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Context is for losers. Let's read the Lifeline series!

Back to Let's Play < 1 >
  #1  
Old 01-26-2018, 02:40 AM
Rebelfire Rebelfire is offline
Everything Is A Cave
 
Join Date: Apr 2014
Location: McKinney, TX
Posts: 683
Default Context is for losers. Let's read the Lifeline series!

no not the lifetime series

Lifeline! It's like that thing from Who Wants to be a Millionare, except instead of helping a friend win cash prizes we instead tell a stranger how to live their lives over the course of several days.

and i do mean several days literally

This game series runs off of real time; when a character is set on doing something, they go and "do" it. This can mean a 15 minute wait for a walk, or a 6 hour wait for them to sleep.

its kinda neat i think

Anyway, there's seven of these games currently, and we'll be playing through them all. And by "we" I mean I'll be recording the story and Turtle will be given the advancment choices without any story knowledge or context as to what they're for.

whats the worst that could happen

Table of Contents:
Lifeline:
Day one(shortly)
  #2  
Old 01-26-2018, 02:47 AM
Rebelfire Rebelfire is offline
Everything Is A Cave
 
Join Date: Apr 2014
Location: McKinney, TX
Posts: 683
Default Lifeline- Day One


Quote:
Originally Posted by ???
Is this thing working?
Can anyone read me?


Im not even sure why I was sitting in this channel alone but it's supposed to be private...


Quote:
Originally Posted by ???
I was just excited to get a response to my signal.
My name's Taylor. I was a... an astronaut on board the starship Varia.

Turtle: why are you playing a metroid vn

Quote:
Originally Posted by Taylor
Our ship crashed on some moon. I have no idea where.
I managed to get to an escape pod, but I couldn't tell if anyone else made it into one.
My IEVA suit sensor tells me that the air here is breathable, at least, so that's nothing short of a miracle.
But I've got not food or water rations on me. The toolkit on the pod is about as basic as they come.
I managed to get the pod's mobile transmitter working, but -- lucky you -- you seem to be the only one in range of the signal.
Whoever and wherever you might be.


Quote:
Originally Posted by Taylor
Let's see. My ship just crashed in the middle of nowhere.
No one is hailing on this frequency, and I dont see any survivors other than me...
...the least prepared person in existence for this sort of emergency!
But i got out of the whole mess with nothing more than a stubbed toe, so things are looking just peachy.
Thanks for asking.


Quote:
Originally Posted by Taylor
I was on board the Varia running zero-G experiments on rats and lichens and stuff.
I was never, ever meant to be without a trained supervisor by my side at any time.
So it's safe to say that this crash landing was covered anywhere in my student handbook.
I mean, this definitely wasn't on the exam in science class. And I was in Advanced Placement!
we dont really care


Quote:
Originally Posted by Taylor
The Varia was on a gentle elliptical path toward Tau Ceti IV.
I don't know whether we went off course, or by how much.
I was near the bridge when it all went down.
Colby, she... she shoved me into an escape pod and then went to see how she could help the other. That's just who she was.
I guess I blacked out in the pod, from shock or fear or something -- I don't know for how long--
...and when i came to, I was here.
That's pretty bad, but how bad could it really be?


Quote:
Originally Posted by Taylor
Or, uh, kilometers, I guess. (They tried to get me to think metric for the trip, but some things are just hardwired.)
It's weirdly symmetrical, like it might not be a natural formation.
My IEVA suit's compass places the peak northeast, and then, in the opposite direction -- south and southwest, to be precise --
...are two funnels of black smoke from what I have to assume are the two pieces of the Varia.
The crash sites look closer than the peak. What do you think I should do.
hope you didnt skip leg day

Quote:
Originally Posted by Taylor
I'm not sure I'll make it there before nightfall.
there's an answer for that


Quote:
Originally Posted by Taylor
All right. I guess I have to start somewhere.
Hey, I, uh, I appreciate the advice. It's just good to have any sense of direction at all, out here.
Anyway... looks like this hike could take a while.

Get ready to see this one a lot.
  #3  
Old 01-26-2018, 02:53 AM
Rebelfire Rebelfire is offline
Everything Is A Cave
 
Join Date: Apr 2014
Location: McKinney, TX
Posts: 683
Default Day one part two

minutes pass and


Quote:
Originally Posted by Taylor
Okay. I'll give it a shot. This is pretty rough terrain, though.
you know im pretty sure there's a feat you can take to negate that



more time passes


Quote:
Originally Posted by Taylor
And -- surprise, surprise -- as a science fair champ, I'm pretty much the definition of an "indoor kid."
I dont think I'm cut out for rock climbing.
we'll cut him a break this once



Quote:
Originally Posted by Taylor
Anyway... this looks like it's gonna be a pretty long hike.
I'm gonna head south, aand I'll let you know when I get there.


i think he skipped leg day because

thanks for the update

Eventually he does finally contact us with important news:


Quote:
Originally Posted by Taylor
...with a ton of scatter debris thrown around just to make the whole scene look terrifying and post-apocalyptic.
(In case anyone asks, it's working; I'm appropriately terrified.)
Looks like the flight deck came down pretty far from the crew quarters. Where do you figure I should go first?


Quote:
Originally Posted by Taylor
Most of the instrumentation looks surprisingly intact.
Let me poke through this mess...


Taylor searches wreckage a lot faster than he walks at least, because shortly after,

bad news first please

Quote:
Originally Posted by Taylor
Good news: I found the ship's distress beacon, and from what I can tell, it's totally intact!
Which means, hey, maybe I won't be stuck here forever.
More good news: One of the defense turrets is still operational.
Yes, that means that three of them AREN'T, but there's only one of me to operate a turret, in this case the math works out great.
So that means if the little green men DO come poking around, I'll have more than a smarmy pop-culture reference to defend myself with.
But now for the bad news: I've got no power for either the beacon or the guns. The reactor came down with the back half of the ship.
I'm quite certain we didn't pack any extension cord long enough to bridge that distance...
...and even if the reactor were right here, I seriously doubt it's in good enough shape to power much of anything at the moment.
So... I'm going to keep hunting this end of the Varia and see if I can dig up some kind of alternate power source.
i said bad news first darn you

come back here you

He comes back, but with more bad news


Quote:
Originally Posted by Taylor
OH HOLY HELL she's not dead! The Captain's not dead!
She's got a huge piece of metal through her side, like a, like a support strut or something... it doesn't matter what it is!
What so I do? Should I... do I pull it out?
Oh, man, she's really bleeding. Oh, man.
i dont know what to do either


Quote:
Originally Posted by Taylor
Stanch? Staunch? I don't even know the right word!
Oh man, please stop bleeding Captain Aya, please, I'm gonna, I'm gonna look for gauze or something.
I don't know. Oh man. Oh man.

oops



Quote:
Originally Posted by Taylor
This is... just the worst. The Captain was the first person I met at Mission Control.
She just made me feel like part of the team, you know? Effortlessly.
That was her thing, she just knew how to get people working smoothly together. That's what made her such a great leader.
I didn't... I didn't think twice about putting my life in her hands.
And then when her life was in MY hands, I just... watched it bleed out.
I lost her. What... what do I even do now?
I know this is a pretty bad spot to be in now but,


Quote:
Originally Posted by Taylor
Find things to do, keep body and mind active.
So... I've got a beacon, got a turret. Need power, food, and water. Sounds easy enough, right? Sure.
I'm gonna head over and search the wreckage of the crew quarters now. I'll message you soon.
  #4  
Old 01-26-2018, 03:00 AM
Rebelfire Rebelfire is offline
Everything Is A Cave
 
Join Date: Apr 2014
Location: McKinney, TX
Posts: 683
Default Day one part three

Unfortunately even after that, Taylor's day isnt going to get any better.

and after a pause

Quote:
Originally Posted by Taylor
Sorry about that. I had to go be sick behind some moon rocks.
So, there were a few crew members who were apparently near where the Varia's hull split.
I can't... I can't tell who they were, or how many. They're all sort of fused, to the metal or, uh, to each other.
And we, I dont know, we might've lost some crew when we lost pressure.
Behind the sealed door to the rear quarters, though, I... I found the rest of the crew.
Antoine, Trotter, Colby, Adair. All dead. All of them, just... dead.
I... I don't think I can do this. Knowing that all of them, every one of them... I just...
keep it together man, like you said mind and body active right


Quote:
Originally Posted by Taylor
There's got to be, like, a spade or some kind of... something to dig with.
Man, this is gonna take some work. Maybe I should keep exploring the rest of the ship, see if I can find some rations first.
I'm pretty much running on fumes, here.
An army does march on it's stomach, I suppose.


Quote:
Originally Posted by Taylor
The way to the galley looks pretty scorched. The other option is the lab.
I'm afraid of what I'll find if I check on my rats. If the humans didn't make it, what chance do those little guys stand?
guess we're about to find out

bad news first please

Quote:
Originally Posted by Taylor
Good news: All my handwritten notes on the maze-running and food seeking habits of Sprague Dawley rats in various gravities?
They're TOTALLY INTACT!
So you can stop worrying that this whole trip was for nothing. We got the goods.
Bad news: Their cage looks like it's been through a cage match. Half-crushed, warped from the heat.
And the rats are nowhere to be found.
I'd love to believe that they escaped into the ducts and that they're going to start repopulating this barren moon.
I'm gonna leave my notes here. Who knows? In a million years these could be the planet's sacred historical texts.
Good(ish) news? I won't starve to death. I have rat food pellets and a half-full ball-spout water bottle.
Look at that. I called it "half-full."
Feelin' more optimistic already.
So... I guess I can count my blessing and snack on rat food for a while...
...or that can be a distant "Plan B." and I can go hunting for people food.
As tempting as it would be to leave you with just rat food, turtle has other plans


Quote:
Originally Posted by Taylor
...because, confidentially, I don't think we're getting our deposit back on this ship.
I'm gonna keep at this for a bit because this is my best bet at finding rations.
If I can just get through... this... damn... door!

this guy really likes his ellipsis, doesnt he



Quote:
Originally Posted by Taylor
It's starting to get late, anyway. The sun (er, star... Tau Ceti) is getting low on the horizon.
I need to think about bedding down for the night.
So, what do you think? Keep bashing this improbable door in the hopes that i gives in before I do?
Or forget it for now and figure out my sleeping arrangements?
you think you're getting off that easy huh

give me the bad news first next time ok

It's not long until we hear back again,


Quote:
Originally Posted by Taylor
This chili mac is kind of nasty WHILE AT THE SAME TIME being the best thing I've ever eaten.
It'll be gone soon, sadly...
...and then I'll have to deal with the shoulder that I repeatedly hammered against a dead hydraulic door to get the chili mac.
But that's a problem for three-minutes-from-now-Taylor.
And I think we can ALL agree, this beat rat food any day.
So I've got food and water taken care of, and rat pellets as a fallback plan.
Allright. Let's think through things here, try to figure out what my next move is.
It'd be great to get the distress beacon up and pinging, or to have the gun turret operational, just in case...
...but without some kind of power source, I'm pretty much screwed on those fronts.
And hay, just to add to the magic: It's getting dark, and it's getting cold.
Tau Ceti id down now, and I dont mind telling you, it's darker than a goth kid's journal, and colder than the prom queen's shoulder.
So, uh, here are my options, as i see 'em.


Quote:
Originally Posted by Taylor
(You like that science-speak? "Squiggly heat lines?" That's some advanced-level terminology, right there.)
Only problem there is, there's radiation involved in that engine, and I;m not precicely sure whether it's enough to roast me overnight.
So, would you mind doing a little research for me?
If i get about 150 rads overnight, will that kill me? My IEVA suit sensor tell me that's about what it's giving off.
Can you look that up and let me know whether it'd toast my marshmallows? Thanks.

you know im not really the "research" or "math" minded one here and turtle cant really see what youre saying but uh

After giving us some time to think it over, it's time to decide:


Quote:
Originally Posted by Taylor
(I'd put it up against the worst day of pretty much ANYBODY'S life, pretty confidently.)
So I'm going to trust you on this. I mean, either you looked it up and you know I'll be safe at these radiation levels...
...or else you didn't bother to look it up, and you're just blowing me off.
I guess I won't know until I wake up in the morning.
And with that cheery though... goodnight, wherever you are.
Here's to a better tomorrow.


And with that, we end Day 1.
  #5  
Old 01-26-2018, 03:02 AM
Rebelfire Rebelfire is offline
Everything Is A Cave
 
Join Date: Apr 2014
Location: McKinney, TX
Posts: 683
Default Bad Turns

There's a few points where turtle leads our friend Taylor to their unfortunate demise here on day 1, and I figured I'd log them separately here.

The first comes back at the option to climb the canyon or leave it; I unfortunately forgot to grab the picture of the response but Taylor starts to complain but ultimately just "what's the worst that could happen.

well



rude


The second comes at the end of the day, deciding on where to sleep:




the unfortunate part about this one is that it goes through several hours before giving you the notification



How many terrible fates will Taylor meet before the end? Only time will tell.
  #6  
Old 01-26-2018, 08:24 AM
Lucas Lucas is offline
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Join Date: May 2008
Location: I don't even know anymore
Pronouns: He/him
Posts: 9,999
Default

I'd berate turtle for obviously never taking a first aid class but I guess he didn't actually have the context to make a real decision in "pull it out/leave it in." You're off the hook this time, turtle.
  #7  
Old 01-26-2018, 08:33 AM
Mogri Mogri is online now
used Detect!
 
Join Date: Sep 2011
Location: Austin, TX
Pronouns: he
Posts: 18,234
Default

Quote:
Originally Posted by Lucas View Post
I'd berate turtle for obviously never taking a first aid class but I guess he didn't actually have the context to make a real decision in "pull it out/leave it in." You're off the hook this time, turtle.
I'm not above that.

You murdered the captain by proxy, turtle.
  #8  
Old 01-26-2018, 10:45 AM
MCBanjoMike MCBanjoMike is offline
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Join Date: Jul 2007
Location: Montreal
Posts: 17,173
Default

I love the idea of this game but I hate the writing in this game. (I played it a few years back when it was free on the App Store.)
  #9  
Old 01-26-2018, 02:47 PM
Rebelfire Rebelfire is offline
Everything Is A Cave
 
Join Date: Apr 2014
Location: McKinney, TX
Posts: 683
Default

unfortunately turtle is abstaining from the thread until story completion, but he did have this to say on the matter:

Quote:
Originally Posted by Turtle
"as far as i know, we could be talking about the master sword; it would be ridiculous to leave that in"
Quote:
Originally Posted by MCBanjoMike View Post
I love the idea of this game but I hate the writing in this game. (I played it a few years back when it was free on the App Store.)
That's about how I feel; however I haven't played past the first game either so we'll see if it improves as it goes.
  #10  
Old 01-30-2018, 07:42 PM
Rebelfire Rebelfire is offline
Everything Is A Cave
 
Join Date: Apr 2014
Location: McKinney, TX
Posts: 683
Default Lifeline- Day Two

After hours of sleep, Taylor gets back to us.



Quote:
Originally Posted by Taylor
Maybe I'm oversharing here, but I woke up with a HORRIBLE taste in my mouth.
Rinsed with some water, spit out it... and it had a weird green tint to it.
Probably something to do with trace elements in theis place's atmoshpere...
or it could be that thing we never looked up for you, you know,


Quote:
Originally Posted by Taylor
Oh. God. You think? I don't feel bad, or anything. No headache, no nausea. nothing like that.
In fact -- apart from the whole "lost in space" aspect of things -- I actually woke up feeling really good this morning.
It's just... green spit IS a little weird, huh?
Man. I sure hope it's not radiation poisoning. It'd be tough finding a matching bone marrow donor around here.
Anyway, at least I've got rations to get the taste out of my mouth.
I'm thinkin' a little maple sausage -- closest thing to a breakfast in these pouches.

eat faster

Quote:
Originally Posted by Taylor
Well, that was... "delicious" isn't quite the word I'm searching for.
Maybe "sustenance" is. And maybe just barely.
But it should hold body and soul together for today's field trip.
Should be plenty of time to go check out that strange peak to the north...
...and still make it back to the Varia before nightfall.
Just one more pass over the ship, make sure everything's locked down...
...and then I'm packing some rations and water, and heading out.
I'll keep you posted along the way.


And so he does, with this tidbit



Quote:
Originally Posted by Taylor
But, hey, that's only -- what -- three meters? Three doesn't sound so far.
Things are less freaky in metric.

informative

But then we come across a familiar scene


Quote:
Originally Posted by Taylor
What do you reckon... should I look for some quick way around it?
Or back out of the canyon and try another path altogether?


Quote:
Originally Posted by Taylor
Listen, like I said yesterday, there's just no way around this thing.
The boulder's too smooth, and the canyon walls are just loose stones.
I don't think I'm cut out for rock climbing.
Thoughts?
well lets see

no turtle stop



Quote:
Originally Posted by Taylor
There's a gentle slope up the canyon wall, a few huntred yards back.
(No, I cant rattle that off in metric. A hecto-bunch? A picobuttload?)
I hate to lose time from doubling back...
...bit it's preferable to the whole "breaking a leg 5,000 picobuttloads from the nearest hospital" scenario.
Anyway. Off I go.



Taylor's getting a bit better at the whole moving thing at least


Quote:
Originally Posted by Taylor
Problem is, this marvel of geography is smack-dab in the middle of where I'm headed.
So... it's either a slog around the perimeter, making a bic semicircle in one direction or the other...
...or else I try my luck easing down the side and then cut stright across.
There's certainly something to be said for the shortest distance between two points...
...but people don't usually factor giant craters into that equation.
What do you say?

takin the long walk, buddy

Quote:
Originally Posted by Taylor
Look, the most exciting decision I'm anticipating in the next couple hours is whether I should take off walking left or right.
And since I don't have a coin on me (because there are very few laundromats or video arcades up here)...
...I'm leaving this one up to you.
Should I walk around this stupid hole in the ground clockwise? Or counterclockwise?
THIS COULD BE THE MOST IMPORTANT DECISION YOU MAKE ALL DAY!
(It won't be.)
of course not we just prevented you from scrombling your leg just now


Quote:
Originally Posted by Taylor
...know that your strong, clear decision-making skills have made all the difference!
Clockwise sucks! Counterclockwise rules! Those who swim against the tide get hit in the face with all the best fish!
...Ooh, boy. I think I used up all my enthusiasm, and I've still got an awful lot of walking left to do.
I'll message you when i get to about the halfway point.
If anything amazing happens, though, I promise, I'll let you know.
  #11  
Old 01-30-2018, 07:50 PM
Rebelfire Rebelfire is offline
Everything Is A Cave
 
Join Date: Apr 2014
Location: McKinney, TX
Posts: 683
Default

this next bit takes a while, but im sure anyone would want a break after that

nevermind

Quote:
Originally Posted by Taylor
Yes! Please. I mean, I don't want to be a bother, but you're kind of all I've got.
(Wow. How needy is that?)
So, uh... have YOU ever wandered around the circumfrence of a giant moon crater?
im hoping the inability to think up a conversation topic means he's focusing on moving faster


Quote:
Originally Posted by Taylor
(Not a very rational fear, I know... but then, two days ago, I wouldn't have thought "spaceship crash" was a very rational fear.)
Anyhow. The crater's opposite side is in sight. I'm gonna buckle down, grit my teeth, and keep truckin' my way on over there.
Thanks for the pep talk. I'll message you in a bit.

You know what man? whatever gets you through this in one piece.



Quote:
Originally Posted by Taylor
Anyway, it was pretty well buried in the sand, but when I looked down at it... it glinted at me in the sun.
Because it was METAL.
It took me a minute to dig it up, and I've been examining it ever since, but I'm still not sure what it is, exactly.
I mean, I guess it's GOT to be a panel from the Varia... it's just weird that it came down so far from the rest of the ship, huh?
Anyhow, I'm pretty much directly opposite the point where i started circling this crater, so I guess it's time to keep heading north.
What a long, strange, counterclockwise trip it's been.
You're telling me, man.




Quote:
Originally Posted by Taylor
Like, SEVERAL more.
And then, just on the other side of that little ridge -- where you can't see it until you've crested the little ridge --
There's, um...
...there's a spaceship.


Well now, that's interesting.


could have fooled me

Quote:
Originally Posted by Taylor
From up here, I can tell it's a much smaller ship than the Varia -- it's what I think they call a caravel-class vessel.
It would've had half a dozen crew, tops, making quick runs with minimal armament.
Minimal defenses.
What is it doing here? How long has it been here?
The enging looks like it was just... SHEARED from the rest of the ship. Did they collide with space debris, maybe?
God. I have about a million questions.
Should I go down there and explore the wreckage, do you think?
Or do I keep to the higher ground, and stay the hell away from that ship and whatever brought it out of the sky?
Engine ripped away? That sounds awfully familiar...



Quote:
Originally Posted by Taylor
...and I'd muttering to myself, "Well, I sure wouldn't do that if *I* were you."
Except that right now, I'M the idiot on the screen.
Seriously, shouldn't I walk away now before the killer in the space-hockey mask from Camp Mare Tranquillitatis jumps out and stabs me?
well, i never watched friday the 13th and i think turtle is unhappy that you can't climb things so uh

good luck!



Quote:
There's some writing that isn't too legible... looks like Chinese characters? Or Japanese? There's too much paint missing to be sure.
That said, the metal isn't overly oxidized. This ship hasn't been here that long.
Ugh. My stomach is doing flips, just looking at the exterior. I'm sweaty and ice cold, all at once.
Either that maple sausage wasn't the greatest breakfast in the world (impossible!)...
...or this is the creepiest thing I've ever encountered.
The airlock iris looks like it's open just wide enough for me to crawl inside.
But I'm looking for any reason in the universe NOT to do it.
but instead you're getting the best reason to do it: a stranger telling you to do it


Quote:
Originally Posted by Taylor
Let me tell you, I sure didn't do my banged-up shoulder any favors trying to get through that door.
Looks like the ship was shaken around pretty hard. There's stuff all over the floors, falling out bins and cabinets...
...it's slow going, having to pick my way through all this debris with only a headlamp to navigate by.
So, I can tell you this just from here: The instrument panel are smashed to splinters. And then the splinters were smashed to splinters.
I had some hopes that maybe this thing had a functional distress beacon, but that notion just went out the proverbial window.
Anyway. Right now I seem to be in a sort of pass-through. Figure I should take the east hall, or the west one?


Quote:
Originally Posted by Taylor
Without any power to get behind the pneumatics, I don't stand a chance in hell at getting these open, so I guess it's...
Huh. That's strange.
I just noticed that the compass on my IEVA suit still claims I'm headed north, even though I took a hard right turn down this hall.
That's... kinda messed up.
worry later explore now


Quote:
Originally Posted by Taylor
"You've got a faulty compass." I'm shouting at myself. "You can barely see where you're going!"
"Your headlamp is starting to flicker, because you're a character in a bad horror movie!"
Oh. Crap. My headlamp is starting to flicker.
you brought that one on yourself just now and you know it


Quote:
Originally Posted by Taylor
There's an open door at the end of the hall. That's where I'm headed.
The light on my suit is strobing like I'm at a rave. Any second now, I'm expecting a pounding bass beat to kick in.
Maybe tonight a DJ will save my life.
Gee. This door is... just barely open enough... for me to slip inside the next room.
I'd better hope there's not a buffet on the other side. If I gain an ounce, I'll never get back through.
me too, it'll be a really boring story if you get stuck in there




Quote:
Originally Posted by Taylor
Which, I thought, yay! Because my shoulder hurts like there's not tomorrow.
(There may legitimately be no tomorrow. Fun thought.)
But the bottle is almost empty. It would make a nice maraca, but there are only three pills in it.
I'm not here to judge, but someone on this shp must've had a pretty serious problem.
Or else... they downed a whole bunch of pills rather than face whatever brought the ship down.
(Nope. That's offically too dark. Not gonna think in that direction.)
My shoulder is killing me. I could certainly justify taking one of these pills now to make things easier.
But then again, things could always get worse later. I might want to hang onto them.
Normally use it before you lose it is a mentality I have but in this case,


Quote:
Originally Posted by Taylor
I am SO FREAKING NERVOUS about staying here any--
Hey! Check it out! A whole drawer full of glow rods!
Okay, there's no way you possibly could've known those were here, but still I have to hand it to you... you were right to tell me to stay.
I'm gonna crack a couple of these and shak 'em like they wronged me. Now it really DOES look like a rave!
Plus there are ten more glow rods here that I can stash for later. Nice!
Suddenly I don't feel so freaked out by the dark anymo--
WHAT THE HELL WAS THAT?
Oh God. Okay. Oh God.
Uh, t here was.. I don't know, this, like, scuttling type noise. Coming from behind me, out in the corridor.
And i turnd around. And, and... I saw something. Something moving.
Something GLOWING. Glowing green.
Lots of little something, actually. Close to the ground. Glowing, and moving, and scuttling.
Which are three things that are way, way high on my list of stuff I was NOT EXPECTING TO SEE today, if I'm being honest.
I don't think I'm alone on this ship.
I gotta get the hell out of here.
Calm down. also, run


Quote:
Originally Posted by Taylor
Fear is an excellent motivator to get you through tight spaces, and to make you forget about your hurt shoulders.
Fear will also make you not care about your screwed-up compass.
Fear will make you forget about absolutely everything except getting back outside...
...where a barren, desolate moon in the middle of nowhere is somehow the mose comforting place in the whole universe.
Ah. God. I would kiss the sould if I didn't think Earth would get jealous.
I don't know what that was. Maybe... maybe it was nothing. Just my mind playing tricks.
It would sure suck if I survived a spaceship crash only to suffer a heart attack jumping from shadows, huh?
I'm gonna sit here for a minute and try to catch my breath, okay?
  #12  
Old 01-30-2018, 08:00 PM
Rebelfire Rebelfire is offline
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I'm sure everything's ok, really.


Quote:
Originally Posted by Taylor
From here, I can see a couple more craters in my direct path -- small ones, though, nothing like the one I navigated earlier.
This probably wouldn't be the worst time to pause for a little food and drink to refuel before I start again.
Shoulder hurts pretty bad.
I guess there's no point in doing much more thinking about it.
I'm just burning daylight, and I don't really know how much of it I have to burn.
So... off I go.
It's gonna be a long march. If it's all the same to you, I'm gonna switch off the comm for a while and just concentrate on hiking.
Talk to you in a bit.


everything is fine



Quote:
Originally Posted by Taylor
But the compass didn't alter itself in concert with my orientation.
It just spun at random, or not at all -- it had nothing to do with which way I was facing.
I mean, back when i was inside the caravel wreckage, the compass was acting all weird...
... but I'd figured that was a localized event, that whatever had brought the ship down had played havoc with it's polarity somehow.
I thought, once i got away from there, everything would go back to normal.
I could still keep movign toward the peak, just navigating by sight, obviously...
...but this is a little bit troubling, in consideration of the return trip.
The winds have been really calm for the last hour or so.
If i wanted to trace my footsteps back the way I came, this would be the time to make that decision.
I'm sure we've got time. Onward!


a couple hours pass, and


Quote:
Originally Posted by Taylor
but just eyeballing it? I haven't gained any ground at all.
I'm sure it's just an optical illusion.
I'm tired as hell, but I'm just gonna keep at it. Unless... you think maybe I shouldn't?
That's uh, odd.


Quote:
Originally Posted by Taylor
I'm gonna hydrate and then get back to hiking.
I'll check in after a while, when I'm closer to the peak.
Which I OBVIOUSLY will be. Because you can't keep moving toward something and never reach it. OBVIOUSLY.
(Obviously?)

i believe in you



Quote:
Originally Posted by Taylor
Unfortunately, I can't seem to get any closer to the stupid peak to figure out what's making that stupid glow.
I think... I think I have to turn back. I dont feel like I can get there before it starts to get dark.
Hell, I don't know if I can get back to the Varia before dark. I might be lucky to make it back to the caravel wreck.
And that's about the most tenuous definition of "lucky" I can imagine.
i think this is the first time ive had to type out "tenuous" let alone think about how it's spelled.


Quote:
Originally Posted by Taylor
If and when those disappear, I'll have to navigate by landmarks like the caravel site and, past that, the enormous crater.
If my luck hold, I'll make it back to the Varia before sunset.
Maybe once I'm there, I can build a compass out of spare parts. I think i can still remember how to do that.
Anyway. Enough talkin'. No more time for chattin'. Not even enough time for pettin' the "g" at the end of words.
That's how you know I'm really runnin' short on time.
All right. Back to hikin'.
thank you for the explanation




Quote:
Originally Posted by Taylor
...but I don't think they were designed for the active, outdoors lifestyle I've been living ever since I got marooned.
From here, if memory serves, it's better than four hours walk to the Varia.
At least, that's how long it took me to get from there to here earlier. And that was WITH a working compass.
My suit's headlamp is totally dead at this point.
But I've still got 10 glow rods, so I wouldn't be completely blind.
I guess my options are to forge ahead toward the Varia, and pray I get there before I run out of light...
...or else make camp here, despite how scary that sounds, and get busy figuring out how to stay warm for the night.
four hours is a long time and you've lost your sarcasm too, so you must actually be tired


Quote:
Originally Posted by Taylor
...but UNLIKE at the Varia, here, I think I have a solution to that.
The only opening to the outside is the iris door on the airlock, which is just barely big enough for me to shimmy through.
Although, let me tell you, I sure didn't do my banged-up shoulder any favors trying to get through it.
And once I'm in, there's all sords of junk littering the corridor -- junk I can use to seal over that opening in the door.
A few layers of Mylar blankets, maybe some bedding if I can turn up any from the cabins, and I ought tobe able to insulate myself decently.
I've got 10 glow rods left, so I'm gonna go ahead and crack one to hunt through the rubbish in here.
Okay. I'm gonna scavenge a little bit.
I can go back down one of the hallways to the east or west, or else I can try the flight deck...
...even though I can tell from here that the control panels are smashed to bits.


Quote:
Originally Posted by Taylor
The side doors down the opposite hallway are sealed too, but the facing door at the end is ajar.
It's... hnnn... it's not open... wide enough.. for me to get through.
But I can see into the room. It's the galley.
A lot smaller than the one on the Varia. And it looks like the inside of a galley-themed snowglobe after someone shook it violently.
Everything is everywhere, just strewn all ovet the place. MREs just waiting to disappoint someone's palate.
I've got enough rations from the Varia to last me for a good little while...
...but it's great to know this is here. Because if I get hungry enough, I'll find a way to get through this stuck door.
I can promise you that much.
how can a door be a door if it's a jar?


Quote:
Originally Posted by Taylor
I'll try again tomorrow after I've had some sleep, but for now, I'm callin' it. Back to the main hall.
(P.S. If I make it back home alive, Space-Tinkerbell is copyright me. That's a million-dollar idea, right there.)
im sure




Quote:
Originally Posted by Taylor
And, uh, despite everything you may have read... in space, you can definitely hear YOURSELF scream.
And it's a little embarrassing.
But the good news is, the thing I tripped over? It's a little generator!
That means I've finally got a power supply!
See there? Good things come to those who go bumbling around in derelict nightmare ships.
Apart from those halls and their barely-open door...
...nowhere else in the ship is open to explore, other than (what's left of) the flight deck.
Like I said, the intrument panels are trashed.
Not that this caravel was ever in danger of taking off again, what with the whole "missing it's engine" problem...
...but it looksl ike it's all wrecked: guidance, communications, waldo controls. The whole nine yards.
(The whole eight meters and change.)
...Well, except maybe I spoke too soon.
There's a... looks like a proximity alarm. Panel appears to be intact. God knows whether the rest of the hardware is functional.
I'm not sure I'm convinced I need an alarm system. I'm pretty sure I'm all alone out here.
Weird, scuttling, "that must have been my mind playing tricks on me" noises notwithstanding.
Plus, that means figuring out how to hook the system back up to the generator.
And that's IF the thing even works, which is a BIG "if".
What do you think?
a few hours ago you were afraid of space jason stabbing you to death plug in the dumb alarm

a few minutes of radio silence and



Quote:
Originally Posted by Taylor
All right, then. I guess no one's going to steal my hubcaps while I catch some ZZZs.
The ship really must've been designed for a small crew. Only a single mission specialist seat up here, half-uprooted.
Which, in fact, seems to be my most comfortable option as far as sleeping arrangement go around here.
I figure it's time to call it a night. Only got 8 glow rods left; no sense in cracking another one now.
I sealed over the airlock door, and I've got enough blankets to swaddle myself and hopefully beat the cold.

No sign off message? well, good night anyway.
And that will bring us to the end of day 2!
  #13  
Old 01-30-2018, 08:01 PM
Rebelfire Rebelfire is offline
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i lied hold on


Quote:
Originally Posted by Taylor
And I turned around in the chair, and I saw it again: Little glowing, green moving things in the main corridor.
That's just.. I mean, I didn't actually hear anything. Or see anything. Right?
It's just my exhausted,terrified mind playing tricks on me. "Space Madness," like in that old Ren & Stimpy cartoon. Remember that?
I should just... go back to sleep, yeah?
i actually had that episode on vhs so yeah have fun


Quote:
Originally Posted by Taylor
It's not like glow rods grow on trees. And even if they did, it's not like there are are any trees on this moon.
Seriously, I feel like it's a better plan if I just go back to sleep. Don't YOU prefer sleep to snipe hunting?
stop making up snipes to hunt then ok


OK now we're at the end of day two,

or not

Quote:
Originally Posted by Taylor
I mean, OBVIOUSLY, there's nothing on the screen. What WOULD be there? I'm the only living thing for who know how many light-years.
Screw this. I'm unplugging this stupid device. I'm regretting ever hooking it up in the first place.
Gonna go ahead and say, tongiht is not angling for a shot in my "Best Sleep Ever" Hall of Fame.
back to bed. Such as it is.


And this truly concludes the day.
  #14  
Old 01-30-2018, 08:04 PM
Rebelfire Rebelfire is offline
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Default Bad turns part 2

A new day a new death:






  #15  
Old 01-30-2018, 09:16 PM
Mogri Mogri is online now
used Detect!
 
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Was it just the one actual death? I'm surprised turtle didn't make him more dead than that.
  #16  
Old 01-30-2018, 09:30 PM
Rebelfire Rebelfire is offline
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Quote:
Originally Posted by Mogri View Post
Was it just the one actual death? I'm surprised turtle didn't make him more dead than that.
technically it's two, turtle did try to get him to climb up the rock again!
  #17  
Old 03-30-2018, 10:53 AM
Falselogic Falselogic is offline
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On hiatus?
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