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  #1  
Old 03-13-2019, 11:13 PM
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Default "Baba Is You" is incredible

Newly released for PC, Switch, and maybe others, "Baba Is You" is a block-pushing puzzle game in which the rules of the game are, themselves, blocks which you can push. By pushing them in the right way, you can change the rules.

For instance, if the rule blocks "Wall" "Is" "Stop" are lined up in a row anywhere on the map, it means you can't pass through wall tiles. But if you can reach those rule tiles and push them around so that they don't say that any more, walls no longer stop you, and you can just walk right over them to reach the goal. Provided, of course, that the tiles "Flag" "Is" "Win" are still intact!

It seems to have a large number of levels.
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Old 03-14-2019, 09:32 AM
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I only played through the first block of levels so far, but it does seem delightful.
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Old 03-14-2019, 09:46 AM
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There's a 16-level game jam version somewhere on the internet. The recent retail release reputedly has about 200 levels.

I am excited about Baba Is You.
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Old 03-14-2019, 09:47 AM
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I only found out about this game yesterday, but I was immediately smitten.

Reminds me a bit of Avalon Code on the DS. And I think I’m the only person who remembers Avalon Code in general so that’s something!
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Old 03-14-2019, 01:58 PM
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Old 03-14-2019, 02:29 PM
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BABA IS YOU
IS
WIN
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Old 03-14-2019, 03:21 PM
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It's OK so far. I've read it's going to blow my mind at some point. I love the idea but so far all the puzzles have been basically the same thing.
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Old 03-15-2019, 12:18 PM
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Quote:
Originally Posted by madhair60 View Post
It's OK so far. I've read it's going to blow my mind at some point. I love the idea but so far all the puzzles have been basically the same thing.
Honestly if there's anyone here I expect to already have a damn good intuition about the sort of mind-bend-y puzzles in the game, it's you.
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Old 03-15-2019, 01:42 PM
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xx <3

I've played more and it's good. It does require lateral thinking and I love the way it juggles figuring out what to do with the more Sokoban-style positioning. It plays very well as a team game too, with people making suggestions - the mechanics are very transparent which means people can pick it up very quickly.
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  #10  
Old 03-15-2019, 05:56 PM
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Please spoiler-tag all solutions and hints in this thread.

The difficulty is all over the place in these levels, because this is really a game about lateral thinking, and there's really no way to determine what order you'll get insights in. That's why I'm totally stumped on these:
  • Island-Extra 3, "Tiny Isle"
  • Ruins-10, "Further Field"
  • Fall-3, "Rocky Road"
  • Fall-4, "Ghost Friend"
  • Fall-6, "Haunt"
  • Garden-5, "Maritime Adventures"
  • Garden-6, "Got All This Stuff Here"
  • Garden-7, "Blockade"
  • A Way Out?

Some of these are just overwhelmingly complicated, whereas with others I can get annoyingly close which just tells me I've latched onto a solution that's been specifically prevented.

If you've cleared any of those, I'd welcome insights. But just now I realized I totally skipped Deep Forest and some other destinations.
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Old 03-15-2019, 06:06 PM
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Quote:
Originally Posted by Bongo View Post
Ruins-10, "Further Field"
Solved this one.

Basic hint: You can continue running the game even when nothing IS YOU
Vague solution: Get the Babas to push Keke
Execution hint: Use the far wall
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  #12  
Old 03-15-2019, 06:47 PM
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Island-extra 3

Setup, similar to other puzzles in this area: You’ll need double the flag or the key and control both at the same time, should allow you to remove one water square

Solution: Remove the water to the left of the “win”. This should allow you to set up “key is open and win” without too much trouble
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  #13  
Old 03-15-2019, 06:54 PM
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The one sentence I didn't think to write. Thanks!
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Old Yesterday, 11:05 AM
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Felt like a damn genius when I figured out Deep Pool.
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Old Today, 07:45 AM
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Quote:
Originally Posted by jpfriction View Post
Felt like a damn genius when I figured out Deep Pool.
Is that the one where
there's no way to reach the flag, and the way you finish the stage is by going

BABA IS YOU
IS
WIN

?


Becuase yeah, same.
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Old Today, 07:49 AM
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I am crazy stumped by the puzzle where you're stuck inside a wall, but it LOOKS like you can use the words you have access to to push the words OUTSIDE the wall around, but I'm not sure how I need to push them.
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  #17  
Old Today, 07:55 AM
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Quote:
Originally Posted by BEAT View Post
I am crazy stumped by the puzzle where you're stuck inside a wall, but it LOOKS like you can use the words you have access to to push the words OUTSIDE the wall around, but I'm not sure how I need to push them.
I recall solving one like that a little while ago. What's the level tag on it?
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  #18  
Old Today, 08:00 AM
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Quote:
Originally Posted by BEAT View Post
I am crazy stumped by the puzzle where you're stuck inside a wall, but it LOOKS like you can use the words you have access to to push the words OUTSIDE the wall around, but I'm not sure how I need to push them.
Is it the prison one? That one defeated me but I was able to use the new skill to solve a couple other levels.

You need to surround a sentence stuck against a wall with two characters you are controlling and use them to separate the words
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  #19  
Old Today, 08:19 AM
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I can't remember the last time I played a puzzle game that was this mentally taxing.
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  #20  
Old Today, 09:09 AM
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Please name levels so we can tell which one you're talking about.

BEAT, if you're taking about "Prison," word on the street is the developer will be releasing a patch which adds an easier version of that puzzle to introduce the somewhat unintuitive technique it relies on more gently.
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  #21  
Old Today, 09:11 AM
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I'm seeing this game in my dreams.

The other day I got seven flowers and, without going into too much detail, so should you.
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