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Old 10-23-2007, 11:38 PM
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Default Fun Club 8: Castlevania - Symphony of the Night

Viva Metroidvania. LOVE 4EVER

Castlevania Dracula X: Symphony of the Night
Konami | Action | PlayStation (1997) / Saturn (1998) / Xbox 360, PSN, PSP (2007)
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Old 10-23-2007, 11:52 PM
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Reverse castle = cheap?
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Old 10-23-2007, 11:54 PM
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So guys, one of my favorite parts of this game was the sheer variety of weapons available. I love that one which lets you summon all the random monsters to do stuff. you?
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Old 10-24-2007, 12:02 AM
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I'm lame. I always just use the Shield Rod + Alucard Shield combo. I cannot resist its awesome power.
  #5  
Old 10-24-2007, 12:07 AM
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IIIIIII'VE BEEN WAITING FOR YOU!

ANSWER ME, WHY IS A BEAUMONT PLANNING THE RESURRECTION OF COUNT DRACULA?

DRACULA RISES BUT ONCE EVERY CENTURY - AND MY ROLE IS OVER. IF I CAN RESURRECT HIM, THEN THE BATTLE WILL LAST FOR ETERNITY!

Oh god, someone help me!!! The wait is becoming unbearable!
  #6  
Old 10-24-2007, 12:09 AM
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Quote:
Originally Posted by shivam View Post
So guys, one of my favorite parts of this game was the sheer variety of weapons available. I love that one which lets you summon all the random monsters to do stuff. you?
Agreed. The Shield Rod spouting the random Gradius frontal shield was some weird stuff.

The game lost some momentum going into the inverted castle though, if not sooner.
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Old 10-24-2007, 12:09 AM
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I always use pretty generic weapons. I don't know what half of the good ones are or how to use them. So it'll be fun actually looking for them this time.
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Old 10-24-2007, 12:33 AM
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Originally Posted by eirikr View Post
ANSWER ME, WHY IS A BEAUMONT PLANNING THE RESURRECTION OF COUNT DRACULA?
Don't be fooled by Konami's marketing! His name is actually "Belmont." I know, right?
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Old 10-24-2007, 12:35 AM
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and in the new translation, belmont is fighting Count Delacroix.
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Old 10-24-2007, 12:43 AM
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"Shaft... did you get your end in this? I... I got this. The Shaft."

You have no idea how hard it was for me not to add "In my end" to that.
  #11  
Old 10-24-2007, 12:43 AM
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Does the port still have all the Lord of the Rings references in it? Is the Crissaegrim...no longer the Crissaegrim?
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Old 10-24-2007, 12:54 AM
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I went around smacking things with random weaponry too, usually the Alucard/t or Jewel swords. It was much later, well after I had put the game to rest, that I learned about stuff like the Crissaegrim, the Alucard Shield, or the Shield Rod. The most ironic part was, after learning that Schmoo drops the Crissaegrim, I prepared myself for a few hours of harvesting when bam! the second Schmoo dropped it.

Right now I'm stuck near the Beelzebub room with Richter trying to get the Belmont's Revenge (I think?) Achievement. It took dying several times to the Snipers in the Inverted Chapel bell towers to realize I took the worst possible route, and now I'm in too deep to double back and look for an alternative.
  #13  
Old 10-24-2007, 12:58 AM
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You probably know this, but just use the Holy Water item crash over and over. If you don't have access to the Holy Water, just try to run through or use Richter's blade dash thing over and over. Man, this is such a help, I know.

Is there an achievement for beating Galamoth with Richter?
  #14  
Old 10-24-2007, 01:35 AM
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I like the using motions to cast spells in this game but I fail more than half the time on Soul Steal and Tetra Spirit despite using those spells constantly. Never friggin mind Richter's impossible Blade Dash (is that it's name?) or the Sword Familiar's spell.
  #15  
Old 10-24-2007, 01:44 AM
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When we played SotN with IGA back in March he kept spamming the blade dash. Show-off.
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Old 10-24-2007, 01:52 AM
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Getting the Crissaegrim wasn't terribly hard due to the Schmoo's proximity to the room entry point in that one area where it spawns.

According to GameFAQs, Yuri Lowenthal (Superman from Legion of Superheroes, Sasuke from Naruto) is the new Alucard.
  #17  
Old 10-24-2007, 05:03 AM
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Quote:
Originally Posted by cartman414 View Post
The game lost some momentum going into the inverted castle though, if not sooner.
Agreed agreed! But damn if it isn't awesome anyway. SOTN oozes style. The later IGA Metroidvanias streamlined and improved on the game, but never quite matched its style. Dawn of Sorrow is actually a slightly better game, but not as classy.

Side note: I don't know where Portrait of Ruin exactly went wrong, but the fact that it felt like "Castlevania as seen on the Kids WB" did not help it at all.

Cheers,
Ben

Last edited by le geek; 10-24-2007 at 07:51 AM.
  #18  
Old 10-24-2007, 07:31 AM
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Yeah, I sorta stopped on XBLA when I got to the flipped castle... (that was my first time playing it, actually) I've had a couple random play sessions where I go and beat one boss... but maybe I can go and finish it up now that we're doing this. Stranger things have happened.
I used the Book/Bible/whatever all the damn time... not because it was so good, but because I had just beat Portrait of Ruin and killed like every single boss with it there... so my mind kept telling me it was the best subweapon. I do recall beating that Hippogriff boss with it pretty soundly, though.
Also, I used that "drain life from everyone in the room" spell all the time. Yes, I found it easy to pull off on the 360's D-pad... I'm the only person who loves that thing.
  #19  
Old 10-24-2007, 10:12 AM
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Was this on the list of upcoming Fun Clubs? I don't remember seeing it, or else I would have kept it out of my packed stuff. Of course, given I won't be setting up my PS2 until a week from Thursday at the earliest, I guess my first playthrough of Symphony of the Night will have to wait.
  #20  
Old 10-24-2007, 10:15 AM
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So, has anyone else played through as Richter? Thinking of trying it this week.
  #21  
Old 10-24-2007, 11:30 AM
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Quote:
Originally Posted by djSyndrome View Post
So, has anyone else played through as Richter? Thinking of trying it this week.
Played through, filled out the map, killed Galamoth.

There really SHOULD be an achievement for killing Galamoth with Richter.

Also, screw Crissaegrim/Shield Rod/whatever. Duplicator + Power of Sire.
  #22  
Old 10-24-2007, 11:47 AM
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Holy Rod for the win.

The game is easy enough (even on luck mode) that you really shouldn't need the Crissaegrim, so I play with weapons that have style. I also use the fairy. You know, for those random times you take an unlucky hit and actually die (nova skeletons and floor traps), it saves you a trip to the title screen. Although, I can innately unstone myself faster than she can get out her hammer.

I have played WAY too much of this game.

Has anyone found a use for Tyrfing?
  #23  
Old 10-24-2007, 02:10 PM
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Tyrfing is the sword with negative attack power, right? It's for making the game harder or for slashing bleeders with Dark Metamorphosis active. Might also curse enemies, but I have no idea how you'd know if it did.

I actually found intelligence mode harder than luck mode. In luck mode I always find some awesome weapon early. On int mode I end up relying on spells, which I fail at.

(Also, Moon Rod for the win.)
  #24  
Old 10-24-2007, 02:33 PM
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Quote:
Originally Posted by Brickroad View Post
Played through, filled out the map, killed Galamoth.
Did you get 195%?
  #25  
Old 10-24-2007, 02:51 PM
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I was thrilled when I got to the inverted castle.

But this was back before I had the internet, so I thought the game was over. It was short and I was bummed, but I enjoyed it.

Then I flipped through a magazine and heard there was a lot more to it.
  #26  
Old 10-24-2007, 06:43 PM
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On an only-very-slightly-related note, SotN's soundtrack is absolutely awesome to play Halo 3 multiplayer to.

I'm starting SotN tomorrow night when I get home from work. And yeah, I'd like to know if there are any more major differences between the shiny rerelease and the original version.
  #27  
Old 10-24-2007, 11:01 PM
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Woo im #1 for this game on my Friend's Leaderboard on XBLA!

And yes I bought this for XBLA when I already own it on the PS1 and I dont know why.
._.
  #28  
Old 10-25-2007, 12:40 AM
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Quote:
Originally Posted by djSyndrome View Post
So, has anyone else played through as Richter? Thinking of trying it this week.
I said it in my SotN topic a couple months back, and I'll say it again: I found more satisfaction in playing as Richter then I did Alucard. I also beat Galamoth, but I pretty much had to be a complete cheapass to do so. Heaven knows I tried enough times in a relatively honest way.

With Alucard, I gotta keep it simple and go with the Alucard Sword.

The inverted castle: The pacing would be much better if the entire castle wasn't set to a whopping two or three tracks, all of which pale in comparison to the tunage available right-side up. (Except for that tune in the Upside-down Library. That one's cool).
  #29  
Old 10-25-2007, 12:42 AM
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Yup, agreed. And I guess it's sort of the nature of the thing, but there isn't as much exploration in the inverted one. You already know where everything is and you know you need to kill the bosses, so it's just a matter of walking from one to the other in any order. I kind of wish there were some new, more interesting abilities or obstacles, but at the time, I was just thrilled that the game wasn't over.
  #30  
Old 10-25-2007, 12:52 AM
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I was just giddy once I realized I was fighting the original Castlevania's bosses (plus zombie mockeries of Alucard's companions from Dracula's Curse) in order to procure Dracula's body bits from Simon's Quest. Fanservice was still a new concept back then.
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