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What do we think about the open world? The trailer shows horse riding and open plains, and I think they've used the words "open world" in press materials. I don't dislike open world, but I'm the type of guy who will be very happy to never play a mediocre one. I still expect the game to be incredibly appealing, but I also question whether an open world is actually a net benefit to this type of game design.
On the opposite side of the spectrum - the best open world game I ever played was Dragon's Dogma. Which is about what I expect with this game tbh.Open worlds are best when there's fun traversal mechanics to move around in them, and interesting things to discover in the nooks and crannies.
Yeah. To compare with another game: he's the guy who wrote the mythological backstory for FFXIII that established the concepts of Fal'cie and such. None of that really mattered a whole lot to the dialogue and character-level writing in that game, but it did provide context and a starting point for themes and all that.My bold prediction: if his name wasn't on the PR people wouldn't be able to tell GRRM did shit for this game
Yeah I just hope whoever is in charge of slapping Miyazaki upside the head when he wants to introduce the worst possible mechanics/ideas into the game, they aren’t shy about doing their job.
It is kinda puzzling why it even happened at all, but I guess Miyazaki just...like, wanted to? Which would make total sense
Edit: Some other info came out too. You can only get invaded in multiplayer now.
This was essentially true in Bloodborne too and it fucking sucked. Bummer.