Are... are venus flytraps delicious?
Kicking their legs in the air and yelling "I'm booooooored" during the opening text crawl of a Star Wars movie this week is... a game I have no idea was supposed to exist; Nickelodeon Allstar Brawl 2, the sequel to the Smash Brothers alternative that nobody thought was particularly great, and really lacked in the general appeal of why Smash was an enduringly popular example of platformer fighter.
Well, they're trying again, bless'im
Moving right along, what would a new games thread with a general focus on lesser known game be without a Soulslike Metroidvania? Nothing, THAT'S WHAT, and so here we have Salt and Sacrifice, the sequel to Salt and Sanctuary, which was... one of those! And this is one of them as well! Our own Mr. Jbear was eager to sing the praises of the original game, and I recall him being jazzed as well for this sequel, so that's all the inspiration you need to know it's A Grand Ol' Time!
Explore scenic "A Place That Sucks" and die there a whole friggin' bunch. And are there somersaults? You betcha!
And why stop with one troid-em-up, when there's two! And what more, the other one I'm WAY more jazzed for, personally! It's 9 Years in Shadow, which kind of gives me some Demons Crest vibes, except instead of the Red Arremer Firebrand, you're some kind of knight lady what has a whole monster maze in front of her a strong desire to use accumulated powers to explore and chop the h*ck and tarnation out of every mother slapper to call it home!
And that's it for Troids, but, again, this is a DDL thread and that means there's also a deck-building strategy game on deck! And saying that means that half the people reading this either stopped paying attention or else started paying MUCH closer attention. And this week, that means we're talking about Cobalt Core, where you've got a spaceship crewed by little critter-peeps and have to use randomly assigned cards to control if it's moving left or right or shooting and using that dizzying array of abilities to dodge and counter attack enemy spaceships, like FTL, if the combat was turn-based Space Invaders. Or like Crying Suns, except all Cute Little Critter Peeps and MUCH slower paced.
Either way! Go from one Node to Another and Explode the CRAP out of Bad Guys, or Normal Guys who just happen to be in your way. You know, whichever way the wind is blowing.
Now, if turn based strategy fails to satisfy your desire to completely disassemble an entire human being, full of hopes and dreams, with naught but the nuclear fury contained within your mortal fist, may I interest you in a Double Dragon game? And, perhaps I could instead tempt you into enjoying TWO of them! They're not called *Single* Dragon after all! We have both Super Double Dragon (the SNES one that felt kiiiinda unfinished but otherwise added a lot more complexity to the game over the first three) and Double Dragon Advance (the GBA one that greatly expanded the original arcade game into what is arguably the definitive version of DD1).
Travel through scenic "The Warriors, Except Also Fist of the North Star" and unleash a trillion newtons of terminal justice directly into the sternum of every single guy named "Roper" you see.
And speaking of re-releases of old video games, sorta, we have BERZERK: Recharged, the latest attempt to take an old Atari game and make it Geometry Warsier! In this case, it's Berzerk, which was a proto-Smash TV, but instead of a guy who was *basically* Richard Dawson, you had a homicidal smiley-face named Otto who is trying to murder you, IRL. Precisely as much digitized speech however
Hopefully this version also doesn't wind up causing as many fatal heart attacks as the original, but it DOES have handcrafted kill-bot mazes as well as the original All Random Until You Die mazes.
And one more new take on an old game! But less obviously this time, we have Air Twister, which is from Yu Suzuki. And who better to trust to make a game that's *basically* Space Harrier than the crazy cat what made the original Space Harrier? Nobody, that's who THEY'VE PROVEN THEIR BONAFIDES! I've watched the trailer a few times and I honestly can't tell if this looks rad or bad, so I'm waiting for some impressions. It appears to be more Panzer Dragoon-y than Space Harrier-ish, fwiw.
Enter the "Fantasy Zone" and UNLEASH HELL UPON THOSE WHO WOULD THREATEN IT!
And finally, missing the window for Halloween, but fashionably early for Next Halloween we have Claire Extended Cut, a side scrolling pixelly adventure game that technically isn't Silent Hill but is definitely set in a haunted town that you can't leave until you're really sure you've processed all your trauma.
Your trauma is monsters, btw.
Kicking their legs in the air and yelling "I'm booooooored" during the opening text crawl of a Star Wars movie this week is... a game I have no idea was supposed to exist; Nickelodeon Allstar Brawl 2, the sequel to the Smash Brothers alternative that nobody thought was particularly great, and really lacked in the general appeal of why Smash was an enduringly popular example of platformer fighter.
Well, they're trying again, bless'im
Moving right along, what would a new games thread with a general focus on lesser known game be without a Soulslike Metroidvania? Nothing, THAT'S WHAT, and so here we have Salt and Sacrifice, the sequel to Salt and Sanctuary, which was... one of those! And this is one of them as well! Our own Mr. Jbear was eager to sing the praises of the original game, and I recall him being jazzed as well for this sequel, so that's all the inspiration you need to know it's A Grand Ol' Time!
Explore scenic "A Place That Sucks" and die there a whole friggin' bunch. And are there somersaults? You betcha!
And why stop with one troid-em-up, when there's two! And what more, the other one I'm WAY more jazzed for, personally! It's 9 Years in Shadow, which kind of gives me some Demons Crest vibes, except instead of the Red Arremer Firebrand, you're some kind of knight lady what has a whole monster maze in front of her a strong desire to use accumulated powers to explore and chop the h*ck and tarnation out of every mother slapper to call it home!
And that's it for Troids, but, again, this is a DDL thread and that means there's also a deck-building strategy game on deck! And saying that means that half the people reading this either stopped paying attention or else started paying MUCH closer attention. And this week, that means we're talking about Cobalt Core, where you've got a spaceship crewed by little critter-peeps and have to use randomly assigned cards to control if it's moving left or right or shooting and using that dizzying array of abilities to dodge and counter attack enemy spaceships, like FTL, if the combat was turn-based Space Invaders. Or like Crying Suns, except all Cute Little Critter Peeps and MUCH slower paced.
Either way! Go from one Node to Another and Explode the CRAP out of Bad Guys, or Normal Guys who just happen to be in your way. You know, whichever way the wind is blowing.
Now, if turn based strategy fails to satisfy your desire to completely disassemble an entire human being, full of hopes and dreams, with naught but the nuclear fury contained within your mortal fist, may I interest you in a Double Dragon game? And, perhaps I could instead tempt you into enjoying TWO of them! They're not called *Single* Dragon after all! We have both Super Double Dragon (the SNES one that felt kiiiinda unfinished but otherwise added a lot more complexity to the game over the first three) and Double Dragon Advance (the GBA one that greatly expanded the original arcade game into what is arguably the definitive version of DD1).
Travel through scenic "The Warriors, Except Also Fist of the North Star" and unleash a trillion newtons of terminal justice directly into the sternum of every single guy named "Roper" you see.
And speaking of re-releases of old video games, sorta, we have BERZERK: Recharged, the latest attempt to take an old Atari game and make it Geometry Warsier! In this case, it's Berzerk, which was a proto-Smash TV, but instead of a guy who was *basically* Richard Dawson, you had a homicidal smiley-face named Otto who is trying to murder you, IRL. Precisely as much digitized speech however
Hopefully this version also doesn't wind up causing as many fatal heart attacks as the original, but it DOES have handcrafted kill-bot mazes as well as the original All Random Until You Die mazes.
And one more new take on an old game! But less obviously this time, we have Air Twister, which is from Yu Suzuki. And who better to trust to make a game that's *basically* Space Harrier than the crazy cat what made the original Space Harrier? Nobody, that's who THEY'VE PROVEN THEIR BONAFIDES! I've watched the trailer a few times and I honestly can't tell if this looks rad or bad, so I'm waiting for some impressions. It appears to be more Panzer Dragoon-y than Space Harrier-ish, fwiw.
Enter the "Fantasy Zone" and UNLEASH HELL UPON THOSE WHO WOULD THREATEN IT!
And finally, missing the window for Halloween, but fashionably early for Next Halloween we have Claire Extended Cut, a side scrolling pixelly adventure game that technically isn't Silent Hill but is definitely set in a haunted town that you can't leave until you're really sure you've processed all your trauma.
Your trauma is monsters, btw.