: We are poor! We need money! Money, money, money!!

Matelite: Crush them in head-on attacks! And take no prisoners!

Matelite and Taicho actually bring up an interesting point. Since extra money means better equipment and healthier, better fed dragons, it's generally a good idea to weaken enemies with ranged attacks and have the melee units finish them off in order to get the extra money. Isn't too much of a big deal, however, so don't overthink things too much.

Sendak: The green continent of Campbell... Something is in the air...

08-22-2008, 10:27 PM

And it begins! As I said earlier, nothing too complex.


This should illustrate just why Lancers aren't very good. Compared to Cross Knights and Wizards, Lancers just don't make very effective field units.


Thankfully, Brandon is more than willing to make up for his teammate's ineffectiveness by softening up these soldiers with Hellfire. He takes a few hits, however, but it's nothing too bad.


Zora patches him up with her patented White Drug, while Wh. MAGE deals a heavy blow to one of the soldiers.


And afterwards, PANTS, VicViper and Polaris finish him off in quick succession.


The enemy starts their advance during their phase, but nothing much happens since they're not in our range yet.

08-22-2008, 10:28 PM

Next turn, Sendak and Calzone make up for wasted time by going after this soldier here. Note the changed forest graphic due to the forest fire.


Matelite still isn't in range to attack, but Polaris doesn't seem to mind.


Since they're out of range, PANTS, Brandon and VicViper set to work weakening this Warbuster unit...


While Zora and Wh.MAGE heal everyone up for the next turn.

08-22-2008, 10:29 PM

Since we were unable to finish them off last turn, the two Soldier units near the bottom of the screen attack Matelite and Calzone. They get the worse of it, however.


The Ice Magus near the top tries to put VicViper to sleep, but it fails. To be honest, I'm not sure I've ever seen the spell succeed.


Finally, their turn ends by attacking Frenze's & Reeve's unit here, taking some damage from their dust attacks.


When our turn rolls around, Brandon flies in and finishes him off.


Sendak here kills one of the Soldiers and cripples the other...


Which Matelite and Calzone finish off afterwards.

08-22-2008, 10:30 PM

Next, we get some healing courtesy of our healers.


The enemy forces end their turn without any attacks, giving us the opportunity to continue our march northward.


This warbuster standing in our way takes a bit of a beating at the hands of PANTS and VicViper, but still stands.


Meanwhile, Sendak and Calzone start on attacking the Ice Magi in the corner...


While Frenze, Reeve and Brandon take out the Warbuster. The soldiers are still standing though, but they're not much of a threat.

08-22-2008, 10:31 PM

Then we finish with a little more healing...


Oddly enough, the Ice Magi opts to try and put Calzone asleep instead of attacking him, but I'm not one to complain about these kinds of things.


Enraged at the loss of their leader, the two soldiers attack Brandon and eat some Ice Breath in return.


The other Warbuster unit follows behind with their own attack as well.


Matelite's team has fallen a bit behind, and thus is unable to land an attack this turn while Polaris tries to make up for it on his own.


Meanwhile, PANTS takes out all but one soldier in the neighbouring Warbuster unit while VicViper terrorizes the other Ice Magus.

08-22-2008, 10:32 PM

Intent on removing that last soldier from the map, Frenze/Reeve and Brandon throw one attack after another at it, but somehow it survives.


Sendak finishes off the Ice Magus. Nothing to see here.


Calzone and Wh.MAGE team up to finish off this surprisingly resiliant soldier while Zora heals the former dragon. Calzone's HP is getting a little low, so I'll have to play it a little safe for now.


Next turn, the remaining Ice Magi and Lazenritter launch an attack, the latter getting a pretty big hit in, however...

08-22-2008, 10:33 PM

Now that the boss has moved close enough for us to attack, the battle has all but ended now that we can swarm and kill him.




Lanzenritter: Groyer... You're the last defense now...


Victory! Glory to the Resistance Army!


Next time: The Green Continent of Campbell.

08-24-2008, 07:35 PM
Another quick one today - the early chapters aren't too difficult, and there isn't as much story going by, so the updates for now are a snap. In any case, let's follow our heroes as they push forward through:



PANTS, Matelite, and all the rest rush into the scene, swords a-blazing, before stopping to survey their surroundings.


Yep, that's one hell of a fortress all right. Why does it have two sets of walls, though? Is the Granbelos Empire really that paranoid? Are they just huge fans of walls?


Matelite: BRIEF! Hold on just a little longer! Okay, you guys!! Follow me!

(Matelite Leaves)

Rush: "You guys?" Is he talking to us?

Lukia: Calm down, don't get upset. Okay, let's go!


Rush and Lukia then rush off, leaving PANTS with Sendak to restock and feed the dragons. But first...

>Call the dragons

Sendak: Ah, you are going to feed them! Over here, over here!


PANTS then does his dragon-calling thing, much to Sendak's awe and adoration. But first, who's that suspicious fellow in the corner?


Perfect timing, I was just about to prepare my stuff. You wouldn't mind if I took a look at your wares, good sir?


Never mind about that, then. All of the equipment and items this guy is selling is either stuff we're equipped with or have in abundance, so spending money at this stage of the game is just a waste. It's not even that good for dragon-feeding - you get better equipment for the task from defeating enemies anyway.

Speaking of which, it's dragon-feeding time!

08-24-2008, 07:38 PM

Since you guys don't seem to care about how I raise my dragons, I think I'll just forgo the polling from now on and do it myself...? In any case, I fed VicViper a Flame Vest in order to up his defense a bit while pushing his fire skills up to lv 3. This should come in handy for PANTS's team, upping the damage they deal with their skills and making them even more of a threat to bosses.


Afterwards, I fed him an extra Long Sword to boost his Strength a little bit, but otherwise he's doing pretty fine so far; if the fire items keep dropping at the rate they're are, he'll probably max that stat in a few chapters.


Next, I got to work feeding Brandon some Thunder Grass to raise his Thunder stat a bit. Since he came preloaded with Lv 1 fire and ice, I'm planning on turning him into the Jack-of-all-Trades of the dragons, and though it didn't seem to push it over the Lv 1 threshhold quite yet, its gotten him almost all of the way there.


I also added a few points to his Poison stat, but it, too, doesn't quite make it there. Still, he's well on his way to getting levels in those stats, so it was hardly a waste.


And, of course, I gave him a few blades of Earth Grass for good measure, since he'd be the one to get the most out of it.

08-24-2008, 07:39 PM

Since Polaris's personality has turned him into a sniper of sorts, I dumped a lot of Ice Grass onto him to boost his Ice stat closer to VicViper's. He's still a little behind, but it's nothing to worry about in this stage of the game.


Out of all of the dragons this chapter, Calzone probably had it the best. Seeing as I had a bunch of Blaze Axes lying around and VicViper's Fire stat was already decent, I dumped them onto Calzone and wow. Not only does he get access to Lv 2 Fire skills right off the bat, but his Strength gets a significant boost as well. He'll probably be serving as our powerhouse for quite a while, at least until the others catch up.

Also check out the new form he's got. Pretty badass, huh?


Since fire items seem to be dropping the most, I drop the rest of the Fire Grass onto Wh.MAGE to grant her some offensive ability. The logic behind this is that more enemies will drop fire items when they die from fire attacks, which will in turn fuel their growth in that stat.

Wh.MAGE, too, gets a new form-change, though it isn't as cool-looking as Calzone's.


I also dumped a bunch of Drugs onto Wh.MAGE in order to boost her HP, but it didn't improve nearly as much as I hoped. Note-to-self: Drugs suck for dragon-feeding.

08-24-2008, 07:40 PM

Well, now that we've got the feeding and restocking finished, it's time to charge the fortress like a dead battery. Let's go!

Sendak Give it your all! The princess is waiting!


Groyer: Huh?! The Resistance is approaching!

I really love how all of the bosses we've fought so far are a bunch of incompetents that don't care at all about their job. Really, one has to wonder where the Empire recruits these guys.


Anyway, the battle is the same as before - charge the boss and whup his ass. However, there are a few new tricks to the battles this time around.

First off is the introduction of new terrain. As you may have noticed, the fortress we're storming is heavily walled, forcing us to push through the gates and creating a bottleneck This'll create a problem as we approach, limiting our movement through the games and preventing us from making more strategic moves.

Second is the large river in front of us near the start. Since we've only got one narrow bridge to cross and we don't have nearly enough magic yet to freeze enough water to cross, it'll slow down our march as our units waste their time lining up as the rest of their movement range is blocked off by the others occuping it.


Anyway, our turn begins in earnest with Calzone celebrating his new form by zapping this unwary warbuster unit near the gate. It doesn't deal too much damage, however - I may have to dump a few items in Calzone's Thunder stat to bring him up to speed with the others.

Also note that his attack smashed down the walls surrounding the soldier, widening the gap for us to move forward in. Thunder (and, later, Earth) are very important for demolition purposes, and it's always a good idea to keep the element on-hand just in case.


Polaris and Brandon, too, bring the hurt on the warbuster unit as their masters find themselves shuffling at the other end of the bridge.


PANTS follows up behind them with a spell of his own, severely weakening the two mages behind the Warbuster unit while also stripping him of his reinforcements.


Which VicViper hurts even moreso when his turn comes around.

08-24-2008, 07:42 PM

One other thing that I forgot to mention is that the buildings littering the map here and there restore a small percentage of HP per turn, similar to that of the Fortresses and thrones in Fire Emblem. It doesn't heal that much however, so don't make bother with destroying or occupying them.


The remaining warbuster and soldiers make various suicide runs at VicViper, getting wiped out in the process. I also get a bunch of fire items, too - when the next update comes around, I may just give them all to VicViper and power him up right away.


Anyway, our turn comes around soon enough. With the three units at the beginning out of our way, PANTS's team gets to work dismantling this warbuster. Note the amount of damage - it's increased by roughly 200 HP thanks to the one level VicViper gained in fire.


VicViper, thinking ahead, takes a potshot at the boss. It doesn't deal much damage, however.


Sendak's unit, just reaching the action, lends a hand by shocking the soldier and warbuster, while Calzone rushes forward to engage the latter.


Wh.MAGE, sick of being left behind, decides to try out her new fire skill on the warbuster and soldier. One or two more attacks should finish it off.


Which Brandon and Polaris (not shown) oblige us with.

08-24-2008, 07:43 PM

The catapults in the corner start hitting at us from a range, hitting PANTS for a fair amount of damage. It's nothing serious, but it's something to watch out for.


Because of VicViper's rush last turn, he's left himself wide open for the enemies to swarm him. He fights back just as hard though, but he may need a heal before this is all over.


Thankfully, the enemy army's clustering works for us as well, with this single cast of Flame Gaze hitting the group for a significant amount of damage.


Calzone and Brandon seem to agree, and start laying into the group with attacks of their own.


Though a little healing wouldn't hurt. Wh.MAGE seems intent on attacking though.

08-24-2008, 07:44 PM

And Polaris follows all of this up with an attack of his own.


With the warbuster unit in the way, PANTS's unit has no choice but to kill it to clear a path north.


VicViper decides to end the turn by engaging the boss and taking a beating from his patented Daikon Chop (I am not making this up).


Taking advantage of our lack of manuverability, the catapults from before begin the enemy phase by taking shots at our team. There's not much we can do about them annoyingly enough, so we'll leave them be and focus on the boss.


Due to Vic's blunder, he takes a beating from the surrounding enemies and gets rewarded with a dirt nap. Thankfully, deaths in Bahamut Lagoon aren't permanent, and he's already attacked enough that the EXP bonus at the end doesn't matter as much. However...


With Vic gone, PANTS et al are unable to use their skills anymore, forcing them to rely on physical attacks. This is obviously pretty bad, and I probably should've set Vic to Wait in order to prevent it, so let's treat this as an object lesson on the importance of managing tactics.


In any case, PANTS's unit is plenty strong on their own, taking off 1,000 HP from Groyer without special attacks. Rush falls from Groyer's attack however, but Zora's more than ready to help him back on his feet.

08-24-2008, 07:45 PM

The annoying thing about the dragons' targetting is that they tend to go for the weakest enemy in range instead of the most important one. Hence Wh.MAGE's insistance on targeting this soldier and ice magus.


Matelite clears a path through the wall using his trusty Inspire attack while Polaris continues the trend of ganging up on the soldier.


It's almost comical, really.


The turn then ends with Sendak wiping out Groyer's guards while Calzone beats down the soldiers, netting me a handful of fire items as a reward.


The catapults, as if on queue, start firing at PANTS's team while the ice magi fire their spells.

08-24-2008, 07:46 PM

Groyer and PANTS's unit trade blows for a bit, leaving both of them in critical status. It's calling it close, but the battle's all but over now.


Calzone seems intent on getting the last word in, however.


And that's all she wrote!

Groyer: Dammit!! Now I'm out of a job!


All too easy.


Tune in next time as the Empire leaves us full of regret.

08-25-2008, 12:24 PM
Now that the tutorial and opening crap are done with, I find myself warming to this game. I also want to pat Wh.Mage on her head for her adorable insistence on fighting stupid. Let's give her some cookies, kay?

08-26-2008, 05:48 AM
I would like to see the special forms you mentioned earlier. However, if that limits their effectiveness, do whatever makes them killing machines.

I didn't chime in earlier because I wanted to see how the game works a bit more.

08-26-2008, 06:07 AM
When I was 8, I decided that Sendak was very very gay for PANTS. I see nothing that contradicts this age-old theory.

08-26-2008, 08:02 AM
You don't have to do an intensive play-by-play for every battle. I'd actually prefer if you just gave the highlights.

08-26-2008, 02:25 PM
I'll definitely keep reading this as long as you keep showing the dragon feeding, regardless of how you choose to do it. I just really like to watch things level up, I guess. This might have something to do with why Tanto's is my favorite LP so far.

08-27-2008, 11:01 AM
I'm happy to see this has resumed. I'm also okay with highlights/dragon feeding if it makes it easier to continue.

(Is "watching stuff level up" a fetish?)

08-27-2008, 11:11 AM
(Is "watching stuff level up" a fetish?)

If so, where can one find some panties that say +2 STR?

08-28-2008, 04:59 AM
It kind of disturbs disturbs me that I think that's an awesome idea.

09-01-2008, 01:44 PM
Sorry, didn't mean to leave you guys hanging for so long. Anyway, let's get back on track as the Granbelos Empire leaves us...



Matelite: I, Matelite, captain of the knights of Kahna, have arrived!

Taicho: I, Taicho of the knights of Mahal, have also come!

Rush: Those Granbelos jerks! Sticking BRIEFS in a place like this!



I'm pretty sure it doesn't matter either way what you choose, so >You stay behind.

Rush: I see. Screw that! You just want her all for yourself, don't you?! "Oh PANTS! You came to save me! I'm so happy!" she'll say, then you'll hold each other's hands... That role is mine!

That was... sudden. This love polygon just keeps getting bigger. How many people is it now, anyway?


Rush: She isn't here...

But who's that in her bed, I wonder?



Soldier: !!! Sorry, General Zomberd! I was daydreaming! (pause) Who are you?! The Resistance?! Please, spare my life! What are you going to do me? [sic] You're... not gonna torture me, are you?

Well why not? >Torture it is!

Soldier: !!! Aah! Stop! I don't like being hurt!

Calm down, I was just jo-


Matelite: What is this? Where is BRIEFS?!

Rush: She isn't here. PANTS is gonna ask this guy about her by torturing him.

No! Shush!

Taicho: Excellent idea!

Matelite: Alright, PANTS! Do your worst!

...wait, what?

Soldier: Please stop! I'll talk! Princess BRIEFS was taken with Emperor Sauzer!

Matelite: BUT WHERE TOO?!

Soldier: To the forest to the north! I don't know the details!

Matelite: You don't know the details? Lying won't do you any good. Fine. I'll just have to personally show him some real torture.

Wait, I don't think he's lying, Matelite.

Soldier: Aah! Stop! I don't like being hurt!

He then climbs the wall and jumps over the party in order to escape. Pretty, er, agile - must've been that extra rest?

Rush: Oh no! He's going to call for his friends!

Crap, after him!


Now's not the time- oh forget it. Tell me when Rush reports back about the soldier, then.

09-01-2008, 01:45 PM

With the surplus of fire items won from the last battle, I figure the best way to get more bang for our buck was to start focusing on individual dragons. So! To start off, let's see how high VicViper's fire stat will go, shall we?

First, up to 44...


Then to 76 (!)...


Then 82 (we're almost there)...


And then it's maxed out! VicViper (and, by extension, PANTS's unit) are now virtually unstoppable, as that maxed stat will guarantee them 1- or 2-HKOs against anything that rushes them.

This comes with a trade-off, however: due to VicViper's unnaturally high fire stat at this point in the game, most of the killing blows will come at his hands, resulting in a surplus of fire items for us at the expense of the others. This isn't a big deal, mind you - careful dragon management can circumvent any of these problems, and the huge power boost is more than helpful enough to push past the tougher parts - but it could make things trickier later on once terrain starts to play a larger role.

Note that there are some benefits to raising one element at a time, however, as you'll see throughout this chapter. In the meantime, let's get back to feeding, shall we?

09-01-2008, 01:47 PM

I didn't have any cookies on hand for Wh.MAGE, so I hope this Sweet Wine will do instead, Elfir. Though Wh.MAGE doesn't seem to mind...


Oh, and I figure she could do with a little light reading as well. Remember, fight smarter, not harder!


In an effort to help Polaris start on his path to catching up to Vic, I fed him some Ice Grass to raise his lingering Ice stat. He's a little behind, but he'll catch up eventually.


And with a gentle push, Brandon gains a level in Thunder. This isn't much to look at, at the moment - VicViper, Polaris and Calzone have him more or less beaten in each stat - however, with all three at level 1 now, Brandon has access to Earth elemental attacks. The Earth stat is unique in that it relies on the three other elements for the power of its attacks, but the lack of enemies resistant to it and its ability to level mountains makes it a definite plus to have around.

The Earth element only takes on the level of the lowest stat, so you have to raise them evenly in order to make the most use of it. Not too much of a problem since Brandon's already balanced, but just keep it in mind.

09-01-2008, 01:50 PM

Oh, and I fed Calzone some Battle Axes, but that's neither here nor there.


Cue Rush's return!

Rush: Sorry... he got away. But I brought this guy with me!


Oh, hey, it's the merchant-guy again. Let's see what ya got:


Nothing, apparently, as he's still has yet to upgrade his wares. Fine by me - by the time he does, I'll have enough to not only upgrade the entire team, but have enough left over to feed to the dragons as well.


Yep. Let's go!

Matelite: Hey! Stop shouting!


No pre-battle dialogue this time around - it's down to business from the word go. However...


In addition to the usual soldiers and magi, it seems Palpaleos himself has decided to join the battle. He doesn't do much though - he doesn't move for the duration of his stay, and he leaves after three turns - but look at those stats. At level 34 and more than 9999 HP, he'd be able to demolish us with ease.

09-01-2008, 01:51 PM

Anyway, nothing much happens on the first turn, aside from the usual advance of troops.


These guys in the corner try to catch up to PANTS's team, but their miserable move range combined with the terrain in their way guarantees them to be out of the fight. It's almost comical, really.


The second turn comes and Matelite and Polaris are first on the scene, shooting at this formation of soldiers here.


It's all for naught as PANTS and VicViper utterly destroy them with their attacks. Remember when I said there were advantages to focusing on one element at a time? Yeah.


With no one else in range, the next few rounds pass without too much incident.


And with that, Palpaleos is out of here. Good thing, too - even with Fire maxed, any fight against him would've been nothing short of a crushing defeat.

09-01-2008, 01:53 PM

Juxtaposing the two different spell levels together, you can really see the difference 7 spell levels can make. The initial boost you get from focusing on one elemental is definitely a plus, but remember not to go overboard if you want to raise the others.


After the usual slash&burn, the enemy's turn comes around and we get to see their healers bring this Lanzenritter unit back from the brink. From here on out, healers only start to become more plentiful on the enemy's team, so make it a point to finish off enemy units on the first go if you can, else they'll just be healed back up to take another shot at you.


Of course, not that it matters when the boss is in range and we're dealing obscene amounts of damage, but still.


Since none of the others are close enough in range to attack, I decided to just end my turn there. The dragons seem intent on getting a shot in before it ends, but who am I to complain?


You have to give these guys credit for being persistant - even this far behind, they're still trying to catch up.


Level 10 attacks *and* critical hits pretty much guarantee an easy win against whatever forces the game can muster against me at this point. Palpaleos aside, of course.


Anyway, moving on. The enemy healer tries to bring the boss's unit back to full health to save him before their turn ends.


Not that it matters, anyway. Now, to finish them off!

09-01-2008, 01:54 PM

Zomberd: I've stalled you long enough!


And it's over! A little too easy, but what the heck.


Join us next time as we confront the Granbelos Emperor, Sauzer!

09-05-2008, 10:42 AM
All right, now that I’m back at school, the updates should be coming much more quickly now. So let’s cut back to our heroes as they prepare to face...



Taicho: There are many enemies! They are not human! They are monsters!

Lukia: Why did they come to such a dangerous place…

Battlefield salesman: No matter how dangerous it is, there’s one thing we must do. Right? Oops, sorry for interrupting.

Sendak: Hmm... Oh! Now I remember! There is a Holy Dragon in this forest! The sense in the air here... It is the same as Bahamut’s in Kahna!

This line is very important, as it relates to the entire premise of the game as you'll see later on in the chapter. Keep it in mind for now.

Matelite: Fine, whatever! While we’re standing around here, BRIEFS’s... It doesn’t matter what the Empire is thinking! We’re going to get BRIEFS back! Alright, let's go! Follow me!

Taicho: Let us go!

After which they run off, leaving us to prepare our team. Let's see what that salesman's got, shall we?


Good news: The merchants start selling elemental equipment now for us to raise our dragons with! Since Polaris is the one that needs to catch up the most of the main three, I went ahead and purchased a bunch of Ice Brands for him.

http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon027.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon028.png http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon029.png

Which I promptly feed to him, turning him into... what in the world...?

...A-anyway, it's very, very hard to lock yourself out of raising certain stats in Bahamut Lagoon, as you can see. The only bonus that comes with raising each stat parallel to each other is that you tend to accumulate a balance of items more easily, which can save you a pretty penny if you're operating on a budget.

Moving on...



Bikkebakke: Alright, let's go!

Matelite: *pant* ......

Taicho: Quickly! The enemy is strong!

09-05-2008, 10:43 AM

No pre-battle banter this time around either - it's straight for the fight this time. Note that this battle's objective is to defeat all enemies, the first time we've had to do so since the Prologue.

http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon035.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon036.png http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon037.png

As I'm focusing on raising their stats the most, Polaris, Calzone and their respective masters will be doing the most of the fighting this chapter. This is so that I'll be able to grab more ice and thunder elemental drops from the enemies to save our money in the long run.

PANTS and VicViper will be following behind as well, of course, but they'll mostly act as a safety net if the other two get in trouble. Or if I get bored - whichever comes first, really.


This is also our first battle with monsters, by the way. The majority of the monsters we'll be fighting this chapter have access to drain attacks, making them more difficult to take out in one go. However, our teams are still well ahead of the difficulty curve at the moment, so it'll just mean taking more time to finish them off.

http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon045.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon046.png http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon048.png

After finishing off the bats, Matelite's and Sendak's units turn their attention towards these Triphids, weakening them by quite a bit. It doesn't quite finish them off, however.


I considered letting Brandon in on the action, but he insisted on letting loose with fire and I didn't want to hear of it.

09-05-2008, 10:45 AM

Calzone takes a few blows this turn from the Triphids, but lets loose with his incredibly high STR stat. Note that he's dealing 900+ with his regular attack - that's almost on par with PANTS's techniques (minus the critical hits, of course).


This battle also introduces a new type of terrain, the swamp. Instead of being frozen like normal water, you have to purify the water with Life spells so that your team doesn't take damage crossing it.

The damage can also poison your units as well, but that's not as big a deal.

http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon058.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon059.png http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon060.png

Sendak's and Matelite's units turn their attention towards the monsters to the North, hitting the lower Triphid unit pretty hard with their attacks.


Afterwards, they start to get to work on these Dendrobiums. As you may have noticed, the enemy units' HP are increasing at startling rates; in order to defeat them with any speed, ganging up on them with high-powered attacks is pretty much a requirement...

09-05-2008, 10:46 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon070.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon073.png http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon075.png

...So you'll have to excuse me when I let PANTS and VicViper jump in to steamroller these two into oblivion. I was mostly aiming to weaken them, to be honest, but what the heck.


Anyway, it's time to continue the trek northwards. Calzone manages to squeak into range and fire at this Sky Beak (though irritatingly he's deciding to use fire attacks instead of the usual thunder...).


Gah! Use thunder attacks, damn you!


THANK you. Was that so hard?


Might as well finish him off with Sendak, I suppose.


I figure I've gathered enough items for now. Time to send PANTS and VicViper in to clean up.

09-05-2008, 10:47 AM
http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon089.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon090.png http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon091.png

Since Sendak and Matelite are the closest to the north, the get straight to work beating up on this Sky Beak here (though Calzone's using fire attacks again - let's hope the thunder items I'll feed him later will curb him of this habit).


With one last shock from Sendak the Sky Beak falls, leaving nothing but a Chimera unit and a Dendrobium unit to bar our path.


Since Chimera is resistant to fire, PANTS's unit turns their eyes to the Dendrobium to the north. They can't quite reach them, however, but they still take a huge bite our of their health.

http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon106.pnghttp://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon107.png http://i232.photobucket.com/albums/ee231/PapillonReel/Bahamut%20Lagoon%20Part%206/BahamutLagoon108.png

Meanwhile, the others give the Chimera the beating of its life. Matelite's unit is out of MP however, so they don't quite get the drop they need.


An oversite on my part, I admit. Sendak's team weathers the damage pretty well, but Calzone goes down just before the battle ends. And he was so close, too!

09-05-2008, 10:50 AM

And with that, the battle is won.


And that's all! Or... is it?


Nope, for the first time in the last few chapters, we get some post-battle exposition as the story starts to kick into high gear.

Sendak: And a Holy Dragon, just as I thought...

Taicho: So that is Emperor Sauzer...

Rush: That's... Palpaleos!

Lukia: We might not be able to beat them...

Matelite: Why, are you giving up?!

Well they did kick your ass the last time you fought them, Matelite. Remember what happened in Kahna?

Matelite: Retreat?! Even if we have to put our lives at risk it is our duty to rescue BRIEFS! Hey, wait a minute. Sendak, aren't you going to say anything?

Sendak: ...I have nothing to say.


Sendak: I was just thinking... On that day, the final day of Kahna... Why did Sauzer take the princess with him? And just now, he's brought her to a Holy Dragon... what for?

Truce: I think I know... BRIEFS is the daughter of King Kahna. She holds the same power as he did...

Rush: [I]BRIEFS can speak with the Holy Dragons too!

Sendak: I believe that is the case...

Matelite: That's okay! Sendak, you don't need to worry! Because the princess is going back with us! It doesn't matter whay Sauzer is planning! Okay, let's go... I don't want to hear any more of Sendak's ramblins...

Taicho: (How rude... Saying nothing but, "Follow me!")

Rush: The others have gone ahead of us!

Truce: It's dangerous all by myself!


Poor, poor Bikkebakke, being dragged against his will into battle.

Sendak: PANTS... You do not understand... I'm talking about what Sauzer desires. He wants to speak to the Holy Dragons with the princess's power. And then what? Sauzer, the Emperor of Granbelos. Sauzer, the Ruler of Orelus. What more could he want?



Sendak: (PANTS... I have to go. I wanted to talk more.)


Taicho: Sir Matelite! Get up!

Lukia: PANTS, hurry!

Better hoof it before Sauzer anihilates the others. Charge!


Sauzer: What was that? Are you insinuating I'm holding the princess hostage? Princess BRIEFS is a very important person to us. That you would think we're using her as a hostage... Hmph... I shall forgive your rude comments. I have no time to be playing with you. (to Palpaleos) Bring Princess BRIEFS here.


Sauzer: How about you show me this power of Kahna's royal family as told of in the legend? Show me your miraculous power of controlling the Holy Dragons with your will!

BRIEFS: I don't know about any legend. How many times do I have to say it...?

She's not bluffing, either - it's not until a few chapters later that she actually gets to hear it for herself.

Palpaleos: Princess BRIEFS, you mustn't be afraid. DIdn't you promise us? Please tell us what the Holy Dragon is thinking.

BRIEFS: General Palpaleos...

Matelite: BRIEFS! Don't! You mustn't forget the noble spirit of Kahna's royal family!

BRIEFS: Matelite... Emperor Sauzer... No. I...

Sauzer: I see... You're saying you can't... I guess there's nothing I can do. Ever since I made you a part of my kingdom I've had to constantly put up with you. But that ends today. I can still become the man of legend even without your power! I'm through with you. You may go back to your friends.

Mission accomplished?

Sauzer: What a pity that we won't be able to watch the door to a new era open together. Such a shame!

Palpaleos: Wait!


09-05-2008, 10:51 AM

This is the first and last battle you'll ever fight in the game that doesn't end after one turn. Shame that it's a scripted battle as no matter what you do, you'll lose.

First off, Sauzer's HP is infinite. No matter what you do, you simply won't be able to deplete it, even if [you come back in New Game+ files and fight him with your stats maxed.] Furthermore, he'll be dealing so much damage that you'll be worn down after a few turns, so it makes the most sense to just grin and bear it - he'll be getting his come-uppance sooner than you think.

Case in point...


Note that, while PANTS can deal some damage with his level 10 attacks, everyone else's lacks the pizazz to pierce his high defenses. Not that it matters since his HP is limitless, but still...


One turn later, and this is how the battle stands. With a single blow, Sauzer has wiped out 3/4s of the team and left PANTS near death. One more attack, and he's finished.


However, once he finishes you off, BRIEFS jumps in.

BRIEFS: ...I'll do it!! I'll take to the Holy Dragon!!


And with a single shot, BRIEFS wipes Sauzer right off the face of the lagoons.

Sauzer: Ah... Yes, this is it! The power of a Holy Dragon...


Sauzer: Did you see it, Palpaleos... The true power of the Holy Dragons... And the one who speaks with them... This power... is mine... Even without using the girl... (Sauzer collapses)

Palpaleos: Sauzer! Are you okay?!

Lukia: PANTS! Get up! I'll take care of everyone. PANTS, save BRIEFS! Be careful, there's still an enemy general here!


Palpaleos: ...... I have heard about you many times from the princes... captain of Kahna's Dragon Squad... I return her to you.

09-05-2008, 10:52 AM

Matelite: BRIEFS!

Sendak: Princess...

Matelite: BRIEFS... And we just met after all this... What a cruel fate...

Sendal: ......?! Matelite! The princess is breathing! She's alright!

Matelite: Oh... BRIEFS... You're alright, BRIEFS! This will not do! Okay, PANTS. Let's carry her!


Palpaleos: Princess BRIEFS... You can't sleep?

BRIEFS: We're going to see the Holy Dragon, aren't we?

Palpaleos: Let's not talk about that now.

BRIEFS: Then, tell me about something. Something you're good at, Palpaleos.

Palpaleos: Something I'm good at... ...I'm sorry, I don't know about any topics that a woman would find interesting.

BRIEFS: That's not true. I was happy... Nobody would ever talk to me about that sort of thing before... (There's a line missing here; I wasn't quick enough with the screenshot, I suppose.)

(Palpaleos vanishes.)

BRIEFS: General! General Palpaleos!


BRIEFS: (Who are you...?)

Valitora: (I am the Holy Dragon Valitora... Girl... So you are the legendary... The one who reads the minds of the Holy Dragons...)

BRIEFS: (I... I don't know anything. I don't know about any legend.)

Valitora: (Girl who doesn't know the legend... If so, then who are you...

BRIEFS: (I'm... Kahna's... No... I'm nobody.)

Valitora: (Girl who is nobody... Weak-minded girl... Girl who speaks with the Holy Dragons... Gather the minds of we Holy Dragons. If you are worthy, we shall grant you power... And then you shall become a Dragnar...)

BRIEFS: (A Dragnar? I'll become a Dragnar?)

Valitora: (That is up to you. If you become a Dragnar, the world shall be yours...)

BRIEFS: (I... don't need the world... I...)



Join us next time as BRIEFS searches behind the nature of her dream - Wait, but it's not a dream, is it?

09-07-2008, 10:27 PM
All righty, I've got the next three chapters screenshotted and ready to go over the next week, so expect updates to really pick up the pace. However, since it was asked of me a few posts ago, and since I wanted a reason to get around to explaining it anyway, let's cut away to...

The mystery of the dragon's form

As you may have noticed over the course of the LP, a dragon's form tends to variate depending on their stats. This is mostly for cosmetic effect, of course; as it's rare for the form to actually affect the dragon's abilities.

Note, of course, that I said "rare", not "never".

That's because there are a few unique dragon forms available to all six dragons that act much differently than the average dragon. Generally, these forms can be broken down into two categories:



The first of the two unusual forms, the Uni-Uni is more of a joke form than anything else. With it's growth dependent on Loyalty and Fidelity, the Uni-Uni loses all access to its former elemental abilities, gaining instead a variety of non-elemental, highly inaccurate skills that are more there for humerous purposes. This affects the partnered team's skills as well; Fighters and Spellcasters obtain similar attacks, the Summoner's summons adopt weak joke forms, and the Mini-Devils gain an entirely new set of dances.

Once the Uni-Uni's Fidelity stat reaches 100, it transforms into a Black Dragon, gaining a new physical attack and trading the Nightmare Fuel appearance for something more badass looking. There's not much reason to use one however, unless you're hoping to make the game harder for yourself.



The other unusual form is, fittingly named, the Unknown Form. Unlike the Uni-Uni, the Unknown Form forgoes attacks entirely and focuses on transforming randomly into different dragon types, which can range from something as weak as the basic form to as powerful as the Holy or Dark forms. Though this makes them unpredictable, perhaps even unreliable, they do give their teamed party access to non-elemental attacks, and can turn the normally-useless Mini-Devils into Engines of Destruction.

The stat that affects the Unknown Form's growth is the invisible Transformation stat, which can only be affected by two items. The first item, the Princess's ???, is incredibly rare - there only exists five in the entire game - and you'll have to use all of them in order to gain access to the final Unknown Form, the Behemoth. The second item is the Gunso's ???, a relatively common item that reverses the transformation stat by 100 points. Ideally, if you plan on using the Behemoth, you'll want to hold onto the items until you've collected them all, as the last thing you want to do is spread the transformation items around and lock yourself out of the final form.

Now, you may be asking yourself the question, "are these forms worth it"? The answer depends entirely on you; the special forms are mostly curiosities, there for anyone wanting to find a way to play the game differently. Whether they'll be useful or not really depends on the player's personal choice, as there are definite bonuses to using either one. For the intents of this Let's Play, I'll be forgoing them, but don't be afraid to experiment. That is what dragon feeding's all about, remember?

Anyway, expect an update sometime tomorrow, once I get some spare time to write up the next entry. In the meantime, I hope this was of some use.

09-08-2008, 11:19 PM
Huh, it's the night of a thousand LP updates tonight, isn't it? :P Anyway, welcome back. Last we left off, Sauzer had succeeded in convincing BRIEFS in controlling the Holy Dragon Valitora, resulting in his collapse and BRIEFS's premonition. Or was it a dream? But...


Jesus Christ I hate trying to work that title in.


And right off the bat, we're given control of PANTS to explore the ship as we please. Now that we've finally been given an opportunity to do so, let's get to know the crew, shall we?


Well gee, I dunno... sure?

Hornet: Come on, try it.


PANTS tries his best to fly the ship, but he lacks the steady hand needed to be a pilot.

Hornet: ...... You sure are young, PANTS.


Matelite: (Finally, I get to show her my skills as a commander.)

Matelite, meanwhile, is busy deep in thought about how to best impress PANTS, uncharacteristic from his usual, boisterous self.


Melodia: Even Hornet's the same! He's been grinning all this time!

Hornet: Melodia, go play in your room!

Melodia: Grrrr!

Hee hee hee.


Damn straight it is.

Taicho: You should take care of your appearance too, PANTS. You are all sticky with dragon drool.


You're probably wondering what it is that he needs to ask us about, and you'd not be wrong to do so! However, it turns out to be much different than you'd think it actually is.


Well that's great. I'll go tell her you noticed.


Note: This is the game's way of telling you to get your ass down to BRIEFS's room to advance the plot. But since we're busy talking to the crew, the plot can wait for a few moments.

09-08-2008, 11:20 PM

Sendak: (Legends and Holy Dragons and the princess and Sauzer... My head hurts...

Dragons and princesses and Sauzer, oh my!


>Go ahead!

Barclay: Let's see, what was the name of that stuck-up wizard? Oh yeah, Anastasia. She yelled at me to move faster. I want to, but my armor is too heavy. Anyway, using magic to attack from far away is cowardly! It's best to attack head on into instense battles! Fighting face-to-face is better than fighting from far away. What's better, you ask? The spoils of victory, money, of course!

Oh, you crazy armor knights. Always with the money and the combat and the what not.


Y'know, Gunso's a really nice guy and all, but maybe he might want to invest in some nice, clean armor if his current stuff is making him that itchy.


And, of course, there's Frenze and Reeve. It seems that Frenze's in a bit of a funk now and doesn't want to go lan-lan-lancing with Reeve. Will their friendship survive these trials?


Oh, and there's a crew member in the corner selling light reading and pornography, but that's not as important.


Anastasia: You can fight a little bit and build up strength before the real thing. That's what that Heavy Armor Knight Barclay said. He knows weird things like that.

Sounds like the beginning of a beyoutiful friendship. (More on sidequests later).


I wouldn't worry, Lukia, we'll probably run into a few more in the near future.

09-08-2008, 11:22 PM

Introducing the Papillon's gossip-girl, Diana. By the way, what the heck happened to Frenze, anyway?

Diana: In celebration of BRIEFS's return, they were doing what they always do, out side her room. You know, "Lan-Lan-Lancer! Stab-stab!" Then Zora yelled at them to stop it. Apparently that reminded one of them of their mother and he's homesick now. At least it's quiet again.

Homesickness, eh? I can symphathize with that.


I wonder who Ectarina is thinking about, hmm...?


Frederica's got a bit of a weak constitution and needs to spend her time between battles resting up as a result. We could really use her for healing, though.

>No, we depend on you.

Frederica: Thanks... You're really nice, PANTS.

Aw shucks, you're making me blush.

Anyway, let's go check up on our dragon's now.


That's... kinda creepy? I don't want to know what a Mini-Devil sees in her, to be honest...


Dragonkeeper: It looks like they're excited that Princess BRIEFS has returned!!


Dragonkeeper: Okay!! Food!!


Before I get to actually feeding the dragons, I pick up a few spears from the store for feeding. Might as well use that money for something, y'know?


Wow, they're really excited today, aren't they? Let's see what we can scrounge around to feed them.

09-08-2008, 11:23 PM
(Sorry about the mix-up; they should be in order now)


First things first, we're going to power up Polaris all the way, as he's currently the closest to maxing out his Ice stat. First, we'll feed him those nice, juicy spears we bought earlier.


Then follow up with a few blades of Ice Grass to top it off...


Then finish off with a nice plate of Ice Armor for dessert. He's looking much better now, especially compared to what he was two or three chapters ago. As it stands, he can probably go toe-to-toe with VicViper now.


And with VicViper and Polaris powered up, it's now Calzone's turn to take the wheel. Though we don't have much in the ways of Thunder Items for now, we'll start to be able to stock up on them later on in this chapter.

But for now, plot!

09-08-2008, 11:24 PM

First thing we're greeted by on our way to BRIEFS's room is Zora crashing right into us, exclaiming that the princess is awake, before charging back with everyone else in tow, all trampling over the stunned PANTS.


Sure, just... watch where you're going next time, 'kay?


Matelite:Huh? That Taicho, taking the best spot. Why that little...) Huh? Oh, PANTS? Aren't you happy?

Hell yeah, I am. A second summoner, with the first Holy Dragon unlocked and dragon feeding going exactly as planned? Things couldn't be going better.

Matelite: I thought so. I'm just welling up with happiness!


Seems Matelite and I aren't the only ones happy to see here. Hooray for BRIEFS!


Well, except for BikkeBakke. Yeah, yeah, I heard you the first time. I'll see you in the men's barracks later, all right?

Anway, it's plot time, gang.

09-08-2008, 11:25 PM

BRIEFS: U-ungh... Where... PANTS? Sendak! Oh! Matelite! Then, this must be...

Sendak: This is Papillon. You are back with us.

Rush: Welcome back, BRIEFS!

Truce: It's nice to see you again!

Bikkebakke: I gained some weight. Can you tell?

Ah, warm fuzzies all around.

Matelite: BRIEFS! It is I, Matelite!

Taicho: I am Taicho, of the former knights of Mahal!

BRIEFS: This isn't a dream, is it?

Sendak: No, Princess, this is the real world.

Matelite: Speaking of which, BRIEFS! I heard you had a nightmare. What was it?

BRIEFS: A nightmare...? No...

Sendak: But... then, what kind of dream was it?

BRIEFS: It was nothing. It was just an ordinary dream.

Zora: Hey, come on you guys! The princess is tired. Why don't you talk about it later?

Rush: Right. From now on, you'll always be with us!

Sendak: Let us go, PANTS...



Matelite: What is it?

BRIEFS: It's about the dream I had... Yes, it was just an ordinary dream. But I get the feeling there is a special meaning behind it...

Matelite: I enjoy BRIEFS's stories more than anything!

BRIEFS: In the dream I had, there was a Holy Dragon... The dream was about the Holy Dragon Valitora.

Sendak: What did you say? A Holy Dragon?!


BRIEFS: Valitora spoke to me in my dream. He said that if I gather the power of the Holy Dragons, I can... I can become a Dragnar...

Matelite: What? A Dragnar?! BRIEFS?!

Metal Gear!?

Taicho: What is a Dragnar?

Matelite: It's a person whose mind is one with the Holy Dragons, and can control their awesome power! The king was also able to control this great power![/I]

Yeah, too bad it failed on him way back when Kahna was invaded.

Taicho: Wow!

Matelite: ...If so, then the Holy Dragons are on our side! Now it's clear why Valitora defeated Sauzer! Now the Granbelos Empire isn't an enemy! The revival of Kahna is near! Okay, let's tell everybody!

BRIEFS: Wait! It was just a dream!

Sendak: Princess... Perhaps it was not just an ordinary dream. Valitora's mind spoke to you. It makes no difference if a Holy Dragon speaks to you in a dream or in the real world. ...That is what the king said.

BRIEFS: Then... everything that Valitora said... from now on, I... ...... That's why... I didn't want to wake up from the dream. I wanted to stay in it. Please! Let me be by myself!


Zora, sick of BRIEFS's bellyaching, gives her a solid slap to the cheek and really lays into her.

Zora: Princess! Listen to yourself. You say one thing and then the other. "Wait!" then, "Let me be by myself!" I hate wishy-washy people like that!

Ouch, that's harsh.

Zora: Don't you understand? Don't you realize everybody's struggled to save you from the Empire? And you must have had a hard time too. And I'm sure there will be hard times ahead as well. Are you afraid of dreams? Are you afraid of dragons? Are you afraid of reality? Princess... get a grip. And be strong. But, when things aren't going right, when your heart won't stop trembling, we will all be there for you. Now you must move ahead, Princess.


Once Zora finishes, BRIEFS runs out of the room, leaving PANTS by his lonesome in the room. However...


Checking the bed where BRIEFS slept reveals a hidden Princess's ???. Now, I know I said I wasn't going to bother with Unknown Forms, I might (might!) be persuaded to use the items on a dragon later on once I've collected all five of them. Until then, this one's staying in our item pouch.


No, Zora, not at all.


Speaking of which, I said I was going to see Bikkebakke, wasn't I? Back to the barracks, I guess.


Well, let's hear the guy out first before we agree to any pyramid schemes or whatnot.

Bikkebakke: ...... BRIEFS is back. From now on we'll work hard and return to Kahna someday. When that time comes I want a house. But, for that, I need money... My and Rush and the others were failures of Kahna until you asked us for our help. We slept like stray dogs beneath bridges or in the corner of the castle grounds. I don't like that... This ship is fun, but... I want a house that I can live in with Rush and Truce. That's why I want your help. Also... keep this a secret from Rush and the others.

09-08-2008, 11:26 PM

Well, after hearing a story like that, who am I to refuse him? Poor guys need a home, so it's my job to help him out.

Thankfully, it works out in my favour too, because the mushrooms Bikkebakke sells are very good for raising dragons. Not only do they raise a dragon's Thunder, Life and Poison (!) stat in that order, but they also give apreciable boosts to their other stats as well, making them well worth the money.

Though it may not look like I can afford any right now, I picked up a couple of mushrooms to help with our dragon feeding. Speaking of which...


Seeing as Brandon could use a boost in stats now so he doesn't fall behind, I decide to deligate a number of items to feeding him this time around. First off, I raise his Thunder stat up to level 2, raising his Earth stat as well.


Next, I figure I might as well do something with these leftover fire and ice items, starting with these leftover Burning Axes.


And Ice Armor...


And a Flame Vest for good measure. Now he's a well-rounded attack dragon, with enough levels in each stat to make himself more than useful for our mages.

Anyway, back on track now, before this update becomes too dragon-centric.

09-08-2008, 11:28 PM

BRIEFS: Hornet, I have a request. Please fly around the sky of Campbell. I want to see the situation on Campbell Lagoon.

To BRIEFS's credit, she doesn't mope or sulk after being berated by Zora, but takes it to heart and grows stronger from it. A far cry from the wishy-washy whining a few minutes earlier.

Hornet: Please leave it to me, BRIEFS.

BRIEFS: PANTS, There's something I want to tell you. Let's go to the captain's room.

Sendak: (Princess... PANTS is very busy with the Dragon Squad. Please do not waste his time. But I will say no more. I do not want to be thought of as a cranky old man...)

Uh-oh, Sendak's gettin' jealous.

BRIEFS: Oh, Sendak! Let me use your room.

Matelite: BRIEFS... Can I listen too?

BRIEFS: Watch Campbell, Matelite. I'll feel a lot safer if you watch it for me!

Matelite: Heh heh heh, Leave it to me!


BRIEFS: It was just as Zora said. I was only thinking of myself. I didn't think about the fact that everybody fought for me. I didn't even think about what everybody else thought. I will try harder from now on. I will try to surpass everyone's expectations. But, I'm so scared... I don't know about becoming a Dragnar... And Valitora also said this. He said even if I gather the power of the Holy Dragons, whether or not I'll become a Dragnar is up to me. Whether or not I am suited to be a Dragnar... If I'm not, what will happen to me...? I'm sorry, talking like this must be awkward for you. ......


Oh, hey. A cookie!


Sendak: (That's right... since I'm in the captain's room, I'll make some rules... "No Love Permitted Aboard". Oh, that's no good. Everybody will hate me. I don't want to be a hated old geezer...)

Sendak's slowly going mad with power. This doesn't bode well.


Sendak: I ordered the reconnaissance of Campbell. Everybody is wondering if there's something at Campbell Lagoon...

BRIEFS: Oh! I totally forgot about that! I want to know about the legend. The legend about the Holy Dragons, told in Kahna. Sauzer knew it, but he wouldn't tell me anything about it.

Sendak: The legend of the Kahna family line? By why Campbell...?

BRIEFS: My aunt might know about it...

Sendak: Of course! So we are going to see the queen of Campbell! The queen of Campbell is King Kahna's sister. Since she's a member of the family, she has to know about it! If we learn about the legend, we can stand up to Sauzer. Okay, let's go tell everybody!


Matelite: Well, BRIEFS... there are Imperial soldiers all over the place.

Hornet: The Empire probably knows we're here. It looks like it'll be a tough fight.

Tough fight my ass. Out of all the screenshots I've taken for this chapter, less than 1/8 of them are of the actual battle, and that's because Zomberd's a fucking pussy.

Sendak: What should we do?

BRIEFS: In order to defeat these soldiers, who are a long way from home...

Matelite: BRIEFS...

BRIEFS: It's basic strategy to first set up a perimeter...

Matelite: Correct, Princess! Okay, PANTS! Make the battle preparations! But BRIEFS, where did you learn about battle strategy?

I accidentally excised the line last chapter that's being referred to right now, but needless to say it was Palpaleos that talked to her about battle strategy.

Hornet: PANTS, are we ready to go?

Yes, now let's get this show on the road.


All right, first off let's meet our newest recruit, BRIEFS! Like Sendak, she has access to both her basic Red Magic as well as her first summon, Valitora. Overall, BRIEFS is a solid character - from the moment she joins to the very end of the game, she'll be laying the smackdown hard on the enemies. Always use her if you can.


Next up, I reorganized the formations a bit. As you can see now, the Priests and Wizards are clustered together now, giving their spells the needed oomph to make them valuable on the field. I also had to kick Monyo out of the line-up to make room, but seriously, who cares about Mini-Devils?

09-08-2008, 11:29 PM

On another note, we now have access to sidequestss as well! Endlessly repeatable, you can work your way through the sidequests as many times as you want in order to level up your teams and bring in a steady stream of income. They're entirely optional, however - you can easily beat the game without completing a single one - but if you're finding that your teams just aren't cutting it, feel free to complete one or two side-missions to bring them up to snuff.

For now, sidequests come in two flavours (with two more being added later on, one being hard and the other being unbeatable except though New Game+ runs):


The Granbelos Fortress stage is reminiscent of the battle way back in chapter 2, except with smaller chokepoints, more enemies and more varied terrain. This is probably the easiest of the side-quests to complete; as long as you have a decent team, you can pretty much steamroller the oposition. This might be the reason why the stage gets replaced later on (though one could also chalk it up to thematic reasons as well).


The Easy Dungeon, on the other hand, is much more spacious, has slightly tougher enemies and has access to new types of terrain. Navigating the battlefield isn't too much of a hassle if you've been raising an Earth Dragon; Earth attacks can clear out the blockades in the upper corners of the map, and Ice attacks can freeze the lava flows to allow people to cross them. Overall, it's not a tough battle at all, as you can deal with the enemies in manageable numbers and fight them on your own terms.

Note that the enemies in both side-quests change as you progress through the game; though the terrain remains the same the entire time, the monsters and soldiers you fight will eventually be replaced by their stronger pallet-swaps in order to allow for a steady increase in EXP gains to match your rising levels. In any case, whether or not you complete the sidequests are up to you, but don't be afraid to give them a shot if you're feeling underpowered or underfunded.


Anyway, let's get this battle over with now. Note that we're back to defeating the boss again, which means we can ignore the small fry in favour of charging forward for an easy win.


God, I love level 10 attacks. <3

09-08-2008, 11:30 PM

I've been waxing poetic about how awesome Summoners are for a few updates now, and here's definite proof as to why that's the case. With the largest range of any spell we've acquired yet and the power to back it up, the Summoner's main skill lies in wiping out large groups of enemies, and quickly. This only gets more ridiculous as the game goes on, when BRIEFS and Sendak gain access to spells with ranges as large as a ridiculous 7-panels, and that's really fucking big.


There aren't that many enemies on the map, oddly enough. Other than Zomberd and a few other units, the map is completely empty. Strange...


Anway, our team makes their usual march forward. Since the Flame Magi in the middle absorb fire attacks, PANTS's unit opted for using Drug Hit to try and weaken him.


To which he tries to fire back with a new spell, Petrify, It's bad, but not brokenly so; as long as you have a few heals, you should be fine when dealing with it.


Aside from the usual shenanigans, you can also use terrain to attack your opponents if you're feeling clever. As seen here, Anastasia and Calzone blew apart the bridge, stranding the Magi unit in the water and leaving them to drown. Sinister, but effective!

09-08-2008, 11:32 PM

'Course, I'm too lazy to wait that long. Bombs away!


#1 reason to carry a mage around: manipulating terrain. They make poor damage dealers, but their elemental mastery and range are only rivaled by the Summoners themselves.


Oh hey, I completely overlooked this unit here. Too bad it doesn't last long enough to make me care.


Inching a little bit forward, we find out Zomberd's true motivation for leaving the stage barren: IT'S A TRAP!


Never mind, false alarm. Phew, I thought I was worried for a second.


Calzone, why do you insist on doing it wrong? >:(

09-08-2008, 11:33 PM

Mage, Mage, go away,
Come back another day~


The catapult by the boss takes a huge chunk out of Anastasia's health, but the collective healing prowess of Zora's unit more than cover the cost of damages.


Oh damn it, Wh.MAGE, not you too.


I try the drowning strategy again, but mostly to knock out this bridge here; with it down, the Brumbaar and Highlander units to the west won't be able to cross, keeping them out of the fight entirely.


Normally, I would be angry at Calzone for forgoing Thunder attacks, but this time he's struck gold by targeting the box next to the Brumbaar. In case you couldn't tell, they're fighting over an armory right now and those forts are filled with gunpower. And when you use fire near gunpower stores, well... let's just say it gives the spell a little more bang.


Anyway, our fighters start to clear out the soldiers that are near us before rushing the boss. This is mostly for the benefit of the added security.


For those of you who were on the fence regarding Mini-Devils, here's all the proof you'll need to see that they're bad.

09-08-2008, 11:43 PM

Oof, Anastasia's unit takes a rough blow from the Groyer unit (which was defeated just after by PANTS's team), forcing Zora to give them much needed healing.


Time to wail on the boss!


Zomberd: Fine! Take the armory!! It won't make a difference!


And that's all she wrote!


Join us next time as we finally learn more about The Legend of the Holy Dragons!

09-14-2008, 10:44 AM
Awesome, Brandon turned into a Tiamut!

And Polaris...is...a spool of blue cotton candy.

I've never seen the "joke" summons you get with the Uni Uni dragon forms. What do they look like?

09-14-2008, 11:26 AM
I've never seen the "joke" summons you get with the Uni Uni dragon forms. What do they look like?

They look like babyish versions of their normal selves, basically, with even a cutesy name to match. Valitora (or rather, Vali), for example, looks like this:


Ain't he cute?

On another note, while trying to create the Uni-Uni form for the above screenshot, I came across a third unique form that I seem to have missed! Behold, the Lonely Dragon:


That's right, if you abuse your dragon and have its Intimacy go to zero, it grows lonely and acts like an even worse Uni-Uni (yeah, I didn't think that was possible, either). Make sure to keep your dragons happy and well-fed at all times!

10-06-2008, 01:07 AM

Sorry about the horrendous delay; September was NOT a good month for me. :( Anyway, last we left off, Princess BRIEFS had awoken from a vision with the Holy Dragon, Valitora, and grew uncertain from its words. After steeling herself with help from Zora, the Kahna Dragon Squad set out to free the country of Campbell from Imperial forces so that they may learn the legend of the Holy Dragons from BRIEFS' aunt.

Join us now as we learn of...



Zora: Are you going with the princess to the castle? While you're doing that I'll be walking around town. (pause) (I wonder how he's doing...)

Matelite: Hey! What are you talking so needlessly about?! We have to kick the Granbelos Empire out of Campbell before that!

Zora: I know that!

Matelite: By the way Zora, I heard you hit BRIEFS. Is that true?

Zora: It's true. Who did you hear that from?

Matelite: What?! You really hit her?! Unforgivable!

Zora: What are you going to do about it, huh? What are you going to do with me? Well, Matelite! What do you say? Do you want me to hit you too?!

Matelite: ...No thanks. (Regrettable... I'll go tell Taicho later...

I love this scene. Seeing Matelite out-stubborned by Zora is really a sight to see.

Now that we're free to roam around a bit, let's run a little reconnaissance, yes?


Matelite: (And then my plan will be complete...)

What is his plan, you ask? ...Well see.


Taicho: Even though they have destroyed the weapons munitions, surprise is the key! Let us be well prepared!


Hornet: This time you should take off from the Dragonkeeper's place.

10-06-2008, 01:09 AM

Sendak: When the princess is nearby, my power swells up almost as if I have become a Holy Dragon myself... (This is no good... I'm too ecstatic... this old man is this happy because he can become strong by borrowing power. Oh! I'm being absentminded again. I need to stop doing that.) PANTS! Good luck!

Matelite: That's right! Sendak works harder than three people combined!

Oh Sendak, you lovable goof.


Referring to Rush and Truce, of course (though I guess she could be referring to Matelite and Sendak as well...)

...Hmm? Who's this at the bridge's entrance?


>Ask him yourself.

Anastasia: You should be able to at least do something as simple as that!

All right already. Sheesh.

Anastasia: Thanks, PANTS!


>Tell me what you hate.

Heh heh heh.

Hornet: What I hate? Hmm, I get goose bumps at just the thought of Uniuji.

Uniuji? Ech.

Anastasia: Well, how'd it go? What did he say he likes?


>Sweet Wine

...Yeeah, I totally choked here. :/

Anastasia: Ah, I see! Did you hear that Ectarina? Okay, let's go.

Rush and Truce say the exact same thing as last time, so let's head further into the ship.

10-06-2008, 01:10 AM

Manyo: Manyoooo! (She's pretty tough to be able to dance with us!)

Melodia: I like Mini-Devils! There should be more of them!

>They get in the way of shop people.

Also, they suck.

Melodia: It's okay! Melodia will tell you how! Ah! Then let's dance together! You too, PANTS!


Frenze: Our friendship, it's...

An update on the Frenze/Reeve soap opera. Reeve, upset and annoyed by Frenze's homesick moping, gets fed up and decides to look for a new partner-in-crime, plunging Frenze into an even deeper depression. Of course, the bed-ridden Lancer won't let this transgression stand, as we'll see later...


Barclay: The items, money, and experience you earned will remain. If you continue without giving up, both we and the dragons grow stronger.

More dragon fun-facts from Barclay. As per-usual, they're pretty handy overall if you're going through the game for the first time, but they're not otherwise vital.


I don't really have much say in the matter here ("but thou must!", etc.), but let's play along with what Gunso has to say.

Gunso: Taicho wasn't like that a long time ago. *scratch* As captain of the knights of Mahal he was admired by everybody. However... *scratch* Hahah, it's a long story. Someday, the chance for me to tell you will come... *scratch*

He doesn't have to tell us, actually - we get to see what happened to Mahal for ourselves a few chapters from now...

10-06-2008, 01:11 AM

And like most Gunso conversations, he leaves us with some of his ???. It works in the exact opposite manner that the Princess ??? does; instead of raising the Transformation stat, it lowers it all the way to zero.

Anyway, over to the women's barracks now.


Zora doesn't seem to be able to keep still. Can you blame her, though? We're freeing her home country, after all.


Anastasia: Max out their fire, water, and thunder elements, and then their heal or poison attribute! And their attack or defense! Barclay was saying that's how you do it. If you do that, we wizards will become even stronger. And then Barclay and the others will only play a supporting role.

Remember when Anastasia and Barclay couldn't stand each other? Yeah, me neither.

This is also our informal introduction to the Light and Dark forms of dragons, which develop exactly as Anastasia described. However, we probably won't be seeing them for a long time, as maxing out a dragon's Attack or Defense probably won't be done naturally until sometime after chapter 20. Take note and lock it away.


Anyway, back to the other half of the wizardly duo. Ectarina seems to be holding a bit of a stalker-ish crush on Hornet...


And Frederica is having one of her usual fainting spells. Nothing to see here, let's move along now.

10-06-2008, 01:13 AM

BRIEFS: PANTS... PANTS... My body... something's wrong. It won'y move... like I want it to... I don't want you to see me like this, PANTS... Valitora... the Holy Dragon inside me... PANTS... Help me... Give me... your hand...


Some weird shit's going down with BRIEFS again. I hope this doesn't become the status quo.

Hahaha, what am I saying? Of course it will. We are playing a JRPG, afterall.


Valitora: Do not think... empty your mind... And release my power...


BRIEFS: PANTS... It appears the Holy Dragons don't want us to know about the legend... But... we must keep going... I'll be okay now. I'm going with you all to Campbell. PANTS... keep this a secret from the others... It will only worry them...

Yeah, some seriously strange stuff is coming up lately. Anyway, that's enough dialogue for now - let's go feed our dragons!


Bikkebakke, thankfully, is still well-stocked with those oh-so-wonderful mushrooms he has, so I decide to pick up a nice bunch to feed the dragons with. Really, there honestly is no better way to raise their stats than through Bikkebakke's stash.

10-06-2008, 01:14 AM

Of course, one downside is that it has the tendency to up Loyalty and Fidelity as well, stats that we do not want raised. (His Thunder stat rose quite well, though).

10-06-2008, 01:15 AM

Thankfully, it's really easy to reverse the process. Though you can't see in the screenshots above, one heal is more than enough to lower the stats back into a normal range.


Yeah, raising stats with mushrooms gets a bit... annoying after a while. Still, look at those gains!

10-06-2008, 01:16 AM

Again, one heal should do.


I figure I'll start dumping some of the other elemental items that have been piling up lately onto Brandon, mostly to balance out his stats a bit more. He's turning out quite nicely, to be honest - a few more levels in his three main stats and he'll be unstoppable.

Anyway, that's all for now. By the way, didn't the Dragonkeeper have something to tell us?


Huh. Thanks for letting us know that.

(I'm not sure if this is a consistant thing, but as near as I can tell, the Dragonkeeper will give you some hints and tips if you go to him before the beginning of a battle. The More You Know?)

10-06-2008, 01:18 AM

Right, let's get bizzay.


No major changes to our team this time. We'll be getting a few new additions fairly soon though, so expect the roster to shift around a bit in the near future.


We'll see about that, bub.

10-06-2008, 01:19 AM

And the battle's off to a quick start, with BRIEFs and Brandon double-teaming the two Magi north of our starting point. Damage-wise, I don't expect them to last beyond the first turn.


Matelite and Polaris confirm my prediction and wipe the right Magus off the battlefield.

10-06-2008, 01:20 AM

PANTS sets to work taking out this Gran Launcher, but takes a small hit from the Auto-Cannon just North of the Magus. Dealing with these things is this map's quirk, but if you've built up your Thunder stats enough you can feel free to raze them all to the ground as you move towards Zomberd.


Anyway, the others set to work pummelling the remaining Magus, but oddly enough he manages to survive.


And the Auto-Cannon fires again...

10-06-2008, 01:22 AM

Matelite: Destroy the cannons using thunder techs!

Look, I just said.


Anyway, a few more blasts from the home team and the enemies go down. But what's this?


Presenters! I wasn't expecting to run into these guys here. Anyway, just like in FFVI, these guys are holding onto some nifty treasure that we'll get when we take them down. Generally speaking, if you're looking for Presenters, you have to flush them out by smashing Fortresses with thunder techs, as they won't appear otherwise.

10-06-2008, 01:24 AM

The loot we get from these particular two are a pair of High Drugs (the axe and armor are from killing them with non-elem attacks), which make for pretty potent healing. But since healing isn't much of a problem, we can safely sell these for a pretty sum. Things are looking up, it seems.


Anyway, moving onward, the PANTS Platoon heads North and proceeds to slaughter. Nothing much to see here.

10-06-2008, 01:25 AM

Although it's worth to note that the enemy's HP growth starts to grow at an increasingly large pace from here-on. I'm guessing this is mostly to counter-act our own leaps in strength (an enemy with normal growth would be dead in two hits), but eh.


After a period of more fighting, the two units (finally) go down, clearing our way north. Not too bad, so far - we're already half-way through and they're already on the run.

10-06-2008, 01:27 AM

PANTS is looking a bit low on MP at this point, but a Magic Gin is more than enough to bring him back to fighting form.


Brandon, too, could use a bit of perking up, having taken a beating up until this point. I should probably start buffing up our dragon's defenses at this point... eh. I'll give it a few more chapters, just to stock up a bit on funds.


Anywho, the fight northward begins again in earnest, with our dragons rushing ahead and pounding this mage while the catapault further up is the only thing giving aid.

10-06-2008, 01:28 AM

Well, that's that! Time to head north and smash the boss.


The castle siege begins like pretty much every other battle so far - bombarding the units ahead of us with dragon spells and techniques.


Ugh. Not a big deal, just... annoying.

10-06-2008, 01:29 AM

Anyway, Brandon clears the path by finishing off the Groyer unit...


And PANTS leads the surge with his trademark Flame Hit, thrashing every enemy within killin' range.


Vic follows up with an attack of his own, of course.

10-06-2008, 01:31 AM

Nothing wrong with a bit of last-minute healing - last thing I want is for Zomberd to get a lucky hit in on PANTS' unit, since if they're gone it's over.


Finally noticing that we've slaughtered most of the eastern squad, this lone unit here is making a mad dash north to try and prevent us from killing his boss. Not that he'll succeed, of course.


Zomberd's unit strikes back on his turn, and he strikes hard. If the odds weren't so heavily weighed in my favour at this point, I would be a bit nervous.

10-06-2008, 01:32 AM

That said, the odds are heavily weighed in our favour, so the battle's conclusion should be obvious.


Not anymore. Take a hike!


Victory tastes sweet, doesn't it?

10-06-2008, 01:33 AM

Matelite: I, Royal Guard Matelite, hereby declare Campbell free! Citizens of Campbell! From now on Campbell belongs to you! (beat) Huh...? What's wrong, citizens of Campbell?

He's wondering, of course, why the city is still silent after being freed. There are reasons for that, as we'll see later.

Taicho: Matelite... that proclamation is for the queen to give.

Matelite: That's right! Let's go to the castle!


Truce: We're keeping watch to make sure the Imperial Army doesn't come back. This was Rush's idea. He too has become an excellent soldier.

Rush: Stop! You're embarrassing me!

Ah, character development.


Sendak's being frantic as usual. How's BRIEFS' feeling, by the way?


BRIEFS: The Holy Dragon Valitora is angry...

Sendak: Princess... I understand... I can sense it a little as well.

10-06-2008, 01:34 AM

Up at the castle, the citizens and servants have mixed feelings about their newfound freedom. On the one hand, they don't have the Imperial army breathing down their necks, but on the other hand they're afraid that Sauzer will return in force. It's a complicated issue, to say the least.


Even the dogs are a bit grumpy.


Down in the basement, Matelite and the Queen are having a bit of a row. Let's listen in and see what's going on...

Matelite: Oh! If I had to change as much as you did I'd be much happier feeding dragons!


Taicho: Matelite! Calm down!

Matelite: How can I calm down when I hear something like this?! You pitiful queen of Campbell! That you are much happier being ruled by the Empire...

Taicho: Excellent work! Now let us prepare to bring our plan to its fruition.

Matelite: Yeah... the plan! I wanna get the hell out of this place, but I can't leave just yet!

The plan in question is to sell a Matelite-themed set of armour for knights to raise funds to rebuild Kahna castle (I am not making this up).

Taicho: Have you calmed down?

Matelite: ...Not yet.

10-06-2008, 01:35 AM

Matelite: Bah...

Matelite and Taicho don't have much encouraging to say.


Queen Campbell: Do you still intend to start wars? All the wars ended when Sauzer too control of the world... Sauzer's desire is to unite the world. He has done that. That is why we cannot resist him... If we obay him we are still free. You certainly can't call it true peace. But, I... No, what can you do about it? The Empire might come back to retake control of Campbell. If that happens, will you protect Campbell? Can you do that? Please... Don't watch out for us.

(BRIEFS enters.)

BRIEFS: Aunt...

Queen Campbell: I have nothing more to say to you!

BRIEFS: PANTS... I heard most of it from the people upstairs. PANTSm please. PLease let us be alone...

Sendak: (...Says something here, but I missed screencatching it.)

BRIEFS: I know, Sendak. Sorry, PANTS. Let us be alone for now.

Outside the cell:


Sendak: (That's it! At a time like this we need some recreation!) PANTS! There is a place in town where we can have a drink. I shall be waiting for you there!

Sendak, seeing a chance for Party Times, offers PANTS a free drink at the local pub. Since there's nothing else to do here, we might as well take him up on his offer.

But first, a romp about town!


Hey there!

Battlefield Salesman: Thank you for all your help. I'm stocking up on new things, so come see me again!


Also: A letter. Dare we read it?

Letter: Hello, Battlefield salesman. You're always on one journey to the next. I wish you'd stop by my store when you come back to visit. I want to see you. But no alcohol. I'm lonely... I miss you.

All at once now: D'awwwwww.

10-06-2008, 01:36 AM

Anyway, let's take up Sendak on his offer now, shall we?

Sendak: (I have been thinking, I too feel the struggle of the Holy Dragon within the princess... Being the only other one who can feel it, I wish to console her... But how chould I sympathize with a girl at her age?


Well boo.


Elsewhere, Bikkebakke is being scammed out of his money. I tell you, that boy...


Say, the Dragonkeeper mentioned something about the guy, didn't he?

Bartender: Oh, I see. You should meet the captain. He's on the 2nd floor. He's a very pathetic excuse of a person. He's never even been deemed an enemy by the Empire!

Ouch, that's harsh. The dude can't be that weak... can he?

10-06-2008, 01:38 AM

Well boo to you, too.

>Hit him

????: Ah! Who are you?! You wake me up just like my mom! Eh!? You're the captain of Kahna's Dragon Squad... Which means... my mom is with you too! Oh no!!

Zora: Hey! There you are!

Zora's Son: Ah!


Introducing Zora's Son, the third Lancer we'll be getting on our journey. He's a bit of a momma's boy, isn't he?

Zora: He left me because... Hey, you tell him yourself!

Zora's Son: O-okay! I wanted to start a dragon squad in Campbell that would be even better than Kahna's... So then I left my mom and came to Campbell to start on it.

Zora: And? Who's in this dragon squad of yours?

Zora's Son: Oh... umm... Me, and one dragon.

Zora: That's all?! How miserable. Well, I had expected as much.


Zora: That's a strange dragon. Try calling it.

Zora's Son: Oh... um... Ah! Come! (Please come. Please!)


There are no words, really.

Zora: PANTS, you try.

We order him to come, of course, and he obeys like the good dragon... eye... thing it is.

Zora's Son: Whoa!! I can't believe dragons listen to what you say! You really are the captain of Kahna's Dragon Squad!

Zora: Hmm. So there are dragons like this too. What do you think, PANTS. Will you let my son and this dragon on your ship?

I'm all for more dragons, but I'm not sure about that son of yours... eh. >Only the dragon.

Zora: Don't say something like that! You can have my son clean the hallways if you'd like. He can't do much of anything, so he can learn by observation. I'll tell him all about the rules on Papillon. Okay, you! Come here!

Before we can torment Zora's Son more...


...Let's give this dragon a name.

10-06-2008, 01:47 AM

Truffle has a nice ring to it. What do you guys think?


Zora's Son: I see! Giving dragons a name! I never thought about that! Uh... um... I... I'm a lancer. Cleaning is my specialty. Thanks a lot!

Anyway, let's head back outside now, shall we?


(Author's Note: Because I blanked, I completely missed screenshotting Matelite's armor shop and we won't be able to catch his shenanigans for a little while yet. Sorry about that!)

Anyway, I think we've covered everything we needed to do here. Let's head back for now.

Truce: I don't think we've ever been to Campbell before. Is there anything that interests you?

Look, what did I just say?

Truce: Understood, Captain PANTS. Let's see, the ones still here are...


Everyone pops back in at this point, for those curious.

BRIEFS: I'm sorry... We came all the way to Campbell for nothing...

(Sendak enters, wobbling out of the bar drunk).

Sendak: Princess... I understand... I can sense it a little as well.

BRIEFS: Okay, let's return to Papillon.


Queen Campbell: I'll tell you after all...

Matelite: What is it? We're kind of busy now.

Queen Campbell: If I don't tell you, I will... I... knew about the legend of the Holy Dragons from the start... "The one who reads the minds of the Holy Dragons shall open the door to a new era." And then of course there is something added to it... "A weak-minded person shall summon forth a disaster from the heavens."

10-06-2008, 01:53 AM

Valitora: (Weak-minded daughter of the king... Girl who knows of the legend... It all lies in your hands...)

BRIEFS: (Valitora... Please... leave... Please... let me go...)

Valitora: I will not leave... Time will not come back... Be frightened... and suffer...


Matelite: What?! So then that means BRIEFS is...!

Sendak: A weak-minded person? A disaster from the heavens?

I don't like where this is going.

Matelite: Sendak! Why're you always thinking so pessimistically!

Sendak: I think I understand... Sauzer has taken over the world. But he knows about the legend. He knows that even by taking over the world, that isn't all there is. So that is why he wants the princess's power... No, he wants the power of the Kahna family line so he can use it to talk with the Holy Dragons... But... it does not make sense. Why did Sauzer let her go?

Matelite: He was scared of the power of BRIEFS and the Holy Dragons! He gave up!

Yeah, wishful thinking there, Matelite.

Queen Campbell: Sauzer is not the kind of person to give up on anything...

BRIEFS: Stop! I don't want to know anything! ...PANTS. Take me with you. I want to go back... It was nice together... I want to go back...

Queen Campbell: BRIEFS... You can't go back. If it were possible, I would want to go back in time, too... Back to when I knew nothing... Back to when I was a strong girl... But that is a dream that will never come true...

(Fade out)


Joy and Nelbo, of course, being our final Priest and Wizard respectively, which means we can get started on our final teams! More on that next time...

Joy: Of course, if that is Her Majesty's wish.

Nelbo: Your Highness... Please take care.

Queen Campbell: Joy, Nelbo. Thank you... And... oh yes, please tell Sendak, that if he is looking for the Holy Dragons, he should go to the water city of Mahal.

(Joy and Nelbo leave).

Queen Campbell: (I couldn't say it, after all... I'm... the weak-minded person... I was the one who told Sauzer about the legend... I had to in order to save Campbell... No, I won't think that I can be forgiven. The destruction of Kahna... The death of King Kahna... and BRIEFS's pain... Oh, what will happen to us now?

And with that...


Join us next time as we find ourselves caught up in a Mid-Air Dragon Battle.

10-10-2008, 12:17 AM
Welcome back to Bahamut Lagoon. Last time we left off, Princess BRIEFS and the Resistance Army had learned the details pertaining to the Legend of the Holy Dragons. Though daunted by the warning of a "weak-minded person who'll bring disaster from the heavens", they press on in search of answers in the form of the other Holy Dragons.

Flashing back a bit to Sauzer's point-of-view first...


Queen Campbell: But you'll never be satisfied... Even if you knew the legend of the Holy Dragons, what could you do? The one who will bring about a new era... That person is not you!!


"Was it all... a dream?"

Palpaleos: Sauzer... This is your room. Don't you remember? The Holy Dragon awoke.

Sauzer: The Holy Dragon's power... It knocked me unconscious...? So Princess BRIEFS was able to control it after all... Is she all right?

Palpaleos: She has returned to the Resistance... But she's not the only one. Campbell has already fallen as well.

Sauzer: I've done something terrible... Palpaleos. Where did the Resistance go? Are they heading for the Holy Dragon?

Palpaleos: Sauzer, you still need to rest... We shall protect Granbelos for you.

Sauzer: The one who reads the minds of the Holy Dragons shall open the door to a new era... Just what did Valitora say to Princess BRIEFS? I, Sauzer, will be the one to bring about the new era! Listen, Palpaleos. We must not allow the Resistance to continue!! The way to read the minds of the Holy Dragons... Very soon... The legendary Holy Dragons... The new era... They shall be mine.

Strong words from a battered man. Join us as we fend off the Empire's assault in a...



Taicho: We shall liberate it!

Matelite: Hey, Taicho. Watching the sky is fun!!

It sure is, Matelite. It sure is.

10-10-2008, 12:18 AM

The gimmick for this chapter is that it's told in small vignettes instead of one big event, and you have the option to either sit through them all or speed ahead straight to the battle. Considering that the scenes in themselves are not only entertaining but offer a few good prizes, we won't be rushing to our deaths quite yet.


Matelite: I see... You know, Taicho, watching the sky is boring.


(1 hour later...)


Hornet: The sky's become strange. Be quiet!

Matelite: It's cold... PANTS! Take over for me! I'll talk with Captain Sendak about the plans for Mahal. It's a conversation for adults, so don't bother us!

(Matelite leaves.)

Taicho: PANTS, you keep watch over there!!

Hornet: I've never heard that Mahal has stormy skies...


Trying to leave your post results in Matelite rushing out and scolding you. Layabout.

Taicho: All clear!

10-10-2008, 12:20 AM
(1 Hour Later...)


Hell-o, what do we have here? BRIEFS has popped by for a visit, it seems.

BRIEFS: Thank you. Here's a present...

You got BRIEFS's Handmade Cookie. Will you eat it?

You're given a bunch of options at this point which affect the amount of cookies you actually get. And since more is better...

>Thank you!!

BRIEFS: Well? Is it good?

>This is fit for a dragon... (More accurate because the cookies BRIEFS gives you are botched. D:)

BRIEFS: I'm glad. Hey, PANTS. Can I keep watch too?

>Yes, of course!



BRIEFS: The sky... it's such a sad color, don't you think? Eep!!

(PANTS and BRIEFS fall backwards off the post.)

BRIEFS: Sorry.

(BRIEFS leaves.)


(1 hour later...)


Oh dear God, no.

Sendak: Here is a gift.

You got Sendak's Sincerity Cookie. Will you eat it?

>Thank you, Sendak.

The things I do for cookies.

Sendak: I am happy... PANTS......



Sendak: Eep!

(Sendak falls backwards.)

Sendak: PANTS... your rear is so round...


10-10-2008, 12:21 AM
(1 Hour Later...)


Nearing the end of PANTS' and Taicho's shift, Taicho spots something flying past the cockpit and runs to fetch Matelite. ...After having to eat a botched cookie and being come onto by Sendak, I can't say it isn't a welcome change of pace.


Sound the alarm! All hands, battle stations!


Crewman 2: They're reinforcements heading for Mahal!! What should we do? What should we do!?


Dragonkeeper and the merchants bust in with the dragons in tow for some last-minute preparation. Bikkebakke's not around, sadly enough, which means no mushrooms this time.

10-10-2008, 12:22 AM

Taicho and Matelite brief us on the situation again. Looks like we'll be facing off against dragons this time, instead of the usual hodge-podge of soldiers the Empire's sent after us.


By the way, meet the newest dragon on our team, Truffle! He's... not very good, to be honest. His starting STR is pretty decent, but the lack of elemental points on him will make using him a bit difficult. Odds are I'll turn him into a poison dragon, since pretty much every other element has been covered at this point.


Oh, and give a round of applause to Calzone, who's just maxed out his Thunder stat! Now he'll be able to compete with Polaris and VicViper in terms of raw firepower.

10-10-2008, 12:23 AM

Oh, and I feed Brandon an extra Poison Mushroom I had lying around and he went through a bit of an Uni-Uni phase. ...He got better.

10-10-2008, 12:24 AM

Seems like Rush is already ready for action.


Hornet: Are we ready for attack?

Hell yes we are.


You'll notice some changes to our team this time around. In order to take advantage of their spell's strengths, I pooled together the Wizards and Priests into two large groups for maximum effect. BRIEFS and Sendak are still together, as per usual, as well as the Knights and Heavies (though that'll change in a few chapters' time).

10-10-2008, 12:25 AM

Another day, another boss battle.


Which is a good thing, because we're going to be assaulted on all sides by the Imperial Forces. And they're aggressive, too - instead of being lured in or taken out one at a time like we did in previous battles, they'll rush us from the start and force us on the defensive.

Area attacks won't be of much effect either, sadly - since most of the groups are mainly solo enemies, it would be much faster to just take them out in battle instead of pelting at them.


The first turn passes without too much incident, as our forces cluster together to prepare for the incoming assault.

10-10-2008, 12:27 AM

The gargoyles take a beating from out attacks on our turn as we wait for them to close in, but they survive for the most part thanks to their high HP. Which is aggravating, to say the least.


Here they come...

10-10-2008, 12:28 AM

Since Truffle is paired with BRIEFS and hasn't really grown all too much, Valitora's strength is a little behind the other attacks we've got. Still, the range makes up for it slightly, as BRIEFS's unit is the only one that can target more than two gargoyles at a time.


Truffle's first battle, and he takes a big chunk out of this monster here. Nice.


The wizard unit manages to off one of the monsters, while the priests patch up the lancers, whom have taken a few hits.


Matelite takes out another one that he just can't quite reach.

10-10-2008, 12:29 AM

The gargoyles attack us finally. Their signature move, Breath Wing, deals a fair bit of damage to our guys, but thankfully they decide to play stupid and try and gang up on VicViper, who responds in kind with his own attacks.


At this point, I guess it's fairly safe to say that our team's weathered the worst of the storm - most of the monsters are either wounded, critical or dead and we've still got plenty of energy to spare.

10-10-2008, 12:31 AM

Oh dear, looks like we've got a bit of a clusterfuck on our hands. This could be a problem...


...not. Man, it feels good to see these attacks have a bit of an effect again.


They're all but wiped out at this point, Matelite himself taking out a few groups.

10-10-2008, 12:32 AM

Ah shit, looks like all those attacks took their toll on poor Wh.MAGE. She'll be fine before the beginning of the next chapter, but something tells me I should really get around to armoring my dragons.


Anyway, Brandung's in range at this point, so there's no sense in wasting any more time on small fry. Boss rush: engage!


Man... this feels wrong, somehow. :(

10-10-2008, 12:33 AM

Well, a victory's a victory, so no sense dwelling on it. Got a fair bit of EXP, too.


Next time: Join us as the Resistance continues its assault and sets its eyes on freeing Mahal, the Continent of Miracles!

10-10-2008, 12:49 AM
Gah, some of the images got a bit mixed-up while writing the update. :/ It's all fixed now, but there might be a few I missed so keep an eye out for any.

10-12-2008, 05:19 PM
(Is anyone still reading this?)

Last time we left off, we had successfully stopped the Empire's reinforcements from taking backing Campbell and are now on our way to our next destination. Join us as we try and take back...



Taicho: I can never forget what happened on that fateful day... The day I fled from Mahal...


Kefka? Is that you?

Lestat: This is what awaits Mahal at the hands of I, Lestat!


He then fires a... is that a spinning triangle? Anyway, the point is he means business.

Lestat: What's wrong? Come out, Mahal army! Come out, Captain Taicho! Heeheehee!


Hey, it's Gunso!

Gunso: If we don't do something, Mahal will be laid to waste! Captain, please give us our orders!

Taicho: Hmm... Very well. I shall challenge Lestat myself! You all stay behind and cover me!

Mahal Soldier: Don't be reckless! You'd only be headed for a quick death!

Mahal Soldier: Captain, please wait. We will cut in and attack the vanguard. That will be your chance to atack Lestat...

Taicho: Quiet!! Who is giving the orders here?! I am Taicho, captain of the army of Mahal!

Mahal Soldier: But...

Taicho: I said quiet! I am a warrior... The most important thing to me is the people of Mahal! I have no regrets in giving up my life to protect them!

Mahal Soldier: But...

Taicho: I said be quiet!

Noble words, everything you'd expect from Taicho. However, things aren't quite going to go the way they're planned...

10-12-2008, 05:20 PM

Taicho: Celine...

Celine: I agree with them.

Taicho: What are you saying?! If I do not spare my life to protect Mahal, just who will?!

Celine: I'm only saying that you're just not strong enough...

Gunso: Lady Celine! What are you saying?!

Taicho: H-how rude! Are you saying there is someone in Mahal stronger than I? I am the finest warrior in Mahal!! If I must forfeit that honor, I may as well forfeit my life!

Celine: Sleep!

Before Taicho can march off to attack Lestat (and most certainly lose his life - Lestat's far stronger than Taicho at this point in time), Celine knocks him out with a casting of Sleep. But what now?

Celine: Forgive me, my love. Mahal will certainly lost this war. But, even if we lost today... the day will come when we destroy the Empire... Until that time comes... please stay alive... For now...

(Celine turns to the Mahal Soldiers.)

Celine: ...we will defend Mahal!! Let's go!

Mahal Soldier: Yes, ma'am!

Celine: Gunso, please stay behind. Take care of my husband!

Gunso: Yes, ma'am!


Celine: Flame Gaze!


Lestat: Heeheehee! That won't work onn me! What has happened to Taicho?! Where's Taicho, the best warrior in Mahal?


Mahal Soldiers: Waaaa!

(The Mahal Soldiers collapse.)

Lestat: Heeheehee! Taicho! Did you get scared of me and run away? Did the best soldier in Mahal chicken out? Heeheehee!

Celine: No! He's... he's not like that!

Lestat: Heeheehee! Oh, but he is. Heeheehee! Die!


Celine: Ahhhh!!

10-12-2008, 05:21 PM

Taicho: ((My home town, Mahal... Mahal Palace... My subjects... And... my beloved wife... I could not protect them... I could not protect a single thing...)) I am sad!!!!


Taicho: PANTS... Uh, never mind... (beat) PANTS... Is there somebody you love? Is there somebody you have to protect?


Does BRIEFS count?

Taicho: PANTS... you are a man of happiness. Having somebody you love is the happiest thing in this world. Take good care of her. If you were to lose her... that would be the worst thing in the world... If that happens... you too might become a coward of a man like me...

The next day...


Taicho: Let us hurry and take off!

(Taicho climbs onto Calzone.)

Sendak: [I]Taicho seems quite anxious...

Matelite: I can't blame him... Mahal was also destroyed by the Empire... And Taicho was known as the finest soldier there... Kahna's best soldier... Hey, then he's the same as me! His pain is the same as mine!

Uh... that's not quite true, Matelite.

Sendak: Yes, yes... when the Empire attacked Mahal they fought dirty... What should we do, PANTS...? We might have to fight dirty too...

Matelite: What are you saying, Mater Sendak!! Even if they fight dirty, we must fight fairly! That is what it is to be a knight! I'm getting on a dragon now!

(Matelite climbs onto Calzone.)

Sendak: PANTS... We do not know how to fight dirty...


If you talk to Truce before you set off to battle, he asks if you'll listen to a plan of his for the upcoming battle. Considering that he's the smart guy and Lestat's a bit of a prick, it's worth a listen.

Truce: Let's take a look at a map of Mahal.


Truce: So, we gather the enemy down in the flood basin below the gate... Then we open it up, and let the torrent take care of them for us!! An excellent plan, don't you think?! A piece of cake, right?!

This is a bit misleading; the torrent-in-question only ends up weakening Lestat's army instead of crushing them, but the damage it deals is still worth taking a look, as well see in the upcoming battle.

10-12-2008, 05:23 PM

Dragon-feeding time! As I said, I'll be focusing on improving Truffle's Poison stat for now in order to make up for our lack of attacks in that area. Granted, it's not much of a boost, but Bikkebakke's absent again so I can't take advantage of his cheap-but-effective mushrooms.

10-12-2008, 05:24 PM

In other news, the stores have upgraded their wares for the second time, and, with our equipment getting a little bit rusty, I'll be holding off on the dragon-feeding for now to try and get the Resistance army a little better equipped.


Granted, it takes a fair bit of selling stuff off to afford it, but man, look at those stat boosts! The heavy armors arguably make out the best of the bunch, with a whopping 40-point increase to attack. I was only able to afford enough for weaponry though (and even then, the Priests had to go without), but it should be satisfactory for now. I also had some diamond armor lying around for our team's fighters, so at least the guys on the front line will get the defense bonuses.

10-12-2008, 05:26 PM

The parties are the same as before, just so you know.


Taicho: Lestat! So, now we meet at last! The malice of those killed by you... You will now taste it for yourself!!

Looks like this got a little more personal.


Taicho's got an axe written with Lestat's name on it, so let's get to work so it doesn't go to waste, shall we?


As mentioned before, a great deal of strategy will revolve around that floodgate to the north. Notice how Lestat's troops are perfectly assembled - our goal this time around is to gather our forces just outside of Lestat's forces' range while a lone unit heads north to flood the field.

10-12-2008, 05:28 PM

For these purposes, we'll be sending the Lancer unit to do the deed, since it started the furthest to the north and Lukia's presence in the party will let them move faster than the others. There's also the fact that we'll want our strongest fighters down south to clean up, as the pair of healing magi in Lestat's team can reverse all our hard work if we don't move quickly.


Our mage teams shadow the Lancer squad a bit at first to help clear a path and keep them in good shape. The catapaults in the region deal pretty decent damage to the party, so we don't want our guys kicking it before they reach their goal.


Meanwhile, down in the south, the rest of our army crosses the bridge and prepares for their assault.

10-12-2008, 05:30 PM

Save for the occasional healing, the Lancer doesn't have much trouble fighting their way through. Being the worst combat class in the game doesn't necessarily mean they're weak, after all.


Once our team is back in one large formation again, the Lancer squad opens the floodgates...

10-12-2008, 05:32 PM

...and the Granbelos soldiers get thoroughly drenched.


Now that they've been weakened, it's time to attack! Though our guys can't quite reach the enemy army (I hesitated in our approach, since I didn't want to set them off and ruin the entire plan), I decide to break tradition and have the dragons have a go at them.


In hindsight, I really with I didn't, since they zero in on these healing magi instead.

10-12-2008, 05:34 PM

Way to ruin everything, guys!


While the others throw themselves pointlessly against the enemy healers, BRIEFS' unit and Truffle make themselves useful and go after the other guys instead.


Goddamn it, Brandon even ends up healing one of them by accident. Even though it's just this healing magi that's getting buffed, it's still just... gah!

10-12-2008, 05:35 PM

Well, I guess one consolation is that the Empire's magi can't touch our dragons - being flying units, they're immune to earth, so they basically become a non-threat in the process.


The enemy's turn comes around and they launch an all-out assault on our exposed dragons. Of note is the exorcism spell, which deals instant death to a target... if it hits. Thankfully, it does not, and Calzone lives another day.


The time has come to strike back, and our units do so in relish. Best part is that they're clustered together, meaning we can do thousands of damage without fear of reprisal thanks to our souped-up field attacks.

10-12-2008, 05:37 PM

Two turns later, and, despite initial set-backs, we've already wiped out half of the enemy's forces. If we surive this turn with our dragons intact (very likely, since only the two Gerumpel units and the Lanzenritter unit can harm them and since they've been refreshing each other the entire round), the battle is ours.


Not much really happens on Lestat's turn. The magi shoot at air, the Gerumpel's and Lanzenritter waste their chance at taking out a dragon, the healer gets on my nerves even more, and Lestat tries to use his triangles of doom to petrify my units (it misses).

10-12-2008, 05:38 PM

You know, these guys have been getting on my nerves for a while now and it's been more than time for some cathartic release.


Overkill? Why, whatever do you mean?


The march to Lestat continues with some more attacks...

10-12-2008, 05:39 PM

By the way, did I mention what Lestat's attacks are called yet? No? Well shame on me, then. It still doesn't work, however.


PANTS softens Lestat up a bit before Taicho, fittingly, delivers the finishing blow.

Lestat: Heeheehee! I still have a whole deck up my sleeve!


It got a bit tough at times, but we pulled through.

10-12-2008, 05:40 PM

Now that Mahal's free again, Taicho decides to stop by Celine's grave and pay his respects...

Taicho: I could not protect you... Do you think of me as a coward? It cannot be helped... Celine... Today, my... My promise with you was fulfilled. I took back Mahal from the Empire... All that time... If only I had been stronger... Celine... I would not have lost you...


Taicho: Celine... This coward that I am... If you can... Will you forgive me? Celine...


Join us next time as Taicho finds forgiveness at a certain Rainbow Bridge.

10-12-2008, 05:41 PM
Is anyone still reading this?

Yup. I just don't have any experience with this game, is all.

10-12-2008, 06:46 PM

I'm amused with all the graphic details this shares with FFVI. And dragon-raising is awesome! If I owned a Wii, I would totally be pushing for some Wii-ware dragon raising spin-off of this game.

10-12-2008, 07:03 PM
(Is anyone still reading this?)

Most definitely. While imagining Lestat as some sort of unholy cross between Kefka and Tom Cruise.

It's more amusing than you'd think.

10-12-2008, 07:04 PM
I'm still reading, but honestly I'm skimming the story parts and only reading the technical/gameplay bits thoroughly.

10-13-2008, 09:10 AM
I just caught up! Also, I only now noticed that the Uni Uni has a flower on its head.

10-25-2008, 05:47 PM
Whew. Sorry for the delay, it was a busy week over here. Thanks to everyone who spoke up - I've still got quite a bit left to go, but knowing that there are still people along for the ride should make it much easier to keep going. :)

Anyway, last time we left off, we had just driven Lestat out of Mahal and cornered him in the palace. After a brief respite, the PANTS platoon continues their push to free Mahal and to free the land of the...



Narrator: Nobody knows how Mahal came to be called this... With weather always nice... And a large lake.... There resides a people whose hearts are very pure... Within Orelus, where many lagoons float... Perhaps people call it a miracle because of its unrivaled beauty... The bridge where rainbows appear... Also known as the Rainbow Bridge... Day and night, men and women flock to this most famous tourist site in Mahal. Those who see the rainbows from here will have any wish come true... However, nobody has been heard to have seen the rainbows...


Matelite: Anybody here? If somebody's here, say something! No good! Nobody's here! This place was attacked by the Empire too!

Lukia: ...! That's...

Matelite: Damn the Empire! Why did they do this?!

Sendak: Hmm... where is Taicho? I feel uneasy... it must be my old man sense...

Matelite: We're going to go look for Taicho. PANTS, you look around the area one more time!

Sure, you're the boss.


Lukia quickly jumps in to tell us that the town is indeed empty, but a further search proves otherwise...

10-25-2008, 05:48 PM

Lukia: Donfan? Are you alright?

Donfan: Why!? Why did you come back to Mahal? I had completely forgotten all of our memories together.

Lukia: Donfan... we'll talk later, okay? Right now we need as much help as we can get! Help us defeat the Empire!

Donfan: ...Am I wrong, Lukia? You weren't able to forget about me... But you just wanted to watch over me from the shadows... You wanted to see my face once more... Your agony continued for many days... Suddenly realizing... You brought yourself to Mahal... To Donfan... To see him once more... Am I wrong? Even looking like this, I... Inside your heart... I can read your mind as if I were looking through stained glass.

Lukia: No!! Donfan! Listen to what I'm saying...

Donfan: Lukia, you don't have to be and say it was because you were embarrassed. Moreover, I do not intend to deny the truth that has appeared inside you.

Lukia: What are you talking about?! It's nothing like that!

Donfan: Look at the lake of Mahal... I've been staring at this lake all this time... Yes... Lukia... While thinking of your face I would stare at this lake.

Lukia: You don't get it do you... Long ago... Your...

Donfan: When night would fall, I would gaze at the water's surface and smile like you do. Yes, like this... Then... I would silently whisper, "Lukia... this is for you only..."


Oh lord.

Donfan: ((What are you doing now? Are you okay? I am doing fine... The inside of my heart is blue like this lake, but without ever forgetting your face, I lived each day all alone...

What a touching display of affection, full of emotion and regret...


...Too bad Lukia's already caught on to his tricks. Ah, Donfan. Will things ever go your way?

For those of you who haven't caught on yet, Donfan's... well, a bit of a womanizer, to put it lightly. It doesn't really come across that well since the game plays the lines completely straight up until this point (in fact, it doesn't really become obvious until later on when he becomes more blatant and bizarre with his shmoozing), but, needless to say, if there's a woman around odds are Donfan's trying to get into her pants.

Fun fact: Donfan's name can also be transliterated as Don Juan*, making it even more obvious (and absurd).

*At least, I heard it does. Someone who speaks Japanese confirm this for me!


You can refuse to help Donfan, but the plot doesn't move on until you do. In any case, why wouldn't you want to help him? Donfan's awesome, simple as that.

10-25-2008, 05:50 PM

Donfan: You! You're PANTS, captain of Kahna's Dragon Squad, aren't you?! I heard lots of stories about you long ago. I am Donfan of Mahal. People call me the pure-hearted and serious Donfan. I don't intentionally try to be serious, but I seem to appear that way around people. I also heard that Taicho is part of the Resistance. Such is the way of the world... I, Donfan, would also like to join your party.

There's a choice here, but it should be obvious at this point that we're bringing him along.

Donfan: Really? Do you really need my help? Then you've chosen the right man for the job. I think I might be useful to you.


Donfan: Well if it isn't the Light Armor soldier, Jeanne! How are you doing? Hmm... Are you busy today?!

Jeanne: I don't have time for your girl-hunting antics! But never mind that! Taicho has gone into Lestat's moldy old palace!

Donfan: Lestat...? The Empire...? Heh... With me in your party you needn't be afraid of the Empire.

Jeanne: What are you talking about?! This isn't a joke! Matelite of Kahna has somehow calmed down for now, but we must hurry!

Donfan: Are you kidding?! Jeanne... I don't blame you for wanting to see my face. Right?! Because I'm inside your heart... I can read your mind like I was looking through stained glass.


Donfan just can't get a break, can he?

Jeanne: We'll go first and wait for you! When you're ready, meet up with us!

Donfan: Um... Captain PANTS! Could you help me once again?


10-25-2008, 05:51 PM

Donfan, distracted by our dragons, runs off and leaves us to explore the rest of Mahal.


Two items of note in Mahal are the Guardian and Nimbus Robe, equipment for Light Armor soldiers and mages respectively. They're a fair bit stronger than what you can acquire at this point in the game, so they're worth tracking down.


Also of note is that we've been accumulating Diamond Armor over the course of the last few battles. Finishing enemies with Thunder attacks around this point in the game will usually yield a set, so you can stock up on them pretty much for free and give them to your knights for a decent boost in defense.

Alternatively, you can feed them to a dragon as well to boost their Thunder stat quickly, as each one will boost the stat by 10 points. Once you've fully outfitted your team, you can focus on collecting them and feed them to your dragons for a large boost in power.


No dragon-feeding this time, sadly enough. Most of the money and items that I collected went towards upgrading the army's equipment, so the dragons will have to go without in the meantime.

10-25-2008, 05:52 PM

Time to let Sendak know we're ready for battle. He's coming down with a bit of a cold, though - maybe it's all the rain lately?


With the inclusion of the Pure-Hearted and Serious Donfan as well as the Light Armor Jeanne, our teams have undergone a large change. Four of the groups here will stay the same for the rest of the game - PANTS', Matelite's, Joy's and Nelbo's units are all arranged to make best use of their skills, with the fighters being spread out to round their groups out while the mages pool their spells together to give them more kick. All that's left at this point are the addition of the final two knights and a pair of assassins, and our groups will be complete.


Lestat: My preparations are all set! Well then, shall we begin?


Nothing left to do here except throw Lestat out, I suppose. Well then, let's get started.

10-25-2008, 05:53 PM

This battle marks the beginning of the inclusion of treasure chests. Opening them is relatively simple, as you just move a unit on top of them and they'll open automatically, dumping the item inside your inventory. The items themselves tend to be decent, but aren't worth going out of the way to get - pick them up during the fight if you can, but don't worry about it if you don't get them all before the battle ends.


Also of note are the statues littering the palace. Like the auto-cannons back in Campbell, these will attack you if you stop in front of them for decent damage, so either take them out or watch out for them.


Anyway, the battle starts off with a bang, as the front of Lestat's forces is close enough to attack from the first turn. They take heavy damage from our attacks, enough so that only one is alive at the end of the assault.


The last one goes down quickly on the next turn, however.

10-25-2008, 05:54 PM

With the murderer units out of the way, the dragons close enough to the north get to work on the Magi.


The upside of this is that the Master Magi have absolutely no means of damaging our dragons - being flying units, they're entirely immune to earth attacks, which is all they have. The downside, however, is that not enough of them attack to finish off the Magi unit before it gets fully healed.


This stalemate doesn't last long, however - once PANTS and co. catch up, the battle turns into nothing less than an absolute slaughter.

10-25-2008, 05:55 PM

And down they go!


The battles have taken a bit of a toll on VicViper though, forcing him to heal himself in this brief reprieve.


Here's what's in those chests, by the way - the left one contains a halberd for our lancers to use, while the one on the right is trapped. Though one has to wonder how Lestat managed to fit an entire sandstorm inside a chest...

10-25-2008, 05:57 PM

PANTS powers himself back up with a Magic Gin in order to take on this Murderer unit. The idea was to damage them, then have them charge forward and get finished off by the counterattack...


...However, I forgot to set VicViper's command to Wait, resulting in his defeat here. (The annoying thing is that he might've survived if a few of them hadn't decided to throw bombs at him in lieu of their regular attacks. Ah, such is life I suppose.)


They don't last long, thankfully, so at least Vic can rest peacefully for now.

10-25-2008, 05:58 PM

The murderer unit at the bottom aside, this is all that remains of Lestat's forces - three mages, three Gerummpels, and the big man himself.


Before the assault begins, the team takes a turn off first to position themselves and heal up first.


But like with the mages before, the battles are nothing short of a massacre.

10-25-2008, 05:59 PM

Calzone runs afoul with one of the statues', er, "Mega Beams", and Matelite sees fit to warn us after the fact. Yeah, thanks for that.


The battles continue, of course.


The annoying thing is, the Gerumpels we're fighting all absorb one of three elements (those being Fire, Ice and Thunder), so you have to either nail them two at a time or attack with other elements to beat them with any speed.

10-25-2008, 06:00 PM

After a few turns of back-and-forth with the Gerumpels, eventually I get sick of it and take the fight to Lestat himself.

Lestat: Heeheehee! I will have my revenge!


Lestat: F...Fuck!

(He actually swears at this point, believe it or not - it's a little jarring, to be honest.)


And that's a wrap!

10-25-2008, 06:06 PM

Taicho: ((...Celine. I have defeated Lestat. And now, you... and the people of Mahal... Will you forgive me? Celine...


Taicho: ((C-Celine?!))

Celine: ((My love... Your promise to me... You kept your word...))

Taicho: ((Celine...))

Celine: ((Thank you, darling. Tee hee, we... Long ago, the two of us came here often, didn't we. To come see the rainbows. Do you remember? You were always angry when the rainbows wouldn't appear... You would say, "The rainbows will not appear! They will not!" But, you made me happy. Our happy memory together. Hee hee...))

Taicho: ((Celine...))

Celine: ((Right darling? You've become a spectacular knight... PANTS and Matelite of Kahna are also strong, and nice... But to me... you're the best. Hee hee... I kept a secret, but when Mahal was attack... There was a child inside of me. I'm sorry I didn't tell you. All the time, it seemed like your head was full of things about the war with the Empire... I didn't want to worry you unnecessarily. I really wanted to tell you... I wanted you to hear me... But you were always worrying about Mahal. That's why I didn't say anything. I had decided on a name. If it was a boy, Shogun. If it was a girl, Chiko.))


Celine: ((It's the rainbows, darling! How I wanted to see them with you when I was still alive... These rainbows... And then my wish would have been granted...))

Taicho: ((Celine...))

Celine: ((The people who see these rainbows... Do you remember the story that whoever sees them will have their wishes come true? My wish now is... That the people of the world live in peace! In a world without battles and wars! I wish for that...))

(Celine vanishes)

Celine: ((Right? Darling...))

Taicho: ((Celine! Your wish... I will make it come true!))

And on that note...


Join us next time as we search for the second Holy Dragon, Leviathan!

10-28-2008, 12:59 AM
Last we left off, we had just finished driving Lestat out of Mahal, freeing the country once and for all and helping Taicho finally put his past behind himself. However, just because we've removed the Empire doesn't mean we're done here yet, as we've still got to pay a visit to the next Holy Dragon...



BRIEFS: ((Is there somebody there...? A Holy Dragon...?! This is... Water...? Is this water...?!


Typing this at 3 am in the morning, the look of bedding is downright tortuous at the moment. Somebody help meeee....

Gunso: *scratch* *scratch* The beds in my town are so nice... I don't want to *scratch* *scratch* return to Papillon...

...You know, as nice as it was for Gunso to lend us his bed, I hope he doesn't take it the wrong way when PANTS goes running for the flea shampoo.


Sneaky guy, hiding behind the scenery like that. Well, show me your wares old chum.


Figure I might as well finish armoring up the team. I only really need four, maybe six burning robes here, as the Priests (and, maybe, the Summoners too) will be so far away from combat that the extra defense wouldn't matter.

10-28-2008, 01:00 AM

Dragon feeding time! I'll admit, I've been pampering Brandon for a fair bit of this playthrough, but can you blame me? He's turning out fantastically.


10-28-2008, 01:01 AM

I admit, I went a little overboard with the feeding this time, but maybe it'll make up for the feeding-less last few updates.

10-28-2008, 01:02 AM

10-28-2008, 01:03 AM

That should be it... for now. Heh heh heh.


Even this early in the morning, Donfan's already at his womanizing antics. That boy...


Bikkebakke: Why don't you give it a try, PANTS?

Sure, I love octopi. I mean, who doesn't?

10-28-2008, 01:05 AM

Bikkebakke starts by coaching us on the art of octpus fishing. There's honestly not much to this mini-game as it's always the same pattern.

PRO-Tip: The button order is right, down, left, down, right, then reel in with A!


Whoa, looks like we've got a big one here-


Bikkebakke: I can't pull him in!!

And this is just the start of things...

10-28-2008, 01:06 AM

Lukia: And you even stole BRIEFS's...!

...BRIEFS's what? Her lingerie? Her earrings? Wait, you don't mean... not her ????, right?


Donfan's in a bind and he's grasping for a plan...


...And decides on trying to hit on Lukia. Smooth.

10-28-2008, 01:07 AM

Lukia: You had BRIEFS drink some Sweet Wine... "Your eyes sparkle like the reflection of the night sky on the lake of Mahal. I shall show you the dragon's underground lake..." You said something like that, and then afterwards...!!

The best part is, Donfan didn't have anything to do with this - he's just being blamed for the Holy Dragon's vision. Ah, the dangers of being a womanizer.


Yeah, because you'd just be shooting yourself in the-



Donfan: That I fell in love with Princes BRIEFS of Kahna... It was not by accident. It was the destiny of a man and woman. Detiny to fall in love... Decided from the moment we were born... Donfan and BRIEFS... Those names sound right together... That is why, Lukia... Please don't be sad. The man of your destiny shall certainly appear someday. Such is the way of the world... What do you think about Bikkebakke? What about PANTS?


At this point, Lukia's had enough and walks off, with Donfan giving chase (Bikkebakke just runs off). What to do with this octopus, though?


Maybe I'll just take these and call it a day. Goodbye, Octopus! I hope you have a wonderful life!

10-28-2008, 01:08 AM

YES. Bikkebakke's mushroom shop, open for business.


After selling a pair of strategy books for some phat cash, I decide to max out he mushrooms and begin some hardcore dragon feeding.

10-28-2008, 01:09 AM


10-28-2008, 01:10 AM


10-28-2008, 01:11 AM


10-28-2008, 01:12 AM


10-28-2008, 01:13 AM


10-28-2008, 01:14 AM

Sendak: The Princess's dream... Her dream about Leviathan... I hear Leviathan is in an underground lake near this village. An underground lake nobody has ever entered... I am... scared. I am running a fever as well... We are going to meet Matelite, Taicho and the others there. It seems Taicho is really busy with Mahal's revival. Matelite went into business selling his autographed armor... The princess is with him too...

Might as well head down to the lake, then. Take care of yourself, Sendak.


It's time for another monster mash, I guess. At least it's a boss battle this time, except...


We're going to have to fight our way through everything else to get there first. D'oh.


At least Brandon's having a bit of fun.

10-28-2008, 01:15 AM

Right, anyway it's pretty much the same as before, what with the attacking and the spellcasting and the oy.


I can't help but find it amusing when a dragon undoes an effect on purpose, though.


Truffle's turned into a powerhouse, right here - his attacks are dealing more than the others'. Oh, and the Priest Patrol's powers are pretty potent too.

10-28-2008, 01:17 AM

Figured I'd snap a shot of these guys while I'm here, even if it doesn't portray Vic in a positive light.


Hahaha! No one can stand up to Brandon's glorious might!


By the way, the enemy units can put you to sleep with a seductive smile, but that's not a big deal because hey, it's sleep.


And the killing continues, of course...

10-28-2008, 01:18 AM

Now we're facing off against some fighting octopi.


This guy, right here, manages to surive something like six-straight ranged attacks...


...And even manages to drop Frenze as well. Ouch.


We still win, of course.

10-28-2008, 01:19 AM

We're pretty much already there - past these two and one more colossus, we can march straight to the boss.




I'm running a little low on Magic Gins, apparently.

10-28-2008, 01:20 AM

And so they fall.


Just one more to go - let's do this.

10-28-2008, 01:21 AM

That should be the last of the colossi, meaning it's time to...



10-28-2008, 01:22 AM





10-28-2008, 01:24 AM


Sendak: Are you all right, Princess?

BRIEFS: There is... a Holy Dragon... Ahead, on the other side of the door...

Matelite: Okay! Now it's our turn! Let's go, Taicho!

Taicho: Affirmative!

[Matelite and Taicho charge the door; it doesn't open.]

Taicho: It is too hard! We cannot even scratch it!

Matelite: Hmmm... If this gets out, the title of Royal Guard will become obsolete.

Sendak: It is no use with brute strength alone... If indeed this is a doorway to a Holy Dragon, there is no way we can pry our way inside! Only the one with the power of a Dragnar can open it... Okay, Princess...

BRIEFS: Okay. Let me try.


Taicho: Is there truly a Holy Dragon inside?

BRIEFS: The Holy Dragon is... calling me...

Sendak: Ahead is the Holy Dragon's sanctum... I am not sure we can enter...

Matelite: We can't put BRIEFS in danger! PANTS!! You go ahead and check it out!


It's hard to tell with the screenshots here, but PANTS and Matelite were thrown rather forcefully out of the room.

Oh, and BRIEFS collapsed again.

Sendak: Princess!

10-28-2008, 01:25 AM

Matelite: BRIEFS!!


BRIEFS: M-me? Heal your wounds?

Leviathan: ((Our sadness... Our anger... Come... Listen closely to our call...

BRIEFS: Please, wait!

[There's a brilliant flash a light.]


BRIEFS: PANTS... Leviathan... Anger...? Sadness...? The Holy Dragons... They seem to be angry... And sad...

Sendak: Anger...? Sadness...? Just what does it mean...? I do not understand... I am sad...

Matelite: Well how about that?! The Holy Dragons are just like us! Our hearts are always full of anger and sadness!! When I think about the day Kahna was destroyed, I... Everybody in the Resistance must have wounds in their hearts... Secret thoughts they can tell no one... Wounds in their hearts... Our thoughts are with the Holy Dragons! We fight together! Let's hurry and get out of here!

And with that...


Join us next time as the Resistance pulls their first Spy Operation.

10-29-2008, 08:12 AM
You.... you fished up Ultros.

(Well, ok, the things you fight later look more like Octomamm, but whatever.)

10-29-2008, 08:59 AM
You.... you fished up Ultros.

Oops. Oh well, he should at least make for some delicious seafood soup. :9

11-01-2008, 05:25 PM
Picking up from where we left off last time, we had fought through the monsters guarding the Holy Dragon, Leviathan, and enlisted his help in our search for the others. Now with two Holy Dragons on our side, we're off to find the continent where the next dragon resides. However, back in the Granbelos Empire...


Sauzer: ((Reading the Holy Dragonsi minds... Doing so means I will no longer be myself. When I change, Palpaleos... Take charge of the Granbelos Empire...))


Monsters: ((The suitable human we will entrust with the doorway to the new era... The one who will bring peace... To our confused minds... With his power...


Sauzer: No, guardians of the Holy Dragons... Firest, allow me to express my gratitude for your choosing me... However, let me ask you one thing. Why... did you choose me?

Grand Moth: ((Emperor Sauzer of the Granbelos Empire.... Great Conquerer of the Human World... But you know of the emptiness of those titles.))

[Great Moth teleports beside Holy Dragon.]

Scylla: ((And you know the pain of fighting...))

[Scylla teleports beside Holy Dragon.]

Gryphon: ((The doorway to the new era cannot be opened by a weak-minded human. Nor by we monsters...))

Soul Cage: ((Read the minds of the Holy Dragons, and open the doorway for us...))

[Gryphon teleports beside Holy Dragon.]


Sauzer: Monsters... Let it begin.


Sauzer: ...... The minds of the Holy Dragons... So these are their thoughts... Unnngh!!

[Sauzer collapses.]

11-01-2008, 05:26 PM
That... wasn't good. In any case, it's about time now that we join the Resistance when they begin...



Taicho: Agreed! I want as much information as possible!

Matelite: Right! Let's send a spy into the Empire! Hold on a moment! I'll bring back some good spies who won't mind dying!

[A few moments later...]

Matelite: I brought some!


So our spy candidates are Donfan, a nameless crew member, and Sendak? ...I'm not sure I like these choices.

Matelite: This will be a perilous and possibly fatal mission! So you get to choose, PANTS! Ladies and gentleman, you're our spy candidantes!! If you're going to feel bitter, do so to PANTS!

...Yeah, thanks for that, Matelite.

11-01-2008, 05:27 PM

Note that, if you select Matelite, he'll just send Taicho instead. The jerk.

Though you're given quite a selection to choose from here, there's only really two choices worth making. Sendak's and crew member's are virtually identical to Taicho's save for the lack of an extra scene at the end of the chapter, so choosing them in lieu of the latter isn't optimal considering you can see what they get just by viewing Taicho's alone. Donfan's is the only one that's completely different - most of the scenes present in his are entirely different from what the others get...


...As we'll soon see.

Donfan: [I]I, Donfan, shall steal the hearts of 100 girls of the Empire. Such is the way of the world... I shall return.


And there he goes. Good luck, o pure-hearted and serious warrior!

11-01-2008, 05:29 PM

This is the way!


Matelite: Report!

Donfan: The Empire's female soldiers were quite strong. But when a female soldier is separated, she becomes a single girl... I used my kind words to bring you this information. Of course... not just information. Yes... Short-lived loevs with this fabulous spy... Such was my mission... My first girl was...


Flashback time. Note that, throughout Palpaleos's entire speech, Donfan and the female soldier are playing a bit of back-and-forth in the corner...

Palpaleos: ((Emperor Sauzer has risked his life to challenge the legend of the Holy Dragons. In doing so, he has collapsed from exhaustion. However, there is no need to worry... Emperor Sauzer has spoken with a Holy Dragon... The Emperor's wish for a new era... We, the Granbelos Empire, shall become the supreme ruler of the new era...)))


Donfan: Then I infiltrated Granbelos Castle. Heh, a spy's dangerous activities must go smoothly... they must go delicately... Like how one must treat a girl. It was a simple task for a fellow such as myself...

11-01-2008, 05:30 PM

I can't tell whether Donfan's the worst spy ever for revealing himself at the sight of a lady, or the greatest for managing to make it out of the Empire alive regardless.

Donfan: You shouldn't fight all the time. I can't stand to see your beautiful smiles on the battlefield... I'll show you what a true battle is! The wounds of passion, the pains of love... Just this once, with me...

[The soldiers ignore him, walking off.]


But how many successes were there?

Donfan: How about escaping from this gloomy castle and taking a trip with me into the sky? There I will show you my dream to make you a princess.


Too bad, Donfan, she's already got a boyfriend!

11-01-2008, 05:31 PM

Oh, and Persona makes an appearance here. Say hi, Persona!


Lord almighty, do you even know who that is, Donfan?

Donfan: Even though I may not look like it, I'm actually the captain of a large ship! It's called Papillon, but if you'd like, I can name it after you! Let's start with your name. What is it? [beat] General Babarela?! What a coincidence... I was once called the General of Love long ago! Any hobbies? [beat] Whips... uh... um... I see... So you like whips... What type of man do you like? [beat] Men who are silent and train hard in swordsmanship... ...... People say I'm a poor speaker.

[Babarela leaves, with Donfan following her.]


Speaking of men who are silent and train hard in swordsmanship...

11-01-2008, 05:33 PM

Donfan's name echoed throughout the Empire...

Sometimes, I wonder if whether this is embellishment or not on Donfan's part.


Donfan: What are they thinking about right now? Are they thinking about Donfan, the dreamy spy? Oh... I didn't even tell you my name. But I stole excellent information from you... If you must know why, it is because love is top secret! Such is the way of the world...!! I must be going now!

Gotta love Donfan.

Of course, we'll be wanting that extra scene at the end, yes? Now let's see if we chose Matelite as our spy...


Matelite: ((What?!)) Bwahaha!! I can't go, I'm too famous! Taicho, you can be the spy!


Poor Taicho, always acting as Matelite's whipping boy...

11-01-2008, 05:35 PM

Matelite: Report!

Taicho: Here is a present! It should be useful for work on your autographed armor!!

[Taicho hands Matelite armor, which Matelite snatches.]

Matelite: Report!


Taicho: ......

There, there, Taicho. We know how you feel.

Taicho: The Empire was in complete disarray! I slipped in to hear the speech and no one noticed! The citizens of the Empire were worried about Emperor Sauzer's illness and gathered there! However... there was one among the Grabelos generals who was delighted that Sauzer was sick! The general on the right named Gudolf was very strange! Gudolf is Lestat's superior officer...


Hey, fancy that. Gudolf's laughing away up there.

The text is the same as last time, so I won't bother retranscribing it...


Taicho: It was like this...

"Sauzer": I can become the man of legend without borrowing the princess's power!

Taicho: Sauzer somehow found a way to read the minds of the Holy Dragons! Something is going on... That is all I know!! Afterwards, I continued my spying! I snuck into Granbelos Castle and searched for Lestat!

11-01-2008, 05:36 PM

From left to right: Zomberd, Gudolf, Lestat and Radia (who we'll meet next chapter).

Gudolf: The only one who rightfully suits the podium is I, Gudolf! A new era... in other words, my era!! Sauzer has been defeated! I will show the people of the Empire what it means to be a truly strong man! The emperor of Granbelos... The ruler of the world... All the status! All the power! All will be mine!

[Gudolf laughs.]


Taicho: It was difficult... No weapons, four generals... All I could do was hide. I will get even on the battlefield! I want to get back at them, together with you, Matelite! That is all! That is the end of my report!! ......


Sendak: There is still something I do not understand... Emperor Sauzer read the Holy Dragon's mind... But, how? How could he do that? Afterwards, Emperor Sauzer became ill and unable to move... But, once he becomes better, he will definitely seek out the Holy Dragons! We must search for the Holy Dragons quickly!! The battles from now on will be much more difficult than anything so far. The Empire is in chaos. But if you look at it the other way, we too are suffering. But we have made it this far! We must not give up now!

Matelite: Yes! In one word... please!

Taicho: Sauzer somehow found a way to read the minds of the Holy Dragons! Something is going on... That is all I know!!

Matelite: We're going to find the Holy Dragons before Sauzer and revive Kahna!

11-01-2008, 05:37 PM

Then Matelite falls out the window...

Hornet: It looks like Truggle has arrived... Granbelos Empire's secret weapon... There's a sky monster here! PANTS!! Jump down! It's not that far. From that distance you could probably even feed the dragons...


Jumping out of the window on the bridge leads us out to where the dragons are. You can get back inside talking to the dragonkeeper, thankfully.

Dragonkeeper: The Empire's secret weapon is amazing! You can only get inside using a dragon to attack. Do you want to go back inside?

Yes. Yes I do.


Crew member: I promised Truffle I would, but will the day when it comes true ever come...?

If we had chosen crew member here as his spy, he would be dead right now - Truffle would've returned alone with his spy notes - and his dream of becoming a dragon wouldn't have had a chance to come true.

Not that it will anyway, but still.


Oh, and a letter from the Battlefield Salesman! How nice...

Letter: (Abbreviated...) To PANTS, It's all very sudden, but we got married. From now on we will work very hard together. ~Wife of the battlefield salesman


11-01-2008, 05:38 PM

Might as well stock up on a few items while I'm here.


Oh, and keep in mind you'll have to chat with VicViper's mystery rider in order to head off into the battle.

But first: Dragon Feeding!

11-01-2008, 05:41 PM

It's been a while since we've seen any major form changes (Brandon aside), so I figure it's time to mix things up a bit by feeding them the other elements for the time being. It should look somewhat familiar (http://www.videogamesprites.net/FinalFantasy6/Enemies/Opinicus.gif) to any FFVI fans out there...

11-01-2008, 05:44 PM

Next up, Brandon gets his Ice and Thunder maxed out, giving him a huge boost in power as a result, This is probably going to be the last time we feed Brandon for a little while, to be honest, but otherwise he's turned out great.

11-01-2008, 05:45 PM

Wh.MAGE gets a newer, more bird-like makeover, by the way...

11-01-2008, 05:46 PM

As does Polaris, as he finally transforms from Marshmallow to Dragon with a little more put into his Fire stat.

11-01-2008, 05:49 PM

Taicho: But I cannot say it alone either... Tonight... I want you to come with me to BRIEFS's room. It is a secret mission. Come alone.

Naturally, you'll only get this conversation and the scene later if you chose Taicho as your spy - anyone else, and the conversation won't take place.


Anyway, let's go beat up a secret weapon!


Wait, we're fighting inside THAT THING!? O-oh dear...


We're using the same team as last time, naturally.

11-01-2008, 05:51 PM

Persona opens the battle with a little trash-talk...


All right, battle time. The key to the battle is to try and get past the obstacles on the battlefield as quickly as possible, which isn't easy when you have to deal with poison swamps that slow you to a crawl, as well as these walls here. We'll see later what they do...


As soon as they get in range, Calzone and Truffle begin their assault on the Phantasm here, nearly wiping it out.

11-01-2008, 05:53 PM

Sadly, it's not enough to wipe it out, resulting in it getting off a rather big hit on its turn.


This is the big trick with the wall, by the way. Every second turn, it will close up and trap whomever's inside, preventing them from moving for the duration of the turn. They can still use field spells mind, but that requires them being in range, which they're not so it's a moot point.


Anyway, at least Brandon kills off the Phantasm unit so it can't give us any more trouble.

11-01-2008, 05:54 PM

One turn later, the walls open and we continue our march south.


Lots of attacks going on here as the teams start cleaing out the monsters in the area.

11-01-2008, 05:55 PM

Anyway, while Rush and Joy are tangoing with the skeletons, the others push forward to take out Persona.


Calzone took a pretty heavy hit from the Spinals though, so he and Matelite fall back a bit and let the others take over.

11-01-2008, 05:56 PM

Honestly not much to say here - the PANTS platoon continue their clean-up of Persona's bodyguards...


Oh, right. Joy and Wh.MAGE finish off the remaining Deflesh, after several rounds of chicken with her dragon.


Right, now let's get this party started.

11-01-2008, 05:59 PM

Uh... huh.


That didn't go too well. Persona's hitting pretty hard, much harder than the bosses we've fought up until this point, and worse yet he's paired up with a pair of Gerumpel's to absorb damage from.


In order to even the odds a bit, it would be in the the platoon's best interest to clear out the bodyguards first. Brandon and VicViper seem to pick up on this and do me the favour of cleaning them out anyway. So thanks for that, guys.

11-01-2008, 06:00 PM

Leave it to Gunso the dirty to finish him off.

Persona: My cleaning days are over...


This battle was far longer than it should have been.