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The Digital Down-Low MERRY SQUISHMAS WINTERTAINMENT-STRAVAGANZA 2023

Octopus Prime

Mysterious Contraption
(He/Him)
Ho Ho Ho, Merry Middle of December, when new video game releases largely dry up until the middle of January. So fill yourself with some mustarded' up crumbs of cheese and sell all your hair for chains you can fight off hairy mountain hermits with.

That's the true meaning of Squishmas.

Jumping on to your roof and burgling their way in your house-throat this week is another update to the NSO, at the Expansion Pass tier; three highly anticipated N64 games Jet Force Gemini (a 3rd person shooter famous for an uncomfortably thirsty Gamefan review) 1080 Snowboarding (Tony Hawk Pro Skater, except chilly as h*ck) and Harvest Moon 64 (the game where you get cows and married). While all three are beloved fixtures (or at least beloved-ish), the NSO still doesn't let you remap buttons, so JFG (and presumably 1080) are borderline unplayable unless you pay for the replica N64 controller. Harvest Moon probably fares better, and it's the most seasonally approprate game released this week because you Hoe-Hoe-Hoe!

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Now, if you want to relive an old video game, but not one nearly as old as anything released on the N64, why don't you sit your little badonkus right down here and look at our next release; Hammerwatch: Anniversary Edition and NOT ONLY THAT but also it's sequel; Hammerwatch 2 (also available as a bundle)! They're basically Gauntlet, except with Online multiplayer, an innovation that... really? We went this long without someone realizing that was a good idea? Really?

Well, whatever, it's a good idea, and here we are, with that thesis being proven true.

Take any one of a WHOLE DANG BUNCH of Fantasy Peeps, smack 'em into the monster infested ruins of Castle Hammerwatch and pulverize goblins with Buds and Pals until Goblins cease to be an issue. The sequel appears to be more of a sprawling adventure than a Series of Monster Dungeons, if that tickles your fancy any more

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And you know what else looks like and plays like a video game I loved in the late 80s/early 90s; Koumajou Remelia 2: Strangers Requiem, that's what! But instead of Gauntlet, it looks like the other "Kill Every Monster In this Monster-Infested Monster Castle" game, Castlevania! But the difference is that it's based on Touhou instead of Bram Stokers seminal work about a real-estate lawyer writing to his fiancé.

You're a knife-maid and you've just wandered back into the House of Hell Accursed Demon Castle of Dracula Scarlet Devil Castle and stab the absolute bajeezus out of everything inside because everyone in Touhou solves their problems with fusillades.

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Next up is a Kemco RPG, and I usually skip those on the grounds that they come out constantly and are, on average, Dragon Quest with the serial numbers filed off and without the polish, but I'm mentioning this one as it looks unique and, honestly, pretty cool. Metro Quester is a dungeon crawler where you take a bunch of scavengers into the vast mutant-infested depths of the future Tokyo underground trying to find supplies and survive in a deeply weird post apocalyptic future.
I get some Dungeon Encounters vibes from it, except with vastly nicer visuals, which is a weird opinion to have about a Kemco RPG.

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Speaking of Dungeon Crawlers meant to replicate old computer games, here's a port of an old dungeon crawler computer game! Xanadu is a port of the Japanese PC game that is best known over here for the NES spinoffs, Faxanadu and Legacy of the Wizard (a few of the later games were also localized, but the NES ones was BY FAR the most popular); explore a scenic Blurry Cave and get to the bottom of it so you can bust up a dang ol' dragon what lives down there and is being a nuisance.

Or it's just... living down there and you're trying to kill it because "Hey, there's a monster" and no second reason.

Early 80s RPGs didn't need terrible complicated plots.

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And we're bringing an end to this prepostersense with YET ANOTHER 80s computer game; but this time it's a European computer game and also it's a collection of them! Monty Mole Collection (no relation to the Super Mario enemy) is a collection of no fewer than 5 Monty Mole games, inspired by the 1984 UK Mining Strike!
Did you know there was a Mining Strike in the UK in 1984? I didn't, but it clearly meant a lot to Microcomputer programmers since we got five games out of it!

Explore scenic "The Dirt" as a CRIME MOLE who must steal junk for survival and/or wealth.

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And though it's been said, many ways, many times... Merry Video Games... to you
 

Becksworth

Aging Hipster Dragon Dad
If someone drew that MAN-dragora Xmas card today they would immediately be accused of using an AI art program.
 

MetManMas

Me and My Bestie
(He, him)
I don't have a big pile of Animal Crossings or anything at the moment but I can't wait for more people to see how Karma works in Xanadu.
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WildcatJF

Let's Pock (Art @szk_tencho)
(he / his / him)
Merry holidays TTers! Squid Alpha here reporting on the yuletime cheer that is Arcade Archives!

This week's release is Video Systems' Aero Fighters, a vertical shoot-em-up that had more cult classic success with its Neo Geo sequels (and meme potential thanks to the dolphin pilot). Here the cast is slightly more grounded; we have a robot and a ninja and an idol musician taking the pilot's seat...as they would, you know. Anyway, if you're into hard hitting planes shooting things action, this should have you well in hand.

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The actual Octopus Prime covered this week's Project EGG release in Xanadu, so I guess I'm out of half of a job. Thanks buddy!

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Oh wait, I should have done Victorian Easter cards! 🫠
 

Yimothy

Red Plane
(he/him)
I am interested in Metro Quester. From a random steam review of the original version (just called Quester): “All you’ll be doing is battling your way through a relatively simple (tho massive) dungeon”. Yes please! Not sure which version I should get, though. Original Quester is half off on steam so a bit cheaper, and I’m not sure what the difference is between it and the new version.
 

Octopus Prime

Mysterious Contraption
(He/Him)
That's legit all I needed to hear and I have it amidst my Switch library waiting for Squishmas mornin' already
 

Peklo

Oh! Create!
(they/them, she/her)
It's pretty good. Some impressions:

this is QUESTER

dungeon rpg. game concept/character design by guy who does/did bastard!!, game design by fella who did dark souls tabletop rpg

it's a post-apocalypse thing

battles are set up to play very fast and with minimal player input at a baseline, because you just set up your macros and hit autoplay and only interrupt if needed. it's kinda dungeon encounters-y in the pace of it; the exploration is the main thing

but it's not like it's lacking for complexity--still parsing a lot of these numbers

all kinds of systems in play like hate dictating who gets targeted, action point limits dictating what a character can do per turn, resources which some skill are dependent on

a character might be set up to use a flamethrower and then use combustion to blow up burning enemies, for instance

the exploration premise is that you have a stock of "purifying gas" allowing you stay underground for a limited number of steps before you get booted back to base camp. other actions spend it faster, like clearing rubble tiles, some battle skills, and after battles, recovery from them--everyone automatically restores to full health saga-esquely and resources replenished, but depending on how much you spent, the more gas it expends. reviving a dead character spends it the most

you have camps in the underground from which you spawn into the map, and finding a new one means you can use that as the spawnpoint on further excursions--but, you need to spend 30 food to "move" there, and food is a ticking timer. not per run, but every 10 days you must have a certain amount of it stocked to feed your party members, or... idk if it's a strict failstate, but still. it starts at needing a 100, but as your recruit more people, your food requirements also go up

how you recruit people is by finding those camps. so far every single one has had a new character, who might share a class with your starting party (the characters are named individuals) or be completely new one--leveling them up, they learn their own array of personal class skills even if they share the basic functions

max level per character seems to be 20, at first anyway. leveling up until 10 is free with the required xp, and past that you need materials, also found in the dungeon

unless the food limit becomes unmanageable (you find food from enemy drops, or scavenge it, so it's kinda random how fast it accrues) this has just the right amount of immediacy and complexity to be compelling. very good execution on the concepts, and doesn't really do much textual writing
 

Octopus Prime

Mysterious Contraption
(He/Him)
Hey, D4 Enterprise, spring is the season for Eggs, this is the time for Jingle Trees and Ho-Ho Elves nevertheless, we have two more EGG CONSOLE releases of very, very old Japanese PC games

Silpheed is a shmup ‘em up, which… I didn’t know was that old. I knew there was a Sega CD game, and I’ve played the early PS2 game, as well as the (unrelated?) Xbox 360 game, but this is the original with naught by the most vectored of graphics and some, for the time, very convincing depth of field visuals.

Hydlide, on the other hand, was very much an inspiration for The Legend of Zelda, and was better known for the NES port, which came out much later and… definitely not as well polished so it was something of an acquired taste.its still really impressive for its vintage and you can tell how much stuff it was a heavy influence on.

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MetManMas

Me and My Bestie
(He, him)
Not much longer until Toy Day! Here's some of the last minute things competing for your money.

My Child Lebensborn Remastered is a narrative-focused child raising sim where you face the challenges of raising an adopted child in post-World War II Norway who was born via a Nazi eugenics project. Out of respect for the subject matter I have not done an Animal Crossing pic for this one, but I still thought it was worth bringing up.

Moving on, Three Minutes To Eight is an adventure game in the future with robots and random elements and junk where you're a guy who's doomed to die at 7:57PM and you must figure out how to not die.
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Moving onto Egg Console we have Silpheed! Experience the majesty of early 3D graphics in a mid 80s Japanese PC shooter.
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Also on Egg Console, and the game I'm far more interested in, is Hydlide! Inspired by The Tower of Druaga and The Black Onyx, this was among the initial Japanese action RPGs and the first to receive Toshiba EMI's platinum award for million sellers! And it's also a huge inspiration on Ys and a good chunk of Skipmore's library (Fairune in particular).
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Anyway, don't let anyone who's mad at vidyagames dissuade you from trying this, it's an important part of games history and I will gladly buy it for Switch as soon as I can.
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The Artist Colors is a children's story book/coloring book where the kiddies can learn about artists from seven different eras. And it is sold with the cover image of a cartoony kid-friendly Vincent Van Gogh who is wearing a tourniquet around his head 'cuz he is post-ear severing.

I did not make this up.

Have fun explaining that to your kids!
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Moorhuhn Invasion is the latest Crazy Chicken game on Switch! Space chickens are invading the farm and you must feed them all a healthy serving of buckshot.
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And finally, Roman Empire Simulator is a tower defense game where the Romans fight off invaders.
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WildcatJF

Let's Pock (Art @szk_tencho)
(he / his / him)
Holiday jinglin' snow day minglin', it's Squid Alpha with this week's Arcade Archive!

And let me tell ya, nothing rings in Happy Holidays like a run-n-gun, especially when that run-n-gun comes from one of the experts in the genre, Konami. And this is more like a run-n-shuriken...anyway, the game in question is Mystic Warriors: Wrath of the Ninja! Pick one of five ninja and take on the evil SKULL Enterprise, who also took one of your own! Totally radical!

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There, I think I'm a little more on brand with the image theming this week.

Also, Silpheed and Hydlide hit the EGG release calendar this week; two pretty seminal Japanese PC releases there. But I'm late to the party on both of those again, so I'm gonna cut things off here and enter sweet gingerbread nirvana bliss. Happy Holidays y'all!
 

Peklo

Oh! Create!
(they/them, she/her)
Mystic Warriors getting its first-ever home port is absolutely huge. Sunset Riders gets all the attention because it was earlier and had contemporary console ports, but its cowboy western theming is frankly bogus next to the follow-up in all its neon-ski-ninjas-under-pink-skies glamour. It's totally sincere cornball-core at peak efficacy, with Junya Nakano and Yuji Takenouchi elevating the production even further with one of the most stellar collaborations of the era through smooth, sentimental electronica, funky orchestra hits and house synthesizers. It's not an exaggeration to say that it ushered in a mini-era of its own that burned brightly and quickly, as the arcade hardware powering the game was put to similar creative ends across half-a-dozen games to follow, which all shared this cartoony effortlessness and enthusiasm in their aesthetic output. It's a tremendous game that only ever got tripped because of scant availability, which I'm happy to see rectified.
 

WildcatJF

Let's Pock (Art @szk_tencho)
(he / his / him)
Squid Alpha reporting in on vacation; I'm dedicated to delivering Arcade Archives info to you, humble reader.

The arcade meat in the holiday sandwich that is the last week of December is Taito's Solitary Fighter, an update to their earlier Violence Fight. The original is a bit clunk and funk, but perhaps this time it'll be more fun and done?

We'll see you in 2024444444

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WildcatJF

Let's Pock (Art @szk_tencho)
(he / his / him)
Squid Alpha ringing in the New Year with Arcade Archives news! It's a slow week of releases post holiday so we'll post things here one more time. Old thread new games, let's go!

Arcade Archives' first 2024 release is The Revenge of Zelda. No really; Zelda has been computered and sick of being the damsel in distress in her namesake series, she's taking matters into her own circuits and wants to take over the world. You'll take on a futuristic version of Link armed to the teeth with a "psychogun", beams, and his limbs of might to break his way into Zelda's motherboard and talk some sense into the former princess......

Wait. I've been given a note.

...

We apologize for providing incorrect information above. Nintendo is not back on Arcade Archives with an unreleased Zelda game that doesn't exist, and we regret the error.

In actuality, it's Nippon Bussan (aka Nichibutsu)'s Mighty Guy, an overhead action game where you play as a buff soldier armed with a psychogun and lots of muscles as he tries to stop the machinations of a rogue supercomputer named "Zelda". See where I got confused, reader?

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Next week will bring about yet another exciting adventure and hopefully less mistakes! Til then, later you see!
 

WildcatJF

Let's Pock (Art @szk_tencho)
(he / his / him)
*dusts off this thread as a new one has yet to surface*

Hey there! Squid Alpha digging up the latest dirt on Arcade Archives, and wooooooooo we've got some localization shenanigans this week!

Namco's drop down puzzler Cosmo Gang the Puzzle is our cabinet choice this time, and I imagine most of you are going "what?" Well, have you heard of Pac-Attack? Seems Namco redid the entire visual aesthetic to Pac it up for overseas audiences, but Hamster is bringing the original space-y cute sprites and vibes to all regions. It's pretty popular in Japan, so it's good to see it pop up in its original dressing.

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Maybe real Octo will deem the world ready for its first 2024 thread next time? Mysteries abound on his fickle nature, but fret not, one way or another, you'll get blasted with Arcade Archive news! Gently.
 
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