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How would you rewrite Tactics Ogre: Let Us Cling Together's prologue?

So Tactics Ogre: Let Us Cling Together has a rather spiffy prologue, as I had covered in an LP elsewhere. It highlights the desperation of our protagonists, the grim and chaotic state of the world, and an unexpected, uplifting encounter that pulls them out of their hopeless state, while also smartly tying the first game to the story. So, why am I asking this question? Well, it has one big problem: it's long. It's easily about 15 or more minutes of cutscenes or barely interactive gameplay bits, which isn't necessarily the best way to introduce a strategy RPG. So, how would you rewrite this to get the player into the action faster? What other facets could be improved of it?
 
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